Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Added sliding around solid tiles | Kelly Rauchenberger | 2021-03-11 | 1 | -0/+1 |
* | switch_claus starts talking when he gets ya | Kelly Rauchenberger | 2021-03-09 | 1 | -0/+2 |
* | Added "let's switch places!" Claus sprite | Kelly Rauchenberger | 2021-03-09 | 1 | -1/+3 |
* | Added MirrorSystem | Kelly Rauchenberger | 2021-03-05 | 1 | -0/+10 |
* | Added the mask sprite layer | Kelly Rauchenberger | 2021-03-05 | 1 | -1/+3 |
* | Added A* pathfinding | Kelly Rauchenberger | 2021-02-27 | 1 | -1/+15 |
* | Added animation slowdown effect (for Lucas underwater) | Kelly Rauchenberger | 2021-02-26 | 1 | -0/+2 |
* | Added sprite bobbing (for Lucas underwater) | Kelly Rauchenberger | 2021-02-26 | 1 | -1/+7 |
* | Disabled crouching/running in the underwater map | Kelly Rauchenberger | 2021-02-26 | 1 | -0/+1 |
* | Added animation for being in a hot spring | Kelly Rauchenberger | 2021-02-24 | 1 | -1/+2 |
* | Fixed party trails when running on a ladder | Kelly Rauchenberger | 2021-02-24 | 1 | -0/+1 |
* | Removed sprite shadow while on a ladder | Kelly Rauchenberger | 2021-02-24 | 1 | -0/+1 |
* | Added variable animation frame rates | Kelly Rauchenberger | 2021-02-24 | 1 | -0/+1 |
* | Removed manual animation stuff | Kelly Rauchenberger | 2021-02-24 | 1 | -1/+0 |
* | Started working on ladders | Kelly Rauchenberger | 2021-02-24 | 1 | -0/+10 |
* | Added a clipping mode (for testing!) | Kelly Rauchenberger | 2021-02-23 | 1 | -0/+1 |
* | Added sprite pausing | Kelly Rauchenberger | 2021-02-21 | 1 | -0/+1 |
* | Added variable movement speed | Kelly Rauchenberger | 2021-02-20 | 1 | -0/+1 |
* | Added enclosure zones | Kelly Rauchenberger | 2021-02-20 | 1 | -0/+1 |
* | Added a randomly wandering Ionia to the map | Kelly Rauchenberger | 2021-02-20 | 1 | -0/+3 |
* | Made some sprites persist between map changes | Kelly Rauchenberger | 2021-02-17 | 1 | -0/+1 |
* | Added lightning sprite to mailbox event | Kelly Rauchenberger | 2021-02-13 | 1 | -0/+8 |
* | Added non-looping animations | Kelly Rauchenberger | 2021-02-13 | 1 | -1/+7 |
* | Added sprite shadows | Kelly Rauchenberger | 2021-02-13 | 1 | -0/+1 |
* | Player is no longer controllable during map transitions | Kelly Rauchenberger | 2021-02-10 | 1 | -0/+1 |
* | Map changing! | Kelly Rauchenberger | 2021-02-09 | 1 | -1/+1 |
* | Added trigger zones to the map | Kelly Rauchenberger | 2021-02-09 | 1 | -0/+2 |
* | Added sprite interaction | Kelly Rauchenberger | 2021-02-06 | 1 | -1/+2 |
* | Added collidable object cache | Kelly Rauchenberger | 2021-02-06 | 1 | -0/+3 |
* | Added running sounds | Kelly Rauchenberger | 2021-02-03 | 1 | -0/+3 |
* | Added input system | Kelly Rauchenberger | 2021-02-03 | 1 | -2/+7 |
* | Converted Party into CharacterSystem | Kelly Rauchenberger | 2021-02-03 | 1 | -0/+17 |
* | Added animation system | Kelly Rauchenberger | 2021-02-03 | 1 | -33/+13 |
* | Made use of new sprite sheet data! | Kelly Rauchenberger | 2021-01-31 | 1 | -6/+8 |
* | Sprite animations are more generic than still/walk now | Kelly Rauchenberger | 2021-01-30 | 1 | -4/+3 |
* | Added standing/walking animations | Kelly Rauchenberger | 2021-01-30 | 1 | -1/+23 |
* | Added party following movement | Kelly Rauchenberger | 2021-01-30 | 1 | -2/+2 |
* | Encapsulated some player movement stuff | Kelly Rauchenberger | 2021-01-30 | 1 | -12/+7 |
* | Player character can move now | Kelly Rauchenberger | 2021-01-30 | 1 | -0/+4 |
* | Game now renders an image of Lucas | Kelly Rauchenberger | 2021-01-30 | 1 | -0/+33 |