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authorKelly Rauchenberger <fefferburbia@gmail.com>2021-02-06 12:15:07 -0500
committerKelly Rauchenberger <fefferburbia@gmail.com>2021-02-06 12:15:07 -0500
commitef17fecfb22ccacbf098f6869ffaf644a1a627d6 (patch)
tree96e8379a0c351b32812dd23158413a207dbf3d42 /src/main.cpp
parent478bc11eec70e6127161ff360cd77d6893a81c42 (diff)
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Added collidable object cache
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/main.cpp b/src/main.cpp index 4c560c7..4366a4d 100644 --- a/src/main.cpp +++ b/src/main.cpp
@@ -27,6 +27,7 @@ void loop(Renderer& renderer) {
27 27
28 int lucasSprite = game.emplaceSprite(); 28 int lucasSprite = game.emplaceSprite();
29 game.getSystem<TransformSystem>().initSprite(lucasSprite, {32, 32}); 29 game.getSystem<TransformSystem>().initSprite(lucasSprite, {32, 32});
30 game.getSystem<TransformSystem>().setUpCollision(lucasSprite, {-8, -8}, {12, 8});
30 game.getSystem<AnimationSystem>().initSprite(lucasSprite, "../res/sprites/lucas_anim.txt", renderer); 31 game.getSystem<AnimationSystem>().initSprite(lucasSprite, "../res/sprites/lucas_anim.txt", renderer);
31 game.getSprite(lucasSprite).controllable = true; 32 game.getSprite(lucasSprite).controllable = true;
32 game.getSystem<CharacterSystem>().initSprite(lucasSprite); 33 game.getSystem<CharacterSystem>().initSprite(lucasSprite);