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authorKelly Rauchenberger <fefferburbia@gmail.com>2021-03-08 12:06:34 -0500
committerKelly Rauchenberger <fefferburbia@gmail.com>2021-03-08 12:06:34 -0500
commiteda9b238962ca9a7db14bafefce914265040ecf8 (patch)
treeecfafa86446d0cf1299698b74bd7b2ff51f38b3d /res/scripts
parent17657b6037f17761e61dafc6b71ee8bc670f9c51 (diff)
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Added Nana to hallucination_cliff map
Diffstat (limited to 'res/scripts')
-rw-r--r--res/scripts/hallucination_cliff.lua11
1 files changed, 11 insertions, 0 deletions
diff --git a/res/scripts/hallucination_cliff.lua b/res/scripts/hallucination_cliff.lua index d4ba921..35da0b1 100644 --- a/res/scripts/hallucination_cliff.lua +++ b/res/scripts/hallucination_cliff.lua
@@ -14,6 +14,17 @@ function hallucination_cliff.enter_door()
14 ChangeMap("pink_shell", "fromOutside") 14 ChangeMap("pink_shell", "fromOutside")
15end 15end
16 16
17function hallucination_cliff.talk_to_nana()
18 StartCutscene()
19 SetAnimation("nana", "talk")
20 DisplayMessage("* Don't talk to me.", "Nana", SpeakerType.WOMAN)
21 WaitForEndOfMessage()
22
23 SetAnimation("nana", "still")
24 SetDirection("nana", Direction.RIGHT)
25 HideCutsceneBars()
26end
27
17function hallucination_cliff.claus_fall_event() 28function hallucination_cliff.claus_fall_event()
18 -- do not trigger if we don't have claus 29 -- do not trigger if we don't have claus
19 if not gamestate.still_has_claus then 30 if not gamestate.still_has_claus then