summary refs log tree commit diff stats
path: root/src/map.h
Commit message (Expand)AuthorAgeFilesLines
* Added the ability to pan camera to a warp pointStar Rauchenberger2021-07-061-2/+2
* Added "floating" sprite attributeStar Rauchenberger2021-07-061-0/+1
* Added background scriptsStar Rauchenberger2021-07-051-0/+1
* Added option to exit area from pause menu on supported mapsStar Rauchenberger2021-03-131-0/+3
* Made default sprite hitboxes slightly narrowerStar Rauchenberger2021-03-111-2/+2
* Fixed improperly calculated sprite hitboxesKelly Rauchenberger2021-03-111-1/+1
* switch_claus starts talking when he gets yaKelly Rauchenberger2021-03-091-0/+1
* Added MirrorSystemKelly Rauchenberger2021-03-051-0/+3
* Added the mask sprite layerKelly Rauchenberger2021-03-051-0/+4
* Set default collision bounds for map spritesKelly Rauchenberger2021-03-031-2/+2
* Added (human) Mixolydia spriteKelly Rauchenberger2021-03-011-0/+1
* Added background music (defined on a per-map basis)Kelly Rauchenberger2021-02-271-0/+5
* Ionia is in the water!Kelly Rauchenberger2021-02-241-0/+1
* Started working on laddersKelly Rauchenberger2021-02-241-0/+4
* Generalized upper/lower layer map renderingKelly Rauchenberger2021-02-221-2/+5
* Added variable movement speedKelly Rauchenberger2021-02-201-0/+1
* Added enclosure zonesKelly Rauchenberger2021-02-201-0/+9
* Added a randomly wandering Ionia to the mapKelly Rauchenberger2021-02-201-0/+1
* Added sprite shadowsKelly Rauchenberger2021-02-131-0/+1
* Scripts are organised per-map nowKelly Rauchenberger2021-02-121-3/+3
* Map changing!Kelly Rauchenberger2021-02-091-6/+6
* Added trigger zones to the mapKelly Rauchenberger2021-02-091-0/+10
* Maps can contain named points of interest called warpsKelly Rauchenberger2021-02-091-0/+4
* Entity prototypes can be stored in the map file nowKelly Rauchenberger2021-02-091-0/+13
* Added running soundsKelly Rauchenberger2021-02-031-0/+4
* Added collision with map tilesKelly Rauchenberger2021-02-021-0/+3
* Using tmxlite instead of TilesonKelly Rauchenberger2021-02-021-0/+41