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-rw-r--r--data/maps/control_center/doors.txtpb42
-rw-r--r--data/maps/control_center/rooms/Ancient Entrance.txtpb7
-rw-r--r--data/maps/control_center/rooms/Between Entrance.txtpb3
-rw-r--r--data/maps/control_center/rooms/Entry Entrance.txtpb3
-rw-r--r--data/maps/control_center/rooms/Entry.txtpb3
-rw-r--r--data/maps/control_center/rooms/Main Area.txtpb13
-rw-r--r--data/maps/control_center/rooms/Partial Entrance.txtpb3
-rw-r--r--data/maps/control_center/rooms/Perceptive Entrance.txtpb3
-rw-r--r--data/maps/control_center/rooms/Repetitive Entrance.txtpb3
-rw-r--r--data/maps/control_center/rooms/Tenacious Entrance.txtpb3
-rw-r--r--data/maps/control_center/rooms/Unkempt Entrance.txtpb3
-rw-r--r--data/maps/daedalus/connections.txtpb45
-rw-r--r--data/maps/daedalus/doors.txtpb301
-rw-r--r--data/maps/daedalus/rooms/C Keyholder.txtpb2
-rw-r--r--data/maps/daedalus/rooms/Composite Room S.txtpb3
-rw-r--r--data/maps/daedalus/rooms/Entry Shortcut.txtpb3
-rw-r--r--data/maps/daedalus/rooms/Hedges Tower.txtpb2
-rw-r--r--data/maps/daedalus/rooms/Hotel.txtpb2
-rw-r--r--data/maps/daedalus/rooms/Moat.txtpb3
-rw-r--r--data/maps/daedalus/rooms/Outside Hedges.txtpb3
-rw-r--r--data/maps/daedalus/rooms/Purple Hallway From Great.txtpb3
-rw-r--r--data/maps/daedalus/rooms/Quiet Entrance.txtpb3
-rw-r--r--data/maps/daedalus/rooms/Rain Side.txtpb3
-rw-r--r--data/maps/daedalus/rooms/Red Color Door.txtpb2
-rw-r--r--data/maps/daedalus/rooms/Starting Room.txtpb3
-rw-r--r--data/maps/daedalus/rooms/Sweet Foyer.txtpb6
-rw-r--r--data/maps/daedalus/rooms/Tree Entrance.txtpb3
-rw-r--r--data/maps/daedalus/rooms/Unkempt Entrance.txtpb3
-rw-r--r--data/maps/daedalus/rooms/White Hallway From Entry.txtpb9
-rw-r--r--data/maps/daedalus/rooms/Wonderland.txtpb4
-rw-r--r--data/maps/daedalus/rooms/Yellow Color Door.txtpb3
-rw-r--r--data/maps/demo/connections.txtpb30
-rw-r--r--data/maps/demo/doors.txtpb161
-rw-r--r--data/maps/demo/metadata.txtpb6
-rw-r--r--data/maps/demo/rooms/Backside Area.txtpb25
-rw-r--r--data/maps/demo/rooms/Castle.txtpb13
-rw-r--r--data/maps/demo/rooms/Center Building.txtpb13
-rw-r--r--data/maps/demo/rooms/Flower Hallway.txtpb7
-rw-r--r--data/maps/demo/rooms/Main Area.txtpb241
-rw-r--r--data/maps/demo/rooms/Mastery.txtpb5
-rw-r--r--data/maps/demo/rooms/Tower.txtpb7
-rw-r--r--data/maps/four_rooms/rooms/Examples Room.txtpb4
-rw-r--r--data/maps/four_rooms/rooms/Intensify Room.txtpb4
-rw-r--r--data/maps/four_rooms/rooms/Synonyms Room.txtpb4
-rw-r--r--data/maps/four_rooms/rooms/Time Room.txtpb4
-rw-r--r--data/maps/icarus/connections.txtpb766
-rw-r--r--data/maps/icarus/doors.txtpb286
-rw-r--r--data/maps/icarus/metadata.txtpb4
-rw-r--r--data/maps/icarus/rooms/Above Trans Rights.txtpb12
-rw-r--r--data/maps/icarus/rooms/Banana Belt Door.txtpb5
-rw-r--r--data/maps/icarus/rooms/Behind Welcome Spine.txtpb1
-rw-r--r--data/maps/icarus/rooms/Big U.txtpb40
-rw-r--r--data/maps/icarus/rooms/Cow Quicktravel.txtpb14
-rw-r--r--data/maps/icarus/rooms/Fatherland Quicktravel.txtpb10
-rw-r--r--data/maps/icarus/rooms/Fatherland.txtpb16
-rw-r--r--data/maps/icarus/rooms/Highest Point.txtpb19
-rw-r--r--data/maps/icarus/rooms/Mastery.txtpb5
-rw-r--r--data/maps/icarus/rooms/Maze Back.txtpb8
-rw-r--r--data/maps/icarus/rooms/Maze King Painting.txtpb8
-rw-r--r--data/maps/icarus/rooms/Maze King Panel.txtpb8
-rw-r--r--data/maps/icarus/rooms/Maze Wings Passage.txtpb9
-rw-r--r--data/maps/icarus/rooms/Maze.txtpb60
-rw-r--r--data/maps/icarus/rooms/Mediums Quicktravel.txtpb10
-rw-r--r--data/maps/icarus/rooms/Mini Icarus 2.txtpb45
-rw-r--r--data/maps/icarus/rooms/Mini Icarus 3.txtpb1
-rw-r--r--data/maps/icarus/rooms/Mini Icarus Sun Loop.txtpb22
-rw-r--r--data/maps/icarus/rooms/Mini Icarus Wings Painting.txtpb5
-rw-r--r--data/maps/icarus/rooms/Painting Maze 1.txtpb13
-rw-r--r--data/maps/icarus/rooms/Painting Maze 2.txtpb13
-rw-r--r--data/maps/icarus/rooms/Patricide Room.txtpb9
-rw-r--r--data/maps/icarus/rooms/Pillar Ramp.txtpb65
-rw-r--r--data/maps/icarus/rooms/Spiral Ramp.txtpb29
-rw-r--r--data/maps/icarus/rooms/The Orb.txtpb117
-rw-r--r--data/maps/icarus/rooms/Through Woman (Obverse).txtpb28
-rw-r--r--data/maps/icarus/rooms/Through Woman (Reverse).txtpb19
-rw-r--r--data/maps/icarus/rooms/Trans Rights Panels.txtpb22
-rw-r--r--data/maps/icarus/rooms/Trans Rights.txtpb25
-rw-r--r--data/maps/icarus/rooms/Welcome Spine (Obverse).txtpb22
-rw-r--r--data/maps/icarus/rooms/Welcome Spine (Reverse).txtpb22
-rw-r--r--data/maps/icarus/rooms/Welcome Spine Quicktravel.txtpb10
-rw-r--r--data/maps/the_advanced/connections.txtpb10
-rw-r--r--data/maps/the_advanced/doors.txtpb50
-rw-r--r--data/maps/the_advanced/metadata.txtpb4
-rw-r--r--data/maps/the_advanced/rooms/CBA.txtpb22
-rw-r--r--data/maps/the_advanced/rooms/Main Area.txtpb200
-rw-r--r--data/maps/the_advanced/rooms/Mastery.txtpb5
-rw-r--r--data/maps/the_ancient/doors.txtpb3
-rw-r--r--data/maps/the_ancient/rooms/Inside.txtpb1
-rw-r--r--data/maps/the_ancient/rooms/Outside.txtpb1
-rw-r--r--data/maps/the_bearer/connections.txtpb5
-rw-r--r--data/maps/the_bearer/doors.txtpb16
-rw-r--r--data/maps/the_bearer/rooms/Back Area.txtpb10
-rw-r--r--data/maps/the_bearer/rooms/Entry.txtpb4
-rw-r--r--data/maps/the_bearer/rooms/Tree Entrance.txtpb8
-rw-r--r--data/maps/the_between/rooms/Control Center Side.txtpb8
-rw-r--r--data/maps/the_between/rooms/Main Area.txtpb4
-rw-r--r--data/maps/the_between/rooms/Plaza Entrance.txtpb4
-rw-r--r--data/maps/the_butterfly/doors.txtpb1
-rw-r--r--data/maps/the_butterfly/rooms/Main Area.txtpb4
-rw-r--r--data/maps/the_charismatic/connections.txtpb35
-rw-r--r--data/maps/the_charismatic/doors.txtpb56
-rw-r--r--data/maps/the_charismatic/metadata.txtpb4
-rw-r--r--data/maps/the_charismatic/rooms/Latitude Middle.txtpb8
-rw-r--r--data/maps/the_charismatic/rooms/Latitude North.txtpb8
-rw-r--r--data/maps/the_charismatic/rooms/Latitude South.txtpb8
-rw-r--r--data/maps/the_charismatic/rooms/Longitude East.txtpb8
-rw-r--r--data/maps/the_charismatic/rooms/Longitude Middle.txtpb8
-rw-r--r--data/maps/the_charismatic/rooms/Longitude West.txtpb8
-rw-r--r--data/maps/the_charismatic/rooms/Main Area.txtpb78
-rw-r--r--data/maps/the_charismatic/rooms/Mastery.txtpb5
-rw-r--r--data/maps/the_colorful/doors.txtpb8
-rw-r--r--data/maps/the_colorful/rooms/Cyan Hallway.txtpb8
-rw-r--r--data/maps/the_colorful/rooms/White Room.txtpb4
-rw-r--r--data/maps/the_congruent/doors.txtpb20
-rw-r--r--data/maps/the_congruent/metadata.txtpb4
-rw-r--r--data/maps/the_congruent/rooms/C Keyholder.txtpb1
-rw-r--r--data/maps/the_congruent/rooms/G Keyholder.txtpb1
-rw-r--r--data/maps/the_congruent/rooms/Main Area.txtpb4
-rw-r--r--data/maps/the_crystalline/connections.txtpb26
-rw-r--r--data/maps/the_crystalline/doors.txtpb14
-rw-r--r--data/maps/the_crystalline/metadata.txtpb4
-rw-r--r--data/maps/the_crystalline/rooms/Flip Area.txtpb14
-rw-r--r--data/maps/the_crystalline/rooms/Main Area.txtpb29
-rw-r--r--data/maps/the_crystalline/rooms/Mastery.txtpb5
-rw-r--r--data/maps/the_crystalline/rooms/Painting Divot.txtpb5
-rw-r--r--data/maps/the_darkroom/connections.txtpb29
-rw-r--r--data/maps/the_darkroom/doors.txtpb1
-rw-r--r--data/maps/the_darkroom/rooms/Congruent Entrance.txtpb9
-rw-r--r--data/maps/the_darkroom/rooms/Cyan Hallway.txtpb9
-rw-r--r--data/maps/the_darkroom/rooms/Double Sided Entrance.txtpb9
-rw-r--r--data/maps/the_darkroom/rooms/First Room Exit.txtpb9
-rw-r--r--data/maps/the_darkroom/rooms/First Room.txtpb22
-rw-r--r--data/maps/the_darkroom/rooms/Second Room Exit.txtpb9
-rw-r--r--data/maps/the_darkroom/rooms/Second Room.txtpb16
-rw-r--r--data/maps/the_darkroom/rooms/Third Room.txtpb4
-rw-r--r--data/maps/the_digital/connections.txtpb5
-rw-r--r--data/maps/the_digital/doors.txtpb8
-rw-r--r--data/maps/the_digital/rooms/Gallery Maze.txtpb4
-rw-r--r--data/maps/the_digital/rooms/Main Area.txtpb12
-rw-r--r--data/maps/the_digital/rooms/Tree Area.txtpb5
-rw-r--r--data/maps/the_digital/rooms/Unyielding Entrance.txtpb4
-rw-r--r--data/maps/the_double_sided/doors.txtpb79
-rw-r--r--data/maps/the_double_sided/metadata.txtpb4
-rw-r--r--data/maps/the_double_sided/rooms/Start.txtpb4
-rw-r--r--data/maps/the_entry/connections.txtpb48
-rw-r--r--data/maps/the_entry/doors.txtpb107
-rw-r--r--data/maps/the_entry/metadata.txtpb10
-rw-r--r--data/maps/the_entry/rooms/Composite Room Entrance.txtpb4
-rw-r--r--data/maps/the_entry/rooms/Daedalus Entrance.txtpb4
-rw-r--r--data/maps/the_entry/rooms/Digital Entrance.txtpb4
-rw-r--r--data/maps/the_entry/rooms/Entry Exit.txtpb4
-rw-r--r--data/maps/the_entry/rooms/Eye Room.txtpb4
-rw-r--r--data/maps/the_entry/rooms/Flipped Pyramid Area.txtpb18
-rw-r--r--data/maps/the_entry/rooms/Flipped Second Room.txtpb7
-rw-r--r--data/maps/the_entry/rooms/Four Rooms Entrance.txtpb9
-rw-r--r--data/maps/the_entry/rooms/Gallery Return.txtpb4
-rw-r--r--data/maps/the_entry/rooms/Least Blue Last.txtpb4
-rw-r--r--data/maps/the_entry/rooms/Liberated Entrance Panel.txtpb9
-rw-r--r--data/maps/the_entry/rooms/Liberated Entrance.txtpb8
-rw-r--r--data/maps/the_entry/rooms/Lime Room.txtpb6
-rw-r--r--data/maps/the_entry/rooms/Link Area.txtpb12
-rw-r--r--data/maps/the_entry/rooms/Literate Entrance Panel.txtpb9
-rw-r--r--data/maps/the_entry/rooms/Literate Entrance.txtpb8
-rw-r--r--data/maps/the_entry/rooms/Parthenon Return.txtpb6
-rw-r--r--data/maps/the_entry/rooms/Rabbit Hole.txtpb8
-rw-r--r--data/maps/the_entry/rooms/Repetitive Entrance.txtpb4
-rw-r--r--data/maps/the_entry/rooms/Revitalized Entrance.txtpb9
-rw-r--r--data/maps/the_entry/rooms/Shop Entrance.txtpb6
-rw-r--r--data/maps/the_entry/rooms/Starting Room.txtpb23
-rw-r--r--data/maps/the_entry/rooms/White Hallway To Daedalus.txtpb4
-rw-r--r--data/maps/the_entry/rooms/X Area.txtpb4
-rw-r--r--data/maps/the_extravagant/rooms/Engine Room.txtpb4
-rw-r--r--data/maps/the_fuzzy/connections.txtpb5
-rw-r--r--data/maps/the_fuzzy/doors.txtpb29
-rw-r--r--data/maps/the_fuzzy/metadata.txtpb4
-rw-r--r--data/maps/the_fuzzy/rooms/Main Area.txtpb119
-rw-r--r--data/maps/the_fuzzy/rooms/Mastery.txtpb5
-rw-r--r--data/maps/the_gallery/doors.txtpb71
-rw-r--r--data/maps/the_gallery/rooms/Main Area.txtpb4
-rw-r--r--data/maps/the_gold/doors.txtpb7
-rw-r--r--data/maps/the_graveyard/doors.txtpb7
-rw-r--r--data/maps/the_great/connections.txtpb4
-rw-r--r--data/maps/the_great/doors.txtpb174
-rw-r--r--data/maps/the_great/rooms/Back Area.txtpb102
-rw-r--r--data/maps/the_great/rooms/Colorful Entrance.txtpb4
-rw-r--r--data/maps/the_great/rooms/Daedalus Entrance.txtpb4
-rw-r--r--data/maps/the_great/rooms/Hive Entrance.txtpb4
-rw-r--r--data/maps/the_great/rooms/Jubilant Entrance.txtpb4
-rw-r--r--data/maps/the_great/rooms/Main Area.txtpb21
-rw-r--r--data/maps/the_great/rooms/Maze Tower.txtpb1
-rw-r--r--data/maps/the_great/rooms/North Landscape.txtpb5
-rw-r--r--data/maps/the_great/rooms/Purple Room.txtpb4
-rw-r--r--data/maps/the_great/rooms/Salmon Room.txtpb4
-rw-r--r--data/maps/the_great/rooms/Talented Entrance.txtpb4
-rw-r--r--data/maps/the_great/rooms/The Landscapes.txtpb88
-rw-r--r--data/maps/the_great/rooms/West Side.txtpb13
-rw-r--r--data/maps/the_great/rooms/Whole Room.txtpb2
-rw-r--r--data/maps/the_hinterlands/rooms/Main Area.txtpb8
