diff options
Diffstat (limited to 'src/animation_system.h')
| -rw-r--r-- | src/animation_system.h | 35 |
1 files changed, 35 insertions, 0 deletions
| diff --git a/src/animation_system.h b/src/animation_system.h new file mode 100644 index 0000000..2e13784 --- /dev/null +++ b/src/animation_system.h | |||
| @@ -0,0 +1,35 @@ | |||
| 1 | #ifndef ANIMATION_SYSTEM_H_CCCC7CB8 | ||
| 2 | #define ANIMATION_SYSTEM_H_CCCC7CB8 | ||
| 3 | |||
| 4 | #include <string_view> | ||
| 5 | #include "direction.h" | ||
| 6 | #include "system.h" | ||
| 7 | #include "timer.h" | ||
| 8 | |||
| 9 | class Game; | ||
| 10 | class Renderer; | ||
| 11 | |||
| 12 | class AnimationSystem : public System { | ||
| 13 | public: | ||
| 14 | |||
| 15 | static constexpr SystemKey Key = SystemKey::Animation; | ||
| 16 | |||
| 17 | AnimationSystem(Game& game) : game_(game) {} | ||
| 18 | |||
| 19 | void tick(double dt) override; | ||
| 20 | |||
| 21 | void initSprite(int spriteId, std::string_view filename, Renderer& renderer); | ||
| 22 | |||
| 23 | void setSpriteDirection(int spriteId, Direction dir); | ||
| 24 | |||
| 25 | void setSpriteAnimation(int spriteId, std::string_view name); | ||
| 26 | |||
| 27 | private: | ||
| 28 | |||
| 29 | void updateAnimation(int spriteId); | ||
| 30 | |||
| 31 | Game& game_; | ||
| 32 | Timer animTimer_ {1000/5};//30fps * 1000 t/s;; | ||
| 33 | }; | ||
| 34 | |||
| 35 | #endif /* end of include guard: ANIMATION_SYSTEM_H_CCCC7CB8 */ | ||
