Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Refactored renderer | Kelly Rauchenberger | 2018-02-16 | 1 | -2/+2 |
* | Fixed inconsistent rendering failure | Kelly Rauchenberger | 2018-02-13 | 5 | -23/+26 |
* | Made some fixes to rendering I guess | Kelly Rauchenberger | 2018-02-04 | 3 | -11/+12 |
* | Fixed bug with blitting transparent textures | Kelly Rauchenberger | 2015-03-13 | 1 | -1/+2 |
* | Added death to my game | Kelly Rauchenberger | 2015-03-12 | 1 | -1/+2 |
* | Created entity-component system | Kelly Rauchenberger | 2015-03-07 | 1 | -4/+4 |
* | Rewrote bloom so it's not super slow, also removed the frame from the screen ... | Kelly Rauchenberger | 2015-02-23 | 3 | -92/+26 |
* | Changed to using stb_image for image loading, also alpha blending works! | Kelly Rauchenberger | 2015-02-21 | 2 | -3/+3 |
* | Player can short jump | Kelly Rauchenberger | 2015-02-21 | 2 | -21/+3 |
* | Added ability to resize window (full screen is really laggy though!) | Kelly Rauchenberger | 2015-02-19 | 3 | -11/+9 |
* | Added CRT mesh! | Kelly Rauchenberger | 2015-02-19 | 4 | -13/+16 |
* | Removed tool used to generate the font, also commited some stuff I forgot in ... | Kelly Rauchenberger | 2015-02-17 | 2 | -2/+4 |
* | Added bloom! | Kelly Rauchenberger | 2015-02-15 | 6 | -10/+195 |
* | Monitor stuff is looking pretty cool! | Kelly Rauchenberger | 2015-02-14 | 8 | -0/+188 |