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authorKelly Rauchenberger <fefferburbia@gmail.com>2021-02-10 18:18:47 -0500
committerKelly Rauchenberger <fefferburbia@gmail.com>2021-02-10 18:18:47 -0500
commit2c81361cc9d61dcf5050268157b3e7e92043b740 (patch)
tree9cd0dca0d06071851dcb460da6f777b307ebed8a /src/main.cpp
parent312a3738359cc4841cb3ce675583094becd8e830 (diff)
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loadMap requires a direction now, so party trails are set up correctly
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main.cpp b/src/main.cpp index 8487077..ddc8df2 100644 --- a/src/main.cpp +++ b/src/main.cpp
@@ -22,7 +22,7 @@ void loop(Renderer& renderer) {
22 game.emplaceSystem<CameraSystem>(); 22 game.emplaceSystem<CameraSystem>();
23 game.emplaceSystem<MessageSystem>(); 23 game.emplaceSystem<MessageSystem>();
24 24
25 game.loadMap("../res/maps/map1.tmx", "spawn"); 25 game.loadMap("../res/maps/map1.tmx", "spawn", Direction::down);
26 26
27 renderer.render(game); 27 renderer.render(game);
28 28