-rw-r--r--data/maps/the_hive/rooms/Main Area.txtpb16
-rw-r--r--data/maps/the_impressive/doors.txtpb17
-rw-r--r--data/maps/the_impressive/rooms/Green Eye.txtpb4
-rw-r--r--data/maps/the_impressive/rooms/Lobby.txtpb4
-rw-r--r--data/maps/the_impressive/rooms/Side Area.txtpb4
-rw-r--r--data/maps/the_invisible/rooms/Entrance.txtpb4
-rw-r--r--data/maps/the_invisible/rooms/Maze.txtpb5
-rw-r--r--data/maps/the_jubilant/doors.txtpb11
-rw-r--r--data/maps/the_jubilant/metadata.txtpb4
-rw-r--r--data/maps/the_jubilant/rooms/Main Area.txtpb4
-rw-r--r--data/maps/the_keen/metadata.txtpb4
-rw-r--r--data/maps/the_keen/rooms/Main Area.txtpb4
-rw-r--r--data/maps/the_liberated/metadata.txtpb4
-rw-r--r--data/maps/the_liberated/rooms/Puzzle Room.txtpb4
-rw-r--r--data/maps/the_linear/metadata.txtpb4
-rw-r--r--data/maps/the_linear/rooms/Room.txtpb4
-rw-r--r--data/maps/the_lionized/metadata.txtpb4
-rw-r--r--data/maps/the_lionized/rooms/Puzzle Room.txtpb4
-rw-r--r--data/maps/the_literate/metadata.txtpb4
-rw-r--r--data/maps/the_literate/rooms/Puzzle Room.txtpb4
-rw-r--r--data/maps/the_lively/metadata.txtpb4
-rw-r--r--data/maps/the_lively/rooms/Puzzle Room.txtpb3
-rw-r--r--data/maps/the_nuanced/doors.txtpb11
-rw-r--r--data/maps/the_nuanced/metadata.txtpb4
-rw-r--r--data/maps/the_nuanced/rooms/Main Room.txtpb4
-rw-r--r--data/maps/the_orb/connections.txtpb12
-rw-r--r--data/maps/the_orb/rooms/B Room.txtpb15
-rw-r--r--data/maps/the_orb/rooms/Main Area.txtpb4
-rw-r--r--data/maps/the_orb/rooms/Middle Room.txtpb12
-rw-r--r--data/maps/the_owl/connections.txtpb25
-rw-r--r--data/maps/the_owl/doors.txtpb149
-rw-r--r--data/maps/the_owl/rooms/Connected Area.txtpb5
-rw-r--r--data/maps/the_owl/rooms/Magenta Hallway.txtpb4
-rw-r--r--data/maps/the_owl/rooms/R2C2 Bottom.txtpb4
-rw-r--r--data/maps/the_parthenon/connections.txtpb1
-rw-r--r--data/maps/the_parthenon/doors.txtpb16
-rw-r--r--data/maps/the_parthenon/rooms/Main Area.txtpb12
-rw-r--r--data/maps/the_partial/doors.txtpb6
-rw-r--r--data/maps/the_partial/rooms/Control Center Entrance.txtpb4
-rw-r--r--data/maps/the_partial/rooms/Obverse Side.txtpb4
-rw-r--r--data/maps/the_perceptive/metadata.txtpb4
-rw-r--r--data/maps/the_perceptive/rooms/Main Area.txtpb4
-rw-r--r--data/maps/the_plaza/connections.txtpb8
-rw-r--r--data/maps/the_plaza/doors.txtpb44
-rw-r--r--data/maps/the_plaza/rooms/Main Area.txtpb12
-rw-r--r--data/maps/the_plaza/rooms/Repetitive Entrance.txtpb4
-rw-r--r--data/maps/the_plaza/rooms/Sirenic Entrance.txtpb4
-rw-r--r--data/maps/the_plaza/rooms/Symbolic Entrance.txtpb4
-rw-r--r--data/maps/the_quiet/metadata.txtpb4
-rw-r--r--data/maps/the_quiet/rooms/Main Area.txtpb4
-rw-r--r--data/maps/the_relentless/doors.txtpb32
-rw-r--r--data/maps/the_repetitive/connections.txtpb2
-rw-r--r--data/maps/the_repetitive/doors.txtpb49
-rw-r--r--data/maps/the_repetitive/metadata.txtpb4
-rw-r--r--data/maps/the_repetitive/rooms/Anti Room.txtpb11
-rw-r--r--data/maps/the_repetitive/rooms/Entry Connector.txtpb4
-rw-r--r--data/maps/the_repetitive/rooms/Main Room.txtpb4
-rw-r--r--data/maps/the_repetitive/rooms/Plaza Connector.txtpb4
-rw-r--r--data/maps/the_revitalized/rooms/Bye Room.txtpb4
-rw-r--r--data/maps/the_shop/doors.txtpb3
-rw-r--r--data/maps/the_shop/rooms/Main Area.txtpb3
-rw-r--r--data/maps/the_sirenic/metadata.txtpb4
-rw-r--r--data/maps/the_sirenic/rooms/Start.txtpb4
-rw-r--r--data/maps/the_stellar/connections.txtpb70
-rw-r--r--data/maps/the_stellar/doors.txtpb104
-rw-r--r--data/maps/the_stellar/metadata.txtpb6
-rw-r--r--data/maps/the_stellar/rooms/Blue Panel.txtpb8
-rw-r--r--data/maps/the_stellar/rooms/Connected Area.txtpb63
-rw-r--r--data/maps/the_stellar/rooms/Green Area.txtpb8
-rw-r--r--data/maps/the_stellar/rooms/Green Panel.txtpb8
-rw-r--r--data/maps/the_stellar/rooms/Hi Room.txtpb8
-rw-r--r--data/maps/the_stellar/rooms/Mastery.txtpb5
-rw-r--r--data/maps/the_stellar/rooms/Old Crossroads.txtpb8
-rw-r--r--data/maps/the_stellar/rooms/Orange Panel.txtpb8
-rw-r--r--data/maps/the_stellar/rooms/Purple Panel.txtpb8
-rw-r--r--data/maps/the_stellar/rooms/Red Panel.txtpb8
-rw-r--r--data/maps/the_stellar/rooms/Starting Room.txtpb15
-rw-r--r--data/maps/the_stellar/rooms/Yellow Panel.txtpb8
-rw-r--r--data/maps/the_stormy/rooms/Center.txtpb4
-rw-r--r--data/maps/the_sturdy/connections.txtpb5
-rw-r--r--data/maps/the_sturdy/doors.txtpb6
-rw-r--r--data/maps/the_sturdy/metadata.txtpb8
-rw-r--r--data/maps/the_sturdy/rooms/Hidden Rainbow.txtpb6
-rw-r--r--data/maps/the_sturdy/rooms/Main Area.txtpb6
-rw-r--r--data/maps/the_sturdy/rooms/S2 Area.txtpb4
-rw-r--r--data/maps/the_sun_temple/connections.txtpb1
-rw-r--r--data/maps/the_sun_temple/metadata.txtpb4
-rw-r--r--data/maps/the_sun_temple/rooms/Entrance.txtpb3
-rw-r--r--data/maps/the_sweet/rooms/Main Area.txtpb6
-rw-r--r--data/maps/the_symbolic/metadata.txtpb4
-rw-r--r--data/maps/the_symbolic/rooms/White Room.txtpb3
-rw-r--r--data/maps/the_talented/doors.txtpb7
-rw-r--r--data/maps/the_talented/metadata.txtpb4
-rw-r--r--data/maps/the_talented/rooms/Main Area.txtpb3
-rw-r--r--data/maps/the_tenacious/doors.txtpb2
-rw-r--r--data/maps/the_tenacious/rooms/Control Center Entrance.txtpb3
-rw-r--r--data/maps/the_three_doors/rooms/Dead End Room.txtpb6
-rw-r--r--data/maps/the_three_doors/rooms/First Second Room.txtpb6
-rw-r--r--data/maps/the_three_doors/rooms/Loose Strings Room.txtpb3
-rw-r--r--data/maps/the_three_doors/rooms/One Luck Room.txtpb3
-rw-r--r--data/maps/the_three_doors/rooms/Silver Portal Room.txtpb6
-rw-r--r--data/maps/the_tower/metadata.txtpb4
-rw-r--r--data/maps/the_tower/rooms/First Floor.txtpb3
-rw-r--r--data/maps/the_tree/doors.txtpb1
-rw-r--r--data/maps/the_tree/rooms/Bearer Entrance.txtpb3
-rw-r--r--data/maps/the_tree/rooms/Main Area.txtpb14
-rw-r--r--data/maps/the_unkempt/connections.txtpb2
-rw-r--r--data/maps/the_unkempt/doors.txtpb23
-rw-r--r--data/maps/the_unkempt/rooms/Control Center Entrance.txtpb3
-rw-r--r--data/maps/the_unkempt/rooms/Daedalus Entrance.txtpb3
-rw-r--r--data/maps/the_unkempt/rooms/Main Area.txtpb9
-rw-r--r--data/maps/the_unkempt/rooms/Right Area.txtpb1
-rw-r--r--data/maps/the_unyielding/doors.txtpb39
-rw-r--r--data/maps/the_unyielding/rooms/Bearer Entrance.txtpb3
-rw-r--r--data/maps/the_unyielding/rooms/Digital Entrance.txtpb3
-rw-r--r--data/maps/the_unyielding/rooms/Nuanced Entrance.txtpb3
-rw-r--r--data/maps/the_unyielding/rooms/Plaza Entrance.txtpb3
-rw-r--r--data/maps/the_wondrous/metadata.txtpb4
-rw-r--r--data/maps/the_wondrous/rooms/Entry.txtpb3
-rw-r--r--data/maps/the_words/rooms/Main Area.txtpb3
318 files changed, 5442 insertions, 538 deletions
diff --git a/data/maps/control_center/doors.txtpb b/data/maps/control_center/doors.txtpb index 08476a7..bec8714 100644 --- a/data/maps/control_center/doors.txtpb +++ b/data/maps/control_center/doors.txtpb
@@ -15,6 +15,8 @@ doors {
15doors { 15doors {
16 name: "Hidden Door" 16 name: "Hidden Door"
17 type: EVENT 17 type: EVENT
18 latch: true
19 receivers: "Components/Doors/entry_12"
18 keyholders { room: "Main Area" name: "1" key: "h" } 20 keyholders { room: "Main Area" name: "1" key: "h" }
19 keyholders { room: "Main Area" name: "2" key: "i" } 21 keyholders { room: "Main Area" name: "2" key: "i" }
20 keyholders { room: "Main Area" name: "3" key: "d" } 22 keyholders { room: "Main Area" name: "3" key: "d" }
@@ -84,25 +86,12 @@ doors {
84doors { 86doors {
85 name: "White Ending Door" 87 name: "White Ending Door"
86 type: EVENT 88 type: EVENT
87 # This is the only time a door depends on endings. However, it's nice to do it 89 white_ending: true
88 # this way instead of just checking for ending room access because this lets
89 # us use events, which makes the playthrough more readable.
90 endings: "MINT"
91 endings: "ORANGE"
92 endings: "GREEN"
93 endings: "GRAY"
94 endings: "PLUM"
95 endings: "YELLOW"
96 endings: "GOLD"
97 endings: "BLACK"
98 endings: "CYAN"
99 endings: "PURPLE"
100 endings: "RED"
101 endings: "BLUE"
102} 90}
103doors { 91doors {
104 name: "Repetitive Entrance" 92 name: "Repetitive Entrance"
105 type: STANDARD 93 type: STANDARD
94 latch: true
106 receivers: "Components/Doors/entry_7" 95 receivers: "Components/Doors/entry_7"
107 keyholders { room: "Main Area" name: "1" key: "m" } 96 keyholders { room: "Main Area" name: "1" key: "m" }
108 keyholders { room: "Main Area" name: "2" key: "o" } 97 keyholders { room: "Main Area" name: "2" key: "o" }
@@ -113,20 +102,26 @@ doors {
113} 102}
114doors { 103doors {
115 name: "Perceptive From Outside" 104 name: "Perceptive From Outside"
116 type: EVENT 105 type: STANDARD
106 latch: true
107 receivers: "Components/Doors/entry_26"
117 keyholders { room: "Main Area" name: "1" key: "p" } 108 keyholders { room: "Main Area" name: "1" key: "p" }
118 keyholders { room: "Main Area" name: "2" key: "a" } 109 keyholders { room: "Main Area" name: "2" key: "a" }
119 keyholders { room: "Main Area" name: "3" key: "r" } 110 keyholders { room: "Main Area" name: "3" key: "r" }
120 keyholders { room: "Main Area" name: "4" key: "t" } 111 keyholders { room: "Main Area" name: "4" key: "t" }
112 location_room: "Main Area"
113 location_name: "Keyword PART"
121} 114}
122doors { 115doors {
123 name: "Perceptive From Inside" 116 name: "Perceptive From Inside"
124 type: EVENT 117 type: LOCATION_ONLY
125 panels { room: "Perceptive Entrance" name: "PART" } 118 panels { room: "Perceptive Entrance" name: "PART" }
119 location_room: "Perceptive Entrance"
126} 120}
127doors { 121doors {
128 name: "Ancient Entrance" 122 name: "Ancient Entrance"
129 type: STANDARD 123 type: STANDARD
124 latch: true
130 receivers: "Components/Doors/entry_20" 125 receivers: "Components/Doors/entry_20"
131 keyholders { room: "Main Area" name: "1" key: "z" } 126 keyholders { room: "Main Area" name: "1" key: "z" }
132 keyholders { room: "Main Area" name: "2" key: "e" } 127 keyholders { room: "Main Area" name: "2" key: "e" }
@@ -170,3 +165,16 @@ doors {
170 panels { room: "Unyielding Entrance" name: "SEEK" } 165 panels { room: "Unyielding Entrance" name: "SEEK" }
171 location_room: "Unyielding Entrance" 166 location_room: "Unyielding Entrance"
172} 167}
168doors {
169 name: "Near Perceptive Panel"
170 type: LOCATION_ONLY
171 panels { room: "Perceptive Entrance" name: "COLORS" }
172 location_room: "Perceptive Entrance"
173 location_name: "COLORS"
174}
175doors {
176 name: "Letters Panel"
177 type: LOCATION_ONLY
178 panels { room: "Main Area" name: "Letters" }
179 location_room: "Main Area"
180}
diff --git a/data/maps/control_center/rooms/Ancient Entrance.txtpb b/data/maps/control_center/rooms/Ancient Entrance.txtpb index 9fe50c5..dc018ba 100644 --- a/data/maps/control_center/rooms/Ancient Entrance.txtpb +++ b/data/maps/control_center/rooms/Ancient Entrance.txtpb
@@ -1,5 +1,12 @@
1name: "Ancient Entrance" 1name: "Ancient Entrance"
2ports { 2ports {
3 name: "ANCIENT" 3 name: "ANCIENT"
4 display_name: "Ancient Entrance"
4 path: "Components/Warps/worldport8" 5 path: "Components/Warps/worldport8"
6 destination { x: -27 y: 0 z: -34 }
7 rotation: 90
8 # This is because there's no port on the other side of the connection, so if
9 # this connection was removed and gallery paintings aren't shuffled then
10 # there'd be no way into The Ancient.
