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* Added sound when you hit the groundKelly Rauchenberger2015-03-141-1/+18
| | | | Also split up components.cpp into files for each class, fixed a bug concerning falling off the screen when you change maps, and converted collision data into doubles.
* Wrote simple factory to read map and entity data from XML filesKelly Rauchenberger2015-03-141-1/+7
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* Play a sound when you jumpKelly Rauchenberger2015-03-121-1/+5
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* C++11'd everything!Kelly Rauchenberger2015-03-101-1/+1
| | | | Also moved location information from physics components into entity.
* Created entity-component systemKelly Rauchenberger2015-03-071-1/+1
| | | | Also tweaked the bloom flicker, tweaked the scanline texture, created a second test map, and created some currently unused sound effects.
* Changed to using stb_image for image loading, also alpha blending works!Kelly Rauchenberger2015-02-211-1/+7
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* Removed tool used to generate the font, also commited some stuff I forgot in ↵Kelly Rauchenberger2015-02-171-3/+1
| | | | the last commit
* Added bloom!Kelly Rauchenberger2015-02-151-0/+2
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* Monitor stuff is looking pretty cool!Kelly Rauchenberger2015-02-141-0/+33