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* Added some stuff to switch places "no" routeKelly Rauchenberger2021-03-091-0/+14
* Fixed race condition with getting Claus's attentionKelly Rauchenberger2021-03-091-0/+8
* switch_claus starts talking when he gets yaKelly Rauchenberger2021-03-091-1/+6
* Added text for "yes" path of "let's switch places"Kelly Rauchenberger2021-03-092-1/+32
* Added "let's switch places!" Claus spriteKelly Rauchenberger2021-03-092-1/+85
* Nana shouldn't use the talk animation when she's silentKelly Rauchenberger2021-03-081-1/+4
* Added more Nana dialogue if you talk to her repeatedlyKelly Rauchenberger2021-03-081-1/+19
* Added Nana to hallucination_cliff mapKelly Rauchenberger2021-03-081-0/+11
* Added connection between mirror map and hallucination_interiorKelly Rauchenberger2021-03-072-0/+8
* Mirror looking doesn't happen while a message is activeKelly Rauchenberger2021-03-071-2/+2
* Added message when examining the mirrorKelly Rauchenberger2021-03-071-0/+17
* Idling in front of the mirror faces you toward itKelly Rauchenberger2021-03-062-0/+32
* The mirror reflection changes to Claus, Ionia, and WessKelly Rauchenberger2021-03-061-0/+7
* Made the mirror room!Kelly Rauchenberger2021-03-061-0/+28
* Added the mask sprite layerKelly Rauchenberger2021-03-051-2/+3
* Wrote exit area scripts for underwater and time passageKelly Rauchenberger2021-03-055-0/+50
* Fixed player losing control on first entering hallucination_interiorKelly Rauchenberger2021-03-041-2/+2
* Started "Claus falls off ladder" sceneKelly Rauchenberger2021-03-043-0/+104
* Claus vanishes into a puff of smoke when smacked by MixolydiaKelly Rauchenberger2021-03-021-1/+6
* Added smacking to the Mixolydia sceneKelly Rauchenberger2021-03-021-1/+51
* Added door opening sfxKelly Rauchenberger2021-03-022-0/+2
* Started writing the Mixolydia scene!Kelly Rauchenberger2021-03-014-0/+212
* Added (human) Mixolydia spriteKelly Rauchenberger2021-03-011-0/+4
* Added (human) OchoKelly Rauchenberger2021-02-281-0/+10
* Added inside of Mixolydia's houseKelly Rauchenberger2021-02-282-0/+6
* Added pink shell door opening (and fixed the sprite)Kelly Rauchenberger2021-02-281-0/+4
* Added door entryway to time passage antechamberKelly Rauchenberger2021-02-282-0/+14
* Abstracted changes of sprite.controllable in scriptsKelly Rauchenberger2021-02-281-3/+3
* Added time passage mailbox eventKelly Rauchenberger2021-02-282-5/+71
* Added time passage roomsKelly Rauchenberger2021-02-272-0/+6
* Added A* pathfindingKelly Rauchenberger2021-02-272-0/+75
* Added underwater music and fixed music not changing bugKelly Rauchenberger2021-02-271-1/+1
* Added background music (defined on a per-map basis)Kelly Rauchenberger2021-02-271-1/+7
* Exposed loadMapScripts to scripting engineKelly Rauchenberger2021-02-262-3/+8
* Added animation slowdown effect (for Lucas underwater)Kelly Rauchenberger2021-02-263-0/+11
* Added sprite bobbing (for Lucas underwater)Kelly Rauchenberger2021-02-263-0/+17
* Disabled crouching/running in the underwater mapKelly Rauchenberger2021-02-263-0/+22
* Added first underwater mapKelly Rauchenberger2021-02-264-20/+56
* Lucas wades into hot spring alone when Ionia is thereKelly Rauchenberger2021-02-251-10/+20
* Ionia randomly appears in the waterKelly Rauchenberger2021-02-251-1/+6
* Fixed animations changing wrong at the start of submerge cutsceneKelly Rauchenberger2021-02-251-2/+1
* Tweaked underwater textKelly Rauchenberger2021-02-251-2/+2
* Started working on scene with Lucas going underwaterKelly Rauchenberger2021-02-252-0/+78
* Added map init scriptsKelly Rauchenberger2021-02-241-0/+4
* Added a clipping mode (for testing!)Kelly Rauchenberger2021-02-231-0/+16
* Added connection between hallucination_cliff and hallucination_hot_springKelly Rauchenberger2021-02-232-0/+9
* Generalized upper/lower layer map renderingKelly Rauchenberger2021-02-222-0/+9
* Tweaked Ionia's one line of speechKelly Rauchenberger2021-02-221-1/+1
* Re-dumped hallucination map/tilesetKelly Rauchenberger2021-02-222-13/+13
* Added frozen animation for cutscenesKelly Rauchenberger2021-02-212-6/+33