diff options
Diffstat (limited to 'src/character_system.cpp')
| -rw-r--r-- | src/character_system.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
| diff --git a/src/character_system.cpp b/src/character_system.cpp index 27c2280..ea469d5 100644 --- a/src/character_system.cpp +++ b/src/character_system.cpp | |||
| @@ -349,7 +349,7 @@ void CharacterSystem::setAnimationFor(int spriteId, CharacterState state) { | |||
| 349 | break; | 349 | break; |
| 350 | } | 350 | } |
| 351 | case CharacterMedium::Ladder: { | 351 | case CharacterMedium::Ladder: { |
| 352 | game_.getSystem<AnimationSystem>().setSpriteAnimation(spriteId, "climb."); | 352 | game_.getSystem<AnimationSystem>().setSpriteAnimation(spriteId, "climb"); |
| 353 | 353 | ||
| 354 | if (state == CharacterState::Still || state == CharacterState::Crouching) { | 354 | if (state == CharacterState::Still || state == CharacterState::Crouching) { |
| 355 | sprite.animPaused = true; | 355 | sprite.animPaused = true; |
