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authorStar Rauchenberger <fefferburbia@gmail.com>2021-03-13 08:42:18 -0500
committerStar Rauchenberger <fefferburbia@gmail.com>2021-03-13 15:34:50 -0500
commit72709189edf800d52fe29eea59880bce28becc82 (patch)
tree53f7a6b98546ea8359c0207c64d7119bd202e3c1 /src/menu_system.cpp
parent764efea5a38b970fa57d8c0197673276023b58aa (diff)
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Rendered some menu options
#7
Diffstat (limited to 'src/menu_system.cpp')
-rw-r--r--src/menu_system.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/menu_system.cpp b/src/menu_system.cpp index 7c7d162..00c4849 100644 --- a/src/menu_system.cpp +++ b/src/menu_system.cpp
@@ -20,6 +20,12 @@ void MenuSystem::openPauseMenu() {
20 openState_ = OpenState::Animating; 20 openState_ = OpenState::Animating;
21 21
22 game_.pauseGameplay(); 22 game_.pauseGameplay();
23
24 menu_ = CreateMenu({
25 MenuBuilder().Command("Settings"),
26 MenuBuilder().Command("Return to Main Menu"),
27 MenuBuilder().Command("Resume Game")
28 });
23} 29}
24 30
25void MenuSystem::closePauseMenu() { 31void MenuSystem::closePauseMenu() {