Commit message (Expand) | Author | Age | Files | Lines | ||
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* | Removed more manual animation stuff | Kelly Rauchenberger | 2021-02-24 | 1 | -8/+0 | |
* | Made it so you can use shift to stop running on a ladder | Kelly Rauchenberger | 2021-02-24 | 1 | -4/+4 | |
* | Removed sprite shadow while on a ladder | Kelly Rauchenberger | 2021-02-24 | 4 | -5/+8 | |
* | Added variable animation frame rates | Kelly Rauchenberger | 2021-02-24 | 3 | -15/+33 | |
* | Added shorthand for repeated frames in animations | Kelly Rauchenberger | 2021-02-24 | 1 | -2/+10 | |
* | Removed manual animation stuff | Kelly Rauchenberger | 2021-02-24 | 4 | -20/+1 | |
* | Started working on ladders | Kelly Rauchenberger | 2021-02-24 | 9 | -35/+182 | |
* | Added a clipping mode (for testing!) | Kelly Rauchenberger | 2021-02-23 | 3 | -4/+6 | |
* | Generalized upper/lower layer map rendering | Kelly Rauchenberger | 2021-02-22 | 4 | -40/+70 | |
* | Fixed issue with double counting collisions | Kelly Rauchenberger | 2021-02-22 | 1 | -4/+4 | |
* | Re-dumped hallucination map/tileset | Kelly Rauchenberger | 2021-02-22 | 1 | -1/+1 | |
* | Entering an invalid debug command fails gracefully | Kelly Rauchenberger | 2021-02-21 | 1 | -0/+5 | |
* | Multiple scripts can be run at once | Kelly Rauchenberger | 2021-02-21 | 2 | -18/+28 | |
* | Debug commands run inside a coroutine now yay! | Kelly Rauchenberger | 2021-02-21 | 2 | -6/+16 | |
* | Added copy-pasting into the debug console | Kelly Rauchenberger | 2021-02-21 | 1 | -0/+5 | |
* | Added a debug console | Kelly Rauchenberger | 2021-02-21 | 13 | -2/+148 | |
* | Added sprite pausing | Kelly Rauchenberger | 2021-02-21 | 4 | -3/+11 | |
* | Added variable movement speed | Kelly Rauchenberger | 2021-02-20 | 9 | -12/+22 | |
* | Added enclosure zones | Kelly Rauchenberger | 2021-02-20 | 5 | -0/+60 | |
* | Added a randomly wandering Ionia to the map | Kelly Rauchenberger | 2021-02-20 | 9 | -5/+82 | |
* | Spawnblocked map sprites with already-used names | Kelly Rauchenberger | 2021-02-18 | 1 | -0/+4 | |
* | Started adding event where Claus joins the party | Kelly Rauchenberger | 2021-02-18 | 3 | -2/+16 | |
* | Made some sprites persist between map changes | Kelly Rauchenberger | 2021-02-17 | 12 | -85/+108 | |
* | Added expressions (currently just surprise) | Kelly Rauchenberger | 2021-02-17 | 1 | -1/+9 | |
* | Added scriptable camera panning | Kelly Rauchenberger | 2021-02-16 | 3 | -14/+79 | |
* | Added camera shake to lightning event | Kelly Rauchenberger | 2021-02-15 | 4 | -3/+52 | |
* | Added map fadeouts | Kelly Rauchenberger | 2021-02-14 | 8 | -14/+165 | |
* | Added lightning sprite to mailbox event | Kelly Rauchenberger | 2021-02-13 | 16 | -33/+135 | |
* | Added non-looping animations | Kelly Rauchenberger | 2021-02-13 | 4 | -11/+31 | |
* | Player is a bit lower on screen now | Kelly Rauchenberger | 2021-02-13 | 1 | -1/+1 | |
* | Added sprite shadows | Kelly Rauchenberger | 2021-02-13 | 5 | -0/+15 | |
* | Got correct sprites for message arrows | Kelly Rauchenberger | 2021-02-12 | 2 | -13/+18 | |
* | Added sfx for selecting message choices | Kelly Rauchenberger | 2021-02-12 | 1 | -0/+8 | |
* | Added tile-sized invisible sprites | Kelly Rauchenberger | 2021-02-12 | 2 | -1/+18 | |
* | Scripts are organised per-map now | Kelly Rauchenberger | 2021-02-12 | 7 | -19/+20 | |
* | Added message bullets | Kelly Rauchenberger | 2021-02-12 | 3 | -13/+32 | |
* | Added choice prompts | Kelly Rauchenberger | 2021-02-11 | 5 | -38/+110 | |
* | Player movement/input is halted during cutscenes | Kelly Rauchenberger | 2021-02-10 | 3 | -1/+16 | |
* | Player is no longer controllable during map transitions | Kelly Rauchenberger | 2021-02-10 | 4 | -4/+7 | |
* | Removed out-of-bounds tile collision | Kelly Rauchenberger | 2021-02-10 | 1 | -4/+10 | |
* | loadMap requires a direction now, so party trails are set up correctly | Kelly Rauchenberger | 2021-02-10 | 5 | -6/+14 | |
* | Running is preserved across screen transitions | Kelly Rauchenberger | 2021-02-10 | 3 | -13/+32 | |
* | Direction is preserved across map transitions now | Kelly Rauchenberger | 2021-02-10 | 1 | -1/+25 | |
* | Fixed running sound looping infinitely after running into map change | Kelly Rauchenberger | 2021-02-10 | 3 | -4/+14 | |
* | Added fade out around map change | Kelly Rauchenberger | 2021-02-10 | 4 | -3/+20 | |
* | When changing map, place whole party at the warp | Kelly Rauchenberger | 2021-02-10 | 1 | -4/+6 | |
* | Fixed issue with walking vertically into solid sprites | Kelly Rauchenberger | 2021-02-10 | 1 | -6/+6 | |
* | Map changing! | Kelly Rauchenberger | 2021-02-09 | 16 | -66/+119 | |
* | Added trigger zones to the map | Kelly Rauchenberger | 2021-02-09 | 8 | -18/+76 | |
* | Maps can contain named points of interest called warps | Kelly Rauchenberger | 2021-02-09 | 3 | -1/+11 |