11 no_shuffle: true
5} 12}
diff --git a/data/maps/control_center/rooms/Between Entrance.txtpb b/data/maps/control_center/rooms/Between Entrance.txtpb index 2c21bdd..9da5344 100644 --- a/data/maps/control_center/rooms/Between Entrance.txtpb +++ b/data/maps/control_center/rooms/Between Entrance.txtpb
@@ -8,5 +8,8 @@ panels {
8} 8}
9ports { 9ports {
10 name: "BETWEEN" 10 name: "BETWEEN"
11 display_name: "Between Connector"
11 path: "Components/Warps/worldport5" 12 path: "Components/Warps/worldport5"
13 destination { x: 39 y: 0 z: -17 }
14 rotation: 270
12} 15}
diff --git a/data/maps/control_center/rooms/Entry Entrance.txtpb b/data/maps/control_center/rooms/Entry Entrance.txtpb index d920523..ad882f5 100644 --- a/data/maps/control_center/rooms/Entry Entrance.txtpb +++ b/data/maps/control_center/rooms/Entry Entrance.txtpb
@@ -8,5 +8,8 @@ panels {
8} 8}
9ports { 9ports {
10 name: "ENTRY" 10 name: "ENTRY"
11 display_name: "Entry Connector"
11 path: "Components/Warps/worldport2" 12 path: "Components/Warps/worldport2"
13 destination { x: 26 y: 0 z: -16.5 }
14 rotation: 0
12} 15}
diff --git a/data/maps/control_center/rooms/Entry.txtpb b/data/maps/control_center/rooms/Entry.txtpb index 7ef380c..09c21aa 100644 --- a/data/maps/control_center/rooms/Entry.txtpb +++ b/data/maps/control_center/rooms/Entry.txtpb
@@ -8,5 +8,8 @@ panels {
8} 8}
9ports { 9ports {
10 name: "GREAT" 10 name: "GREAT"
11 display_name: "Main Entrance"
11 path: "Components/Warps/worldport" 12 path: "Components/Warps/worldport"
13 destination { x: 0 y: 0 z: -1.5 }
14 rotation: 0
12} 15}
diff --git a/data/maps/control_center/rooms/Main Area.txtpb b/data/maps/control_center/rooms/Main Area.txtpb index bf81e26..2c1e418 100644 --- a/data/maps/control_center/rooms/Main Area.txtpb +++ b/data/maps/control_center/rooms/Main Area.txtpb
@@ -49,22 +49,33 @@ keyholders {
49} 49}
50ports { 50ports {
51 name: "RIGHT" 51 name: "RIGHT"
52 display_name: "Hinterlands South Entrance"
52 path: "Components/Warps/worldport6" 53 path: "Components/Warps/worldport6"
54 destination { x: 82 y: 0 z: -10 }
55 rotation: 90
53} 56}
54ports { 57ports {
55 name: "LEFT" 58 name: "LEFT"
59 display_name: "Hinterlands North Entrance"
56 path: "Components/Warps/worldport7" 60 path: "Components/Warps/worldport7"
57 # Check that this is correct. 61 destination { x: 82 y: 0 z: -48 }
62 rotation: 90
58} 63}
59ports { 64ports {
60 name: "RELENTLESS_LEFT" 65 name: "RELENTLESS_LEFT"
66 display_name: "Relentless LEFT Entrance"
61 path: "Components/Warps/worldport9" 67 path: "Components/Warps/worldport9"
68 no_shuffle: true
62} 69}
63ports { 70ports {
64 name: "RELENTLESS_SHOP" 71 name: "RELENTLESS_SHOP"
72 display_name: "Relentless SHOP Entrance"
65 path: "Components/Warps/worldport11" 73 path: "Components/Warps/worldport11"
74 no_shuffle: true
66} 75}
67ports { 76ports {
68 name: "RELENTLESS_TURN" 77 name: "RELENTLESS_TURN"
78 display_name: "Relentless TURN Entrance"
69 path: "Components/Warps/worldport10" 79 path: "Components/Warps/worldport10"
80 no_shuffle: true
70} 81}
diff --git a/data/maps/control_center/rooms/Partial Entrance.txtpb b/data/maps/control_center/rooms/Partial Entrance.txtpb index 77b68fa..de5d91a 100644 --- a/data/maps/control_center/rooms/Partial Entrance.txtpb +++ b/data/maps/control_center/rooms/Partial Entrance.txtpb
@@ -8,5 +8,8 @@ panels {
8} 8}
9ports { 9ports {
10 name: "PARTIAL" 10 name: "PARTIAL"
11 display_name: "Partial Connector"
11 path: "Components/Warps/worldport4" 12 path: "Components/Warps/worldport4"
13 destination { x: 21 y: 0 z: -41 }
14 rotation: 270
12} 15}
diff --git a/data/maps/control_center/rooms/Perceptive Entrance.txtpb b/data/maps/control_center/rooms/Perceptive Entrance.txtpb index 6eec265..99b100b 100644 --- a/data/maps/control_center/rooms/Perceptive Entrance.txtpb +++ b/data/maps/control_center/rooms/Perceptive Entrance.txtpb
@@ -16,5 +16,8 @@ panels {
16} 16}
17ports { 17ports {
18 name: "PERCEPTIVE" 18 name: "PERCEPTIVE"
19 display_name: "Perceptive Entrance"
19 path: "Components/Warps/worldport12" 20 path: "Components/Warps/worldport12"
21 destination { x: -23 y: 0 z: -11 }
22 rotation: 0
20} 23}
diff --git a/data/maps/control_center/rooms/Repetitive Entrance.txtpb b/data/maps/control_center/rooms/Repetitive Entrance.txtpb index 08b8fa4..0767e2c 100644 --- a/data/maps/control_center/rooms/Repetitive Entrance.txtpb +++ b/data/maps/control_center/rooms/Repetitive Entrance.txtpb
@@ -1,5 +1,8 @@
1name: "Repetitive Entrance" 1name: "Repetitive Entrance"
2ports { 2ports {
3 name: "REPETITIVE" 3 name: "REPETITIVE"
4 display_name: "Repetitive Entrance"
4 path: "Components/Warps/worldport14" 5 path: "Components/Warps/worldport14"
6 destination { x: -16 y: 0 z: -17.5 }
7 rotation: 0
5} 8}
diff --git a/data/maps/control_center/rooms/Tenacious Entrance.txtpb b/data/maps/control_center/rooms/Tenacious Entrance.txtpb index 0527d50..093e4fc 100644 --- a/data/maps/control_center/rooms/Tenacious Entrance.txtpb +++ b/data/maps/control_center/rooms/Tenacious Entrance.txtpb
@@ -8,5 +8,8 @@ panels {
8} 8}
9ports { 9ports {
10 name: "TENACIOUS" 10 name: "TENACIOUS"
11 display_name: "Tenacious Connector"
11 path: "Components/Warps/worldport13" 12 path: "Components/Warps/worldport13"
13 destination { x: 56 y: 0 z: -38 }
14 rotation: 180
12} 15}
diff --git a/data/maps/control_center/rooms/Unkempt Entrance.txtpb b/data/maps/control_center/rooms/Unkempt Entrance.txtpb index b6fc074..a89cceb 100644 --- a/data/maps/control_center/rooms/Unkempt Entrance.txtpb +++ b/data/maps/control_center/rooms/Unkempt Entrance.txtpb
@@ -8,5 +8,8 @@ panels {
8} 8}
9ports { 9ports {
10 name: "UNKEMPT" 10 name: "UNKEMPT"
11 display_name: "Unkempt Connector"
11 path: "Components/Warps/worldport3" 12 path: "Components/Warps/worldport3"
13 destination { x: 34 y: 0 z: -38.5 }
14 rotation: 90
12} 15}
diff --git a/data/maps/daedalus/connections.txtpb b/data/maps/daedalus/connections.txtpb index 09613ae..cb27c38 100644 --- a/data/maps/daedalus/connections.txtpb +++ b/data/maps/daedalus/connections.txtpb
@@ -100,6 +100,11 @@ connections {
100 oneway: true 100 oneway: true
101} 101}
102connections { 102connections {
103 from_room: "Outside House"
104 to_room: "Blue Hallway Tall Side"
105 door { name: "House Side Door" }
106}
107connections {
103 from_room: "Purple SE Vestibule" 108 from_room: "Purple SE Vestibule"
104 to_room: "Welcome Back Area" 109 to_room: "Welcome Back Area"
105 oneway: true 110 oneway: true
@@ -222,12 +227,12 @@ connections {
222connections { 227connections {
223 from_room: "West Castle Area" 228 from_room: "West Castle Area"
224 to_room: "Post Orange Smiley Three Way" 229 to_room: "Post Orange Smiley Three Way"
225 door { name: "Splintering Exit Left Door" } 230 door { name: "Splintering Exit North Door" }
226} 231}
227connections { 232connections {
228 from_room: "West Castle Area" 233 from_room: "West Castle Area"
229 to_room: "Amber North 2" 234 to_room: "Amber North 2"
230 door { name: "Splintering Exit Right Door" } 235 door { name: "Splintering Exit South Door" }
231} 236}
232connections { 237connections {
233 from_room: "Z2 Room" 238 from_room: "Z2 Room"
@@ -378,7 +383,7 @@ connections {
378connections { 383connections {
379 from_room: "O2 Room" 384 from_room: "O2 Room"
380 to_room: "Blue Smiley" 385 to_room: "Blue Smiley"
381 door { name: "Blue Smiley Entrance" } 386 door { name: "O2 Room Southeast Door" }
382} 387}
383connections { 388connections {
384 from_room: "O2 Room" 389 from_room: "O2 Room"
@@ -408,7 +413,7 @@ connections {
408connections { 413connections {
409 from_room: "O2 Room" 414 from_room: "O2 Room"
410 to_room: "Blue Hallway" 415 to_room: "Blue Hallway"
411 door { name: "O2 Room Back Door" } 416 door { name: "O2 Room Northeast Door" }
412} 417}
413connections { 418connections {
414 from_room: "O2 Room" 419 from_room: "O2 Room"
@@ -423,7 +428,7 @@ connections {
423connections { 428connections {
424 from_room: "Sweet Foyer" 429 from_room: "Sweet Foyer"
425 to_room: "F2 Room" 430 to_room: "F2 Room"
426 door { name: "F2 Room Entrance" } 431 door { name: "F2 Room Southeast Door" }
427} 432}
428connections { 433connections {
429 from_room: "Globe Room" 434 from_room: "Globe Room"
@@ -438,17 +443,17 @@ connections {
438connections { 443connections {
439 from_room: "F2 Room" 444 from_room: "F2 Room"
440 to_room: "Blue Hallway" 445 to_room: "Blue Hallway"
441 door { name: "F2 Room Back Right Door" } 446 door { name: "F2 Room Southwest Door" }
442} 447}
443connections { 448connections {
444 from_room: "F2 Room" 449 from_room: "F2 Room"
445 to_room: "Outside Salt Room" 450 to_room: "Outside Salt Room"
446 door { name: "F2 Room Back Left Door" } 451 door { name: "F2 Room Northwest Door" }
447} 452}
448connections { 453connections {
449 from_room: "F2 Room" 454 from_room: "F2 Room"
450 to_room: "Red Color Door" 455 to_room: "Red Color Door"
451 door { name: "F2 Room Back Middle Door" } 456 door { name: "F2 Room West Door" }
452 oneway: true 457 oneway: true
453 # This is the red backside, which has nothing in it. Maybe could be its own 458 # This is the red backside, which has nothing in it. Maybe could be its own
454 # region at some point. 459 # region at some point.
@@ -461,7 +466,7 @@ connections {
461connections { 466connections {
462 from_room: "U2 Room" 467 from_room: "U2 Room"
463 to_room: "Maze Paintings Area" 468 to_room: "Maze Paintings Area"
464 door { name: "U2 Room Shortcut" } 469 door { name: "U2 Room Southeast Door" }
465} 470}
466connections { 471connections {
467 from_room: "Maze Paintings Area" 472 from_room: "Maze Paintings Area"
@@ -476,17 +481,17 @@ connections {
476connections { 481connections {
477 from_room: "U2 Room" 482 from_room: "U2 Room"
478 to_room: "Purple SE Vestibule" 483 to_room: "Purple SE Vestibule"
479 door { name: "U2 Room Back Right Door" } 484 door { name: "U2 Room Southwest Door" }
480} 485}
481connections { 486connections {
482 from_room: "U2 Room" 487 from_room: "U2 Room"
483 to_room: "Purple Room East" 488 to_room: "Purple Room East"
484 door { name: "U2 Room Back Door" } 489 door { name: "U2 Room West Door" }
485} 490}
486connections { 491connections {
487 from_room: "Maze" 492 from_room: "Maze"
488 to_room: "U2 Room" 493 to_room: "U2 Room"
489 door { name: "U2 Room Entrance" } 494 door { name: "U2 Room East Door" }
490} 495}
491connections { 496connections {
492 from_room: "Outside Magic Room" 497 from_room: "Outside Magic Room"
@@ -511,7 +516,7 @@ connections {
511connections { 516connections {
512 from_room: "Wonderland" 517 from_room: "Wonderland"
513 to_room: "Black Hex" 518 to_room: "Black Hex"
514 door { name: "Wonderland Right Door" } 519 door { name: "Wonderland South Door" }
515} 520}
516connections { 521connections {
517 from_room: "Outside Pyramid" 522 from_room: "Outside Pyramid"
@@ -601,7 +606,7 @@ connections {
601connections { 606connections {
602 from_room: "Wonderland" 607 from_room: "Wonderland"
603 to_room: "Number Paintings Area" 608 to_room: "Number Paintings Area"
604 door { name: "Wonderland Left Door" } 609 door { name: "Wonderland North Door" }
605} 610}
606connections { 611connections {
607 from_room: "Outside House" 612 from_room: "Outside House"
@@ -1857,3 +1862,15 @@ connections {
1857 oneway: true 1862 oneway: true
1858 roof_access: true 1863 roof_access: true
1859} 1864}
1865connections {
1866 from_room: "Roof"
1867 to_room: "F Keyholder"
1868 oneway: true
1869 roof_access: true
1870}
1871connections {
1872 from_room: "Roof"
1873 to_room: "Yellow Color Backside"
1874 oneway: true
1875 roof_access: true
1876}
diff --git a/data/maps/daedalus/doors.txtpb b/data/maps/daedalus/doors.txtpb index d6c33f4..ed7516f 100644 --- a/data/maps/daedalus/doors.txtpb +++ b/data/maps/daedalus/doors.txtpb
@@ -188,17 +188,20 @@ doors {
188} 188}
189doors { 189doors {
190 name: "Welcome Back Secret Door" 190 name: "Welcome Back Secret Door"
191 type: ITEM_ONLY 191 type: STANDARD
192 receivers: "Components/Doors/Entry/entry_13" 192 receivers: "Components/Doors/Entry/entry_13"
193 panels { room: "Welcome Back Area" name: "FAREWELL LITTLE LAMB" } 193 panels { room: "Welcome Back Area" name: "FAREWELL LITTLE LAMB" }
194 panels { room: "West Spire" name: "BYE" } 194 panels { room: "West Spire" name: "BYE" }
195 location_room: "West Spire"
196 location_name: "BYE, FAREWELL LITTLE LAMB"
195} 197}
196doors { 198doors {
197 name: "Welcome Back Door" 199 name: "Welcome Back Door"
198 type: STANDARD 200 type: LOCATION_ONLY
199 receivers: "Components/Doors/Entry/entry_14" 201 #receivers: "Components/Doors/Entry/entry_14"
200 panels { room: "Welcome Back Area" name: "GREETINGS OLD FRIEND" } 202 panels { room: "Welcome Back Area" name: "GREETINGS OLD FRIEND" }
201 location_room: "Welcome Back Area" 203 location_room: "Welcome Back Area"
204 location_name: "GREETINGS OLD FRIEND"
202} 205}
203# entry_3 is the door to SEAL, which we will ignore. 206# entry_3 is the door to SEAL, which we will ignore.
204doors { 207doors {
@@ -224,12 +227,21 @@ doors {
224} 227}
225doors { 228doors {
226 name: "Starting Room East Wall Center Door" 229 name: "Starting Room East Wall Center Door"
227 type: STANDARD 230 type: ITEM_ONLY
231 legacy_location: true
228 receivers: "Components/Doors/Entry/entry_6" 232 receivers: "Components/Doors/Entry/entry_6"
229 panels { room: "Rainbow Color Backside" name: "?" } 233 panels { room: "Rainbow Color Backside" name: "?" }
230 location_room: "Rainbow Color Backside" 234 location_room: "Rainbow Color Backside"
231} 235}
232doors { 236doors {
237 name: "Rainbow Color Backside Panels"
238 type: LOCATION_ONLY
239 panels { room: "Rainbow Color Backside" name: "?" }
240 panels { room: "Rainbow Color Backside" name: "BACKSIDE" }
241 location_room: "Rainbow Color Backside"
242 location_name: "BACKSIDE, ?"
243}
244doors {
233 name: "Starting Room East Wall North Door" 245 name: "Starting Room East Wall North Door"
234 type: ITEM_ONLY 246 type: ITEM_ONLY
235 receivers: "Components/Doors/Entry/entry_7" 247 receivers: "Components/Doors/Entry/entry_7"
@@ -298,8 +310,9 @@ doors {
298 location_name: "Black Hex" 310 location_name: "Black Hex"
299} 311}
300doors { 312doors {
301 name: "Splintering Exit Left Door" 313 name: "Splintering Exit North Door"
302 type: STANDARD 314 type: ITEM_ONLY
315 legacy_location: true
303 receivers: "Components/Doors/Entry/gate_4" 316 receivers: "Components/Doors/Entry/gate_4"
304 panels { room: "West Castle Area" name: "EVER" } 317 panels { room: "West Castle Area" name: "EVER" }
305 panels { room: "West Castle Area" name: "AXES" } 318 panels { room: "West Castle Area" name: "AXES" }
@@ -308,7 +321,7 @@ doors {
308 location_room: "West Castle Area" 321 location_room: "West Castle Area"
309} 322}
310doors { 323doors {
311 name: "Splintering Exit Right Door" 324 name: "Splintering Exit South Door"
312 type: ITEM_ONLY 325 type: ITEM_ONLY
313 receivers: "Components/Doors/Entry/gate_5" 326 receivers: "Components/Doors/Entry/gate_5"
314 panels { room: "West Castle Area" name: "EVER" } 327 panels { room: "West Castle Area" name: "EVER" }
@@ -317,6 +330,48 @@ doors {
317 panels { room: "West Castle Area" name: "SLOT" } 330 panels { room: "West Castle Area" name: "SLOT" }
318} 331}
319doors { 332doors {
333 name: "Splintering Area Panels"
334 type: LOCATION_ONLY
335 panels { room: "West Castle Area" name: "EVER" }
336 panels { room: "West Castle Area" name: "AXES" }
337 panels { room: "West Castle Area" name: "FLIP (1)" }
338 panels { room: "West Castle Area" name: "SLOT" }
339 panels { room: "West Castle Area" name: "WICKEDLY" }
340 panels { room: "West Castle Area" name: "CATHOLIC" }
341 panels { room: "West Castle Area" name: "SISTERLY" }
342 panels { room: "West Castle Area" name: "SQUEALED" }
343 panels { room: "West Castle Area" name: "READ" }
344 panels { room: "West Castle Area" name: "WORD" }
345 panels { room: "West Castle Area" name: "EACH" }
346 panels { room: "West Castle Area" name: "RANK" }
347 panels { room: "West Castle Area" name: "TEAR" }
348 panels { room: "West Castle Area" name: "SHUT" }
349 panels { room: "West Castle Area" name: "FLIP (2)" }
350 panels { room: "West Castle Area" name: "STUN" }
351 panels { room: "West Castle Area" name: "CHAT" }
352 panels { room: "West Castle Area" name: "LOST" }
353 panels { room: "West Castle Area" name: "PODS" }
