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authorKelly Rauchenberger <fefferburbia@gmail.com>2021-02-02 20:18:41 -0500
committerKelly Rauchenberger <fefferburbia@gmail.com>2021-02-02 20:18:41 -0500
commitc772a3e5d8d9507b898813cdfb597c14b07cdc61 (patch)
treed2b79410a30f55b2c8d10b6b4b564cdb40467a95
parent93b3e4004387047c25b2f5a190aced01c9091934 (diff)
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Added "bumping into something while running" sfx
-rw-r--r--CMakeLists.txt3
-rw-r--r--cmake/FindSDL2_Mixer.cmake100
-rw-r--r--res/bump.wavbin0 -> 70868 bytes
-rw-r--r--src/main.cpp8
-rw-r--r--src/mixer.cpp16
-rw-r--r--src/mixer.h67
-rw-r--r--src/party.cpp5
-rw-r--r--src/party.h4
-rw-r--r--src/renderer.h2
9 files changed, 198 insertions, 7 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 45c838c..6357cb8 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt
@@ -11,10 +11,12 @@ set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${tanetane_SOURCE_DIR}/cmake")
11# Get dependencies. 11# Get dependencies.
12find_package(SDL2 REQUIRED) 12find_package(SDL2 REQUIRED)
13find_package(SDL2_Image REQUIRED) 13find_package(SDL2_Image REQUIRED)
14find_package(SDL2_Mixer REQUIRED)
14 15
15set(ALL_LIBS 16set(ALL_LIBS
16 ${SDL2_LIBRARY} 17 ${SDL2_LIBRARY}
17 ${SDL2_IMAGE_LIBRARIES} 18 ${SDL2_IMAGE_LIBRARIES}
19 ${SDL2_MIXER_LIBRARIES}
18 tmxlite 20 tmxlite
19) 21)
20 22
@@ -32,6 +34,7 @@ link_directories(
32add_executable(tanetane 34add_executable(tanetane
33 src/main.cpp 35 src/main.cpp
34 src/renderer.cpp 36 src/renderer.cpp
37 src/mixer.cpp
35 src/sprite.cpp 38 src/sprite.cpp
36 src/party.cpp 39 src/party.cpp
37 src/game.cpp 40 src/game.cpp
diff --git a/cmake/FindSDL2_Mixer.cmake b/cmake/FindSDL2_Mixer.cmake new file mode 100644 index 0000000..1d9778c --- /dev/null +++ b/cmake/FindSDL2_Mixer.cmake
@@ -0,0 +1,100 @@
1# Locate SDL_MIXER library
2#
3# This module defines:
4#
5# ::
6#
7# SDL2_MIXER_LIBRARIES, the name of the library to link against
8# SDL2_MIXER_INCLUDE_DIRS, where to find the headers
9# SDL2_MIXER_FOUND, if false, do not try to link against
10# SDL2_MIXER_VERSION_STRING - human-readable string containing the version of SDL_MIXER
11#
12#
13#
14# For backward compatibility the following variables are also set:
15#
16# ::
17#
18# SDLMIXER_LIBRARY (same value as SDL2_MIXER_LIBRARIES)
19# SDLMIXER_INCLUDE_DIR (same value as SDL2_MIXER_INCLUDE_DIRS)
20# SDLMIXER_FOUND (same value as SDL2_MIXER_FOUND)
21#
22#
23#
24# $SDLDIR is an environment variable that would correspond to the
25# ./configure --prefix=$SDLDIR used in building SDL.
26#
27# Created by Eric Wing. This was influenced by the FindSDL.cmake
28# module, but with modifications to recognize OS X frameworks and
29# additional Unix paths (FreeBSD, etc).
30
31#=============================================================================
32# Copyright 2005-2009 Kitware, Inc.
33# Copyright 2012 Benjamin Eikel
34#
35# Distributed under the OSI-approved BSD License (the "License");
36# see accompanying file Copyright.txt for details.
37#
38# This software is distributed WITHOUT ANY WARRANTY; without even the
39# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
40# See the License for more information.
41#=============================================================================
42# (To distribute this file outside of CMake, substitute the full
43# License text for the above reference.)
