Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Pulled transform stuff into a system (starting to do ECS stuff) | Kelly Rauchenberger | 2021-02-03 | 9 | -26/+82 |
* | Added running sfx (game does not play them yet though) | Kelly Rauchenberger | 2021-02-03 | 12 | -1/+531 |
* | Added "bumping into something while running" sfx | Kelly Rauchenberger | 2021-02-02 | 9 | -7/+198 |
* | Added collision with map tiles | Kelly Rauchenberger | 2021-02-02 | 7 | -48/+411 |
* | Fixed Lucas and Kumatora's normal walk cycles | Kelly Rauchenberger | 2021-02-02 | 2 | -16/+16 |
* | Fixed movement speed to be more like the game | Kelly Rauchenberger | 2021-02-02 | 1 | -1/+1 |
* | Added moving camera | Kelly Rauchenberger | 2021-02-02 | 5 | -14/+66 |
* | Using tmxlite instead of Tileson | Kelly Rauchenberger | 2021-02-02 | 14 | -7487/+159 |
* | Map rendering Works but I don't want to use Tileson so I'm gonna change that | Kelly Rauchenberger | 2021-02-02 | 8 | -25/+7548 |
* | Tileset dumper can now export to Tiled | Kelly Rauchenberger | 2021-02-01 | 2 | -80/+254 |
* | Fixed bug in LZ77 algo | Kelly Rauchenberger | 2021-02-01 | 1 | -2/+5 |
* | Progress on map dumper, now renders images with holes in them | Kelly Rauchenberger | 2021-01-31 | 3 | -44/+215 |
* | Map dumper gets map width/height | Kelly Rauchenberger | 2021-01-31 | 1 | -2/+28 |
* | Abstracted some of the sprite dumper functionality out | Kelly Rauchenberger | 2021-01-31 | 4 | -93/+199 |
* | Added Boney | Kelly Rauchenberger | 2021-01-31 | 4 | -0/+406 |
* | Added Duster | Kelly Rauchenberger | 2021-01-31 | 4 | -2/+371 |
* | Added Kumatora | Kelly Rauchenberger | 2021-01-31 | 4 | -4/+316 |
* | Added scratch directory to gitignore | Kelly Rauchenberger | 2021-01-31 | 1 | -0/+1 |
* | Made use of new sprite sheet data! | Kelly Rauchenberger | 2021-01-31 | 7 | -44/+491 |
* | Sprite dumper combines arbitrary sheets now | Kelly Rauchenberger | 2021-01-31 | 1 | -41/+68 |
* | Fixed errors with signedness... yay! | Kelly Rauchenberger | 2021-01-31 | 1 | -8/+14 |
* | Fixed Flint sprite weirdness | Kelly Rauchenberger | 2021-01-31 | 1 | -1/+3 |
* | Spritesheets are in a map now because ID's may not be continuous | Kelly Rauchenberger | 2021-01-31 | 1 | -5/+5 |
* | Added datafile format | Kelly Rauchenberger | 2021-01-31 | 1 | -0/+8 |
* | Added .DS_Store to gitignore | Kelly Rauchenberger | 2021-01-31 | 1 | -0/+1 |
* | Entire sprite sheet is composited now (weird palette stuff tho) | Kelly Rauchenberger | 2021-01-31 | 1 | -12/+48 |
* | Started sprite dumper tool | Kelly Rauchenberger | 2021-01-30 | 2 | -0/+373 |
* | Added crouching/running | Kelly Rauchenberger | 2021-01-30 | 7 | -50/+175 |
* | ESC quits the game now | Kelly Rauchenberger | 2021-01-30 | 1 | -1/+1 |
* | Sprite animations are more generic than still/walk now | Kelly Rauchenberger | 2021-01-30 | 4 | -22/+14 |
* | Pressing two opposite directions at once now prioritises one instead of doing... | Kelly Rauchenberger | 2021-01-30 | 1 | -6/+2 |
* | Game now renders onto a 320x240 canvas that gets stretched up | Kelly Rauchenberger | 2021-01-30 | 2 | -5/+8 |
* | Abstracted frame timing stuff | Kelly Rauchenberger | 2021-01-30 | 2 | -13/+35 |
* | Added standing/walking animations | Kelly Rauchenberger | 2021-01-30 | 11 | -9/+252 |
* | Added sprite Y sorting | Kelly Rauchenberger | 2021-01-30 | 5 | -13/+47 |
* | Added party following movement | Kelly Rauchenberger | 2021-01-30 | 7 | -9/+32 |
* | Encapsulated some player movement stuff | Kelly Rauchenberger | 2021-01-30 | 9 | -29/+196 |
* | Player character can move now | Kelly Rauchenberger | 2021-01-30 | 2 | -5/+40 |
* | Game now renders an image of Lucas | Kelly Rauchenberger | 2021-01-30 | 8 | -165/+106 |
* | Imported renderer stuff from Ether | Kelly Rauchenberger | 2021-01-30 | 7 | -1/+732 |
* | Initial commit | Kelly Rauchenberger | 2021-01-30 | 3 | -0/+35 |