354 panels { room: "West Castle Area" name: "FAME" }
355 location_room: "West Castle Area"
356}
357doors {
358 name: "West Sticks And Stones Panel"
359 type: LOCATION_ONLY
360 panels { room: "West Castle Area" name: "LETTERS" }
361 location_room: "West Castle Area"
362 location_name: "LETTERS"
363}
364doors {
365 name: "Amber Room Panels"
366 type: LOCATION_ONLY
367 panels { room: "West Castle Area" name: "HARMONY" }
368 panels { room: "West Castle Area" name: "MELODY" }
369 panels { room: "West Castle Area" name: "RHYTHM" }
370 panels { room: "West Castle Area" name: "TEXTURE" }
371 location_room: "West Castle Area"
372 location_name: "HARMONY, MELODY, RHYTHM, TEXTURE"
373}
374doors {
320 name: "Z2 Room Back Exit" 375 name: "Z2 Room Back Exit"
321 type: ITEM_ONLY 376 type: ITEM_ONLY
322 receivers: "Components/Doors/Entry/gate_2" 377 receivers: "Components/Doors/Entry/gate_2"
@@ -493,7 +548,6 @@ doors {
493 panels { room: "Outside House" name: "WALLS" } 548 panels { room: "Outside House" name: "WALLS" }
494 panels { room: "Outside House" name: "LOCK" } 549 panels { room: "Outside House" name: "LOCK" }
495 location_room: "Outside House" 550 location_room: "Outside House"
496 location_name: "North Purple Vestibules"
497} 551}
498doors { 552doors {
499 name: "Purple NW Vestibule" 553 name: "Purple NW Vestibule"
@@ -716,7 +770,7 @@ doors {
716 panels { room: "O2 Room" name: "UNBLOCKED" } 770 panels { room: "O2 Room" name: "UNBLOCKED" }
717} 771}
718doors { 772doors {
719 name: "Blue Smiley Entrance" 773 name: "O2 Room Southeast Door"
720 type: STANDARD 774 type: STANDARD
721 receivers: "Components/Doors/Halls/oroom_2" 775 receivers: "Components/Doors/Halls/oroom_2"
722 panels { room: "O2 Room" name: "HONEST" } 776 panels { room: "O2 Room" name: "HONEST" }
@@ -820,9 +874,20 @@ doors {
820} 874}
821doors { 875doors {
822 name: "Composite Room NW Entrance" 876 name: "Composite Room NW Entrance"
823 type: STANDARD 877 type: ITEM_ONLY
878 legacy_location: true
824 receivers: "Components/Doors/Halls/oroom_10" 879 receivers: "Components/Doors/Halls/oroom_10"
825 panels { room: "Red Color Door" name: "Left" } 880 panels { room: "Red Color Door" name: "Near Obscured Puzzles" }
881 location_room: "Red Color Door"
882}
883doors {
884 name: "Yellow Roof Puzzles"
885 type: LOCATION_ONLY
886 panels { room: "Red Color Door" name: "BACKSIDE" }
887 panels { room: "Red Color Door" name: "WALK BACK" }
888 panels { room: "Red Color Door" name: "Back (1)" }
889 panels { room: "Red Color Door" name: "Back (2)" }
890 panels { room: "Red Color Door" name: "Near Obscured Puzzles" }
826 location_room: "Red Color Door" 891 location_room: "Red Color Door"
827} 892}
828doors { 893doors {
@@ -857,7 +922,7 @@ doors {
857 location_name: "South Rooms" 922 location_name: "South Rooms"
858} 923}
859doors { 924doors {
860 name: "O2 Room Back Door" 925 name: "O2 Room Northeast Door"
861 type: STANDARD 926 type: STANDARD
862 receivers: "Components/Doors/Halls/oroom_4" 927 receivers: "Components/Doors/Halls/oroom_4"
863 panels { room: "O2 Room" name: "UNBLOCKED" } 928 panels { room: "O2 Room" name: "UNBLOCKED" }
@@ -866,6 +931,7 @@ doors {
866doors { 931doors {
867 name: "Control Center Orange Door" 932 name: "Control Center Orange Door"
868 type: CONTROL_CENTER_COLOR 933 type: CONTROL_CENTER_COLOR
934 latch: true
869 receivers: "Components/Doors/Halls/oroom_6" 935 receivers: "Components/Doors/Halls/oroom_6"
870 control_center_color: "orange" 936 control_center_color: "orange"
871} 937}
@@ -884,8 +950,9 @@ doors {
884 panels { room: "F2 Room" name: "SHAPE" } 950 panels { room: "F2 Room" name: "SHAPE" }
885} 951}
886doors { 952doors {
887 name: "F2 Room Entrance" 953 name: "F2 Room Southeast Door"
888 type: STANDARD 954 type: ITEM_ONLY
955 legacy_location: true
889 receivers: "Components/Doors/Halls/froom_2" 956 receivers: "Components/Doors/Halls/froom_2"
890 panels { room: "Sweet Foyer" name: "RENT (1)" } 957 panels { room: "Sweet Foyer" name: "RENT (1)" }
891 location_room: "Sweet Foyer" 958 location_room: "Sweet Foyer"
@@ -893,31 +960,33 @@ doors {
893doors { 960doors {
894 name: "White Hallway From Entry" 961 name: "White Hallway From Entry"
895 type: CONTROL_CENTER_COLOR 962 type: CONTROL_CENTER_COLOR
963 latch: true
896 receivers: "Components/Doors/Halls/froom_6" 964 receivers: "Components/Doors/Halls/froom_6"
897 control_center_color: "white" 965 control_center_color: "white"
898} 966}
899doors { 967doors {
900 name: "Purple Hallway From Great" 968 name: "Purple Hallway From Great"
901 type: CONTROL_CENTER_COLOR 969 type: CONTROL_CENTER_COLOR
970 latch: true
902 receivers: "Components/Doors/Halls/froom_7" 971 receivers: "Components/Doors/Halls/froom_7"
903 control_center_color: "purple" 972 control_center_color: "purple"
904} 973}
905doors { 974doors {
906 name: "F2 Room Back Right Door" 975 name: "F2 Room Southwest Door"
907 type: STANDARD 976 type: STANDARD
908 receivers: "Components/Doors/Halls/froom_3" 977 receivers: "Components/Doors/Halls/froom_3"
909 panels { room: "F2 Room" name: "RISKY" } 978 panels { room: "F2 Room" name: "RISKY" }
910 location_room: "F2 Room" 979 location_room: "F2 Room"
911} 980}
912doors { 981doors {
913 name: "F2 Room Back Left Door" 982 name: "F2 Room Northwest Door"
914 type: STANDARD 983 type: STANDARD
915 receivers: "Components/Doors/Halls/froom_4" 984 receivers: "Components/Doors/Halls/froom_4"
916 panels { room: "F2 Room" name: "SHAPE" } 985 panels { room: "F2 Room" name: "SHAPE" }
917 location_room: "F2 Room" 986 location_room: "F2 Room"
918} 987}
919doors { 988doors {
920 name: "F2 Room Back Middle Door" 989 name: "F2 Room West Door"
921 type: STANDARD 990 type: STANDARD
922 receivers: "Components/Doors/Halls/froom_5" 991 receivers: "Components/Doors/Halls/froom_5"
923 panels { room: "F2 Room" name: "DIRT" } 992 panels { room: "F2 Room" name: "DIRT" }
@@ -938,7 +1007,7 @@ doors {
938 panels { room: "U2 Room" name: "HEAVEN" } 1007 panels { room: "U2 Room" name: "HEAVEN" }
939} 1008}
940doors { 1009doors {
941 name: "U2 Room Shortcut" 1010 name: "U2 Room Southeast Door"
942 type: STANDARD 1011 type: STANDARD
943 receivers: "Components/Doors/Halls/uroom_2" 1012 receivers: "Components/Doors/Halls/uroom_2"
944 panels { room: "U2 Room" name: "WICKED" } 1013 panels { room: "U2 Room" name: "WICKED" }
@@ -959,21 +1028,21 @@ doors {
959 location_room: "House Entrance" 1028 location_room: "House Entrance"
960} 1029}
961doors { 1030doors {
962 name: "U2 Room Back Right Door" 1031 name: "U2 Room Southwest Door"
963 type: STANDARD 1032 type: STANDARD
964 receivers: "Components/Doors/Halls/uroom_3" 1033 receivers: "Components/Doors/Halls/uroom_3"
965 panels { room: "U2 Room" name: "HEAVEN" } 1034 panels { room: "U2 Room" name: "HEAVEN" }
966 location_room: "U2 Room" 1035 location_room: "U2 Room"
967} 1036}
968doors { 1037doors {
969 name: "U2 Room Back Door" 1038 name: "U2 Room West Door"
970 type: ITEM_ONLY 1039 type: ITEM_ONLY
971 receivers: "Components/Doors/Halls/uroom_5" 1040 receivers: "Components/Doors/Halls/uroom_5"
972 panels { room: "Purple Room South" name: "ANY" } 1041 panels { room: "Purple Room South" name: "ANY" }
973 panels { room: "Outside House" name: "A" } 1042 panels { room: "Outside House" name: "A" }
974} 1043}
975doors { 1044doors {
976 name: "U2 Room Entrance" 1045 name: "U2 Room East Door"
977 type: ITEM_ONLY 1046 type: ITEM_ONLY
978 receivers: "Components/Doors/Halls/uroom_4" 1047 receivers: "Components/Doors/Halls/uroom_4"
979 panels { room: "Outside Magic Room" name: "WIZARD" } 1048 panels { room: "Outside Magic Room" name: "WIZARD" }
@@ -1017,7 +1086,7 @@ doors {
1017 panels { room: "Outside Magic Room" name: "WIZARD" } 1086 panels { room: "Outside Magic Room" name: "WIZARD" }
1018} 1087}
1019doors { 1088doors {
1020 name: "Wonderland Right Door" 1089 name: "Wonderland South Door"
1021 type: STANDARD 1090 type: STANDARD
1022 receivers: "Components/Doors/Halls/wonderland_1" 1091 receivers: "Components/Doors/Halls/wonderland_1"
1023 panels { room: "Wonderland" name: "APRIL" } 1092 panels { room: "Wonderland" name: "APRIL" }
@@ -1208,70 +1277,37 @@ doors {
1208 type: ITEM_ONLY 1277 type: ITEM_ONLY
1209 receivers: "Components/Doors/Halls/connections_1" 1278 receivers: "Components/Doors/Halls/connections_1"
1210 receivers: "Components/Doors/Halls/connections_3" 1279 receivers: "Components/Doors/Halls/connections_3"
1280 # These have the same effect as the above, but including them here prevents
1281 # them from opening in door shuffle when the J2 door opens.
1282 receivers: "Components/Triggers/teleportListenerConnections3"
1283 receivers: "Components/Triggers/teleportListenerConnections4"
1284 # This door can open from either solving all panels, or just the smiley ones,
1285 # and the latter is obviously a subset of the former so let's just check for
1286 # that.
1211 panels { room: "Hotel" name: "PARKA" } 1287 panels { room: "Hotel" name: "PARKA" }
1212 panels { room: "Hotel" name: "MARLIN" }
1213 panels { room: "Hotel" name: "WHO" }
1214 panels { room: "Hotel" name: "CLOAK" } 1288 panels { room: "Hotel" name: "CLOAK" }
1215 panels { room: "Hotel" name: "MANE" }
1216 panels { room: "Hotel" name: "WHAT" }
1217 panels { room: "Hotel" name: "BLAZER" }
1218 panels { room: "Hotel" name: "WHERE" }
1219 panels { room: "Hotel" name: "DOROTHY" } 1289 panels { room: "Hotel" name: "DOROTHY" }
1220 panels { room: "Hotel" name: "JACKET" }
1221 panels { room: "Hotel" name: "TAIL" }
1222 panels { room: "Hotel" name: "JAWS" } 1290 panels { room: "Hotel" name: "JAWS" }
1223 panels { room: "Hotel" name: "FLOUNDER" }
1224 panels { room: "Hotel" name: "WHEN" } 1291 panels { room: "Hotel" name: "WHEN" }
1225 panels { room: "Hotel" name: "CLAWS" } 1292 panels { room: "Hotel" name: "CLAWS" }
1226 panels { room: "Hotel" name: "BRUCE" }
1227 panels { room: "Hotel" name: "POTATO" } 1293 panels { room: "Hotel" name: "POTATO" }
1228 panels { room: "Hotel" name: "SALAD" }
1229 panels { room: "Hotel" name: "BATHING" }
1230 panels { room: "Hotel" name: "MICRO" } 1294 panels { room: "Hotel" name: "MICRO" }
1231 panels { room: "Hotel" name: "BUSINESS" }
1232 panels { room: "Hotel" name: "WEDDING" }
1233 panels { room: "Hotel" name: "TREE" }
1234 panels { room: "Hotel" name: "RIVER" }
1235 panels { room: "Hotel" name: "TUNING" } 1295 panels { room: "Hotel" name: "TUNING" }
1236 panels { room: "Hotel" name: "BOXING" }
1237 panels { room: "Hotel" name: "TELEPHONE" }
1238 panels { room: "Hotel" name: "LAW" } 1296 panels { room: "Hotel" name: "LAW" }
1239 panels { room: "Hotel" name: "POKER" }
1240 panels { room: "Hotel" name: "CARD" } 1297 panels { room: "Hotel" name: "CARD" }
1241 panels { room: "Hotel" name: "ROAD" } 1298 panels { room: "Hotel" name: "ROAD" }
1242 panels { room: "Hotel" name: "CHOCOLATE" }
1243 panels { room: "Hotel" name: "DEPART" } 1299 panels { room: "Hotel" name: "DEPART" }
1244 panels { room: "Hotel" name: "WITHDRAW" }
1245 panels { room: "Hotel" name: "QUIT" }
1246 panels { room: "Hotel" name: "LEAVE" } 1300 panels { room: "Hotel" name: "LEAVE" }
1247 panels { room: "Hotel" name: "PALE" }
1248 panels { room: "Hotel" name: "JUST" }
1249 panels { room: "Hotel" name: "NEW" }
1250 panels { room: "Hotel" name: "UNTALENTED" }
1251 panels { room: "Hotel" name: "SERVICE" } 1301 panels { room: "Hotel" name: "SERVICE" }
1252 panels { room: "Hotel" name: "FULL" }
1253 panels { room: "Hotel" name: "EVIL" }
1254 panels { room: "Hotel" name: "HONEY" } 1302 panels { room: "Hotel" name: "HONEY" }
1255 panels { room: "Hotel" name: "CRESCENT" }
1256 panels { room: "Hotel" name: "INVALID" } 1303 panels { room: "Hotel" name: "INVALID" }
1257 panels { room: "Hotel" name: "FESTIVAL" } 1304 panels { room: "Hotel" name: "FESTIVAL" }
1258 panels { room: "Hotel" name: "BEAUTIFUL" }
1259 panels { room: "Hotel" name: "WILTED" } 1305 panels { room: "Hotel" name: "WILTED" }
1260 panels { room: "Hotel" name: "DROOPED" }
1261 panels { room: "Hotel" name: "FADED" }
1262 panels { room: "Hotel" name: "WANED" } 1306 panels { room: "Hotel" name: "WANED" }
1263 panels { room: "Hotel" name: "TALL" }
1264 panels { room: "Hotel" name: "CANVAS" }
1265 panels { room: "Hotel" name: "LEVER" }
1266 panels { room: "Hotel" name: "SCULPTURE" }
1267 panels { room: "Hotel" name: "RAGE" } 1307 panels { room: "Hotel" name: "RAGE" }
1268 panels { room: "Hotel" name: "BALL" }
1269 panels { room: "Hotel" name: "FOOL" }
1270 panels { room: "Hotel" name: "VERGE" } 1308 panels { room: "Hotel" name: "VERGE" }
1271 panels { room: "Hotel" name: "ART" }
1272 panels { room: "Hotel" name: "EVER" } 1309 panels { room: "Hotel" name: "EVER" }
1273 panels { room: "Hotel" name: "PAIN" } 1310 panels { room: "Hotel" name: "PAIN" }
1274 panels { room: "Hotel" name: "FOOT" }
1275} 1311}
1276doors { 1312doors {
1277 name: "J2 Door 1" 1313 name: "J2 Door 1"
@@ -1307,7 +1343,7 @@ doors {
1307 panels { room: "J2 Vestibule" name: "COLORFUL" } 1343 panels { room: "J2 Vestibule" name: "COLORFUL" }
1308} 1344}
1309doors { 1345doors {
1310 name: "Wonderland Left Door" 1346 name: "Wonderland North Door"
1311 type: ITEM_ONLY 1347 type: ITEM_ONLY
1312 receivers: "Components/Doors/Halls/wonderland_2" 1348 receivers: "Components/Doors/Halls/wonderland_2"
1313 panels { room: "Wonderland" name: "APRIL" } 1349 panels { room: "Wonderland" name: "APRIL" }
@@ -1421,6 +1457,9 @@ doors {
1421 receivers: "Meshes/Stairs/staircase31/teleportListener" 1457 receivers: "Meshes/Stairs/staircase31/teleportListener"
1422 receivers: "Meshes/Stairs/staircase32/teleportListener2" 1458 receivers: "Meshes/Stairs/staircase32/teleportListener2"
1423 receivers: "Meshes/Stairs/staircase33/teleportListener3" 1459 receivers: "Meshes/Stairs/staircase33/teleportListener3"
1460 receivers: "Panels/Castle Entrance/castle_direction_1/teleportListener"
1461 receivers: "Panels/Castle Entrance/castle_direction_2/teleportListener"
1462 receivers: "Panels/Castle Entrance/castle_direction_3/teleportListener"
1424 panels { room: "North Castle Area" name: "A SUMMER PLACE" } 1463 panels { room: "North Castle Area" name: "A SUMMER PLACE" }
1425 panels { room: "West Castle Area" name: "SONG FACE" } 1464 panels { room: "West Castle Area" name: "SONG FACE" }
1426 panels { room: "South Castle Area" name: "AN OFFER VILLAGE BEFORE LAIR" } 1465 panels { room: "South Castle Area" name: "AN OFFER VILLAGE BEFORE LAIR" }
@@ -1613,6 +1652,7 @@ doors {
1613 panels { room: "Salt Room" name: "SEASONING" } 1652 panels { room: "Salt Room" name: "SEASONING" }
1614 panels { room: "Pepper Room" name: "SEASONING" } 1653 panels { room: "Pepper Room" name: "SEASONING" }
1615 location_room: "Pepper Room" 1654 location_room: "Pepper Room"
1655 location_name: "Seasonings"
1616} 1656}
1617doors { 1657doors {
1618 name: "Bow Side" 1658 name: "Bow Side"
@@ -1648,6 +1688,7 @@ doors {
1648 # Components/Doors/Smileys/blue_1 1688 # Components/Doors/Smileys/blue_1
1649 panels { room: "Blue Smiley" name: "SMILE" } 1689 panels { room: "Blue Smiley" name: "SMILE" }
1650 location_room: "Blue Smiley" 1690 location_room: "Blue Smiley"
1691 location_name: "Blue SMILE"
1651} 1692}
1652doors { 1693doors {
1653 name: "Blue Smiley Annex" 1694 name: "Blue Smiley Annex"
@@ -1679,6 +1720,7 @@ doors {
1679 receivers: "Components/Doors/Smileys/yellow_2" 1720 receivers: "Components/Doors/Smileys/yellow_2"
1680 panels { room: "Hedges" name: "SMILE" } 1721 panels { room: "Hedges" name: "SMILE" }
1681 location_room: "Hedges" 1722 location_room: "Hedges"
1723 location_name: "Yellow SMILE"
1682} 1724}
1683doors { 1725doors {
1684 name: "Green Smiley" 1726 name: "Green Smiley"
@@ -1687,6 +1729,7 @@ doors {
1687 receivers: "Components/Doors/Smileys/green_2" 1729 receivers: "Components/Doors/Smileys/green_2"
1688 panels { room: "Green Smiley" name: "SMILE" } 1730 panels { room: "Green Smiley" name: "SMILE" }
1689 location_room: "Green Smiley" 1731 location_room: "Green Smiley"
1732 location_name: "Green SMILE"
1690} 1733}
1691doors { 1734doors {
1692 name: "Orange Smiley Exit" 1735 name: "Orange Smiley Exit"
@@ -1694,6 +1737,7 @@ doors {
1694 receivers: "Components/Doors/Smileys/orange_1" 1737 receivers: "Components/Doors/Smileys/orange_1"
1695 panels { room: "Outside Orange Room" name: "SMILE" } 1738 panels { room: "Outside Orange Room" name: "SMILE" }
