Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Added sliding around solid tiles | Kelly Rauchenberger | 2021-03-11 | 1 | -0/+1 |
* | Fixed improperly calculated sprite hitboxes | Kelly Rauchenberger | 2021-03-11 | 1 | -4/+4 |
* | switch_claus starts talking when he gets ya | Kelly Rauchenberger | 2021-03-09 | 1 | -0/+3 |
* | Added connection between mirror map and hallucination_interior | Kelly Rauchenberger | 2021-03-07 | 1 | -2/+2 |
* | Added MirrorSystem | Kelly Rauchenberger | 2021-03-05 | 1 | -0/+2 |
* | Started writing the Mixolydia scene! | Kelly Rauchenberger | 2021-03-01 | 1 | -2/+2 |
* | Added background music (defined on a per-map basis) | Kelly Rauchenberger | 2021-02-27 | 1 | -0/+4 |
* | Removed sprite shadow while on a ladder | Kelly Rauchenberger | 2021-02-24 | 1 | -4/+4 |
* | Re-dumped hallucination map/tileset | Kelly Rauchenberger | 2021-02-22 | 1 | -1/+1 |
* | Added variable movement speed | Kelly Rauchenberger | 2021-02-20 | 1 | -1/+1 |
* | Added a randomly wandering Ionia to the map | Kelly Rauchenberger | 2021-02-20 | 1 | -4/+10 |
* | Made some sprites persist between map changes | Kelly Rauchenberger | 2021-02-17 | 1 | -2/+40 |
* | Added map fadeouts | Kelly Rauchenberger | 2021-02-14 | 1 | -0/+2 |
* | Added lightning sprite to mailbox event | Kelly Rauchenberger | 2021-02-13 | 1 | -1/+1 |
* | Scripts are organised per-map now | Kelly Rauchenberger | 2021-02-12 | 1 | -1/+1 |
* | Player is no longer controllable during map transitions | Kelly Rauchenberger | 2021-02-10 | 1 | -0/+1 |
* | loadMap requires a direction now, so party trails are set up correctly | Kelly Rauchenberger | 2021-02-10 | 1 | -1/+1 |
* | Added fade out around map change | Kelly Rauchenberger | 2021-02-10 | 1 | -1/+1 |
* | Map changing! | Kelly Rauchenberger | 2021-02-09 | 1 | -42/+1 |
* | Added trigger zones to the map | Kelly Rauchenberger | 2021-02-09 | 1 | -2/+9 |
* | Maps can contain named points of interest called warps | Kelly Rauchenberger | 2021-02-09 | 1 | -1/+1 |
* | Entity prototypes can be stored in the map file now | Kelly Rauchenberger | 2021-02-09 | 1 | -5/+7 |
* | Added sound and animation changes to scripting | Kelly Rauchenberger | 2021-02-06 | 1 | -5/+5 |
* | Added sprite interaction | Kelly Rauchenberger | 2021-02-06 | 1 | -0/+1 |
* | Added collision with other sprites | Kelly Rauchenberger | 2021-02-06 | 1 | -0/+1 |
* | Added Flint | Kelly Rauchenberger | 2021-02-06 | 1 | -0/+4 |
* | Added collidable object cache | Kelly Rauchenberger | 2021-02-06 | 1 | -0/+1 |
* | Organised resources folder | Kelly Rauchenberger | 2021-02-05 | 1 | -5/+5 |
* | Created script system | Kelly Rauchenberger | 2021-02-05 | 1 | -0/+2 |
* | Added text boxes | Kelly Rauchenberger | 2021-02-04 | 1 | -2/+1 |
* | Added cutscene bars (and resized game) | Kelly Rauchenberger | 2021-02-03 | 1 | -0/+2 |
* | Main loop exit guard | Kelly Rauchenberger | 2021-02-03 | 1 | -5/+1 |
* | Added input system | Kelly Rauchenberger | 2021-02-03 | 1 | -31/+12 |
* | Converted Party into CharacterSystem | Kelly Rauchenberger | 2021-02-03 | 1 | -10/+8 |
* | Added animation system | Kelly Rauchenberger | 2021-02-03 | 1 | -11/+13 |
* | Added camera system | Kelly Rauchenberger | 2021-02-03 | 1 | -8/+14 |
* | Pulled transform stuff into a system (starting to do ECS stuff) | Kelly Rauchenberger | 2021-02-03 | 1 | -1/+4 |
* | Added "bumping into something while running" sfx | Kelly Rauchenberger | 2021-02-02 | 1 | -3/+5 |
* | Fixed movement speed to be more like the game | Kelly Rauchenberger | 2021-02-02 | 1 | -1/+1 |
* | Added moving camera | Kelly Rauchenberger | 2021-02-02 | 1 | -0/+6 |
* | Using tmxlite instead of Tileson | Kelly Rauchenberger | 2021-02-02 | 1 | -1/+4 |
* | Map rendering Works but I don't want to use Tileson so I'm gonna change that | Kelly Rauchenberger | 2021-02-02 | 1 | -0/+2 |
* | Added Boney | Kelly Rauchenberger | 2021-01-31 | 1 | -0/+2 |
* | Added Duster | Kelly Rauchenberger | 2021-01-31 | 1 | -2/+2 |
* | Added Kumatora | Kelly Rauchenberger | 2021-01-31 | 1 | -4/+4 |
* | Made use of new sprite sheet data! | Kelly Rauchenberger | 2021-01-31 | 1 | -0/+2 |
* | Added crouching/running | Kelly Rauchenberger | 2021-01-30 | 1 | -0/+4 |
* | ESC quits the game now | Kelly Rauchenberger | 2021-01-30 | 1 | -1/+1 |
* | Abstracted frame timing stuff | Kelly Rauchenberger | 2021-01-30 | 1 | -13/+7 |
* | Added standing/walking animations | Kelly Rauchenberger | 2021-01-30 | 1 | -3/+15 |