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| author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-01-30 22:20:23 -0500 |
|---|---|---|
| committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-01-30 22:20:23 -0500 |
| commit | 39cc01d386bc765f43d00118599846fc7273eaaf (patch) | |
| tree | a560d88a524f8ec48dd540265032129f4c91c7cb | |
| parent | d1df87ce04f6d79fed94ab154fa098ccc83ebab8 (diff) | |
| download | tanetane-39cc01d386bc765f43d00118599846fc7273eaaf.tar.gz tanetane-39cc01d386bc765f43d00118599846fc7273eaaf.tar.bz2 tanetane-39cc01d386bc765f43d00118599846fc7273eaaf.zip | |
Started sprite dumper tool
It's not done yet but hey it can output a single frame of Flint standing still. That's progress baybie.
| -rw-r--r-- | tools/sprite_dumper/CMakeLists.txt | 15 | ||||
| -rw-r--r-- | tools/sprite_dumper/main.cpp | 358 |
2 files changed, 373 insertions, 0 deletions
| diff --git a/tools/sprite_dumper/CMakeLists.txt b/tools/sprite_dumper/CMakeLists.txt new file mode 100644 index 0000000..5a90c5e --- /dev/null +++ b/tools/sprite_dumper/CMakeLists.txt | |||
| @@ -0,0 +1,15 @@ | |||
| 1 | cmake_minimum_required (VERSION 3.1) | ||
| 2 | project (sprite_dumper) | ||
| 3 | |||
| 4 | set(CMAKE_BUILD_TYPE Debug) | ||
| 5 | |||
| 6 | find_package(PkgConfig) | ||
| 7 | pkg_check_modules(GraphicsMagick GraphicsMagick++ REQUIRED) | ||
| 8 | |||
| 9 | include_directories(${GraphicsMagick_INCLUDE_DIRS}) | ||
| 10 | |||
| 11 | add_executable(sprite_dumper main.cpp) | ||
| 12 | |||
| 13 | set_property(TARGET sprite_dumper PROPERTY CXX_STANDARD 17) | ||
| 14 | set_property(TARGET sprite_dumper PROPERTY CXX_STANDARD_REQUIRED ON) | ||
| 15 | target_link_libraries(sprite_dumper ${GraphicsMagick_LIBRARIES}) | ||
| diff --git a/tools/sprite_dumper/main.cpp b/tools/sprite_dumper/main.cpp new file mode 100644 index 0000000..e84a2d7 --- /dev/null +++ b/tools/sprite_dumper/main.cpp | |||
| @@ -0,0 +1,358 @@ | |||
| 1 | // Inspired a lot by https://github.com/jeffman/MOTHER-3-Funland | ||
| 2 | |||
| 3 | #include <fstream> | ||
| 4 | #include <string_view> | ||
| 5 | #include <stdexcept> | ||
| 6 | #include <string> | ||
| 7 | #include <vector> | ||
| 8 | #include <iostream> | ||
| 9 | #include <Magick++.h> | ||
| 10 | |||
| 11 | class Rom { | ||
| 12 | public: | ||
| 13 | |||
| 14 | explicit Rom(std::string_view filename) { | ||
| 15 | std::ifstream romfile(filename.data(), std::ios::binary); | ||
| 16 | if (!romfile.is_open()) { | ||
| 17 | throw std::invalid_argument("Could not find ROM file: " + std::string(filename)); | ||
| 18 | } | ||
| 19 | |||
| 20 | romfile.seekg(0, romfile.end); | ||
| 21 | int length = romfile.tellg(); | ||
| 22 | romfile.seekg(0, romfile.beg); | ||
| 23 | |||
| 24 | if (length != 0x2000000) { | ||
| 25 | throw std::invalid_argument("Incorrect ROM length"); | ||
| 26 | } | ||
| 27 | |||
