summary refs log tree commit diff stats
path: root/res/scripts
Commit message (Expand)AuthorAgeFilesLines
* Added the ability to pan camera to a warp pointStar Rauchenberger2021-07-061-0/+4
* Made the "everyone looks at mirror" behaviour into a background scriptStar Rauchenberger2021-07-051-6/+5
* Added background scriptsStar Rauchenberger2021-07-051-0/+14
* Added fading in/out spritesStar Rauchenberger2021-07-051-0/+14
* Added sprite opacityStar Rauchenberger2021-07-051-0/+9
* [switch route] Created Drago Plateau mapStar Rauchenberger2021-03-171-0/+1
* [switch route] Added backwards RGYY musicStar Rauchenberger2021-03-171-0/+3
* [switch route] Started working on switching sceneStar Rauchenberger2021-03-172-4/+81
* Tweaked switch_claus yes branch textStar Rauchenberger2021-03-151-1/+1
* Added Magic (DCMC) to hallucination_interiorStar Rauchenberger2021-03-141-0/+19
* [Finale] text from Alive for if you saw DoriaStar Rauchenberger2021-03-121-0/+43
* Interacting with Kuma and Duster in the finaleStar Rauchenberger2021-03-122-0/+37
* "switch_claus" event pans to focus on ClausStar Rauchenberger2021-03-111-0/+3
* Added start points for finale sceneStar Rauchenberger2021-03-111-0/+16
* Created finale mapStar Rauchenberger2021-03-111-0/+1
* Added some stuff to Claus falling off the ladderKelly Rauchenberger2021-03-091-0/+8
* Added some stuff to switch places "no" routeKelly Rauchenberger2021-03-091-0/+14
* Fixed race condition with getting Claus's attentionKelly Rauchenberger2021-03-091-0/+8
* switch_claus starts talking when he gets yaKelly Rauchenberger2021-03-091-1/+6
* Added text for "yes" path of "let's switch places"Kelly Rauchenberger2021-03-092-1/+32
* Added "let's switch places!" Claus spriteKelly Rauchenberger2021-03-092-1/+85
* Nana shouldn't use the talk animation when she's silentKelly Rauchenberger2021-03-081-1/+4
* Added more Nana dialogue if you talk to her repeatedlyKelly Rauchenberger2021-03-081-1/+19
* Added Nana to hallucination_cliff mapKelly Rauchenberger2021-03-081-0/+11
* Added connection between mirror map and hallucination_interiorKelly Rauchenberger2021-03-072-0/+8
* Mirror looking doesn't happen while a message is activeKelly Rauchenberger2021-03-071-2/+2
* Added message when examining the mirrorKelly Rauchenberger2021-03-071-0/+17
* Idling in front of the mirror faces you toward itKelly Rauchenberger2021-03-062-0/+32
* The mirror reflection changes to Claus, Ionia, and WessKelly Rauchenberger2021-03-061-0/+7
* Made the mirror room!Kelly Rauchenberger2021-03-061-0/+28
* Added the mask sprite layerKelly Rauchenberger2021-03-051-2/+3
* Wrote exit area scripts for underwater and time passageKelly Rauchenberger2021-03-055-0/+50
* Fixed player losing control on first entering hallucination_interiorKelly Rauchenberger2021-03-041-2/+2
* Started "Claus falls off ladder" sceneKelly Rauchenberger2021-03-043-0/+104
* Claus vanishes into a puff of smoke when smacked by MixolydiaKelly Rauchenberger2021-03-021-1/+6
* Added smacking to the Mixolydia sceneKelly Rauchenberger2021-03-021-1/+51
* Added door opening sfxKelly Rauchenberger2021-03-022-0/+2
* Started writing the Mixolydia scene!Kelly Rauchenberger2021-03-014-0/+212
* Added (human) Mixolydia spriteKelly Rauchenberger2021-03-011-0/+4
* Added (human) OchoKelly Rauchenberger2021-02-281-0/+10
* Added inside of Mixolydia's houseKelly Rauchenberger2021-02-282-0/+6
* Added pink shell door opening (and fixed the sprite)Kelly Rauchenberger2021-02-281-0/+4
* Added door entryway to time passage antechamberKelly Rauchenberger2021-02-282-0/+14
* Abstracted changes of sprite.controllable in scriptsKelly Rauchenberger2021-02-281-3/+3
* Added time passage mailbox eventKelly Rauchenberger2021-02-282-5/+71
* Added time passage roomsKelly Rauchenberger2021-02-272-0/+6
* Added A* pathfindingKelly Rauchenberger2021-02-272-0/+75
* Added underwater music and fixed music not changing bugKelly Rauchenberger2021-02-271-1/+1
* Added background music (defined on a per-map basis)Kelly Rauchenberger2021-02-271-1/+7
* Exposed loadMapScripts to scripting engineKelly Rauchenberger2021-02-262-3/+8