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authorStar Rauchenberger <fefferburbia@gmail.com>2021-07-06 10:27:18 -0400
committerStar Rauchenberger <fefferburbia@gmail.com>2021-07-06 10:27:18 -0400
commitc77c50df34b598014e29f889523bbf067a0998f0 (patch)
tree2c600814d7286011eccdb0e9fb53b43930832a75 /src
parent77fad1c341787f11ee3b8aeaa5c58fe6ebbdebb6 (diff)
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Added beginning of Hinawa event
#28
Diffstat (limited to 'src')
-rw-r--r--src/main.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/main.cpp b/src/main.cpp index f1a8e42..2d3cb5d 100644 --- a/src/main.cpp +++ b/src/main.cpp
@@ -31,9 +31,9 @@ void loop(Renderer& renderer, std::mt19937& rng) {
31 game.emplaceSystem<EffectSystem>(); 31 game.emplaceSystem<EffectSystem>();
32 game.emplaceSystem<MenuSystem>(); 32 game.emplaceSystem<MenuSystem>();
33 33
34 game.loadMap("hallucination_interior"); 34 game.loadMap("hallucination_cliff");
35 35
36 vec2i warpLoc = game.getMap().getWarpPoint("debugWarp_rightside"); 36 vec2i warpLoc = game.getMap().getWarpPoint("fromBottom");
37 37
38 int lucasSprite = game.emplaceSprite("lucas"); 38 int lucasSprite = game.emplaceSprite("lucas");
39 game.getSystem<TransformSystem>().initSprite(lucasSprite, warpLoc); 39 game.getSystem<TransformSystem>().initSprite(lucasSprite, warpLoc);