| 28 | data_ = std::vector<char>(length, 0); | ||
| 29 | romfile.read(data_.data(), length); | ||
| 30 | |||
| 31 | const char header[] = {'M','O','T','H','E','R','3',0,0,0,0,0,'A','3','U','J'}; | ||
| 32 | std::string headerTest; | ||
| 33 | for (int i = 0xA0; i < 0xB0; i++) { | ||
| 34 | if (data_.at(i) != header[i-0xA0]) { | ||
| 35 | std::cout << i << std::endl; | ||
| 36 | |||
| 37 | throw std::invalid_argument("Invalid ROM header"); | ||
| 38 | } | ||
| 39 | } | ||
| 40 | } | ||
| 41 | |||
| 42 | const std::vector<char>& data() const { return data_; } | ||
| 43 | |||
| 44 | int ReadNextByte() { | ||
| 45 | int o2r = offset_; | ||
| 46 | offset_++; | ||
| 47 | return ReadByte(o2r); | ||
| 48 | } | ||
| 49 | |||
| 50 | int ReadByte(int addr) const { | ||
| 51 | return static_cast<unsigned char>(data_[addr]); | ||
| 52 | } | ||
| 53 | |||
| 54 | int ReadNextTwoBytes() { | ||
| 55 | int o2r = offset_; | ||
| 56 | offset_+=2; | ||
| 57 | return ReadTwoBytes(o2r); | ||
| 58 | } | ||
| 59 | |||
| 60 | int ReadTwoBytes(int addr) const { | ||
| 61 | return static_cast<unsigned char>(data_[addr]) | (data_[addr + 1] << 8); | ||
| 62 | } | ||
| 63 | |||
| 64 | int ReadNextFourBytes() { | ||
| 65 | int o2r = offset_; | ||
| 66 | offset_+=4; | ||
| 67 | return ReadFourBytes(o2r); | ||
| 68 | } | ||
| 69 | |||
| 70 | int ReadFourBytes(int addr) const { | ||
| 71 | return static_cast<unsigned char>(data_[addr]) | (data_[addr + 1] << 8) | (data_[addr + 2] << 16) | (data_[addr + 3] << 24); | ||
| 72 | } | ||
| 73 | |||
| 74 | void Seek(int offset) { | ||
| 75 | offset_ = offset; | ||
| 76 | } | ||
| 77 | |||
| 78 | void SeekAdd(int delta) { | ||
| 79 | offset_ += delta; | ||
| 80 | } | ||
| 81 | |||
| 82 | private: | ||
| 83 | |||
| 84 | std::vector<char> data_; | ||
| 85 | int offset_ = 0; | ||
| 86 | }; | ||
| 87 | |||
| 88 | class Palette { | ||
| 89 | public: | ||
| 90 | |||
| 91 | Palette() = default; | ||
| 92 | |||
| 93 | Palette(Rom& m3, const int addr) { | ||
| 94 | for (int i=0; i<16; i++) { | ||
| 95 | unsigned short ch = m3.ReadTwoBytes(addr + (i << 1)); | ||
| 96 | int r = (ch & 0x1F); | ||
| 97 | int g = ((ch >> 5) & 0x1F); | ||
| 98 | int b = ((ch >> 10) & 0x1F); | ||
| 99 | colors_.push_back(Magick::ColorRGB((r << 3)/256.0, (g << 3)/256.0, (b << 3)/256.0)); | ||
| 100 | } | ||
| 101 | } | ||
| 102 | |||
| 103 | const std::vector<Magick::Color>& Colors() const { return colors_; } | ||
| 104 | |||
| 105 | private: | ||
| 106 | std::vector<Magick::Color> colors_; | ||
| 107 | }; | ||
| 108 | |||
| 109 | class PaletteSet { | ||
| 110 | public: | ||
| 111 | PaletteSet(Rom& m3) : m3_(m3) { | ||
| 112 | for (int i=0; i<16; i++) { | ||
| 113 | defaultPals_.emplace_back(m3, GetPointer(0) + (i << 5)); | ||
| 114 | } | ||
| 115 | } | ||
| 116 | |||
| 117 | const Palette& GetPalette(int spriteindex, int palnum = -1) { | ||
| 118 | int a = GetPointer(spriteindex); | ||