44
45find_path(SDL2_MIXER_INCLUDE_DIR SDL_mixer.h
46 HINTS
47 ENV SDL2MIXERDIR
48 ENV SDL2DIR
49 PATH_SUFFIXES SDL2
50 # path suffixes to search inside ENV{SDLDIR}
51 include/SDL2 include
52 PATHS ${SDL2_MIXER_PATH}
53 )
54
55if(CMAKE_SIZEOF_VOID_P EQUAL 8)
56 set(VC_LIB_PATH_SUFFIX lib/x64)
57else()
58 set(VC_LIB_PATH_SUFFIX lib/x86)
59endif()
60
61find_library(SDL2_MIXER_LIBRARY
62 NAMES SDL2_mixer
63 HINTS
64 ENV SDL2MIXERDIR
65 ENV SDL2DIR
66 PATH_SUFFIXES lib bin ${VC_LIB_PATH_SUFFIX}
67 PATHS ${SDL2_MIXER_PATH}
68 )
69
70if(SDL2_MIXER_INCLUDE_DIR AND EXISTS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h")
71 file(STRINGS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h" SDL2_MIXER_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_MIXER_MAJOR_VERSION[ \t]+[0-9]+$")
72 file(STRINGS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h" SDL2_MIXER_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_MIXER_MINOR_VERSION[ \t]+[0-9]+$")
73 file(STRINGS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h" SDL2_MIXER_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_MIXER_PATCHLEVEL[ \t]+[0-9]+$")
74 string(REGEX REPLACE "^#define[ \t]+SDL_MIXER_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_MIXER_VERSION_MAJOR "${SDL2_MIXER_VERSION_MAJOR_LINE}")
75 string(REGEX REPLACE "^#define[ \t]+SDL_MIXER_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_MIXER_VERSION_MINOR "${SDL2_MIXER_VERSION_MINOR_LINE}")
76 string(REGEX REPLACE "^#define[ \t]+SDL_MIXER_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_MIXER_VERSION_PATCH "${SDL2_MIXER_VERSION_PATCH_LINE}")
77 set(SDL2_MIXER_VERSION_STRING ${SDL2_MIXER_VERSION_MAJOR}.${SDL2_MIXER_VERSION_MINOR}.${SDL2_MIXER_VERSION_PATCH})
78 unset(SDL2_MIXER_VERSION_MAJOR_LINE)
79 unset(SDL2_MIXER_VERSION_MINOR_LINE)
80 unset(SDL2_MIXER_VERSION_PATCH_LINE)
81 unset(SDL2_MIXER_VERSION_MAJOR)
82 unset(SDL2_MIXER_VERSION_MINOR)
83 unset(SDL2_MIXER_VERSION_PATCH)
84endif()
85
86set(SDL2_MIXER_LIBRARIES ${SDL2_MIXER_LIBRARY})
87set(SDL2_MIXER_INCLUDE_DIRS ${SDL2_MIXER_INCLUDE_DIR})
88
89include(FindPackageHandleStandardArgs)
90
91FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_mixer
92 REQUIRED_VARS SDL2_MIXER_LIBRARIES SDL2_MIXER_INCLUDE_DIRS
93 VERSION_VAR SDL2_MIXER_VERSION_STRING)
94
95# for backward compatibility
96set(SDLMIXER_LIBRARY ${SDL2_MIXER_LIBRARIES})
97set(SDLMIXER_INCLUDE_DIR ${SDL2_MIXER_INCLUDE_DIRS})
98set(SDLMIXER_FOUND ${SDL2_MIXER_FOUND})
99
100mark_as_advanced(SDL2_MIXER_LIBRARY SDL2_MIXER_INCLUDE_DIR)
diff --git a/res/bump.wav b/res/bump.wav new file mode 100644 index 0000000..81386a3 --- /dev/null +++ b/res/bump.wav
Binary files differ
diff --git a/src/main.cpp b/src/main.cpp index 5e5953b..1d1583f 100644 --- a/src/main.cpp +++ b/src/main.cpp
@@ -5,8 +5,9 @@
5#include "party.h" 5#include "party.h"
6#include "timer.h" 6#include "timer.h"
7#include "map.h" 7#include "map.h"
8#include "mixer.h"
8 9
9void loop(Renderer& renderer) { 10void loop(Renderer& renderer, Mixer& mixer) {
10 Game game; 11 Game game;
11 Input keystate; 12 Input keystate;
12 13
@@ -61,7 +62,7 @@ void loop(Renderer& renderer) {
61 62
62 inputTimer.accumulate(frameTime); 63 inputTimer.accumulate(frameTime);
63 while (inputTimer.step()) { 64 while (inputTimer.step()) {
64 party.move(game, keystate); 65 party.move(game, mixer, keystate);
65 } 66 }
66 67
67 animTimer.accumulate(frameTime); 68 animTimer.accumulate(frameTime);
@@ -79,8 +80,9 @@ int main(int, char**) {
79 try 80 try
80 { 81 {
81 Renderer renderer; 82 Renderer renderer;
83 Mixer mixer;
82 84
83 loop(renderer); 85 loop(renderer, mixer);
84 } catch (const sdl_error& ex) 86 } catch (const sdl_error& ex)
85 { 87 {
86 std::cout << "SDL error (" << ex.what() << ")" << std::endl; 88 std::cout << "SDL error (" << ex.what() << ")" << std::endl;
