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authorKelly Rauchenberger <fefferburbia@gmail.com>2018-02-08 12:34:42 -0500
committerKelly Rauchenberger <fefferburbia@gmail.com>2018-02-08 12:34:42 -0500
commitcefe66cdbb8786dc455657376e36f0ff8785d5bc (patch)
tree7e90536fad90f2954b3834dc4959f402883c32b3 /src/systems/pondering.h
parentcec0ed92c4035c4421d3cc2448f5423fcbb7f7d4 (diff)
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Introduced animated sprites
Also restyled a lot of the code.
Diffstat (limited to 'src/systems/pondering.h')
-rw-r--r--src/systems/pondering.h10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/systems/pondering.h b/src/systems/pondering.h index 3fe5473..44e7600 100644 --- a/src/systems/pondering.h +++ b/src/systems/pondering.h
@@ -4,11 +4,13 @@
4#include "system.h" 4#include "system.h"
5 5
6class PonderingSystem : public System { 6class PonderingSystem : public System {
7 public: 7public:
8 PonderingSystem(Game& game)
9 : System(game) {}
10 8
11 void tick(double dt); 9 PonderingSystem(Game& game) : System(game)
10 {
11 }
12
13 void tick(double dt);
12}; 14};
13 15
14#endif /* end of include guard: PONDERING_H_F2530E0E */ 16#endif /* end of include guard: PONDERING_H_F2530E0E */