| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Added muxer access to script engine es-rewrite | Kelly Rauchenberger | 2018-05-17 | 2 | -7/+4 |
| * | Specialized treatment of behavior scripts | Kelly Rauchenberger | 2018-05-17 | 7 | -43/+153 |
| * | Integrated RealizableComponent into RealizingSystem | Kelly Rauchenberger | 2018-05-17 | 9 | -211/+126 |
| * | Started event handlers | Kelly Rauchenberger | 2018-05-17 | 13 | -183/+346 |
| * | Added TransformableComponent to script engine | Kelly Rauchenberger | 2018-05-17 | 1 | -0/+10 |
| * | Added error checking to AutomatingSystem | Kelly Rauchenberger | 2018-05-17 | 1 | -2/+13 |
| * | Started integrating Lua as a scripting engine | Kelly Rauchenberger | 2018-05-17 | 6 | -267/+82 |
| * | Fixed ferries pushing passengers | Kelly Rauchenberger | 2018-05-09 | 3 | -89/+141 |
| * | Simplified positions/sizes with vectors | Kelly Rauchenberger | 2018-05-09 | 14 | -275/+285 |
| * | Started refactoring collision detection to use directional functor | Kelly Rauchenberger | 2018-05-09 | 2 | -595/+533 |
| * | Fixed bug with upward tilemap collision | Kelly Rauchenberger | 2018-05-09 | 1 | -1/+1 |
| * | Fixed behavior of uncollidable bodies | Kelly Rauchenberger | 2018-05-09 | 2 | -438/+445 |
| * | Fixed behavior of frozen bodies | Kelly Rauchenberger | 2018-05-09 | 2 | -22/+33 |
| * | Recursively handle ferried bodies | Kelly Rauchenberger | 2018-05-09 | 2 | -600/+637 |
| * | Added a comment to TransformableComponent describing the ferrying stipulation | Kelly Rauchenberger | 2018-05-09 | 1 | -0/+6 |
| * | Unferried players while changing maps | Kelly Rauchenberger | 2018-05-09 | 3 | -12/+36 |
| * | Added ferrying (buggy) | Kelly Rauchenberger | 2018-05-09 | 3 | -2/+89 |
| * | Added simple AI implementation | Kelly Rauchenberger | 2018-05-03 | 7 | -3/+376 |
| * | Added missing #include <algorithm> | Kelly Rauchenberger | 2018-04-29 | 1 | -0/+1 |
| * | Added map object collision | Kelly Rauchenberger | 2018-04-29 | 8 | -395/+714 |
| * | Implemented map object sprites | Kelly Rauchenberger | 2018-04-28 | 4 | -7/+116 |
| * | Moved stb_image.h to a vendor folder | Kelly Rauchenberger | 2018-04-28 | 3 | -6338/+3 |
| * | Restructured the way the world is loaded | Kelly Rauchenberger | 2018-04-28 | 22 | -1040/+1154 |
| * | EntityManager const-correctness | Kelly Rauchenberger | 2018-04-25 | 2 | -12/+21 |
| * | Added freefalling terminal velocity | Kelly Rauchenberger | 2018-02-19 | 2 | -0/+7 |
| * | Added player death and event scheduling | Kelly Rauchenberger | 2018-02-18 | 15 | -19/+346 |
| * | Implemented map adjacency | Kelly Rauchenberger | 2018-02-18 | 14 | -160/+715 |
| * | Refactored renderer | Kelly Rauchenberger | 2018-02-16 | 25 | -948/+1624 |
| * | Fixed inconsistent rendering failure | Kelly Rauchenberger | 2018-02-13 | 2 | -18/+18 |
| * | Abstracted behavior related to "orientable" entities | Kelly Rauchenberger | 2018-02-12 | 11 | -207/+392 |
| * | Implemented map rendering and basic collision | Kelly Rauchenberger | 2018-02-11 | 15 | -31/+825 |
| * | Moved sprite rendering into AnimatingSystem | Kelly Rauchenberger | 2018-02-08 | 7 | -67/+96 |
| * | Introduced animated sprites | Kelly Rauchenberger | 2018-02-08 | 17 | -182/+520 |
| * | Fixed behavior of letting go of the right button | Kelly Rauchenberger | 2018-02-07 | 1 | -1/+1 |
| * | Inlined some components | Kelly Rauchenberger | 2018-02-07 | 8 | -234/+209 |
| * | Merge branch 'master' into es-rewrite | Kelly Rauchenberger | 2018-02-07 | 1 | -3/+5 |
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| | * | Made some fixes to rendering I guess | Kelly Rauchenberger | 2018-02-04 | 1 | -3/+4 |
| * | | Changed EntityManager to dense vector | Kelly Rauchenberger | 2018-02-07 | 5 | -124/+184 |
| * | | Whitespace changes | Kelly Rauchenberger | 2018-02-05 | 19 | -194/+194 |
| * | | Removed bare pointer from Sound class | Kelly Rauchenberger | 2018-02-05 | 1 | -29/+32 |
| * | | Player now moves | Kelly Rauchenberger | 2015-06-26 | 22 | -60/+635 |
| * | | Now displaying player character | Kelly Rauchenberger | 2015-06-18 | 11 | -152/+266 |
| * | | Wrote EntityManager | Kelly Rauchenberger | 2015-06-11 | 31 | -1980/+294 |
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| * | Fixed bug allowing player to jump through walls when crossing a vertical map ... | Kelly Rauchenberger | 2015-03-19 | 1 | -5/+5 |
| * | Implemented a simple AI | Kelly Rauchenberger | 2015-03-19 | 11 | -92/+412 |
| * | Wrote an XML Schema describing maps file and also changed the spec a bit | Kelly Rauchenberger | 2015-03-18 | 7 | -276/+208 |
| * | Game can now read map file from map editor (also added new map) | Kelly Rauchenberger | 2015-03-18 | 12 | -168/+393 |
| * | Removed "../" from file paths | Kelly Rauchenberger | 2015-03-16 | 7 | -18/+18 |
| * | Fixed the empty XML bug AGAIN | Kelly Rauchenberger | 2015-03-15 | 1 | -12/+18 |
| * | Fixed error with empty left and right maps | Kelly Rauchenberger | 2015-03-15 | 3 | -23/+22 |
