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* Added tile-sized invisible spritesKelly Rauchenberger2021-02-124-3/+46
* Scripts are organised per-map nowKelly Rauchenberger2021-02-1215-35/+44
* Added message bulletsKelly Rauchenberger2021-02-126-18/+37
* Flint uses talking animation in script0001 nowKelly Rauchenberger2021-02-112-1/+12
* Added choice promptsKelly Rauchenberger2021-02-118-39/+127
* Dark green map2 tile should be solid<
MIT License

Copyright (c) 2023 Xavier Sellier

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
berger
2021-02-093-9/+27
* Added "no problem here"Kelly Rauchenberger2021-02-072-0/+18
* Characters added to a party now tween to their starting position instead of t...Kelly Rauchenberger2021-02-061-2/+13
* Added function to get Direction from one point to anotherKelly Rauchenberger2021-02-061-0/+26
* Added sound and animation changes to scriptingKelly Rauchenberger2021-02-069-9/+77
* Fixed text wrapping miscalculation issueKelly Rauchenberger2021-02-061-7/+1
* Added sprite interactionKelly Rauchenberger2021-02-065-15/+50
* Added collision with other spritesKelly Rauchenberger2021-02-063-29/+105
* Added FlintKelly Rauchenberger2021-02-064-0/+334
* Added collidable object cacheKelly Rauchenberger2021-02-064-18/+96
* Moved some collision stuff into the TransformSystemKelly Rauchenberger2021-02-063-49/+88
* Prevented multiple loading of the same image filesKelly Rauchenberger2021-02-052-13/+18
* Organised resources folderKelly Rauchenberger2021-02-0536-31/+31
* Created script systemKelly Rauchenberger2021-02-0511-2/+26867
* Added pageflip message soundKelly Rauchenberger2021-02-052-0/+2
* Added little bobbing "next message" arrowKelly Rauchenberger2021-02-056-4/+51
* Added speaker headerKelly Rauchenberger2021-02-056-11/+49
* Added text boxesKelly Rauchenberger2021-02-0418-4/+474
* Added cutscene bars (and resized game)Kelly Rauchenberger2021-02-038-10/+128
* Added running soundsKelly Rauchenberger2021-02-038-5/+132
* Main loop exit guardKelly Rauchenberger2021-02-031-5/+1
* Added input systemKelly Rauchenberger2021-02-039-176/+295
* Converted Party into CharacterSystemKelly Rauchenberger2021-02-039-292/+294
* Added animation systemKelly Rauchenberger2021-02-0312-114/+137
* Added camera systemKelly Rauchenberger2021-02-0310-64/+121
* Pulled transform stuff into a system (starting to do ECS stuff)Kelly Rauchenberger2021-02-039-26/+82
* Added running sfx (game does not play them yet though)Kelly Rauchenberger2021-02-0312-1/+531