1696 location_room: "Outside Orange Room" 1739 location_room: "Outside Orange Room"
1740 location_name: "Orange SMILE"
1697} 1741}
1698doors { 1742doors {
1699 name: "F Keyholder Door" 1743 name: "F Keyholder Door"
@@ -1718,6 +1762,7 @@ doors {
1718 type: LOCATION_ONLY 1762 type: LOCATION_ONLY
1719 panels { room: "Red Smiley" name: "SMILE" } 1763 panels { room: "Red Smiley" name: "SMILE" }
1720 location_room: "Red Smiley" 1764 location_room: "Red Smiley"
1765 location_name: "Red SMILE"
1721} 1766}
1722doors { 1767doors {
1723 name: "Pink Hallway" 1768 name: "Pink Hallway"
@@ -1792,12 +1837,37 @@ doors {
1792} 1837}
1793doors { 1838doors {
1794 name: "Near Sweet Brown Door" 1839 name: "Near Sweet Brown Door"
1795 type: STANDARD 1840 type: ITEM_ONLY
1841 legacy_location: true
1796 receivers: "Components/Doors/Halls 2/halls_2" 1842 receivers: "Components/Doors/Halls 2/halls_2"
1797 panels { room: "Sweet Foyer" name: "RENT (4)" } 1843 panels { room: "Sweet Foyer" name: "RENT (4)" }
1798 location_room: "Sweet Foyer" 1844 location_room: "Sweet Foyer"
1799} 1845}
1800doors { 1846doors {
1847 name: "Rent Panels"
1848 type: LOCATION_ONLY
1849 panels { room: "Sweet Foyer" name: "RENT (1)" }
1850 panels { room: "Sweet Foyer" name: "RENT (2)" }
1851 panels { room: "Sweet Foyer" name: "RENT (3)" }
1852 panels { room: "Sweet Foyer" name: "RENT (4)" }
1853 location_room: "Sweet Foyer"
1854}
1855doors {
1856 name: "Equality Panels"
1857 type: LOCATION_ONLY
1858 panels { room: "Sweet Foyer" name: "EQUAL" }
1859 panels { room: "Sweet Foyer" name: "QUALITY" }
1860 location_room: "Sweet Foyer"
1861 location_name: "EQUAL, QUALITY"
1862}
1863doors {
1864 name: "Orange Panels"
1865 type: LOCATION_ONLY
1866 panels { room: "Blue Smiley Annex" name: "ORANGE (1)" }
1867 panels { room: "Blue Smiley Annex" name: "ORANGE (2)" }
1868 location_room: "Blue Smiley Annex"
1869}
1870doors {
1801 name: "Red Room Entrance" 1871 name: "Red Room Entrance"
1802 type: STANDARD 1872 type: STANDARD
1803 receivers: "Components/Doors/Halls 2/halls_3" 1873 receivers: "Components/Doors/Halls 2/halls_3"
@@ -1952,7 +2022,7 @@ doors {
1952 panels { room: "Gray Color Backside" name: "LAST" } 2022 panels { room: "Gray Color Backside" name: "LAST" }
1953 panels { room: "Gray Color Backside" name: "RISE" } 2023 panels { room: "Gray Color Backside" name: "RISE" }
1954 location_room: "Gray Color Backside" 2024 location_room: "Gray Color Backside"
1955 location_name: "Light Green Hex" 2025 location_name: "Pale Green Hex"
1956} 2026}
1957doors { 2027doors {
1958 name: "South Castle Area Back Door" 2028 name: "South Castle Area Back Door"
@@ -2112,8 +2182,12 @@ doors {
2112doors { 2182doors {
2113 name: "C Keyholder Blocker" 2183 name: "C Keyholder Blocker"
2114 type: EVENT 2184 type: EVENT
2115 # Components/Doors/Unincorporated/temple_foyer_7 2185 receivers: "Components/Doors/Unincorporated/temple_foyer_7"
2116 switches: "lavender_cubes" 2186 panels {
2187 map: "the_ancient"
2188 room: "Inside"
2189 name: "COLOR"
2190 }
2117} 2191}
2118doors { 2192doors {
2119 name: "Computer Room Back Door" 2193 name: "Computer Room Back Door"
@@ -2183,6 +2257,7 @@ doors {
2183 receivers: "Components/Doors/Unincorporated/temple_foyer_6" 2257 receivers: "Components/Doors/Unincorporated/temple_foyer_6"
2184 panels { room: "Globe Room" name: "WORD" } 2258 panels { room: "Globe Room" name: "WORD" }
2185 location_room: "Globe Room" 2259 location_room: "Globe Room"
2260 location_name: "Sticks and Stones"
2186} 2261}
2187doors { 2262doors {
2188 name: "Castle Numbers Puzzle" 2263 name: "Castle Numbers Puzzle"
@@ -2302,3 +2377,95 @@ doors {
2302 receivers: "Components/Paintings/Temple of the Eyes/eyeRedStart/teleportListener" 2377 receivers: "Components/Paintings/Temple of the Eyes/eyeRedStart/teleportListener"
2303 double_letters: true 2378 double_letters: true
2304} 2379}
2380doors {
2381 name: "Lime Hexes"
2382 type: LOCATION_ONLY
2383 panels { room: "Tree Entrance" name: "RAT" }
2384 panels { room: "Tree Entrance" name: "DIFFERENCE" }
2385 panels { room: "Tree Entrance" name: "LEANS" }
2386 panels { room: "Tree Entrance" name: "QUESTION" }
2387 panels { room: "Tree Entrance" name: "WHERE" }
2388 panels { room: "Tree Entrance" name: "SUNDER" }
2389 location_room: "Tree Entrance"
2390}
2391doors {
2392 name: "Theo Panels"
2393 type: LOCATION_ONLY
2394 panels { room: "House" name: "GOAT" }
2395 panels { room: "House" name: "AMAZE" }
2396 panels { room: "House" name: "SKINNYHIM" }
2397 panels { room: "House" name: "THEO" }
2398 location_room: "House"
2399 location_name: "All Puzzles"
2400}
2401doors {
2402 name: "West Spire Panel"
2403 type: LOCATION_ONLY
2404 panels { room: "West Spire" name: "MISSING" }
2405 location_room: "West Spire"
2406 location_name: "MISSING"
2407}
2408doors {
2409 name: "Tree Panels"
2410 type: LOCATION_ONLY
2411 panels { room: "Red Color Door" name: "FIR" }
2412 panels { room: "Red Color Door" name: "OAK" }
2413 panels { room: "Red Color Door" name: "PINE" }
2414 panels { room: "Red Color Door" name: "ASH" }
2415 location_room: "Red Color Door"
2416 location_name: "ASH, FIR, OAK, PINE"
2417}
2418doors {
2419 name: "Teal Panel"
2420 type: LOCATION_ONLY
2421 panels { room: "Outside Book Room" name: "TEAL" }
2422 location_room: "Outside Book Room"
2423 location_name: "TEAL"
2424}
2425doors {
2426 name: "Direction Panels"
2427 type: LOCATION_ONLY
2428 panels { room: "Rainbow Color Doors" name: "DIRECTION (1)" }
2429 panels { room: "Rainbow Color Doors" name: "DIRECTION (2)" }
2430 panels { room: "Rainbow Color Doors" name: "DIRECTION (3)" }
2431 location_room: "Rainbow Color Doors"
2432}
2433doors {
2434 name: "Nursery Panels"
2435 type: LOCATION_ONLY
2436 panels { room: "Nursery" name: "Paintings" }
2437 panels { room: "Nursery" name: "?" }
2438 location_room: "Nursery"
2439 location_name: "Paintings, ?"
2440}
2441doors {
2442 name: "Near H Keyholder Panel"
2443 type: LOCATION_ONLY
2444 panels { room: "Outside House" name: "SILENCE" }
2445 location_room: "Outside House"
2446 location_name: "SILENCE"
2447}
2448doors {
2449 name: "Plum Panels"
2450 type: LOCATION_ONLY
2451 panels { room: "Outside Hedges" name: "PLUM (1)" }
2452 panels { room: "Outside Hedges" name: "PLUM (2)" }
2453 location_room: "Outside Hedges"
2454}
2455doors {
2456 name: "Yellow Smiley Annex Panels"
2457 type: LOCATION_ONLY
2458 panels { room: "Yellow Smiley Annex" name: "BELL" }
2459 panels { room: "Yellow Smiley Annex" name: "COW" }
2460 location_room: "Yellow Smiley Annex"
2461 location_name: "BELL, COW"
2462}
2463doors {
2464 name: "Farewell Little Lamb Panels"
2465 type: LOCATION_ONLY
2466 panels { room: "Purple Room South" name: "FAREWELL" }
2467 panels { room: "Purple Room South" name: "LITTLE" }
2468 panels { room: "Purple Room South" name: "LAMB" }
2469 location_room: "Purple Room South"
2470 location_name: "FAREWELL, LITTLE, LAMB"
2471}
diff --git a/data/maps/daedalus/rooms/C Keyholder.txtpb b/data/maps/daedalus/rooms/C Keyholder.txtpb index ef10a90..28793b2 100644 --- a/data/maps/daedalus/rooms/C Keyholder.txtpb +++ b/data/maps/daedalus/rooms/C Keyholder.txtpb
@@ -1,5 +1,5 @@
1name: "C Keyholder" 1name: "C Keyholder"
2panel_display_name: "North Area" 2panel_display_name: "East Area"
3keyholders { 3keyholders {
4 name: "C" 4 name: "C"
5 path: "Components/KeyHolders/keyHolderC" 5 path: "Components/KeyHolders/keyHolderC"
diff --git a/data/maps/daedalus/rooms/Composite Room S.txtpb b/data/maps/daedalus/rooms/Composite Room S.txtpb index 3773034..0cb69bf 100644 --- a/data/maps/daedalus/rooms/Composite Room S.txtpb +++ b/data/maps/daedalus/rooms/Composite Room S.txtpb
@@ -194,5 +194,8 @@ panels {
194} 194}
195ports { 195ports {
196 name: "ENTRY" 196 name: "ENTRY"
197 display_name: "Composite Room Worldport"
197 path: "Components/Warps/Worldports/worldport16" 198 path: "Components/Warps/Worldports/worldport16"
199 destination { x: -84 y: 0 z: 81 }
200 rotation: 270
198} 201}
diff --git a/data/maps/daedalus/rooms/Entry Shortcut.txtpb b/data/maps/daedalus/rooms/Entry Shortcut.txtpb index 63202ba..3c3abb7 100644 --- a/data/maps/daedalus/rooms/Entry Shortcut.txtpb +++ b/data/maps/daedalus/rooms/Entry Shortcut.txtpb
@@ -10,5 +10,8 @@ panels {
10} 10}
11ports { 11ports {
12 name: "ENTRY" 12 name: "ENTRY"
13 display_name: "Starting Room West Wall Middle Worldport"
13 path: "Components/Warps/Worldports/worldport4" 14 path: "Components/Warps/Worldports/worldport4"
15 destination { x: -21 y: 0 z: -4 }
16 rotation: 90
14} 17}
diff --git a/data/maps/daedalus/rooms/Hedges Tower.txtpb b/data/maps/daedalus/rooms/Hedges Tower.txtpb index 3031c1d..3b88cd7 100644 --- a/data/maps/daedalus/rooms/Hedges Tower.txtpb +++ b/data/maps/daedalus/rooms/Hedges Tower.txtpb
@@ -2,5 +2,7 @@ name: "Hedges Tower"
2panel_display_name: "Hedges" 2panel_display_name: "Hedges"
3ports { 3ports {
4 name: "TENACIOUS" 4 name: "TENACIOUS"
5 display_name: "Hedge Maze Tower"
5 path: "Components/Warps/Worldports/worldport13" 6 path: "Components/Warps/Worldports/worldport13"
7 no_shuffle: true
6} 8}
diff --git a/data/maps/daedalus/rooms/Hotel.txtpb b/data/maps/daedalus/rooms/Hotel.txtpb index d2a05db..d590841 100644 --- a/data/maps/daedalus/rooms/Hotel.txtpb +++ b/data/maps/daedalus/rooms/Hotel.txtpb
@@ -1,7 +1,5 @@
1name: "Hotel" 1name: "Hotel"
2panel_display_name: "Southwest Area" 2panel_display_name: "Southwest Area"
3# TODO: Something has to be changed in-game so that the puzzles don't disappear
4# and thus cause them to become unsolvable.
5panels { 3panels {
6 name: "MARLIN" 4 name: "MARLIN"
7 path: "Panels/Connections/connections_2" 5 path: "Panels/Connections/connections_2"
diff --git a/data/maps/daedalus/rooms/Moat.txtpb b/data/maps/daedalus/rooms/Moat.txtpb index cbb5d16..7bdb040 100644 --- a/data/maps/daedalus/rooms/Moat.txtpb +++ b/data/maps/daedalus/rooms/Moat.txtpb
@@ -6,5 +6,8 @@ paintings {
6} 6}
7ports { 7ports {
8 name: "HIVE" 8 name: "HIVE"
9 display_name: "Moat Worldport"
9 path: "Components/Warps/Worldports/worldport9" 10 path: "Components/Warps/Worldports/worldport9"
11 destination { x: 64 y: 1 z: 24.5 }
12 rotation: 0
10} 13}
diff --git a/data/maps/daedalus/rooms/Outside Hedges.txtpb b/data/maps/daedalus/rooms/Outside Hedges.txtpb index 9f32e26..fc765d9 100644 --- a/data/maps/daedalus/rooms/Outside Hedges.txtpb +++ b/data/maps/daedalus/rooms/Outside Hedges.txtpb
@@ -76,5 +76,8 @@ paintings {
76} 76}
77ports { 77ports {
78 name: "REVITALIZED" 78 name: "REVITALIZED"
79 display_name: "Near Hedges Plum Hallway"
79 path: "Components/Warps/Worldports/worldport7" 80 path: "Components/Warps/Worldports/worldport7"
81 destination { x: 45 y: 0 z: 94 }
82 rotation: 270
80} 83}
diff --git a/data/maps/daedalus/rooms/Purple Hallway From Great.txtpb b/data/maps/daedalus/rooms/Purple Hallway From Great.txtpb index 5284133..73f8391 100644 --- a/data/maps/daedalus/rooms/Purple Hallway From Great.txtpb +++ b/data/maps/daedalus/rooms/Purple Hallway From Great.txtpb
@@ -2,5 +2,8 @@ name: "Purple Hallway From Great"
2panel_display_name: "South Area" 2panel_display_name: "South Area"
3ports { 3ports {
4 name: "GREAT" 4 name: "GREAT"
5 display_name: "Near Sweet Purple Hallway"
5 path: "Components/Warps/Worldports/worldport17" 6 path: "Components/Warps/Worldports/worldport17"
7 destination { x: -24 y: 0 z: 61 }
8 rotation: 270
6} 9}
diff --git a/data/maps/daedalus/rooms/Quiet Entrance.txtpb b/data/maps/daedalus/rooms/Quiet Entrance.txtpb index 08fbcc7..cd0d0ed 100644 --- a/data/maps/daedalus/rooms/Quiet Entrance.txtpb +++ b/data/maps/daedalus/rooms/Quiet Entrance.txtpb
@@ -16,5 +16,8 @@ paintings {
16} 16}
17ports { 17ports {
18 name: "QUIET" 18 name: "QUIET"
19 display_name: "Near Planet Painting Worldport"
19 path: "Components/Warps/Worldports/worldport5" 20 path: "Components/Warps/Worldports/worldport5"
21 destination { x: -32 y: 0 z: -40 }
22 rotation: 90
20} 23}
diff --git a/data/maps/daedalus/rooms/Rain Side.txtpb b/data/maps/daedalus/rooms/Rain Side.txtpb index 6906aef..2a62525 100644 --- a/data/maps/daedalus/rooms/Rain Side.txtpb +++ b/data/maps/daedalus/rooms/Rain Side.txtpb
@@ -10,5 +10,8 @@ panels {
10} 10}
11ports { 11ports {
12 name: "BEARER" 12 name: "BEARER"
13 display_name: "Rain Panel Worldport"
13 path: "Components/Warps/Worldports/worldport11" 14 path: "Components/Warps/Worldports/worldport11"
15 destination { x: 93.5 y: 0 z: 27 }
16 rotation: 90
14} 17}
diff --git a/data/maps/daedalus/rooms/Red Color Door.txtpb b/data/maps/daedalus/rooms/Red Color Door.txtpb index f7eab21..344193e 100644 --- a/data/maps/daedalus/rooms/Red Color Door.txtpb +++ b/data/maps/daedalus/rooms/Red Color Door.txtpb
@@ -1,7 +1,7 @@
1name: "Red Color Door" 1name: "Red Color Door"
2panel_display_name: "Southwest Area" 2panel_display_name: "Southwest Area"
3panels { 3panels {
4 name: "Left" 4 name: "Near Obscured Puzzles"
5 path: "Panels/Halls/wb_1" 5 path: "Panels/Halls/wb_1"
6 clue: "" 6 clue: ""
7 answer: "sidewalk" 7 answer: "sidewalk"
diff --git a/data/maps/daedalus/rooms/Starting Room.txtpb b/data/maps/daedalus/rooms/Starting Room.txtpb index 62fc96a..1b07eb4 100644 --- a/data/maps/daedalus/rooms/Starting Room.txtpb +++ b/data/maps/daedalus/rooms/Starting Room.txtpb
@@ -9,5 +9,8 @@ panels {
9} 9}
10ports { 10ports {
11 name: "GREAT" 11 name: "GREAT"
12 display_name: "Starting Room South Wall Middle Worldport"
12 path: "Components/Warps/Worldports/worldport" 13 path: "Components/Warps/Worldports/worldport"
14 destination { x: 0 y: 0 z: 11 }
15 rotation: 0
13} 16}
diff --git a/data/maps/daedalus/rooms/Sweet Foyer.txtpb b/data/maps/daedalus/rooms/Sweet Foyer.txtpb index 03c8262..d1167eb 100644 --- a/data/maps/daedalus/rooms/Sweet Foyer.txtpb +++ b/data/maps/daedalus/rooms/Sweet Foyer.txtpb
@@ -51,9 +51,15 @@ paintings {
51} 51}
52ports { 52ports {
53 name: "SWEET1" 53 name: "SWEET1"
54 display_name: "Sweet East Entrance"
54 path: "Components/Warps/Worldports/worldport14" 55 path: "Components/Warps/Worldports/worldport14"
56 destination { x: -27 y: 0 z: 76.5 }
57 rotation: 270
55} 58}
56ports { 59ports {
57 name: "SWEET2" 60 name: "SWEET2"
61 display_name: "Sweet West Entrance"
58 path: "Components/Warps/Worldports/worldport15" 62 path: "Components/Warps/Worldports/worldport15"
63 destination { x: -36 y: 0 z: 76.5 }
64 rotation: 90
59} 65}
diff --git a/data/maps/daedalus/rooms/Tree Entrance.txtpb b/data/maps/daedalus/rooms/Tree Entrance.txtpb index 2b98178..1453790 100644 --- a/data/maps/daedalus/rooms/Tree Entrance.txtpb +++ b/data/maps/daedalus/rooms/Tree Entrance.txtpb
@@ -48,5 +48,8 @@ panels {
48} 48}
49ports { 49ports {
50 name: "TREE" 50 name: "TREE"
51 display_name: "Near Pumpkin Brown Hallway"
51 path: "Components/Warps/Worldports/worldport12" 52 path: "Components/Warps/Worldports/worldport12"
53 destination { x: 41 y: 0 z: 50.5 }
54 rotation: 0
52} 55}
diff --git a/data/maps/daedalus/rooms/Unkempt Entrance.txtpb b/data/maps/daedalus/rooms/Unkempt Entrance.txtpb index c0cb0df..0a39ee0 100644 --- a/data/maps/daedalus/rooms/Unkempt Entrance.txtpb +++ b/data/maps/daedalus/rooms/Unkempt Entrance.txtpb
@@ -2,5 +2,8 @@ name: "Unkempt Entrance"
2panel_display_name: "O2 Room" 2panel_display_name: "O2 Room"
3ports { 3ports {
4 name: "UNKEMPT" 4 name: "UNKEMPT"
5 display_name: "O2 Room Worldport"
5 path: "Components/Warps/Worldports/worldport6" 6 path: "Components/Warps/Worldports/worldport6"
7 destination { x: -61 y: 0 z: 95 }
8 rotation: 270
6} 9}
diff --git a/data/maps/daedalus/rooms/White Hallway From Entry.txtpb b/data/maps/daedalus/rooms/White Hallway From Entry.txtpb index a172313..d3659d3 100644 --- a/data/maps/daedalus/rooms/White Hallway From Entry.txtpb +++ b/data/maps/daedalus/rooms/White Hallway From Entry.txtpb
@@ -1,12 +1,9 @@
1name: "White Hallway From Entry" 1name: "White Hallway From Entry"
2panel_display_name: "Southwest Area" 2panel_display_name: "Southwest Area"
3# Not exactly sure what to do with this yet. In unshuffled connections, the door
4# here should be paired with the door on the other end (which is vanilla) even
5# if control center color doors are shuffled. But when connections are shuffled
6# maybe this should be shuffled separately? I might also want to find a way to
7# register when there's a door immediately outside of a connection so that when
8# two connections behind doors are shuffled together, their doors can be paired.
