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author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-02-23 10:30:16 -0500 |
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committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-02-23 10:30:16 -0500 |
commit | ae654356f843bb42a3c72d57b528d87aa63cf66d (patch) | |
tree | eea634cf3c6358775bba463a77ce4e2fa6addc7e /src | |
parent | 1cf3ccd05b193e6090c3a61c0e2f54524e1a4ba7 (diff) | |
download | tanetane-ae654356f843bb42a3c72d57b528d87aa63cf66d.tar.gz tanetane-ae654356f843bb42a3c72d57b528d87aa63cf66d.tar.bz2 tanetane-ae654356f843bb42a3c72d57b528d87aa63cf66d.zip |
Added a clipping mode (for testing!)
This allows walking through solid objects. It can be enabled and disabled using StartClipping() and StopClipping() in the debug console. It should not be used in any actual scripts.
Diffstat (limited to 'src')
-rw-r--r-- | src/character_system.cpp | 6 | ||||
-rw-r--r-- | src/script_system.cpp | 3 | ||||
-rw-r--r-- | src/sprite.h | 1 |
3 files changed, 6 insertions, 4 deletions
diff --git a/src/character_system.cpp b/src/character_system.cpp index 6e15eac..99b6929 100644 --- a/src/character_system.cpp +++ b/src/character_system.cpp | |||
@@ -117,7 +117,7 @@ void CharacterSystem::tick(double dt) { | |||
117 | CollisionResult collision = game_.getSystem<TransformSystem>().checkCollision(spriteId, pLoc, sprite.dir); | 117 | CollisionResult collision = game_.getSystem<TransformSystem>().checkCollision(spriteId, pLoc, sprite.dir); |
118 | bool blocked = collision.horiz.blocked || collision.vert.blocked; | 118 | bool blocked = collision.horiz.blocked || collision.vert.blocked; |
119 | 119 | ||
120 | if (collision.horiz.blocked) { | 120 | if (collision.horiz.blocked && !sprite.clipping) { |
121 | pLoc.x() = sprite.loc.x();//(newColPosDR * map.getTileSize() - (collisionBox / 2)).x() - 1; | 121 | pLoc.x() = sprite.loc.x();//(newColPosDR * map.getTileSize() - (collisionBox / 2)).x() - 1; |
122 | } else if (collision.horiz.colliderSprite != -1) { | 122 | } else if (collision.horiz.colliderSprite != -1) { |
123 | Sprite& collider = game_.getSprite(collision.horiz.colliderSprite); | 123 | Sprite& collider = game_.getSprite(collision.horiz.colliderSprite); |
@@ -127,7 +127,7 @@ void CharacterSystem::tick(double dt) { | |||
127 | } | 127 | } |
128 | } | 128 | } |
129 | 129 | ||
130 | if (collision.vert.blocked) { | 130 | if (collision.vert.blocked && !sprite.clipping) { |
131 | pLoc.y() = sprite.loc.y();//(newColPosDR * map.getTileSize() - (collisionBox / 2)).x() - 1; | 131 | pLoc.y() = sprite.loc.y();//(newColPosDR * map.getTileSize() - (collisionBox / 2)).x() - 1; |
132 | } else if (collision.vert.colliderSprite != -1) { | 132 | } else if (collision.vert.colliderSprite != -1) { |
133 | Sprite& collider = game_.getSprite(collision.vert.colliderSprite); | 133 | Sprite& collider = game_.getSprite(collision.vert.colliderSprite); |
@@ -137,7 +137,7 @@ void CharacterSystem::tick(double dt) { | |||
137 | } | 137 | } |
138 | } | 138 | } |
139 | 139 | ||
140 | if (blocked && sprite.characterState == CharacterState::Running) { | 140 | if (blocked && sprite.characterState == CharacterState::Running && !sprite.clipping) { |
141 | stopRunning(spriteId); | 141 | stopRunning(spriteId); |
142 | game_.getMixer().playSound("../res/sfx/bump.wav"); | 142 | game_.getMixer().playSound("../res/sfx/bump.wav"); |
143 | } | 143 | } |
diff --git a/src/script_system.cpp b/src/script_system.cpp index 769a872..2e02edf 100644 --- a/src/script_system.cpp +++ b/src/script_system.cpp | |||
@@ -37,7 +37,8 @@ ScriptSystem::ScriptSystem(Game& game) : game_(game) { | |||
37 | return sprite.frames[sprite.animations[sprite.animationId].frameIndices[sprite.animationFrame]]; | 37 | return sprite.frames[sprite.animations[sprite.animationId].frameIndices[sprite.animationFrame]]; |
38 | }, | 38 | }, |
39 | "persistent", &Sprite::persistent, | 39 | "persistent", &Sprite::persistent, |
40 | "paused", &Sprite::paused); | 40 | "paused", &Sprite::paused, |
41 | "clipping", &Sprite::clipping); | ||
41 | 42 | ||
42 | engine_.new_usertype<MessageSystem>( | 43 | engine_.new_usertype<MessageSystem>( |
43 | "message", | 44 | "message", |
diff --git a/src/sprite.h b/src/sprite.h index 35ca7aa..3d2e9df 100644 --- a/src/sprite.h +++ b/src/sprite.h | |||
@@ -77,6 +77,7 @@ public: | |||
77 | CharacterState characterState = CharacterState::Still; | 77 | CharacterState characterState = CharacterState::Still; |
78 | StepType stepType = StepType::none; | 78 | StepType stepType = StepType::none; |
79 | int runningSfxChannel = -1; | 79 | int runningSfxChannel = -1; |
80 | bool clipping = false; | ||
80 | 81 | ||
81 | // Input | 82 | // Input |
82 | bool controllable = false; | 83 | bool controllable = false; |