Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Started writing the Mixolydia scene! | Kelly Rauchenberger | 2021-03-01 | 1 | -1/+6 |
* | Added A* pathfinding | Kelly Rauchenberger | 2021-02-27 | 1 | -1/+14 |
* | Added background music (defined on a per-map basis) | Kelly Rauchenberger | 2021-02-27 | 1 | -4/+14 |
* | Exposed loadMapScripts to scripting engine | Kelly Rauchenberger | 2021-02-26 | 1 | -0/+6 |
* | Added animation slowdown effect (for Lucas underwater) | Kelly Rauchenberger | 2021-02-26 | 1 | -1/+2 |
* | Added sprite bobbing (for Lucas underwater) | Kelly Rauchenberger | 2021-02-26 | 1 | -1/+2 |
* | Disabled crouching/running in the underwater map | Kelly Rauchenberger | 2021-02-26 | 1 | -1/+2 |
* | Added first underwater map | Kelly Rauchenberger | 2021-02-26 | 1 | -1/+3 |
* | Lucas wades into hot spring alone when Ionia is there | Kelly Rauchenberger | 2021-02-25 | 1 | -0/+3 |
* | Ionia randomly appears in the water | Kelly Rauchenberger | 2021-02-25 | 1 | -0/+6 |
* | Added map init scripts | Kelly Rauchenberger | 2021-02-24 | 1 | -2/+12 |
* | Added a clipping mode (for testing!) | Kelly Rauchenberger | 2021-02-23 | 1 | -1/+2 |
* | Entering an invalid debug command fails gracefully | Kelly Rauchenberger | 2021-02-21 | 1 | -0/+5 |
* | Multiple scripts can be run at once | Kelly Rauchenberger | 2021-02-21 | 1 | -17/+21 |
* | Debug commands run inside a coroutine now yay! | Kelly Rauchenberger | 2021-02-21 | 1 | -5/+16 |
* | Added a debug console | Kelly Rauchenberger | 2021-02-21 | 1 | -0/+10 |
* | Added sprite pausing | Kelly Rauchenberger | 2021-02-21 | 1 | -1/+8 |
* | Started adding event where Claus joins the party | Kelly Rauchenberger | 2021-02-18 | 1 | -2/+5 |
* | Made some sprites persist between map changes | Kelly Rauchenberger | 2021-02-17 | 1 | -2/+9 |
* | Added expressions (currently just surprise) | Kelly Rauchenberger | 2021-02-17 | 1 | -1/+9 |
* | Added scriptable camera panning | Kelly Rauchenberger | 2021-02-16 | 1 | -0/+14 |
* | Added camera shake to lightning event | Kelly Rauchenberger | 2021-02-15 | 1 | -1/+3 |
* | Added map fadeouts | Kelly Rauchenberger | 2021-02-14 | 1 | -6/+15 |
* | Added lightning sprite to mailbox event | Kelly Rauchenberger | 2021-02-13 | 1 | -0/+33 |
* | Added non-looping animations | Kelly Rauchenberger | 2021-02-13 | 1 | -1/+2 |
* | Scripts are organised per-map now | Kelly Rauchenberger | 2021-02-12 | 1 | -6/+6 |
* | Added choice prompts | Kelly Rauchenberger | 2021-02-11 | 1 | -1/+3 |
* | Player movement/input is halted during cutscenes | Kelly Rauchenberger | 2021-02-10 | 1 | -1/+2 |
* | Player is no longer controllable during map transitions | Kelly Rauchenberger | 2021-02-10 | 1 | -3/+4 |
* | loadMap requires a direction now, so party trails are set up correctly | Kelly Rauchenberger | 2021-02-10 | 1 | -2/+2 |
* | Running is preserved across screen transitions | Kelly Rauchenberger | 2021-02-10 | 1 | -1/+13 |
* | Direction is preserved across map transitions now | Kelly Rauchenberger | 2021-02-10 | 1 | -1/+25 |
* | Added fade out around map change | Kelly Rauchenberger | 2021-02-10 | 1 | -2/+8 |
* | Map changing! | Kelly Rauchenberger | 2021-02-09 | 1 | -0/+6 |
* | Added sound and animation changes to scripting | Kelly Rauchenberger | 2021-02-06 | 1 | -0/+29 |
* | Created script system | Kelly Rauchenberger | 2021-02-05 | 1 | -0/+65 |