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authorKelly Rauchenberger <fefferburbia@gmail.com>2021-02-13 12:14:58 -0500
committerKelly Rauchenberger <fefferburbia@gmail.com>2021-02-13 12:14:58 -0500
commited933607765a6e010689aaaf85184053ff6e8a2b (patch)
tree9c59ddfa9c7ddb221788485ad96cad116f8b0c28 /src/script_system.cpp
parente9602acecd1c5f63c6cf72a270a1bd09eba1e7e1 (diff)
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Added non-looping animations
Lucas can get electrocuted now.
Diffstat (limited to 'src/script_system.cpp')
-rw-r--r--src/script_system.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/script_system.cpp b/src/script_system.cpp index 5b9b987..3f89290 100644 --- a/src/script_system.cpp +++ b/src/script_system.cpp
@@ -16,7 +16,8 @@ ScriptSystem::ScriptSystem(Game& game) : game_(game) {
16 "dir", &Sprite::dir, 16 "dir", &Sprite::dir,
17 "followers", &Sprite::followers, 17 "followers", &Sprite::followers,
18 "characterState", &Sprite::characterState, 18 "characterState", &Sprite::characterState,
19 "controllable", &Sprite::controllable); 19 "controllable", &Sprite::controllable,
20 "animFinished", &Sprite::animFinished);
20 21
21 engine_.new_usertype<MessageSystem>( 22 engine_.new_usertype<MessageSystem>(
22 "message", 23 "message",