| 119 | |||
| 120 | if ((spriteindex > 0xFF) && (spriteindex < 0x26C)) { | ||
| 121 | specialPals_[spriteindex] = Palette(m3_, a); | ||
| 122 | return specialPals_[spriteindex]; | ||
| 123 | } else { | ||
| 124 | if (palnum == -1) { | ||
| 125 | palnum = static_cast<unsigned char>(m3_.ReadByte(0x1433D7C + 1 + ((spriteindex + 1) * 12))) & 0xF; | ||
| 126 | } | ||
| 127 | |||
| 128 | return defaultPals_.at(palnum); | ||
| 129 | } | ||
| 130 | } | ||
| 131 | |||
| 132 | private: | ||
| 133 | |||
| 134 | int GetPointer(int spriteindex) { | ||
| 135 | const int ADDR = 0x1A41548; | ||
| 136 | |||
| 137 | int index = 0; | ||
| 138 | |||
| 139 | if ((spriteindex > 0xFF) && (spriteindex < 0x26C)) { | ||
| 140 | // These sprites use the (spriteindex - 0xFF)th entry | ||
| 141 | index = spriteindex - 0xff; | ||
| 142 | } | ||
| 143 | |||
| 144 | int a = m3_.ReadFourBytes(ADDR + 4 + (index << 2)); | ||
| 145 | if (a == -1) return -1; | ||
| 146 | return ADDR + a; | ||
| 147 | } | ||
| 148 | |||
| 149 | Rom& m3_; | ||
| 150 | std::vector<Palette> defaultPals_; | ||
| 151 | std::map<int, Palette> specialPals_; | ||
| 152 | }; | ||
| 153 | |||
| 154 | struct Subsprite { | ||
| 155 | int x; | ||
| 156 | int y; | ||
| 157 | int tile; | ||
| 158 | bool flipH; | ||
| 159 | bool flipV; | ||
| 160 | int objSize; | ||
| 161 | int objShape; | ||
| 162 | |||
| 163 | int Width() const { return WIDTHS[objShape][objSize]; } | ||
| 164 | |||
| 165 | int Height() const { return HEIGHTS[objShape][objSize]; } | ||
| 166 | |||
| 167 | private: | ||
| 168 | |||
| 169 | static constexpr int WIDTHS[3][4] = { { 8, 16, 32, 64 }, { 16, 32, 32, 64 }, { 8, 8, 16, 32 } }; | ||
| 170 | static constexpr int HEIGHTS[3][4] = { { 8, 16, 32, 64 }, { 8, 8, 16, 32 }, { 16, 32, 32, 64 } }; | ||
| 171 | }; | ||
| 172 | |||
| 173 | struct Sprite { | ||
| 174 | std::vector<Subsprite> subsprites; | ||
| 175 | |||
| 176 | Magick::Image render(Rom& m3, const Palette& palette, const int gfxPtr) const { | ||
| 177 | Magick::Image result; | ||
| 178 | |||
| 179 | if (subsprites.empty()) return result; | ||
| 180 | |||
| 181 | int minX = subsprites[0].x; | ||
| 182 | int minY = subsprites[0].y; | ||
| 183 | int maxX = minX + subsprites[0].Width(); | ||
| 184 | int maxY = minY + subsprites[0].Height(); | ||
| 185 | |||
| 186 | for (int j=1; j<subsprites.size(); j++) { | ||
| 187 | const Subsprite& o = subsprites[j]; | ||
| 188 | |||
| 189 | if (o.x < minX) minX = o.x; | ||
| 190 | if (o.y < minY) minY = o.y; | ||
| 191 | if ((o.x + o.Width()) > maxX) maxX = o.x + o.Width(); | ||
| 192 | if ((o.y + o.Height()) > maxY) maxY = o.y + o.Height(); | ||
| 193 | } | ||
| 194 | |||
| 195 | int width = maxX - minX; | ||
| 196 | int height = maxY - minY; | ||
| 197 | int centerX = -minX; | ||
| 198 | int centerY = -minY; | ||
| 199 | |||
