From 410f971972bde37fb852420ea2ca0e2f69f27256 Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Sat, 30 Jan 2021 09:41:31 -0500 Subject: Encapsulated some player movement stuff Imported vector from therapy5 --- src/renderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/renderer.cpp') diff --git a/src/renderer.cpp b/src/renderer.cpp index 3bd0beb..bcc3e95 100644 --- a/src/renderer.cpp +++ b/src/renderer.cpp @@ -49,7 +49,7 @@ void Renderer::render(Game& game) { SDL_RenderClear(ren_.get()); for (Sprite& sprite : game.getSprites()) { - SDL_Rect dest { sprite.getX(), sprite.getY(), sprite.getWidth(), sprite.getHeight() }; + SDL_Rect dest { sprite.loc().x(), sprite.loc().y(), sprite.size().w(), sprite.size().h() }; SDL_RenderCopy(ren_.get(), textures_.at(sprite.getTextureId()).get(), nullptr, &dest); } -- cgit 1.4.1