9ports { 3ports {
10 name: "ENTRY" 4 name: "ENTRY"
5 display_name: "Near Globe White Hallway"
11 path: "Components/Warps/Worldports/worldport10" 6 path: "Components/Warps/Worldports/worldport10"
7 destination { x: -46 y: 0 z: 23 }
8 rotation: 90
12} 9}
diff --git a/data/maps/daedalus/rooms/Wonderland.txtpb b/data/maps/daedalus/rooms/Wonderland.txtpb index 4b69e99..b4782d2 100644 --- a/data/maps/daedalus/rooms/Wonderland.txtpb +++ b/data/maps/daedalus/rooms/Wonderland.txtpb
@@ -1,6 +1,5 @@
1name: "Wonderland" 1name: "Wonderland"
2panel_display_name: "Northwest Area" 2panel_display_name: "Northwest Area"
3# TODO: There's a warp from The Entry into here.
4panels { 3panels {
5 name: "APRIL" 4 name: "APRIL"
6 path: "Panels/Wonderland/wonderland_1" 5 path: "Panels/Wonderland/wonderland_1"
@@ -38,5 +37,8 @@ panels {
38} 37}
39ports { 38ports {
40 name: "WONDROUS" 39 name: "WONDROUS"
40 display_name: "Wonderland Worldport"
41 path: "Components/Warps/Worldports/worldport3" 41 path: "Components/Warps/Worldports/worldport3"
42 destination { x: -104 y: 0 z: -69 }
43 rotation: 180
42} 44}
diff --git a/data/maps/daedalus/rooms/Yellow Color Door.txtpb b/data/maps/daedalus/rooms/Yellow Color Door.txtpb index e44658c..61d206b 100644 --- a/data/maps/daedalus/rooms/Yellow Color Door.txtpb +++ b/data/maps/daedalus/rooms/Yellow Color Door.txtpb
@@ -30,5 +30,8 @@ paintings {
30} 30}
31ports { 31ports {
32 name: "FOURROOMS" 32 name: "FOURROOMS"
33 display_name: "Near Yellow Worldport"
33 path: "Components/Warps/Worldports/worldport8" 34 path: "Components/Warps/Worldports/worldport8"
35 destination { x: 92.5 y: 0 z: -62 }
36 rotation: 90
34} 37}
diff --git a/data/maps/demo/connections.txtpb b/data/maps/demo/connections.txtpb new file mode 100644 index 0000000..fd9a918 --- /dev/null +++ b/data/maps/demo/connections.txtpb
@@ -0,0 +1,30 @@
1connections {
2 from_room: "Main Area"
3 to_room: "Center Building"
4 door { name: "Center Building" }
5}
6connections {
7 from_room: "Main Area"
8 to_room: "Flower Hallway"
9 door { name: "Flower Hallway" }
10}
11connections {
12 from_room: "Main Area"
13 to_room: "Tower"
14 door { name: "Tower Entrance" }
15}
16connections {
17 from_room: "Main Area"
18 to_room: "Castle"
19 door { name: "Castle" }
20}
21connections {
22 from_room: "Main Area"
23 to_room: "Backside Area"
24 door { name: "Backside Entrance" }
25}
26connections {
27 from_room: "Backside Area"
28 to_room: "Mastery"
29 door { name: "Mastery Door" }
30}
diff --git a/data/maps/demo/doors.txtpb b/data/maps/demo/doors.txtpb new file mode 100644 index 0000000..37e0bae --- /dev/null +++ b/data/maps/demo/doors.txtpb
@@ -0,0 +1,161 @@
1doors {
2 name: "Center Building"
3 type: STANDARD
4 receivers: "Components/Doors/demo_1"
5 panels { room: "Main Area" name: "HI" }
6 location_room: "Main Area"
7}
8doors {
9 name: "Flower Hallway"
10 type: STANDARD
11 receivers: "Components/Doors/demo_32"
12 panels { room: "Main Area" name: "TEES" }
13 location_room: "Main Area"
14}
15doors {
16 name: "Center Building Panels"
17 type: LOCATION_ONLY
18 panels { room: "Center Building" name: "WORLD" }
19 panels { room: "Center Building" name: "FUZZIES" }
20 panels { room: "Main Area" name: "COLORFUL" }
21 panels { room: "Main Area" name: "WORD" }
22 location_room: "Center Building"
23 location_name: "COLORFUL, FUZZIES, WORD, WORLD"
24}
25doors {
26 name: "Orange Door"
27 type: LOCATION_ONLY
28 panels { room: "Main Area" name: "HID" }
29 panels { room: "Main Area" name: "MESS" }
30 panels { room: "Main Area" name: "DEN" }
31 panels { room: "Main Area" name: "AGES" }
32 location_room: "Main Area"
33 location_name: "AGES, DEN, HID, MESS"
34}
35doors {
36 name: "Purple Door"
37 type: LOCATION_ONLY
38 panels { room: "Main Area" name: "COUNTER" }
39 panels { room: "Main Area" name: "POSSIBLE" }
40 panels { room: "Main Area" name: "PACES" }
41 panels { room: "Main Area" name: "CLOCKWISE" }
42 location_room: "Main Area"
43 location_name: "CLOCKWISE, COUNTER, PACES, POSSIBLE"
44}
45doors {
46 name: "Yellow Door"
47 type: LOCATION_ONLY
48 panels { room: "Main Area" name: "ANY" }
49 panels { room: "Main Area" name: "RODS" }
50 panels { room: "Main Area" name: "TWO" }
51 panels { room: "Main Area" name: "TALK" }
52 panels { room: "Main Area" name: "SECRETIVE" }
53 panels { room: "Main Area" name: "TOADS" }
54 panels { room: "Main Area" name: "TON" }
55 panels { room: "Main Area" name: "MIND" }
56 panels { room: "Main Area" name: "END" }
57 panels { room: "Main Area" name: "RAD" }
58 panels { room: "Main Area" name: "TOO" }
59 panels { room: "Main Area" name: "STALK" }
60 location_room: "Main Area"
61 location_name: "Yellow Area Puzzles"
62}
63doors {
64 name: "Red Door"
65 type: LOCATION_ONLY
66 panels { room: "Castle" name: "SERIES" }
67 location_room: "Castle"
68 location_name: "SERIES"
69}
70doors {
71 name: "Castle"
72 type: STANDARD
73 receivers: "Components/Doors/demo_15"
74 panels { room: "Main Area" name: "CASTS" }
75 location_room: "Main Area"
76}
77doors {
78 name: "Scavenger Hunt"
79 type: LOCATION_ONLY
80 panels { room: "Main Area" name: "S" }
81 panels { room: "Main Area" name: "C" }
82 panels { room: "Main Area" name: "A" }
83 panels { room: "Main Area" name: "V" }
84 panels { room: "Main Area" name: "E (1)" }
85 panels { room: "Main Area" name: "N" }
86 panels { room: "Castle" name: "G" }
87 panels { room: "Main Area" name: "E (2)" }
88 panels { room: "Main Area" name: "R" }
89 location_room: "Castle"
90}
91doors {
92 name: "Gold Door"
93 type: LOCATION_ONLY
94 panels { room: "Main Area" name: "DISCOVER" }
95 panels { room: "Main Area" name: "FAMILY" }
96 panels { room: "Flower Hallway" name: "LACES" }
97 location_room: "Flower Hallway"
98 location_name: "DISCOVER, FAMILY, LACES"
99}
100doors {
101 name: "Tower Entrance"
102 type: EVENT
103 panels { room: "Main Area" name: "HI" }
104 panels { room: "Main Area" name: "ART" }
105 panels { room: "Main Area" name: "TEES" }
106 panels { room: "Center Building" name: "WORLD" }
107 panels { room: "Center Building" name: "FUZZIES" }
108 panels { room: "Main Area" name: "COLORFUL" }
109 panels { room: "Main Area" name: "WORD" }
110 panels { room: "Main Area" name: "HID" }
111 panels { room: "Main Area" name: "MESS" }
112 panels { room: "Main Area" name: "DEN" }
113 panels { room: "Main Area" name: "AGES" }
114 panels { room: "Main Area" name: "COUNTER" }
115 panels { room: "Main Area" name: "POSSIBLE" }
116 panels { room: "Main Area" name: "PACES" }
117 panels { room: "Main Area" name: "CLOCKWISE" }
118 panels { room: "Main Area" name: "ANY" }
119 panels { room: "Main Area" name: "RODS" }
120 panels { room: "Main Area" name: "TWO" }
121 panels { room: "Main Area" name: "TALK" }
122 panels { room: "Main Area" name: "SECRETIVE" }
123 panels { room: "Main Area" name: "TOADS" }
124 panels { room: "Main Area" name: "TON" }
125 panels { room: "Main Area" name: "MIND" }
126 panels { room: "Main Area" name: "END" }
127 panels { room: "Main Area" name: "RAD" }
128 panels { room: "Main Area" name: "TOO" }
129 panels { room: "Main Area" name: "STALK" }
130 panels { room: "Castle" name: "SERIES" }
131 panels { room: "Main Area" name: "CASTS" }
132 panels { room: "Main Area" name: "HAZES" }
133 panels { room: "Main Area" name: "DAZES" }
134 panels { room: "Main Area" name: "GAZES" }
135 panels { room: "Main Area" name: "S" }
136 panels { room: "Main Area" name: "C" }
137 panels { room: "Main Area" name: "A" }
138 panels { room: "Main Area" name: "V" }
139 panels { room: "Main Area" name: "E (1)" }
140 panels { room: "Main Area" name: "N" }
141 panels { room: "Castle" name: "G" }
142 panels { room: "Main Area" name: "E (2)" }
143 panels { room: "Main Area" name: "R" }
144 panels { room: "Main Area" name: "Blank" }
145 panels { room: "Main Area" name: "DISCOVER" }
146 panels { room: "Main Area" name: "FAMILY" }
147 panels { room: "Flower Hallway" name: "LACES" }
148}
149doors {
150 name: "Backside Entrance"
151 type: EVENT
152 panels { room: "Tower" name: "ENDS (1)" }
153}
154doors {
155 name: "Mastery Door"
156 type: EVENT
157 panels { room: "Backside Area" name: "BACKSIDE" }
158 panels { room: "Backside Area" name: "DOORWAYS" }
159 panels { room: "Backside Area" name: "SEE" }
160 panels { room: "Backside Area" name: "ENDS (2)" }
161}
diff --git a/data/maps/demo/metadata.txtpb b/data/maps/demo/metadata.txtpb new file mode 100644 index 0000000..4f61386 --- /dev/null +++ b/data/maps/demo/metadata.txtpb
@@ -0,0 +1,6 @@
1display_name: "Demo"
2type: DEMO
3# This painting is above a panel and can't be entered.
4excluded_nodes: "Meshes/owl"
5# The map's mastery is created at runtime.
