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| author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-02-05 20:20:21 -0500 |
|---|---|---|
| committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-02-05 20:20:21 -0500 |
| commit | bd1a66887f00e186ab86a5195ebb3271ea732b38 (patch) | |
| tree | d3fc0335d98f386877b991f538e2645ff6d74fd1 /src/script_system.cpp | |
| parent | ccf0fab9f7b8057afc5884e70fff29109f707bf8 (diff) | |
| download | tanetane-bd1a66887f00e186ab86a5195ebb3271ea732b38.tar.gz tanetane-bd1a66887f00e186ab86a5195ebb3271ea732b38.tar.bz2 tanetane-bd1a66887f00e186ab86a5195ebb3271ea732b38.zip | |
Created script system
Diffstat (limited to 'src/script_system.cpp')
| -rw-r--r-- | src/script_system.cpp | 65 |
1 files changed, 65 insertions, 0 deletions
| diff --git a/src/script_system.cpp b/src/script_system.cpp new file mode 100644 index 0000000..7f4729b --- /dev/null +++ b/src/script_system.cpp | |||
| @@ -0,0 +1,65 @@ | |||
| 1 | #include "script_system.h" | ||
| 2 | #include <iostream> | ||
| 3 | #include "game.h" | ||
| 4 | #include "message_system.h" | ||
| 5 | |||
| 6 | ScriptSystem::ScriptSystem(Game& game) : game_(game) { | ||
| 7 | engine_.open_libraries( | ||
| 8 | sol::lib::base, | ||
| 9 | sol::lib::coroutine, | ||
| 10 | sol::lib::math); | ||
| 11 | |||
| 12 | engine_.new_usertype<MessageSystem>( | ||
| 13 | "message", | ||
| 14 | "displayMessage", &MessageSystem::displayMessage, | ||
| 15 | "hideCutsceneBars", &MessageSystem::hideCutsceneBars, | ||
| 16 | "isMessageActive", sol::property(&MessageSystem::isMessageActive)); | ||
| 17 | |||
| 18 | engine_.set_function( | ||
| 19 | "message", | ||
| 20 | [&] () -> MessageSystem& { | ||
| 21 | return game_.getSystem<MessageSystem>(); | ||
| 22 | }); | ||
| 23 | |||
| 24 | engine_.script_file("../res/scripts/common.lua"); | ||
| 25 | } | ||
| 26 | |||
| 27 | void ScriptSystem::tick(double dt) { | ||
| 28 | if (callable_ && *callable_) { | ||
| 29 | auto result = (*callable_)(dt); | ||
| 30 | if (!result.valid()) { | ||
| 31 | sol::error e = result; | ||
| 32 | throw std::runtime_error(e.what()); | ||
| 33 | } | ||
| 34 | |||
| 35 | if (!*callable_) { | ||
| 36 | callable_.reset(); | ||
| 37 | runner_.reset(); | ||
| 38 | } | ||
| 39 | } | ||
| 40 | } | ||
| 41 | |||
| 42 | void ScriptSystem::runScript(std::string name) { | ||
| 43 | if (!loadedScripts_.count(name)) { | ||
| 44 | engine_.script_file("../res/scripts/" + name + ".lua"); | ||
| 45 | loadedScripts_.insert(name); | ||
| 46 | } | ||
| 47 | |||
| 48 | runner_.reset(new sol::thread(sol::thread::create(engine_.lua_state()))); | ||
| 49 | callable_.reset(new sol::coroutine(runner_->state().get<sol::function>(name))); | ||
| 50 | |||
| 51 | if (!*callable_) { | ||
| 52 | throw std::runtime_error("Error running script: " + name); | ||
| 53 | } | ||
| 54 | |||
| 55 | auto result = (*callable_)(); | ||
| 56 | if (!result.valid()) { | ||
| 57 | sol::error e = result; | ||
| 58 | throw std::runtime_error(e.what()); | ||
| 59 | } | ||
| 60 | |||
| 61 | if (!*callable_) { | ||
| 62 | callable_.reset(); | ||
| 63 | runner_.reset(); | ||
| 64 | } | ||
| 65 | } | ||