| 200 | result = Magick::Image(Magick::Geometry(width, height), "transparent"); | ||
| 201 | result.modifyImage(); | ||
| 202 | |||
| 203 | Magick::Pixels view(result); | ||
| 204 | |||
| 205 | for (const Subsprite& o : subsprites) { | ||
| 206 | int tilePointer = o.tile << 5; | ||
| 207 | for (int y=0; y<o.Height(); y += 8) { | ||
| 208 | int actualY = o.flipV ? (o.Height() - y - 8) : y; | ||
| 209 | |||
| 210 | for (int x=0; x<o.Width(); x += 8) { | ||
| 211 | int tileData[8][8]; | ||
| 212 | |||
| 213 | int tileSrcOffset = gfxPtr + tilePointer; | ||
| 214 | for (int ty=0; ty<8; ty++) { | ||
| 215 | for (int tx=0; tx<4; tx++) { | ||
| 216 | unsigned char ch = m3.ReadByte(tileSrcOffset++); | ||
| 217 | tileData[tx*2][ty] = static_cast<unsigned char>(ch & 0xF); | ||
| 218 | tileData[tx*2+1][ty] = static_cast<unsigned char>((ch >> 4) & 0xF); | ||
| 219 | } | ||
| 220 | } | ||
| 221 | |||
| 222 | tilePointer += 0x20; | ||
| 223 | |||
| 224 | int actualX = o.flipH ? (o.Width() - x - 8) : x; | ||
| 225 | |||
| 226 | int destX = o.x + centerX + actualX; | ||
| 227 | int destY = o.y + centerY + actualY; | ||
| 228 | |||
| 229 | Magick::PixelPacket* pixels = view.get(destX,destY,8,8); | ||
| 230 | |||
| 231 | for (int ty=0; ty<8; ty++) { | ||
| 232 | int actualTy = o.flipV ? (7-ty) : ty; | ||
| 233 | |||
| 234 | for (int tx=0; tx<8; tx++) { | ||
| 235 | int actualTx = o.flipH ? (7-tx) : tx; | ||
| 236 | |||
| 237 | if (tileData[actualTx][actualTy] != 0) { | ||
| 238 | auto& c = palette.Colors().at(tileData[actualTx][actualTy]); | ||
| 239 | std::cout << c.redQuantum() << "," << c.greenQuantum() << "," << c.blueQuantum() << std::endl; | ||
| 240 | *pixels = palette.Colors().at(tileData[actualTx][actualTy]); | ||
| 241 | std::cout << tileData[actualTx][actualTy] << std::endl; | ||
| 242 | } | ||
| 243 | pixels++; | ||
| 244 | } | ||
| 245 | } | ||
| 246 | |||
| 247 | view.sync(); | ||
| 248 | } | ||
| 249 | } | ||
| 250 | } | ||
| 251 | |||
| 252 | return result; | ||
| 253 | } | ||
| 254 | }; | ||
| 255 | |||
| 256 | struct SpriteSheet { | ||
| 257 | int gfxPtr; | ||
| 258 | std::vector<Sprite> sprites; | ||
| 259 | |||
| 260 | Magick::Image render(Rom& m3, PaletteSet& palettes) const { | ||
| 261 | |||
| 262 | |||
| 263 | for (int i=0; i<sprites.size(); i++) { | ||
| 264 | const Palette& palette = palettes.GetPalette(i); | ||
| 265 | return sprites[0].render(m3, palette, gfxPtr); | ||
| 266 | |||
| 267 | } | ||
| 268 | } | ||
| 269 | }; | ||
| 270 | |||
| 271 | class Bank { | ||
| 272 | public: | ||
| 273 | |||
| 274 | Bank(Rom& m3, const int baseAddr, const int gfxAddr) : baseAddr_(baseAddr), gfxAddr_(gfxAddr) { | ||
| 275 | int numEntries = m3.ReadFourBytes(baseAddr); | ||
| 276 | std::cout << numEntries << std::endl; | ||
| 277 | |||
| 278 | for (int i = 0; i < numEntries; i++) { | ||
| 279 | int sheetAddr = GetPointerToSheet(m3, i); | ||
| 280 | if (sheetAddr == -1) continue; | ||
