Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Added a debug console | Kelly Rauchenberger | 2021-02-21 | 1 | -0/+2 |
* | Added a randomly wandering Ionia to the map | Kelly Rauchenberger | 2021-02-20 | 1 | -0/+1 |
* | Added map fadeouts | Kelly Rauchenberger | 2021-02-14 | 1 | -0/+1 |
* | Fixed cmake warnings from SDL2_image/mixer | Kelly Rauchenberger | 2021-02-10 | 1 | -2/+2 |
* | Created script system | Kelly Rauchenberger | 2021-02-05 | 1 | -0/+7 |
* | Added text boxes | Kelly Rauchenberger | 2021-02-04 | 1 | -0/+1 |
* | Added cutscene bars (and resized game) | Kelly Rauchenberger | 2021-02-03 | 1 | -0/+1 |
* | Added input system | Kelly Rauchenberger | 2021-02-03 | 1 | -0/+1 |
* | Converted Party into CharacterSystem | Kelly Rauchenberger | 2021-02-03 | 1 | -1/+1 |
* | Added animation system | Kelly Rauchenberger | 2021-02-03 | 1 | -1/+1 |
* | Added camera system | Kelly Rauchenberger | 2021-02-03 | 1 | -0/+1 |
* | Pulled transform stuff into a system (starting to do ECS stuff) | Kelly Rauchenberger | 2021-02-03 | 1 | -0/+1 |
* | Added "bumping into something while running" sfx | Kelly Rauchenberger | 2021-02-02 | 1 | -0/+3 |
* | Using tmxlite instead of Tileson | Kelly Rauchenberger | 2021-02-02 | 1 | -3/+5 |
* | Map rendering Works but I don't want to use Tileson so I'm gonna change that | Kelly Rauchenberger | 2021-02-02 | 1 | -0/+3 |
* | Added sprite Y sorting | Kelly Rauchenberger | 2021-01-30 | 1 | -0/+1 |
* | Encapsulated some player movement stuff | Kelly Rauchenberger | 2021-01-30 | 1 | -0/+1 |
* | Game now renders an image of Lucas | Kelly Rauchenberger | 2021-01-30 | 1 | -0/+1 |
* | Imported renderer stuff from Ether | Kelly Rauchenberger | 2021-01-30 | 1 | -0/+7 |
* | Initial commit | Kelly Rauchenberger | 2021-01-30 | 1 | -0/+28 |