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authorKelly Rauchenberger <fefferburbia@gmail.com>2021-01-30 09:41:31 -0500
committerKelly Rauchenberger <fefferburbia@gmail.com>2021-01-30 09:41:31 -0500
commit410f971972bde37fb852420ea2ca0e2f69f27256 (patch)
tree73262614d4688e4f9a26c97557db5720b049029e /src/renderer.cpp
parent78e5bd2e622204d0deab252d9b2ab90c3095b67d (diff)
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Encapsulated some player movement stuff
Imported vector from therapy5
Diffstat (limited to 'src/renderer.cpp')
-rw-r--r--src/renderer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/renderer.cpp b/src/renderer.cpp index 3bd0beb..bcc3e95 100644 --- a/src/renderer.cpp +++ b/src/renderer.cpp
@@ -49,7 +49,7 @@ void Renderer::render(Game& game) {
49 SDL_RenderClear(ren_.get()); 49 SDL_RenderClear(ren_.get());
50 50
51 for (Sprite& sprite : game.getSprites()) { 51 for (Sprite& sprite : game.getSprites()) {
52 SDL_Rect dest { sprite.getX(), sprite.getY(), sprite.getWidth(), sprite.getHeight() }; 52 SDL_Rect dest { sprite.loc().x(), sprite.loc().y(), sprite.size().w(), sprite.size().h() };
53 SDL_RenderCopy(ren_.get(), textures_.at(sprite.getTextureId()).get(), nullptr, &dest); 53 SDL_RenderCopy(ren_.get(), textures_.at(sprite.getTextureId()).get(), nullptr, &dest);
54 } 54 }
55 55