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authorKelly Rauchenberger <fefferburbia@gmail.com>2021-02-10 20:09:42 -0500
committerKelly Rauchenberger <fefferburbia@gmail.com>2021-02-10 20:09:42 -0500
commitc25ab2537cb201dc46b7c1d375dd1c12411fe85c (patch)
tree1b96b9054585390abbc99277572a77a3248f2cde /src/script_system.cpp
parent05ee221cd31a782b699cc6d62e0d275364cfd7cc (diff)
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Player movement/input is halted during cutscenes
Diffstat (limited to 'src/script_system.cpp')
-rw-r--r--src/script_system.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/script_system.cpp b/src/script_system.cpp index 8fd5028..0fa0c1b 100644 --- a/src/script_system.cpp +++ b/src/script_system.cpp
@@ -31,7 +31,8 @@ ScriptSystem::ScriptSystem(Game& game) : game_(game) {
31 31
32 engine_.new_usertype<CharacterSystem>( 32 engine_.new_usertype<CharacterSystem>(
33 "character", 33 "character",
34 "startRunning", &CharacterSystem::startRunning); 34 "startRunning", &CharacterSystem::startRunning,
35 "halt", &CharacterSystem::halt);
35 36
36 engine_.new_usertype<Mixer>( 37 engine_.new_usertype<Mixer>(
37 "mixer", 38 "mixer",