Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Handled case where a pathfollowing sprite overshoots its destination | Kelly Rauchenberger | 2021-03-02 | 2 | -0/+16 |
* | Fixed inverted Y coordinate of directionFacingPoint functions | Kelly Rauchenberger | 2021-03-01 | 1 | -2/+2 |
* | Started writing the Mixolydia scene! | Kelly Rauchenberger | 2021-03-01 | 5 | -3/+27 |
* | Added (human) Mixolydia sprite | Kelly Rauchenberger | 2021-03-01 | 3 | -0/+4 |
* | Simplified "animation" map sprite parameter | Kelly Rauchenberger | 2021-02-28 | 1 | -1/+1 |
* | Pathfinding should be more biased toward straight lines now | Kelly Rauchenberger | 2021-02-28 | 1 | -2/+4 |
* | Added A* pathfinding | Kelly Rauchenberger | 2021-02-27 | 10 | -9/+221 |
* | Pressing M mutes/unmutes music | Kelly Rauchenberger | 2021-02-27 | 1 | -0/+6 |
* | Added background music (defined on a per-map basis) | Kelly Rauchenberger | 2021-02-27 | 6 | -4/+123 |
* | Exposed loadMapScripts to scripting engine | Kelly Rauchenberger | 2021-02-26 | 1 | -0/+6 |
* | Added animation slowdown effect (for Lucas underwater) | Kelly Rauchenberger | 2021-02-26 | 3 | -1/+15 |
* | Added sprite bobbing (for Lucas underwater) | Kelly Rauchenberger | 2021-02-26 | 6 | -2/+35 |
* | Disabled crouching/running in the underwater map | Kelly Rauchenberger | 2021-02-26 | 3 | -2/+5 |
* | Added first underwater map | Kelly Rauchenberger | 2021-02-26 | 2 | -1/+6 |
* | Lucas wades into hot spring alone when Ionia is there | Kelly Rauchenberger | 2021-02-25 | 3 | -0/+17 |
* | Ionia randomly appears in the water | Kelly Rauchenberger | 2021-02-25 | 1 | -0/+6 |
* | Fixed issue where debug console could be rendered onto message text | Kelly Rauchenberger | 2021-02-25 | 1 | -1/+10 |
* | Added map init scripts | Kelly Rauchenberger | 2021-02-24 | 3 | -2/+22 |
* | Ionia is in the water! | Kelly Rauchenberger | 2021-02-24 | 3 | -0/+6 |
* | Added animation for being in a hot spring | Kelly Rauchenberger | 2021-02-24 | 3 | -3/+25 |
* | Added running sound for vine ladders | Kelly Rauchenberger | 2021-02-24 | 1 | -1/+4 |
* | Fixed party trails when running on a ladder | Kelly Rauchenberger | 2021-02-24 | 3 | -36/+61 |
* | Removed more manual animation stuff | Kelly Rauchenberger | 2021-02-24 | 1 | -8/+0 |
* | Made it so you can use shift to stop running on a ladder | Kelly Rauchenberger | 2021-02-24 | 1 | -4/+4 |
* | Removed sprite shadow while on a ladder | Kelly Rauchenberger | 2021-02-24 | 4 | -5/+8 |
* | Added variable animation frame rates | Kelly Rauchenberger | 2021-02-24 | 3 | -15/+33 |
* | Added shorthand for repeated frames in animations | Kelly Rauchenberger | 2021-02-24 | 1 | -2/+10 |
* | Removed manual animation stuff | Kelly Rauchenberger | 2021-02-24 | 4 | -20/+1 |
* | Started working on ladders | Kelly Rauchenberger | 2021-02-24 | 9 | -35/+182 |
* | Added a clipping mode (for testing!) | Kelly Rauchenberger | 2021-02-23 | 3 | -4/+6 |
* | Generalized upper/lower layer map rendering | Kelly Rauchenberger | 2021-02-22 | 4 | -40/+70 |
* | Fixed issue with double counting collisions | Kelly Rauchenberger | 2021-02-22 | 1 | -4/+4 |
* | Re-dumped hallucination map/tileset | Kelly Rauchenberger | 2021-02-22 | 1 | -1/+1 |
* | Entering an invalid debug command fails gracefully | Kelly Rauchenberger | 2021-02-21 | 1 | -0/+5 |
* | Multiple scripts can be run at once | Kelly Rauchenberger | 2021-02-21 | 2 | -18/+28 |
* | Debug commands run inside a coroutine now yay! | Kelly Rauchenberger | 2021-02-21 | 2 | -6/+16 |
* | Added copy-pasting into the debug console | Kelly Rauchenberger | 2021-02-21 | 1 | -0/+5 |
* | Added a debug console | Kelly Rauchenberger | 2021-02-21 | 13 | -2/+148 |
* | Added sprite pausing | Kelly Rauchenberger | 2021-02-21 | 4 | -3/+11 |
* | Added variable movement speed | Kelly Rauchenberger | 2021-02-20 | 9 | -12/+22 |
* | Added enclosure zones | Kelly Rauchenberger | 2021-02-20 | 5 | -0/+60 |
* | Added a randomly wandering Ionia to the map | Kelly Rauchenberger | 2021-02-20 | 9 | -5/+82 |
* | Spawnblocked map sprites with already-used names | Kelly Rauchenberger | 2021-02-18 | 1 | -0/+4 |
* | Started adding event where Claus joins the party | Kelly Rauchenberger | 2021-02-18 | 3 | -2/+16 |
* | Made some sprites persist between map changes | Kelly Rauchenberger | 2021-02-17 | 12 | -85/+108 |
* | Added expressions (currently just surprise) | Kelly Rauchenberger | 2021-02-17 | 1 | -1/+9 |
* | Added scriptable camera panning | Kelly Rauchenberger | 2021-02-16 | 3 | -14/+79 |
* | Added camera shake to lightning event | Kelly Rauchenberger | 2021-02-15 | 4 | -3/+52 |
* | Added map fadeouts | Kelly Rauchenberger | 2021-02-14 | 8 | -14/+165 |
* | Added lightning sprite to mailbox event | Kelly Rauchenberger | 2021-02-13 | 16 | -33/+135 |