Commit message (Expand) | Author | Age | Files | Lines | ||
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* | Pressing M mutes/unmutes music | Kelly Rauchenberger | 2021-02-27 | 1 | -0/+6 | |
* | Added background music (defined on a per-map basis) | Kelly Rauchenberger | 2021-02-27 | 12 | -5/+142 | |
* | Exposed loadMapScripts to scripting engine | Kelly Rauchenberger | 2021-02-26 | 3 | -3/+14 | |
* | Added animation slowdown effect (for Lucas underwater) | Kelly Rauchenberger | 2021-02-26 | 6 | -1/+26 | |
* | Added sprite bobbing (for Lucas underwater) | Kelly Rauchenberger | 2021-02-26 | 9 | -2/+52 | |
* | Disabled crouching/running in the underwater map | Kelly Rauchenberger | 2021-02-26 | 6 | -2/+27 | |
* | Added first underwater map | Kelly Rauchenberger | 2021-02-26 | 9 | -21/+1377 | |
* | Added fish sprite | Kelly Rauchenberger | 2021-02-25 | 3 | -0/+32 | |
* | Lucas wades into hot spring alone when Ionia is there | Kelly Rauchenberger | 2021-02-25 | 5 | -11/+43 | |
* | Ionia randomly appears in the water | Kelly Rauchenberger | 2021-02-25 | 2 | -1/+12 | |
* | Fixed animations changing wrong at the start of submerge cutscene | Kelly Rauchenberger | 2021-02-25 | 1 | -2/+1 | |
* | Tweaked underwater text | Kelly Rauchenberger | 2021-02-25 | 1 | -2/+2 | |
* | Started working on scene with Lucas going underwater | Kelly Rauchenberger | 2021-02-25 | 5 | -1/+82 | |
* | Fixed issue where debug console could be rendered onto message text | Kelly Rauchenberger | 2021-02-25 | 1 | -1/+10 | |
* | Added map init scripts | Kelly Rauchenberger | 2021-02-24 | 4 | -2/+26 | |
* | Ionia is in the water! | Kelly Rauchenberger | 2021-02-24 | 4 | -1/+18 | |
* | Added Ionia water animation | Kelly Rauchenberger | 2021-02-24 | 3 | -2/+27 | |
* | Added animation for being in a hot spring | Kelly Rauchenberger | 2021-02-24 | 16 | -11/+202 | |
* | Fixed Boney's climbing animation | Kelly Rauchenberger | 2021-02-24 | 1 | -2/+2 | |
* | Added running sound for vine ladders | Kelly Rauchenberger | 2021-02-24 | 3 | -1/+10 | |
* | Fixed party trails when running on a ladder | Kelly Rauchenberger | 2021-02-24 | 3 | -36/+61 | |
* | Removed more manual animation stuff | Kelly Rauchenberger | 2021-02-24 | 1 | -8/+0 | |
* | Fixed Duster's climbing animation | Kelly Rauchenberger | 2021-02-24 | 1 | -2/+2 | |
* | Fixed Kumatora's climbing animation | Kelly Rauchenberger | 2021-02-24 | 1 | -2/+2 | |
* | Made it so you can use shift to stop running on a ladder | Kelly Rauchenberger | 2021-02-24 | 1 | -4/+4 | |
* | Removed sprite shadow while on a ladder | Kelly Rauchenberger | 2021-02-24 | 4 | -5/+8 | |
* | Added variable animation frame rates | Kelly Rauchenberger | 2021-02-24 | 4 | -17/+35 | |
* | Added shorthand for repeated frames in animations | Kelly Rauchenberger | 2021-02-24 | 5 | -28/+36 | |
* | Removed manual animation stuff | Kelly Rauchenberger | 2021-02-24 | 8 | -28/+9 | |
* | Started working on ladders | Kelly Rauchenberger | 2021-02-24 | 14 | -39/+224 | |
* | Added a clipping mode (for testing!) | Kelly Rauchenberger | 2021-02-23 | 4 | -4/+22 | |
* | Added connection between hallucination_cliff and hallucination_hot_spring | Kelly Rauchenberger | 2021-02-23 | 4 | -2/+29 | |
* | Generalized upper/lower layer map rendering | Kelly Rauchenberger | 2021-02-22 | 10 | -180/+650 | |
* | Adjusted which tiles are solid on the hallucination tileset | Kelly Rauchenberger | 2021-02-22 | 1 | -2/+22 | |
* | Fixed issue with double counting collisions | Kelly Rauchenberger | 2021-02-22 | 1 | -4/+4 | |
* | Tweaked Ionia's one line of speech | Kelly Rauchenberger | 2021-02-22 | 1 | -1/+1 | |
* | Re-dumped hallucination map/tileset | Kelly Rauchenberger | 2021-02-22 | 13 | -1621/+1757 | |
* | Modified map/tileset dumper to coalesce tilesets | Kelly Rauchenberger | 2021-02-22 | 2 | -178/+250 | |
* | Entering an invalid debug command fails gracefully | Kelly Rauchenberger | 2021-02-21 | 1 | -0/+5 | |
* | Multiple scripts can be run at once | Kelly Rauchenberger | 2021-02-21 | 2 | -18/+28 | |
* | Debug commands run inside a coroutine now yay! | Kelly Rauchenberger | 2021-02-21 | 2 | -6/+16 | |
* | Added copy-pasting into the debug console | Kelly Rauchenberger | 2021-02-21 | 1 | -0/+5 | |
* | Added frozen animation for cutscenes | Kelly Rauchenberger | 2021-02-21 | 7 | -6/+73 | |
* | Added a debug console | Kelly Rauchenberger | 2021-02-21 | 14 | -2/+150 | |
* | Added sprite pausing | Kelly Rauchenberger | 2021-02-21 | 7 | -3/+38 | |
* | Added variable movement speed | Kelly Rauchenberger | 2021-02-20 | 10 | -12/+23 | |
* | Added enclosure zones | Kelly Rauchenberger | 2021-02-20 | 6 | -1/+63 | |
* | Added a randomly wandering Ionia to the map | Kelly Rauchenberger | 2021-02-20 | 11 | -6/+99 | |
* | Added Duster idle animation | Kelly Rauchenberger | 2021-02-20 | 1 | -5/+5 | |
* | Added Kumatora idle animation | Kelly Rauchenberger | 2021-02-20 | 1 | -8/+8 |