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* Added camera systemKelly Rauchenberger2021-02-031-8/+14
* Pulled transform stuff into a system (starting to do ECS stuff)Kelly Rauchenberger2021-02-031-1/+4
* Added "bumping into something while running" sfxKelly Rauchenberger2021-02-021-3/+5
* Fixed movement speed to be more like the gameKelly Rauchenberger2021-02-021-1/+1
* Added moving cameraKelly Rauchenberger2021-02-021-0/+6
* Using tmxlite instead of TilesonKelly Rauchenberger2021-02-021-1/+4
* Map rendering Works but I don't want to use Tileson so I'm gonna change thatKelly Rauchenberger2021-02-021-0/+2
* Added BoneyKelly Rauchenberger2021-01-311-0/+2
* Added DusterKelly Rauchenberger2021-01-311-2/+2
* Added KumatoraKelly Rauchenberger2021-01-311-4/+4
* Made use of new sprite sheet data!Kelly Rauchenberger2021-01-311-0/+2
* Added crouching/runningKelly Rauchenberger2021-01-301-0/+4
* ESC quits the game nowKelly Rauchenberger2021-01-301-1/+1
* Abstracted frame timing stuffKelly Rauchenberger2021-01-301-13/+7
* Added standing/walking animationsKelly Rauchenberger2021-01-301-3/+15
* Added party following movementKelly Rauchenberger2021-01-301-3/+5
* Encapsulated some player movement stuffKelly Rauchenberger2021-01-301-16/+11
* Player character can move nowKelly Rauchenberger2021-01-301-5/+36
* Game now renders an image of LucasKelly Rauchenberger2021-01-301-0/+8
* Imported renderer stuff from EtherKelly Rauchenberger2021-01-301-1/+24
* Initial commitKelly Rauchenberger2021-01-301-0/+6