| 281 | |||
| 282 | SpriteSheet ss; | ||
| 283 | ss.gfxPtr = GetGfxPointer(m3, i); | ||
| 284 | |||
| 285 | m3.Seek(sheetAddr); | ||
| 286 | m3.SeekAdd(8); | ||
| 287 | |||
| 288 | unsigned short spriteCount = m3.ReadNextTwoBytes(); | ||
| 289 | for (int j=0; j<spriteCount; j++) { | ||
| 290 | Sprite sprite; | ||
| 291 | |||
| 292 | unsigned short subspriteCount = m3.ReadNextTwoBytes(); | ||
| 293 | for (int k=0; k<subspriteCount; k++) { | ||
| 294 | Subsprite subsprite; | ||
| 295 | subsprite.y = static_cast<char>(m3.ReadNextByte()); | ||
| 296 | subsprite.x = static_cast<char>(m3.ReadNextByte()); | ||
| 297 | |||
| 298 | unsigned short ch = m3.ReadNextTwoBytes(); | ||
| 299 | subsprite.tile = static_cast<unsigned short>(ch & 0x3FF); | ||
| 300 | subsprite.flipH = (ch & 0x400) != 0; | ||
| 301 | subsprite.flipV = (ch & 0x800) != 0; | ||
| 302 | subsprite.objSize = static_cast<unsigned char>((ch >> 12) & 3); | ||
| 303 | subsprite.objShape = static_cast<unsigned char>((ch >> 14) & 3); | ||
| 304 | |||
| 305 | std::cout << subsprite.y << std::endl; | ||
| 306 | std::cout << subsprite.x << std::endl; | ||
| 307 | std::cout << subsprite.flipH << "," << subsprite.flipV << std::endl; | ||
| 308 | |||
| 309 | sprite.subsprites.push_back(std::move(subsprite)); | ||
| 310 | } | ||
| 311 | |||
| 312 | m3.SeekAdd(2); | ||
| 313 | |||
| 314 | ss.sprites.push_back(std::move(sprite)); | ||
| 315 | } | ||
| 316 | |||
| 317 | spritesheets_.push_back(std::move(ss)); | ||
| 318 | if (i == 1) return; | ||
| 319 | } | ||
| 320 | } | ||
| 321 | |||
| 322 | const std::vector<SpriteSheet>& SpriteSheets() const { return spritesheets_; } | ||
| 323 | |||
| 324 | private: | ||
| 325 | |||
| 326 | int GetPointerToSheet(Rom& m3, int index) { | ||
| 327 | int a = m3.ReadFourBytes(baseAddr_ + 4 + (index << 2)); | ||
| 328 | if (a == 0) return -1; | ||
| 329 | return a + baseAddr_; | ||
| 330 | } | ||
| 331 | |||
| 332 | int GetGfxPointer(Rom& m3, int index) { | ||
| 333 | return m3.ReadFourBytes(gfxAddr_ + 4 + (index << 2)) + gfxAddr_; | ||
| 334 | } | ||
| 335 | |||
| 336 | int baseAddr_; | ||
| 337 | int gfxAddr_; | ||
| 338 | std::vector<SpriteSheet> spritesheets_; | ||
| 339 | }; | ||
| 340 | |||
| 341 | int main(int argc, char** argv) { | ||
| 342 | if (argc != 2) { | ||
| 343 | std::cout << "Usage" << std::endl; | ||
| 344 | return -1; | ||
| 345 | } | ||
| 346 | |||
| 347 | Magick::InitializeMagick(nullptr); | ||
| 348 | |||
| 349 | Rom m3(argv[1]); | ||
| 350 | PaletteSet palettes(m3); | ||
| 351 | //const int banks[] = {0x1A442A4, 0x1AE0638, 0x1AEE4C4, 0x1AF1ED0}; | ||
| 352 | Bank b1(m3, 0x1A442A4, 0x14383E4); | ||
| 353 | Magick::Image im = b1.SpriteSheets()[1].render(m3, palettes); | ||
| 354 | im.magick("png"); | ||
| 355 | im.write("out.png"); | ||
| 356 | |||
| 357 | return 0; | ||
| 358 | } \ No newline at end of file | ||
