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author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-02-21 17:56:17 -0500 |
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committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-02-21 17:56:17 -0500 |
commit | 5df0d0616ee3996add0b14e0fb0becd6257d04a2 (patch) | |
tree | 19bf067462ea04abf500e0427d3daeb3a39434ee /CMakeLists.txt | |
parent | ecbe17b582803aaeaa9ccee88a3d093ff93a6cd3 (diff) | |
download | tanetane-5df0d0616ee3996add0b14e0fb0becd6257d04a2.tar.gz tanetane-5df0d0616ee3996add0b14e0fb0becd6257d04a2.tar.bz2 tanetane-5df0d0616ee3996add0b14e0fb0becd6257d04a2.zip |
Added a debug console
Open it by pressing backtick, close it by hitting escape. Pressing backtick does not open it in release builds. Current shortcomings: opening it for the first time also types a backtick for some reason, but not on subsequent times. Also, it doesn't create a coroutine, so any script function that yields is going to fail. This also added a "is gameplay paused" flag to Game, which will be useful for adding a pause menu.
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r-- | CMakeLists.txt | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index b3994b2..f42260e 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt | |||
@@ -16,6 +16,8 @@ find_package(SDL2 REQUIRED) | |||
16 | find_package(SDL2_image REQUIRED) | 16 | find_package(SDL2_image REQUIRED) |
17 | find_package(SDL2_mixer REQUIRED) | 17 | find_package(SDL2_mixer REQUIRED) |
18 | 18 | ||
19 | set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DTANETANE_DEBUG") | ||
20 | |||
19 | set(ALL_LIBS | 21 | set(ALL_LIBS |
20 | ${SDL2_LIBRARY} | 22 | ${SDL2_LIBRARY} |
21 | ${SDL2_IMAGE_LIBRARIES} | 23 | ${SDL2_IMAGE_LIBRARIES} |