6custom_nodes: "Components/Collectables/collectable"
diff --git a/data/maps/demo/rooms/Backside Area.txtpb b/data/maps/demo/rooms/Backside Area.txtpb new file mode 100644 index 0000000..ee31973 --- /dev/null +++ b/data/maps/demo/rooms/Backside Area.txtpb
@@ -0,0 +1,25 @@
1name: "Backside Area"
2panels {
3 name: "BACKSIDE"
4 path: "Panels/Endings/demo_41"
5 clue: "backside"
6 answer: "back"
7}
8panels {
9 name: "DOORWAYS"
10 path: "Panels/Endings/demo_42"
11 clue: "doorways"
12 answer: "doors"
13}
14panels {
15 name: "SEE"
16 path: "Panels/Endings/demo_43"
17 clue: "see"
18 answer: "secret"
19}
20panels {
21 name: "ENDS (2)"
22 path: "Panels/Endings/demo_44"
23 clue: "ends"
24 answer: "endings"
25}
diff --git a/data/maps/demo/rooms/Castle.txtpb b/data/maps/demo/rooms/Castle.txtpb new file mode 100644 index 0000000..4e17137 --- /dev/null +++ b/data/maps/demo/rooms/Castle.txtpb
@@ -0,0 +1,13 @@
1name: "Castle"
2panels {
3 name: "SERIES"
4 path: "Panels/Red/demo_26"
5 clue: "series"
6 answer: "mysteries"
7}
8panels {
9 name: "G"
10 path: "Panels/Blue/demo_37"
11 clue: "g"
12 answer: "g"
13}
diff --git a/data/maps/demo/rooms/Center Building.txtpb b/data/maps/demo/rooms/Center Building.txtpb new file mode 100644 index 0000000..401fd59 --- /dev/null +++ b/data/maps/demo/rooms/Center Building.txtpb
@@ -0,0 +1,13 @@
1name: "Center Building"
2panels {
3 name: "WORLD"
4 path: "Panels/Room 1/demo_3"
5 clue: "world"
6 answer: "word"
7}
8panels {
9 name: "FUZZIES"
10 path: "Panels/Room 1/demo_4"
11 clue: "fuzzies"
12 answer: "puzzles"
13}
diff --git a/data/maps/demo/rooms/Flower Hallway.txtpb b/data/maps/demo/rooms/Flower Hallway.txtpb new file mode 100644 index 0000000..059e4f6 --- /dev/null +++ b/data/maps/demo/rooms/Flower Hallway.txtpb
@@ -0,0 +1,7 @@
1name: "Flower Hallway"
2panels {
3 name: "LACES"
4 path: "Panels/Gold/demo_47"
5 clue: "laces"
6 answer: "places"
7}
diff --git a/data/maps/demo/rooms/Main Area.txtpb b/data/maps/demo/rooms/Main Area.txtpb new file mode 100644 index 0000000..f920a26 --- /dev/null +++ b/data/maps/demo/rooms/Main Area.txtpb
@@ -0,0 +1,241 @@
1name: "Main Area"
2panels {
3 name: "HI"
4 path: "Panels/Entry/demo_1"
5 clue: "hi"
6 answer: "hi"
7}
8panels {
9 name: "ART"
10 path: "Panels/Entry/demo_49"
11 clue: "\"art\""
12 answer: "art"
13}
14panels {
15 name: "TEES"
16 path: "Panels/Entry/demo_50"
17 clue: "tees"
18 answer: "trees"
19}
20panels {
21 name: "COLORFUL"
22 path: "Panels/Room 1/demo_5"
23 clue: "colorful"
24 answer: "colorful"
25}
26panels {
27 name: "WORD"
28 path: "Panels/Room 1/demo_6"
29 clue: "word"
30 answer: "world"
31}
32panels {
33 name: "AGES"
34 path: "Panels/Orange/demo_7"
35 clue: "ages"
36 answer: "messages"
37}
38panels {
39 name: "DEN"
40 path: "Panels/Orange/demo_8"
41 clue: "den"
42 answer: "hidden"
43}
44panels {
45 name: "HID"
46 path: "Panels/Orange/demo_9"
47 clue: "hid"
48 answer: "hidden"
49}
50panels {
51 name: "MESS"
52 path: "Panels/Orange/demo_10"
53 clue: "mess"
54 answer: "messages"
55}
56panels {
57 name: "CLOCKWISE"
58 path: "Panels/Purple/demo_2"
59 clue: "clockwise"
60 answer: "counter"
61}
62panels {
63 name: "POSSIBLE"
64 path: "Panels/Purple/demo_12"
65 clue: "possible"
66 answer: "impossible"
67}
68panels {
69 name: "PACES"
70 path: "Panels/Purple/demo_13"
71 clue: "paces"
72 answer: "spaces"
73}
74panels {
75 name: "COUNTER"
76 path: "Panels/Purple/demo_30"
77 clue: "counter"
78 answer: "clockwise"
79}
80panels {
81 name: "ANY"
82 path: "Panels/Yellow/demo_14"
83 clue: "any"
84 answer: "many"
85}
86panels {
87 name: "RODS"
88 path: "Panels/Yellow/demo_15"
89 clue: "rods"
90 answer: "roads"
91}
92panels {
93 name: "TWO"
94 path: "Panels/Yellow/demo_16"
95 clue: "two"
96 answer: "to"
97}
98panels {
99 name: "TALK"
100 path: "Panels/Yellow/demo_17"
101 clue: "talk"
102 answer: "walk"
103}
104panels {
105 name: "SECRETIVE"
106 path: "Panels/Yellow/demo_18"
107 clue: "secretive"
108 answer: "secret"
109}
110panels {
111 name: "TOADS"
112 path: "Panels/Yellow/demo_19"
113 clue: "toads"
114 answer: "roads"
115}
116panels {
117 name: "TON"
118 path: "Panels/Yellow/demo_20"
119 clue: "ton"
120 answer: "to"
121}
122panels {
123 name: "MIND"
124 path: "Panels/Yellow/demo_21"
125 clue: "mind"
126 answer: "find"
127}
128panels {
129 name: "END"
130 path: "Panels/Yellow/demo_22"
131 clue: "end"
132 answer: "endless"
133}
134panels {
135 name: "RAD"
136 path: "Panels/Yellow/demo_23"
137 clue: "rad"
138 answer: "roads"
139}
140panels {
141 name: "TOO"
142 path: "Panels/Yellow/demo_24"
143 clue: "too"
144 answer: "to"
145}
146panels {
147 name: "STALK"
148 path: "Panels/Yellow/demo_25"
149 clue: "stalk"
150 answer: "walk"
151}
152panels {
153 name: "HAZES"
154 path: "Panels/Green/demo_27"
155 clue: "hazes"
156 answer: "mazes"
157}
158panels {
159 name: "DAZES"
160 path: "Panels/Green/demo_28"
161 clue: "dazes"
162 answer: "mazes"
163}
164panels {
165 name: "GAZES"
166 path: "Panels/Green/demo_29"
167 clue: "gazes"
168 answer: "mazes"
169}
170panels {
171 name: "CASTS"
172 path: "Panels/Green/demo_30"
173 clue: "casts"
174 answer: "castles"
175}
176panels {
177 name: "S"
178 path: "Panels/Blue/demo_31"
179 clue: "s"
180 answer: "s"
181}
182panels {
183 name: "C"
184 path: "Panels/Blue/demo_32"
185 clue: "c"
186 answer: "c"
187}
188panels {
189 name: "A"
190 path: "Panels/Blue/demo_33"
191 clue: "a"
192 answer: "a"
193}
194panels {
195 name: "V"
196 path: "Panels/Blue/demo_34"
197 clue: "v"
198 answer: "v"
199}
200panels {
201 name: "E (1)"
202 path: "Panels/Blue/demo_35"
203 clue: "e"
204 answer: "e"
205}
206panels {
207 name: "N"
208 path: "Panels/Blue/demo_36"
209 clue: "n"
210 answer: "n"
211}
212panels {
213 name: "E (2)"
214 path: "Panels/Blue/demo_38"
215 clue: "e"
216 answer: "e"
217}
218panels {
219 name: "R"
220 path: "Panels/Blue/demo_39"
221 clue: "r"
222 answer: "r"
223}
224panels {
225 name: "Blank"
226 path: "Panels/Blue/demo_40"
227 clue: ""
228 answer: "hunts"
229}
230panels {
231 name: "DISCOVER"
232 path: "Panels/Gold/demo_45"
233 clue: "discover"
234 answer: "rediscover"
235}
236panels {
237 name: "FAMILY"
238 path: "Panels/Gold/demo_46"
239 clue: "family"
240 answer: "familiar"
241}
diff --git a/data/maps/demo/rooms/Mastery.txtpb b/data/maps/demo/rooms/Mastery.txtpb new file mode 100644 index 0000000..bbe8742 --- /dev/null +++ b/data/maps/demo/rooms/Mastery.txtpb
@@ -0,0 +1,5 @@
1name: "Mastery"
2masteries {
3 name: "MASTERY"
4 path: "Components/Collectables/collectable"
5}
diff --git a/data/maps/demo/rooms/Tower.txtpb b/data/maps/demo/rooms/Tower.txtpb new file mode 100644 index 0000000..2e73d79 --- /dev/null +++ b/data/maps/demo/rooms/Tower.txtpb
@@ -0,0 +1,7 @@
1name: "Tower"
2panels {
3 name: "ENDS (1)"
4 path: "Panels/Endings/demo_48"
5 clue: "ends"
6 answer: "endings"
7}
diff --git a/data/maps/four_rooms/rooms/Examples Room.txtpb b/data/maps/four_rooms/rooms/Examples Room.txtpb index dc82971..4146120 100644 --- a/data/maps/four_rooms/rooms/Examples Room.txtpb +++ b/data/maps/four_rooms/rooms/Examples Room.txtpb
@@ -57,6 +57,8 @@ panels {
57} 57}
58ports { 58ports {
59 name: "DAEDALUS" 59 name: "DAEDALUS"
60 display_name: "Examples Room Worldport"
60 path: "Components/Warps/worldport2" 61 path: "Components/Warps/worldport2"
61 orientation: "north" 62 destination { x: 0 y: 0 z: -40.5 }
63 rotation: 180
62} 64}
diff --git a/data/maps/four_rooms/rooms/Intensify Room.txtpb b/data/maps/four_rooms/rooms/Intensify Room.txtpb index 2cbb214..8c6924a 100644 --- a/data/maps/four_rooms/rooms/Intensify Room.txtpb +++ b/data/maps/four_rooms/rooms/Intensify Room.txtpb
@@ -57,6 +57,8 @@ panels {
57} 57}
58ports { 58ports {
59 name: "IMPRESSIVE" 59 name: "IMPRESSIVE"
60 display_name: "Intensify Room Worldport"
60 path: "Components/Warps/worldport" 61 path: "Components/Warps/worldport"
61 orientation: "south" 62 destination { x: 0 y: 0 z: 6.5 }
63 rotation: 0
62} 64}
diff --git a/data/maps/four_rooms/rooms/Synonyms Room.txtpb b/data/maps/four_rooms/rooms/Synonyms Room.txtpb index 4dd5b5d..bcbf64e 100644 --- a/data/maps/four_rooms/rooms/Synonyms Room.txtpb +++ b/data/maps/four_rooms/rooms/Synonyms Room.txtpb
@@ -57,6 +57,8 @@ panels {
57} 57}
58ports { 58ports {
59 name: "ENTRY" 59 name: "ENTRY"
60 display_name: "Synonyms Room Worldport"
60 path: "Components/Warps/worldport3" 61 path: "Components/Warps/worldport3"
61 orientation: "south" 62 destination { x: 20 y: 0 z: 6.5 }
63 rotation: 0
62} 64}
diff --git a/data/maps/four_rooms/rooms/Time Room.txtpb b/data/maps/four_rooms/rooms/Time Room.txtpb index d684685..74f951d 100644 --- a/data/maps/four_rooms/rooms/Time Room.txtpb +++ b/data/maps/four_rooms/rooms/Time Room.txtpb
@@ -57,6 +57,8 @@ panels {
57} 57}
58ports { 58ports {
59 name: "OWL" 59 name: "OWL"
60 display_name: "Time Room Worldport"
60 path: "Components/Warps/worldport4" 61 path: "Components/Warps/worldport4"
61 orientation: "north" 62 destination { x: 20 y: 0 z: -40.5 }
63 rotation: 180
62} 64}
diff --git a/data/maps/icarus/connections.txtpb b/data/maps/icarus/connections.txtpb new file mode 100644 index 0000000..a963424 --- /dev/null +++ b/data/maps/icarus/connections.txtpb
@@ -0,0 +1,766 @@
1# It is supposed to be in logic to jump from Maze to Maze King Painting, but I
2# find this difficult to do, and unshuffled paintings never requires it, so I am
3# making it not in logic.
4connections {
5 from_room: "Welcome Spine (Obverse)"
6 to_room: "Trans Rights"
7 door { name: "Agender Door" }
8}
9connections {
10 from_room: "Through Woman (Obverse)"
11 to_room: "Welcome Spine (Reverse)"
12 door { name: "Agender Door" }
13 oneway: true
14}
15connections {
16 from_room: "Above Trans Rights"
17 to_room: "Through Woman (Reverse)"
18 door { name: "Agender Door" }
19 oneway: true
20}
21connections {
22 from {
23 painting {
24 room: "Big U"
25 name: "GO3"
26 }
27 }
28 to {
29 painting {
30 room: "Trans Rights"
31 name: "STOP2"
32 }
33 }
34 oneway: true
35}
36connections {
37 from_room: "Spiral Ramp"
38 to_room: "Highest Point"
39 door { name: "Pea Door" }
40}
41connections {
42 from {
43 painting {
44 room: "Fatherland Quicktravel"
45 name: "GO7"
46 }
47 }
48 to {
49 painting {
50 room: "Pillar Ramp"
51 name: "STOP6"
52 }
53 }
54 oneway: true
55}
56connections {
57 from_room: "Maze"
58 to_room: "Mediums Quicktravel"
59 door { name: "Mediums Door" }
60}
61connections {
62 from {
63 painting {
64 room: "Big U"
65 name: "GO1"
66 }
67 }
68 to {
69 painting {
70 room: "Pillar Ramp"
71 name: "STOP10"
72 }
73 }
74 oneway: true
75}
76connections {
77 from_room: "Pillar Ramp"
78 to_room: "Banana Belt Door"
79 door { name: "Asteroid Bunch Door" }
80}
81connections {
82 from_room: "Through Woman (Obverse)"
83 to_room: "Cow Quicktravel"
84 door { name: "Cow Door" }
85}
86connections {
87 from {
88 painting {
89 room: "Welcome Spine Quicktravel"
90 name: "GO5"
91 }
92 }
93 to {
94 painting {
95 room: "Cow Quicktravel"
96 name: "STOP4"
97 }
98 }
99 oneway: true
100}
101connections {
102 from_room: "Through Woman (Obverse)"
103 to_room: "Behind Welcome Spine"
104 door { name: "Ant Door" }
105}
106connections {
107 from_room: "Above Trans Rights"
108 to_room: "Behind Welcome Spine"
109 door { name: "Ant Door" }
110 oneway: true
111}
112connections {
113 from_room: "Through Woman (Obverse)"
114 to_room: "Big U"
115 door { name: "Man Door" }
116}
117connections {
118 from {
119 painting {
120 room: "Trans Rights"
121 name: "GO2"
122 }
123 }
124 to {
125 painting {
126 room: "Big U"
127 name: "STOP1"
128 }
129 }
130 oneway: true
131}
132connections {
133 from {
134 painting {
135 room: "Cow Quicktravel"
136 name: "GO4"
137 }
138 }
139 to {
140 painting {
141 room: "Big U"
142 name: "STOP3"
143 }
144 }
145 oneway: true
146}
147connections {
148 from_room: "Welcome Spine (Obverse)"
149 to_room: "Through Woman (Obverse)"
150 door { name: "Woman Door" }
151}
152connections {
153 from_room: "Fatherland"
154 to_room: "Fatherland Quicktravel"
155 door { name: "Fatherland Door" }
156}
157connections {
158 from {
159 painting {
160 room: "Mini Icarus Sun Loop"
161 name: "GO8"
162 }
163 }
164 to {
165 painting {
166 room: "Fatherland Quicktravel"
167 name: "STOP7"
168 }
169 }
170 oneway: true
171}
172connections {
173 from {
174 painting {
175 room: "Pillar Ramp"
176 name: "GO10"
177 }
178 }
179 to {
180 painting {
181 room: "Mediums Quicktravel"
182 name: "STOP9"
183 }
184 }
185 oneway: true
186}
187connections {
188 from_room: "Mini Icarus Wings Painting"
189 to_room: "Mini Icarus 2"
190 door { name: "Battery Door" }
191 oneway: true
192}
193connections {
194 from_room: "Mini Icarus 2"
195 to_room: "Mini Icarus Sun Loop"
196 door { name: "Battery Door" }
197}
198connections {
199 from {
200 painting {
201 room: "Mediums Quicktravel"
202 name: "GO9"
203 }
204 }
205 to {
206 painting {
207 room: "Mini Icarus Sun Loop"
208 name: "STOP8"
209 }
210 }
211 oneway: true
212}
213connections {
214 from_room: "Mini Icarus 2"
215 to_room: "Mini Icarus 3"
216 door { name: "Animals Door" }
217}
218connections {
219 from_room: "Mini Icarus 2"
220 to_room: "Mini Icarus Wings Painting"
221 door { name: "Troupe Door" }
222}
223connections {
224 from_room: "Mini Icarus 2"
225 to_room: "Mini Icarus Sun Loop"
226 door { name: "Reversed Arrows Door" }
227}
228connections {
229 from_room: "Welcome Spine (Reverse)"
230 to_room: "Welcome Spine Quicktravel"
231 door { name: "Termite Door" }
232}
233connections {
234 from {
235 painting {
236 room: "Pillar Ramp"
237 name: "GO6"
238 }
239 }
240 to {
241 painting {
242 room: "Welcome Spine Quicktravel"
243 name: "STOP5"
244 }
245 }
246 oneway: true
247}
248connections {
249 from {
250 painting {
251 room: "Spiral Ramp"
252 name: "SUN5"
253 }
254 }
255 to {
256 painting {
257 room: "Pillar Ramp"
258 name: "SUN6"
259 }
260 }
261 oneway: true
262}
263connections {
264 from_room: "Pillar Ramp"
265 to_room: "Patricide Room"
266 door { name: "Patricide Door" }
267}
268connections {
269 from_room: "Maze"
270 to_room: "Maze Back"
271 door { name: "These Door" }
272}
273connections {
274 from_room: "Welcome Spine (Reverse)"
275 to_room: "Maze Back"
276 oneway: true
277}
278connections {
279 from_room: "Welcome Spine (Obverse)"
280 to_room: "Through Woman (Reverse)"
281 oneway: true
282}
283connections {
284 from {
285 painting {
286 room: "Through Woman (Obverse)"
287 name: "SUN2"
288 }
289 }
290 to {
291 painting {
292 room: "Above Trans Rights"
293 name: "SUN"
294 }
295 }
296 oneway: true
297}
298connections {
299 from {
300 painting {
301 room: "Maze"
302 name: "WINGS14"
303 }
304 }
305 to {
306 painting {
307 room: "Through Woman (Obverse)"
308 name: "WINGS6"
309 }
310 }
311 oneway: true
312}
313connections {
314 from_room: "Through Woman (Obverse)"
315 to_room: "Behind Welcome Spine"
316 door { name: "Woman Door" }
317 oneway: true
318}
319connections {
320 from {
321 painting {
322 room: "Cow Quicktravel"
323 name: "SUN4"
324 }
325 }
326 to {
327 painting {
328 room: "Highest Point"
329 name: "SUN3"
330 }
331 }
332 oneway: true
333}
334connections {
335 from {
336 painting {
337 room: "Through Woman (Reverse)"
338 name: "WINGS8"
339 }
340 }
341 to {
342 painting {
343 room: "Spiral Ramp"
344 name: "WINGS7"
345 }
346 }
347 oneway: true
348}
349connections {
350 from_room: "Through Woman (Reverse)"
351 to_room: "Big U"
352 oneway: true
353}
354connections {
355 from {
356 painting {
357 room: "Spiral Ramp"
358 name: "WINGS6"
359 }
360 }
361 to {
362 painting {
363 room: "Through Woman (Obverse)"
364 name: "WINGS3"
365 }
366 }
367 # rare two-way painting!
