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author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-02-12 19:07:24 -0500 |
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committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-02-12 19:07:24 -0500 |
commit | 560ac0c3f5fc561a3db490d8f4a33c3e19296083 (patch) | |
tree | 9d86782c6d205a9c9e181cee6d2c104c69438092 /src | |
parent | 303b3fae53227446f683909bbf13edc6b2f1450b (diff) | |
download | tanetane-560ac0c3f5fc561a3db490d8f4a33c3e19296083.tar.gz tanetane-560ac0c3f5fc561a3db490d8f4a33c3e19296083.tar.bz2 tanetane-560ac0c3f5fc561a3db490d8f4a33c3e19296083.zip |
Got correct sprites for message arrows
Diffstat (limited to 'src')
-rw-r--r-- | src/renderer.cpp | 30 | ||||
-rw-r--r-- | src/renderer.h | 1 |
2 files changed, 18 insertions, 13 deletions
diff --git a/src/renderer.cpp b/src/renderer.cpp index 0e77bb9..246b7fb 100644 --- a/src/renderer.cpp +++ b/src/renderer.cpp | |||
@@ -230,28 +230,32 @@ void Renderer::render(Game& game) { | |||
230 | 230 | ||
231 | // 216, 138, 142 | 231 | // 216, 138, 142 |
232 | if (game.getSystem<MessageSystem>().isNextArrowShowing()) { | 232 | if (game.getSystem<MessageSystem>().isNextArrowShowing()) { |
233 | if (advMsgArrowTex_ == -1) { | ||
234 | advMsgArrowTex_ = loadImageFromFile("../res/advance_text_arrow.png"); | ||
235 | } | ||
236 | |||
237 | if (game.getSystem<MessageSystem>().isChoiceActive()) { | 233 | if (game.getSystem<MessageSystem>().isChoiceActive()) { |
234 | if (choiceArrowTex_ == -1) { | ||
235 | choiceArrowTex_ = loadImageFromFile("../res/select_choice_arrow.png"); | ||
236 | } | ||
237 | |||
238 | int selection = game.getSystem<MessageSystem>().getChoiceSelection(); | 238 | int selection = game.getSystem<MessageSystem>().getChoiceSelection(); |
239 | int charIndex = game.getSystem<MessageSystem>().getLines().back().choicePos[selection]; | 239 | int charIndex = game.getSystem<MessageSystem>().getLines().back().choicePos[selection]; |
240 | int baseX = messageLines_[1].charIndexToWidth[charIndex]; | 240 | int baseX = messageLines_[1].charIndexToWidth[charIndex]; |
241 | 241 | ||
242 | SDL_Rect destRect { | 242 | SDL_Rect destRect { |
243 | 18 + baseX - game.getSystem<MessageSystem>().getNextArrowBob()-16+3, | 243 | 18 + baseX - game.getSystem<MessageSystem>().getNextArrowBob()-8, |
244 | 141, | 244 | 144, |
245 | 16, | 245 | 8, |
246 | 16}; | 246 | 8 }; |
247 | 247 | ||
248 | SDL_RenderCopyEx(ren_.get(), textures_.at(advMsgArrowTex_).get(), nullptr, &destRect, -90, nullptr, SDL_FLIP_NONE); | 248 | SDL_RenderCopy(ren_.get(), textures_.at(choiceArrowTex_).get(), nullptr, &destRect); |
249 | } else { | 249 | } else { |
250 | if (advMsgArrowTex_ == -1) { | ||
251 | advMsgArrowTex_ = loadImageFromFile("../res/advance_text_arrow.png"); | ||
252 | } | ||
253 | |||
250 | SDL_Rect destRect { | 254 | SDL_Rect destRect { |
251 | 216, | 255 | 220, |
252 | 138 + game.getSystem<MessageSystem>().getNextArrowBob(), | 256 | 142 + game.getSystem<MessageSystem>().getNextArrowBob(), |
253 | 16, | 257 | 8, |
254 | 16 }; | 258 | 8 }; |
255 | 259 | ||
256 | SDL_RenderCopy(ren_.get(), textures_.at(advMsgArrowTex_).get(), nullptr, &destRect); | 260 | SDL_RenderCopy(ren_.get(), textures_.at(advMsgArrowTex_).get(), nullptr, &destRect); |
257 | } | 261 | } |
diff --git a/src/renderer.h b/src/renderer.h index 6d512c2..1684a0c 100644 --- a/src/renderer.h +++ b/src/renderer.h | |||
@@ -155,6 +155,7 @@ private: | |||
155 | int speakerHeaderTex_ = -1; | 155 | int speakerHeaderTex_ = -1; |
156 | MessageCache speakerHeaderLine_; | 156 | MessageCache speakerHeaderLine_; |
157 | int advMsgArrowTex_ = -1; | 157 | int advMsgArrowTex_ = -1; |
158 | int choiceArrowTex_ = -1; | ||
158 | }; | 159 | }; |
159 | 160 | ||
160 | #endif /* end of include guard: RENDERER_H_6A58EC30 */ | 161 | #endif /* end of include guard: RENDERER_H_6A58EC30 */ |