summary refs log tree commit diff stats
path: root/src/components
Commit message (Expand)AuthorAgeFilesLines
* Added player death and event schedulingKelly Rauchenberger2018-02-184-0/+85
* Implemented map adjacencyKelly Rauchenberger2018-02-182-8/+17
* Refactored rendererKelly Rauchenberger2018-02-162-2/+2
* Abstracted behavior related to "orientable" entitiesKelly Rauchenberger2018-02-123-36/+50
* Implemented map rendering and basic collisionKelly Rauchenberger2018-02-112-4/+165
* Introduced animated spritesKelly Rauchenberger2018-02-084-49/+90
* Inlined some componentsKelly Rauchenberger2018-02-078-234/+209
* Whitespace changesKelly Rauchenberger2018-02-055-9/+9
* Player now movesKelly Rauchenberger2015-06-269-29/+233
* Now displaying player characterKelly Rauchenberger2015-06-184-0/+126
* Wrote EntityManagerKelly Rauchenberger2015-06-1118-1054/+0
* Fixed bug allowing player to jump through walls when crossing a vertical map ...Kelly Rauchenberger2015-03-191-5/+5
* Implemented a simple AIKelly Rauchenberger2015-03-195-11/+235
* Wrote an XML Schema describing maps file and also changed the spec a bitKelly Rauchenberger2015-03-181-8/+8
* Game can now read map file from map editor (also added new map)Kelly Rauchenberger2015-03-185-5/+30
* Removed "../" from file pathsKelly Rauchenberger2015-03-163-5/+5
* Fixed error with empty left and right mapsKelly Rauchenberger2015-03-151-3/+3
* Started writing map editorKelly Rauchenberger2015-03-142-2/+2
* Added sound when you hit the groundKelly Rauchenberger2015-03-1416-0/+805