index
:
tanetane
this commit
main
A Mother 3 fangame
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
Commit message (
Expand
)
Author
Age
Files
Lines
*
Added debug console command history
HEAD
main
Star Rauchenberger
2021-07-06
2
-0
/
+19
*
Improved eight-direction pathfinding
Star Rauchenberger
2021-07-06
2
-20
/
+39
*
Added moonwalking to pathfinding behaviour
Star Rauchenberger
2021-07-06
3
-1
/
+8
*
Added beginning of Hinawa event
Star Rauchenberger
2021-07-06
1
-2
/
+2
*
Added the ability to pan camera to a warp point
Star Rauchenberger
2021-07-06
4
-2
/
+25
*
Added "floating" sprite attribute
Star Rauchenberger
2021-07-06
5
-4
/
+13
*
Added background scripts
Star Rauchenberger
2021-07-05
5
-2
/
+24
*
Added fading in/out sprites
Star Rauchenberger
2021-07-05
4
-2
/
+24
*
Added sprite opacity
Star Rauchenberger
2021-07-05
3
-3
/
+9
*
Added debug info to Script object
Star Rauchenberger
2021-03-13
2
-0
/
+5
*
Sound volume is controllable from settings menu
Star Rauchenberger
2021-03-13
3
-3
/
+21
*
Disabled mute shortcut while on menu
Star Rauchenberger
2021-03-13
1
-5
/
+7
*
Music volume is controllable from settings menu
Star Rauchenberger
2021-03-13
4
-2
/
+35
*
Added sliders to the settings menu
Star Rauchenberger
2021-03-13
5
-4
/
+117
*
Added submenus
Star Rauchenberger
2021-03-13
6
-53
/
+137
*
Sound effects are paused on the pause menu
Star Rauchenberger
2021-03-13
3
-0
/
+14
*
Added pause menu open and close sound
Star Rauchenberger
2021-03-13
3
-7
/
+25
*
Added option to exit area from pause menu on supported maps
Star Rauchenberger
2021-03-13
3
-2
/
+18
*
Pause menu commands can do something
Star Rauchenberger
2021-03-13
4
-1
/
+30
*
Added cursor wrapping to pause menu
Star Rauchenberger
2021-03-13
1
-10
/
+16
*
Menu cursor should start at the top when opened
Star Rauchenberger
2021-03-13
1
-0
/
+2
*
Player can move cursor on pause menu
Star Rauchenberger
2021-03-13
3
-0
/
+32
*
Added cursor to pause menu
Star Rauchenberger
2021-03-13
3
-0
/
+38
*
Rendered pause menu during animation
Star Rauchenberger
2021-03-13
2
-62
/
+112
*
Rendered some menu options
Star Rauchenberger
2021-03-13
5
-1
/
+87
*
Added pause menu opening and closing animation
Star Rauchenberger
2021-03-13
4
-12
/
+86
*
Created Interpolation abstraction
Star Rauchenberger
2021-03-13
4
-64
/
+64
*
Created MenuSystem
Star Rauchenberger
2021-03-13
4
-1
/
+26
*
Interacting with Kuma and Duster in the finale
Star Rauchenberger
2021-03-12
1
-1
/
+2
*
Prevented bonking if you moved on at least one axis
Star Rauchenberger
2021-03-12
1
-5
/
+6
*
Made default sprite hitboxes slightly narrower
Star Rauchenberger
2021-03-11
2
-6
/
+6
*
Added sliding around solid tiles
Kelly Rauchenberger
2021-03-11
5
-3
/
+78
*
Simplified collision detection output
Kelly Rauchenberger
2021-03-11
5
-87
/
+75
*
Fixed improperly calculated sprite hitboxes
Kelly Rauchenberger
2021-03-11
3
-14
/
+14
*
switch_claus starts talking when he gets ya
Kelly Rauchenberger
2021-03-09
6
-0
/
+28
*
Added text for "yes" path of "let's switch places"
Kelly Rauchenberger
2021-03-09
1
-0
/
+1
*
Added "let's switch places!" Claus sprite
Kelly Rauchenberger
2021-03-09
3
-16
/
+25
*
Split collision detection into two phases, horizontal and vertical
Kelly Rauchenberger
2021-03-08
1
-1
/
+24
*
Added connection between mirror map and hallucination_interior
Kelly Rauchenberger
2021-03-07
1
-2
/
+2
*
Idling in front of the mirror faces you toward it
Kelly Rauchenberger
2021-03-06
1
-1
/
+8
*
The mirror reflection changes to Claus, Ionia, and Wess
Kelly Rauchenberger
2021-03-06
1
-0
/
+3
*
Added MirrorSystem
Kelly Rauchenberger
2021-03-05
9
-0
/
+93
*
Added the mask sprite layer
Kelly Rauchenberger
2021-03-05
7
-5
/
+49
*
Implemented circle transition effect (for exit area)
Kelly Rauchenberger
2021-03-05
4
-1
/
+90
*
Set default collision bounds for map sprites
Kelly Rauchenberger
2021-03-03
1
-2
/
+2
*
Handled case where a pathfollowing sprite overshoots its destination
Kelly Rauchenberger
2021-03-02
2
-0
/
+16
*
Fixed inverted Y coordinate of directionFacingPoint functions
Kelly Rauchenberger
2021-03-01
1
-2
/
+2
*
Started writing the Mixolydia scene!
Kelly Rauchenberger
2021-03-01
5
-3
/
+27
*
Added (human) Mixolydia sprite
Kelly Rauchenberger
2021-03-01
3
-0
/
+4
*
Simplified "animation" map sprite parameter
Kelly Rauchenberger
2021-02-28
1
-1
/
+1
[next]