| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Added animation slowdown effect (for Lucas underwater) | Kelly Rauchenberger | 2021-02-26 | 1 | -0/+2 | 
| * | Added sprite bobbing (for Lucas underwater) | Kelly Rauchenberger | 2021-02-26 | 1 | -1/+7 | 
| * | Disabled crouching/running in the underwater map | Kelly Rauchenberger | 2021-02-26 | 1 | -0/+1 | 
| * | Added animation for being in a hot spring | Kelly Rauchenberger | 2021-02-24 | 1 | -1/+2 | 
| * | Fixed party trails when running on a ladder | Kelly Rauchenberger | 2021-02-24 | 1 | -0/+1 | 
| * | Removed sprite shadow while on a ladder | Kelly Rauchenberger | 2021-02-24 | 1 | -0/+1 | 
| * | Added variable animation frame rates | Kelly Rauchenberger | 2021-02-24 | 1 | -0/+1 | 
| * | Removed manual animation stuff | Kelly Rauchenberger | 2021-02-24 | 1 | -1/+0 | 
| * | Started working on ladders | Kelly Rauchenberger | 2021-02-24 | 1 | -0/+10 | 
| * | Added a clipping mode (for testing!) | Kelly Rauchenberger | 2021-02-23 | 1 | -0/+1 | 
| * | Added sprite pausing | Kelly Rauchenberger | 2021-02-21 | 1 | -0/+1 | 
| * | Added variable movement speed | Kelly Rauchenberger | 2021-02-20 | 1 | -0/+1 | 
| * | Added enclosure zones | Kelly Rauchenberger | 2021-02-20 | 1 | -0/+1 | 
| * | Added a randomly wandering Ionia to the map | Kelly Rauchenberger | 2021-02-20 | 1 | -0/+3 | 
| * | Made some sprites persist between map changes | Kelly Rauchenberger | 2021-02-17 | 1 | -0/+1 | 
| * | Added lightning sprite to mailbox event | Kelly Rauchenberger | 2021-02-13 | 1 | -0/+8 | 
| * | Added non-looping animations | Kelly Rauchenberger | 2021-02-13 | 1 | -1/+7 | 
| * | Added sprite shadows | Kelly Rauchenberger | 2021-02-13 | 1 | -0/+1 | 
| * | Player is no longer controllable during map transitions | Kelly Rauchenberger | 2021-02-10 | 1 | -0/+1 | 
| * | Map changing! | Kelly Rauchenberger | 2021-02-09 | 1 | -1/+1 | 
| * | Added trigger zones to the map | Kelly Rauchenberger | 2021-02-09 | 1 | -0/+2 | 
| * | Added sprite interaction | Kelly Rauchenberger | 2021-02-06 | 1 | -1/+2 | 
| * | Added collidable object cache | Kelly Rauchenberger | 2021-02-06 | 1 | -0/+3 | 
| * | Added running sounds | Kelly Rauchenberger | 2021-02-03 | 1 | -0/+3 | 
| * | Added input system | Kelly Rauchenberger | 2021-02-03 | 1 | -2/+7 | 
| * | Converted Party into CharacterSystem | Kelly Rauchenberger | 2021-02-03 | 1 | -0/+17 | 
| * | Added animation system | Kelly Rauchenberger | 2021-02-03 | 1 | -33/+13 | 
| * | Made use of new sprite sheet data! | Kelly Rauchenberger | 2021-01-31 | 1 | -6/+8 | 
| * | Sprite animations are more generic than still/walk now | Kelly Rauchenberger | 2021-01-30 | 1 | -4/+3 | 
| * | Added standing/walking animations | Kelly Rauchenberger | 2021-01-30 | 1 | -1/+23 | 
| * | Added party following movement | Kelly Rauchenberger | 2021-01-30 | 1 | -2/+2 | 
| * | Encapsulated some player movement stuff | Kelly Rauchenberger | 2021-01-30 | 1 | -12/+7 | 
| * | Player character can move now | Kelly Rauchenberger | 2021-01-30 | 1 | -0/+4 | 
| * | Game now renders an image of Lucas | Kelly Rauchenberger | 2021-01-30 | 1 | -0/+33 | 