diff --git a/src/mixer.cpp b/src/mixer.cpp new file mode 100644 index 0000000..bfbedcd --- /dev/null +++ b/src/mixer.cpp
@@ -0,0 +1,16 @@
1#include "mixer.h"
2
3void Mixer::playSound(std::string filename) {
4 if (!sounds_.count(filename)) {
5 Mix_Chunk* sample = Mix_LoadWAV(filename.c_str());
6 if (!sample) {
7 throw mix_error();
8 }
9
10 sounds_[filename] = chunk_ptr(sample);
11 }
12
13 if (Mix_PlayChannel(-1, sounds_[filename].get(), 0) == -1) {
14 throw mix_error();
15 }
16}
diff --git a/src/mixer.h b/src/mixer.h new file mode 100644 index 0000000..010bb09 --- /dev/null +++ b/src/mixer.h
@@ -0,0 +1,67 @@
1#ifndef MIXER_H_6DF82000
2#define MIXER_H_6DF82000
3
4#include <SDL_mixer.h>
5#include <memory>
6#include <stdexcept>
7#include <map>
8#include <string>
9
10class mix_error : public std::logic_error {
11public:
12
13 mix_error() : std::logic_error(Mix_GetError())
14 {
15 }
16};
17
18class mix_wrapper {
19public:
20
21 mix_wrapper()
22 {
23 if (Mix_Init(0) != 0) {
24 mix_error ex;
25 Mix_Quit();
26
27 throw ex;
28 }
29
30 if (Mix_OpenAudio(MIX_DEFAULT_FREQUENCY, MIX_DEFAULT_FORMAT, 2, 1024) != 0) {
31 mix_error ex;
32 Mix_Quit();
33
34 throw ex;
35 }
36 }
37
38 ~mix_wrapper()
39 {
40 Mix_CloseAudio();
41 Mix_Quit();
42 }
43};
44
45class chunk_deleter {
46public:
47
48 void operator()(Mix_Chunk* chunk) {
49 Mix_FreeChunk(chunk);
50 }
51};
52
53using chunk_ptr = std::unique_ptr<Mix_Chunk, chunk_deleter>;
54
55// MUST create the Renderer first!
56class Mixer {
57public:
58
59 void playSound(std::string filename);
60
61private:
62
63 mix_wrapper mix_;
64 std::map<std::string, chunk_ptr> sounds_;
65};
66
67#endif /* end of include guard: MIXER_H_6DF82000 */
diff --git a/src/party.cpp b/src/party.cpp index 307bca8..b7284c7 100644 --- a/src/party.cpp +++ b/src/party.cpp
@@ -1,6 +1,6 @@
1#include "party.h" 1#include "party.h"
2#include "consts.h" 2#include "consts.h"
3#include <iostream> 3#include "mixer.h"
4 4
5void Party::addMember(Game& game, int spriteId) { 5void Party::addMember(Game& game, int spriteId) {
6 int index = members_.size(); 6 int index = members_.size();
@@ -19,7 +19,7 @@ void Party::addMember(Game& game, int spriteId) {
19 game.setSpriteState(spriteId, "still"); 19 game.setSpriteState(spriteId, "still");
20} 20}
21 21
22void Party::move(Game& game, const Input& keystate) { 22void Party::move(Game& game, Mixer& mixer, const Input& keystate) {
23 if (members_.empty()) { 23 if (members_.empty()) {
24 return; 24 return;
25 } 25 }
@@ -151,6 +151,7 @@ void Party::move(Game& game, const Input& keystate) {
151 151
152 if (blocked && state_ == State::Running) { 152 if (blocked && state_ == State::Running) {
153 stopRunning(game); 153 stopRunning(game);
154 mixer.playSound("../res/bump.wav");
154 } 155 }
155 156
156 // Move everything 157 // Move everything
diff --git a/src/party.h b/src/party.h index 2864073..59330c8 100644 --- a/src/party.h +++ b/src/party.h
@@ -5,12 +5,14 @@
5#include <vector> 5#include <vector>
6#include "game.h" 6#include "game.h"
7 7
8class Mixer;
9
8class Party { 10class Party {
9public: 11public:
10 12
11 void addMember(Game& game, int spriteId); 13 void addMember(Game& game, int spriteId);
12 14
13 void move(Game& game, const Input& keystate); 15 void move(Game& game, Mixer& mixer, const Input& keystate);
14 16
15 void beginCrouch(Game& game); 17 void beginCrouch(Game& game);
16 18
diff --git a/src/renderer.h b/src/renderer.h index f952ab3..71c4ade 100644 --- a/src/renderer.h +++ b/src/renderer.h
@@ -32,7 +32,7 @@ public:
32 32
33 sdl_wrapper() 33 sdl_wrapper()
34 { 34 {
35 if (SDL_Init(SDL_INIT_VIDEO) != 0) 35 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) != 0)
36 { 36 {
37 sdl_error ex; 37 sdl_error ex;
38 SDL_Quit(); 38 SDL_Quit();