Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fixed ferries pushing passengers | Kelly Rauchenberger | 2018-05-09 | 1 | -2/+1 |
* | Simplified positions/sizes with vectors | Kelly Rauchenberger | 2018-05-09 | 1 | -18/+16 |
* | Started refactoring collision detection to use directional functor | Kelly Rauchenberger | 2018-05-09 | 1 | -11/+29 |
* | Recursively handle ferried bodies | Kelly Rauchenberger | 2018-05-09 | 1 | -0/+5 |
* | Unferried players while changing maps | Kelly Rauchenberger | 2018-05-09 | 1 | -0/+14 |
* | Added ferrying (buggy) | Kelly Rauchenberger | 2018-05-09 | 1 | -0/+1 |
* | Added map object collision | Kelly Rauchenberger | 2018-04-29 | 1 | -0/+23 |
* | Restructured the way the world is loaded | Kelly Rauchenberger | 2018-04-28 | 1 | -0/+2 |
* | Implemented map adjacency | Kelly Rauchenberger | 2018-02-18 | 1 | -11/+0 |
* | Implemented map rendering and basic collision | Kelly Rauchenberger | 2018-02-11 | 1 | -0/+16 |
* | Introduced animated sprites | Kelly Rauchenberger | 2018-02-08 | 1 | -4/+6 |
* | Whitespace changes | Kelly Rauchenberger | 2018-02-05 | 1 | -1/+1 |
* | Player now moves | Kelly Rauchenberger | 2015-06-26 | 1 | -0/+14 |