Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Added target velocity HEAD master | Kelly Rauchenberger | 2018-12-20 | 1 | -0/+5 |
* | Specialized treatment of behavior scripts | Kelly Rauchenberger | 2018-05-17 | 3 | -5/+76 |
* | Integrated RealizableComponent into RealizingSystem | Kelly Rauchenberger | 2018-05-17 | 1 | -74/+0 |
* | Started event handlers | Kelly Rauchenberger | 2018-05-17 | 6 | -29/+42 |
* | Started integrating Lua as a scripting engine | Kelly Rauchenberger | 2018-05-17 | 2 | -76/+8 |
* | Fixed ferries pushing passengers | Kelly Rauchenberger | 2018-05-09 | 1 | -2/+3 |
* | Simplified positions/sizes with vectors | Kelly Rauchenberger | 2018-05-09 | 5 | -20/+15 |
* | Fixed behavior of uncollidable bodies | Kelly Rauchenberger | 2018-05-09 | 1 | -1/+2 |
* | Fixed behavior of frozen bodies | Kelly Rauchenberger | 2018-05-09 | 1 | -1/+4 |
* | Added a comment to TransformableComponent describing the ferrying stipulation | Kelly Rauchenberger | 2018-05-09 | 1 | -0/+6 |
* | Added ferrying (buggy) | Kelly Rauchenberger | 2018-05-09 | 1 | -0/+33 |
* | Added simple AI implementation | Kelly Rauchenberger | 2018-05-03 | 1 | -0/+96 |
* | Added map object collision | Kelly Rauchenberger | 2018-04-29 | 2 | -2/+18 |
* | Implemented map object sprites | Kelly Rauchenberger | 2018-04-28 | 1 | -0/+7 |
* | Restructured the way the world is loaded | Kelly Rauchenberger | 2018-04-28 | 6 | -329/+350 |
* | Added player death and event scheduling | Kelly Rauchenberger | 2018-02-18 | 4 | -0/+85 |
* | Implemented map adjacency | Kelly Rauchenberger | 2018-02-18 | 2 | -8/+17 |
* | Refactored renderer | Kelly Rauchenberger | 2018-02-16 | 2 | -2/+2 |
* | Abstracted behavior related to "orientable" entities | Kelly Rauchenberger | 2018-02-12 | 3 | -36/+50 |
* | Implemented map rendering and basic collision | Kelly Rauchenberger | 2018-02-11 | 2 | -4/+165 |
* | Introduced animated sprites | Kelly Rauchenberger | 2018-02-08 | 4 | -49/+90 |
* | Inlined some components | Kelly Rauchenberger | 2018-02-07 | 8 | -234/+209 |
* | Whitespace changes | Kelly Rauchenberger | 2018-02-05 | 5 | -9/+9 |
* | Player now moves | Kelly Rauchenberger | 2015-06-26 | 9 | -29/+233 |
* | Now displaying player character | Kelly Rauchenberger | 2015-06-18 | 4 | -0/+126 |
* | Wrote EntityManager | Kelly Rauchenberger | 2015-06-11 | 18 | -1054/+0 |
* | Fixed bug allowing player to jump through walls when crossing a vertical map ... | Kelly Rauchenberger | 2015-03-19 | 1 | -5/+5 |
* | Implemented a simple AI | Kelly Rauchenberger | 2015-03-19 | 5 | -11/+235 |
* | Wrote an XML Schema describing maps file and also changed the spec a bit | Kelly Rauchenberger | 2015-03-18 | 1 | -8/+8 |
* | Game can now read map file from map editor (also added new map) | Kelly Rauchenberger | 2015-03-18 | 5 | -5/+30 |
* | Removed "../" from file paths | Kelly Rauchenberger | 2015-03-16 | 3 | -5/+5 |
* | Fixed error with empty left and right maps | Kelly Rauchenberger | 2015-03-15 | 1 | -3/+3 |
* | Started writing map editor | Kelly Rauchenberger | 2015-03-14 | 2 | -2/+2 |
* | Added sound when you hit the ground | Kelly Rauchenberger | 2015-03-14 | 16 | -0/+805 |