Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Converted Party into CharacterSystem | Kelly Rauchenberger | 2021-02-03 | 1 | -231/+0 |
* | Added animation system | Kelly Rauchenberger | 2021-02-03 | 1 | -18/+19 |
* | Added camera system | Kelly Rauchenberger | 2021-02-03 | 1 | -2/+3 |
* | Pulled transform stuff into a system (starting to do ECS stuff) | Kelly Rauchenberger | 2021-02-03 | 1 | -2/+2 |
* | Added "bumping into something while running" sfx | Kelly Rauchenberger | 2021-02-02 | 1 | -2/+3 |
* | Added collision with map tiles | Kelly Rauchenberger | 2021-02-02 | 1 | -27/+94 |
* | Added crouching/running | Kelly Rauchenberger | 2021-01-30 | 1 | -47/+118 |
* | Sprite animations are more generic than still/walk now | Kelly Rauchenberger | 2021-01-30 | 1 | -2/+4 |
* | Pressing two opposite directions at once now prioritises one instead of doing... | Kelly Rauchenberger | 2021-01-30 | 1 | -6/+2 |
* | Added standing/walking animations | Kelly Rauchenberger | 2021-01-30 | 1 | -0/+33 |
* | Added sprite Y sorting | Kelly Rauchenberger | 2021-01-30 | 1 | -5/+5 |
* | Added party following movement | Kelly Rauchenberger | 2021-01-30 | 1 | -2/+19 |
* | Encapsulated some player movement stuff | Kelly Rauchenberger | 2021-01-30 | 1 | -0/+42 |