368 bypass_target_door: true
369}
370connections {
371 from_room: "Spiral Ramp"
372 to_room: "Pillar Ramp"
373 oneway: true
374}
375connections {
376 from_room: "Pillar Ramp"
377 to_room: "The Orb"
378}
379connections {
380 from {
381 painting {
382 room: "Banana Belt Door"
383 name: "SUN14"
384 }
385 }
386 to {
387 painting {
388 room: "Above Trans Rights"
389 name: "SUN"
390 }
391 }
392 oneway: true
393}
394connections {
395 from_room: "Trans Rights"
396 to_room: "Mini Icarus Wings Painting"
397 oneway: true
398}
399connections {
400 from {
401 painting {
402 room: "Mini Icarus Wings Painting"
403 name: "WINGS4"
404 }
405 }
406 to {
407 painting {
408 room: "Mini Icarus Sun Loop"
409 name: "TROUBLEDESTINATION"
410 }
411 }
412 oneway: true
413}
414connections {
415 from {
416 painting {
417 room: "Painting Maze 1"
418 name: "SUN9"
419 }
420 }
421 to {
422 painting {
423 room: "Mini Icarus 2"
424 name: "SUN10"
425 }
426 }
427 oneway: true
428}
429connections {
430 from {
431 painting {
432 room: "Mini Icarus 2"
433 name: "SUN11"
434 }
435 }
436 to {
437 painting {
438 room: "Mini Icarus Sun Loop"
439 name: "SUN12"
440 }
441 }
442 oneway: true
443}
444connections {
445 from {
446 painting {
447 room: "Mini Icarus Sun Loop"
448 name: "SUN13"
449 }
450 }
451 to {
452 painting {
453 room: "Maze"
454 name: "SUN14"
455 }
456 }
457 oneway: true
458}
459connections {
460 from_room: "Mini Icarus 3"
461 to_room: "Mini Icarus Sun Loop"
462 door { name: "Battery Door" }
463 oneway: true
464}
465connections {
466 from {
467 painting {
468 room: "Maze"
469 name: "SUN5"
470 }
471 }
472 to {
473 painting {
474 room: "Painting Maze 2"
475 name: "SUN6"
476 }
477 }
478 oneway: true
479}
480connections {
481 from {
482 painting {
483 room: "Maze"
484 name: "WINGS16"
485 }
486 }
487 to {
488 painting {
489 room: "Maze Wings Passage"
490 name: "WINGS12"
491 }
492 }
493 oneway: true
494}
495connections {
496 from {
497 painting {
498 room: "Maze Wings Passage"
499 name: "WINGS12"
500 }
501 }
502 to {
503 painting {
504 room: "Patricide Room"
505 name: "WINGS10"
506 }
507 }
508 oneway: true
509}
510connections {
511 from {
512 painting {
513 room: "Patricide Room"
514 name: "SUN4"
515 }
516 }
517 to {
518 painting {
519 room: "Maze"
520 name: "SUN4"
521 }
522 }
523 oneway: true
524}
525connections {
526 from {
527 painting {
528 room: "Maze"
529 name: "WINGS9"
530 }
531 }
532 to {
533 painting {
534 room: "Patricide Room"
535 name: "WINGS10"
536 }
537 }
538 oneway: true
539}
540connections {
541 from_room: "Maze"
542 to_room: "Maze King Panel"
543 oneway: true
544}
545connections {
546 from_room: "Maze King Painting"
547 to_room: "Maze King Panel"
548 oneway: true
549}
550connections {
551 from {
552 painting {
553 room: "Maze King Painting"
554 name: "WINGS13"
555 }
556 }
557 to {
558 painting {
559 room: "Maze Wings Passage"
560 name: "WINGS12"
561 }
562 }
563 oneway: true
564}
565connections {
566 from {
567 painting {
568 room: "Fatherland"
569 name: "SUN7"
570 }
571 }
572 to {
573 painting {
574 room: "Painting Maze 1"
575 name: "SUN8"
576 }
577 }
578 oneway: true
579}
580connections {
581 from {
582 painting {
583 room: "Painting Maze 2"
584 name: "WINGS11"
585 }
586 }
587 to {
588 painting {
589 room: "Fatherland"
590 name: "WINGS2"
591 }
592 }
593 oneway: true
594}
595connections {
596 from {
597 painting {
598 room: "Painting Maze 1"
599 name: "WINGS3"
600 }
601 }
602 to {
603 painting {
604 room: "Maze Wings Passage"
605 name: "WINGS12"
606 }
607 }
608 oneway: true
609}
610connections {
611 from_room: "Trans Rights"
612 to_room: "Trans Rights Panels"
613 oneway: true
614}
615connections {
616 from_room: "Above Trans Rights"
617 to_room: "Trans Rights Panels"
618 oneway: true
619}
620connections {
621 from_room: "Welcome Spine (Obverse)"
622 to_room: "Mastery"
623 door { name: "Mastery" }
624}
625# It is possible to fall out of the map from every room, which always sends you
626# back to the beginning.
627connections {
628 from_room: "Above Trans Rights"
629 to_room: "Welcome Spine (Obverse)"
630 oneway: true
631}
632connections {
633 from_room: "Banana Belt Door"
634 to_room: "Welcome Spine (Obverse)"
635 oneway: true
636}
637connections {
638 from_room: "Behind Welcome Spine"
639 to_room: "Welcome Spine (Obverse)"
640 oneway: true
641}
642connections {
643 from_room: "Big U"
644 to_room: "Welcome Spine (Obverse)"
645 oneway: true
646}
647connections {
648 from_room: "Cow Quicktravel"
649 to_room: "Welcome Spine (Obverse)"
650 oneway: true
651}
652connections {
653 from_room: "Fatherland Quicktravel"
654 to_room: "Welcome Spine (Obverse)"
655 oneway: true
656}
657connections {
658 from_room: "Fatherland"
659 to_room: "Welcome Spine (Obverse)"
660 oneway: true
661}
662connections {
663 from_room: "Highest Point"
664 to_room: "Welcome Spine (Obverse)"
665 oneway: true
666}
667connections {
668 from_room: "Maze Back"
669 to_room: "Welcome Spine (Obverse)"
670 oneway: true
671}
672connections {
673 from_room: "Maze King Painting"
674 to_room: "Welcome Spine (Obverse)"
675 oneway: true
676}
677connections {
678 from_room: "Maze Wings Passage"
679 to_room: "Welcome Spine (Obverse)"
680 oneway: true
681}
682connections {
683 from_room: "Maze"
684 to_room: "Welcome Spine (Obverse)"
685 oneway: true
686}
687connections {
688 from_room: "Mediums Quicktravel"
689 to_room: "Welcome Spine (Obverse)"
690 oneway: true
691}
692connections {
693 from_room: "Mini Icarus 2"
694 to_room: "Welcome Spine (Obverse)"
695 oneway: true
696}
697connections {
698 from_room: "Mini Icarus 3"
699 to_room: "Welcome Spine (Obverse)"
700 oneway: true
701}
702connections {
703 from_room: "Mini Icarus Sun Loop"
704 to_room: "Welcome Spine (Obverse)"
705 oneway: true
706}
707connections {
708 from_room: "Mini Icarus Wings Painting"
709 to_room: "Welcome Spine (Obverse)"
710 oneway: true
711}
712connections {
713 from_room: "Painting Maze 1"
714 to_room: "Welcome Spine (Obverse)"
715 oneway: true
716}
717connections {
718 from_room: "Painting Maze 2"
719 to_room: "Welcome Spine (Obverse)"
720 oneway: true
721}
722connections {
723 from_room: "Patricide Room"
724 to_room: "Welcome Spine (Obverse)"
725 oneway: true
726}
727connections {
728 from_room: "Pillar Ramp"
729 to_room: "Welcome Spine (Obverse)"
730 oneway: true
731}
732connections {
733 from_room: "Spiral Ramp"
734 to_room: "Welcome Spine (Obverse)"
735 oneway: true
736}
737connections {
738 from_room: "The Orb"
739 to_room: "Welcome Spine (Obverse)"
740 oneway: true
741}
742connections {
743 from_room: "Through Woman (Obverse)"
744 to_room: "Welcome Spine (Obverse)"
745 oneway: true
746}
747connections {
748 from_room: "Through Woman (Reverse)"
749 to_room: "Welcome Spine (Obverse)"
750 oneway: true
751}
752connections {
753 from_room: "Trans Rights"
754 to_room: "Welcome Spine (Obverse)"
755 oneway: true
756}
757connections {
758 from_room: "Welcome Spine (Reverse)"
759 to_room: "Welcome Spine (Obverse)"
760 oneway: true
761}
762connections {
763 from_room: "Welcome Spine Quicktravel"
764 to_room: "Welcome Spine (Obverse)"
765 oneway: true
766}
diff --git a/data/maps/icarus/doors.txtpb b/data/maps/icarus/doors.txtpb new file mode 100644 index 0000000..a333dea --- /dev/null +++ b/data/maps/icarus/doors.txtpb
@@ -0,0 +1,286 @@
1doors {
2 name: "Agender Door"
3 type: STANDARD
4 receivers: "Components/Doors/quicktravel3"
5 panels { room: "Trans Rights Panels" name: "AGENDER" }
6 location_room: "Trans Rights Panels"
7}
8doors {
9 name: "Quick Travel 3"
10 type: ITEM_ONLY
11 receivers: "Components/Paintings/QuickTravel/go3"
12 panels { room: "Trans Rights Panels" name: "AGENDER" }
13}
14doors {
15 name: "Pea Door"
16 type: STANDARD
17 receivers: "Components/Doors/quicktravel5"
18 panels { room: "Pillar Ramp" name: "PEA (1)" }
19 location_room: "Pillar Ramp"
20}
21doors {
22 name: "Quick Travel 7"
23 type: ITEM_ONLY
24 receivers: "Components/Paintings/QuickTravel/go7"
25 panels { room: "Pillar Ramp" name: "PEA (1)" }
26}
27doors {
28 name: "Mediums Door"
29 type: STANDARD
30 receivers: "Components/Doors/quicktravel12"
31 panels { room: "Maze" name: "MEDIUMS" }
32 location_room: "Maze"
33}
34doors {
35 name: "Quick Travel 1"
36 type: ITEM_ONLY
37 receivers: "Components/Paintings/QuickTravel/go1"
38 panels { room: "Maze" name: "MEDIUMS" }
39}
40doors {
41 name: "Asteroid Bunch Door"
42 type: STANDARD
43 receivers: "Components/Doors/quicktravel13"
44 panels { room: "Pillar Ramp" name: "ASTEROID" }
45 panels { room: "Pillar Ramp" name: "BUNCH" }
46 location_room: "Pillar Ramp"
47}
48doors {
49 name: "Cow Door"
50 type: STANDARD
51 receivers: "Components/Doors/quicktravel2"
52 panels { room: "Through Woman (Obverse)" name: "COW" }
53 location_room: "Through Woman (Obverse)"
54}
55doors {
56 name: "Quick Travel 5"
57 type: STANDARD
58 receivers: "Components/Paintings/QuickTravel/go5"
59 panels { room: "Highest Point" name: "QUEEN" }
60 location_room: "Highest Point"
61}
62doors {
63 name: "Ant Door"
64 type: STANDARD
65 receivers: "Components/Doors/by sun"
66 panels { room: "Above Trans Rights" name: "ANT" }
67 location_room: "Above Trans Rights"
68}
69doors {
70 name: "Man Door"
71 type: STANDARD
72 receivers: "Components/Doors/quicktravel"
73 panels { room: "Through Woman (Obverse)" name: "HUMAN (2)" }
74 location_room: "Through Woman (Obverse)"
75}
76doors {
77 name: "Quick Travel 2"
78 type: ITEM_ONLY
79 receivers: "Components/Paintings/QuickTravel/go2"
80 panels { room: "Through Woman (Obverse)" name: "HUMAN (2)" }
81}
82doors {
83 name: "Quick Travel 4"
84 type: STANDARD
85 receivers: "Components/Paintings/QuickTravel/go4"
86 panels { room: "Big U" name: "COLONY" }
87 location_room: "Big U"
88}
89doors {
90 name: "Woman Door"
91 type: STANDARD
92 receivers: "Components/Doors/entry"
93 panels { room: "Welcome Spine (Obverse)" name: "HUMAN (1)" }
94 location_room: "Welcome Spine (Obverse)"
95}
96doors {
97 name: "Fatherland Door"
98 type: STANDARD
99 receivers: "Components/Doors/quicktravel6"
100 panels { room: "Fatherland" name: "FATHERLAND" }
101 location_room: "Fatherland"
102}
103doors {
104 name: "Quick Travel 8"
105 type: ITEM_ONLY
106 receivers: "Components/Paintings/QuickTravel/go8"
107 panels { room: "Fatherland" name: "FATHERLAND" }
108}
109doors {
110 name: "Quick Travel 10"
111 type: ITEM_ONLY
112 receivers: "Components/Paintings/QuickTravel/go10"
113 panels { room: "Fatherland" name: "FATHERLAND" }
114}
115doors {
116 name: "Battery Door"
117 type: STANDARD
118 receivers: "Components/Doors/quicktravel7"
119 panels { room: "Mini Icarus 2" name: "BATTERY" }
120 location_room: "Mini Icarus 2"
121}
122doors {
123 name: "Quick Travel 9"
124 type: ITEM_ONLY
125 receivers: "Components/Paintings/QuickTravel/go9"
126 panels { room: "Mini Icarus 2" name: "BATTERY" }
127}
128doors {
129 name: "Arrows Door"
130 type: LOCATION_ONLY
131 #receivers: "Components/Doors/quicktravel8"
132 panels { room: "Mini Icarus 2" name: "ARROWS" }
133 location_room: "Mini Icarus 2"
134 location_name: "ARROWS"
135}
136doors {
137 name: "Animals Door"
138 type: STANDARD
139 receivers: "Components/Doors/quicktravel8"
140 panels { room: "Mini Icarus 2" name: "ANIMALS" }
141 location_room: "Mini Icarus 2"
142}
143doors {
144 name: "Troupe Door"
145 type: STANDARD
146 receivers: "Components/Doors/quicktravel10"
147 panels { room: "Mini Icarus 2" name: "TROUPE" }
148 location_room: "Mini Icarus 2"
149}
150doors {
151 name: "Reversed Arrows Door"
152 type: STANDARD
153 receivers: "Components/Doors/quicktravel11"
154 panels { room: "Mini Icarus 2" name: "SQUAD" }
155 location_room: "Mini Icarus 2"
156}
157doors {
158 name: "Termite Door"
159 type: STANDARD
160 receivers: "Components/Doors/quicktravel4"
161 panels { room: "Welcome Spine (Reverse)" name: "TERMITE" }
162 location_room: "Welcome Spine (Reverse)"
163}
164doors {
165 name: "Quick Travel 6"
166 type: ITEM_ONLY
167 receivers: "Components/Paintings/QuickTravel/go6"
168 panels { room: "Welcome Spine (Reverse)" name: "TERMITE" }
169}
170doors {
171 name: "Murder Panels"
172 type: LOCATION_ONLY
173 panels { room: "Maze" name: "MANSLAUGHTER" }
174 panels { room: "Pillar Ramp" name: "PATRICIDE" }
175 location_room: "Maze"
176}
177doors {
178 name: "Sun Painting To Drone"
179 type: STANDARD
180 receivers: "Components/Paintings/sun5"
181 panels { room: "Pillar Ramp" name: "DRONE" }
182 location_room: "Pillar Ramp"
183}
184doors {
185 name: "Patricide Door"
186 type: STANDARD
187 receivers: "Components/Doors/quicktravel15"
188 panels { room: "Pillar Ramp" name: "PATRICIDE" }
189 location_room: "Pillar Ramp"
190}
191doors {
192 name: "These Door"
193 type: STANDARD
194 receivers: "Components/Doors/quicktravel14"
195 panels { room: "Maze Back" name: "THESE" }
196 location_room: "Maze Back"
197}
198doors {
199 name: "Orb Panels"
200 type: LOCATION_ONLY
201 panels { room: "The Orb" name: "ADDERS" }
202 panels { room: "The Orb" name: "PUPPY" }
203 panels { room: "The Orb" name: "NEEDLE" }
204 panels { room: "The Orb" name: "US" }
205 panels { room: "The Orb" name: "FISH" }
206 panels { room: "The Orb" name: "DEADLINE" }
207 panels { room: "The Orb" name: "PEA (2)" }
208 panels { room: "The Orb" name: "THESIS" }
209 panels { room: "The Orb" name: "CLUTCH (1)" }
210 panels { room: "The Orb" name: "BASIS (2)" }
211 panels { room: "The Orb" name: "AXIS" }
212 panels { room: "The Orb" name: "STRAIGHT" }
213 panels { room: "The Orb" name: "HISS" }
214 panels { room: "The Orb" name: "DISCUS" }
215 panels { room: "The Orb" name: "SON" }
216 panels { room: "The Orb" name: "CLUTCH (2)" }
217 location_room: "The Orb"
218}
219doors {
220 name: "Near Fireman Wings Painting"
221 type: STANDARD
222 receivers: "Components/Paintings/oneways/wings6"
223 receivers: "Components/Paintings/oneways/wings3"
224 panels { room: "Spiral Ramp" name: "FIREMAN" }
225 location_room: "Spiral Ramp"
226}
227doors {
228 name: "Mastery"
229 type: EVENT
230 panels { room: "Above Trans Rights" name: "ANT" }
231 panels { room: "Big U" name: "DECK" }
232 panels { room: "Big U" name: "COLONY" }
233 panels { room: "Big U" name: "MANOR" }
234 panels { room: "Fatherland" name: "FATHERLAND" }
235 panels { room: "Highest Point" name: "DIAGNOSIS" }
236 panels { room: "Highest Point" name: "QUEEN" }
237 panels { room: "Maze Back" name: "THESE" }
238 panels { room: "Maze King Panel" name: "KING (2)" }
239 panels { room: "Maze" name: "KING (1)" }
240 panels { room: "Maze" name: "ANALYSIS" }
241 panels { room: "Maze" name: "MANSLAUGHTER" }
242 panels { room: "Maze" name: "MEDIUMS" }
243 panels { room: "Maze" name: "BOOKS" }
244 panels { room: "Mini Icarus 2" name: "BATTERY" }
245 panels { room: "Mini Icarus 2" name: "TROUPE" }
246 panels { room: "Mini Icarus 2" name: "ANIMALS" }
247 panels { room: "Mini Icarus 2" name: "ARROWS" }
248 panels { room: "Mini Icarus 2" name: "SQUAD" }
249 panels { room: "Pillar Ramp" name: "ASTEROID" }
250 panels { room: "Pillar Ramp" name: "BUNCH" }
251 panels { room: "Pillar Ramp" name: "PRINCES" }
252 panels { room: "Pillar Ramp" name: "PATRICIDE" }
253 panels { room: "Pillar Ramp" name: "DRONE" }
254 panels { room: "Pillar Ramp" name: "PEA (1)" }
255 panels { room: "Spiral Ramp" name: "FIREMAN" }
256 panels { room: "The Orb" name: "ADDERS" }
257 panels { room: "The Orb" name: "PUPPY" }
258 panels { room: "The Orb" name: "NEEDLE" }
259 panels { room: "The Orb" name: "US" }
260 panels { room: "The Orb" name: "FISH" }
261 panels { room: "The Orb" name: "DEADLINE" }
262 panels { room: "The Orb" name: "PEA (2)" }
263 panels { room: "The Orb" name: "THESIS" }
264 panels { room: "The Orb" name: "CLUTCH (1)" }
265 panels { room: "The Orb" name: "BASIS (2)" }
266 panels { room: "The Orb" name: "AXIS" }
267 panels { room: "The Orb" name: "STRAIGHT" }
268 panels { room: "The Orb" name: "HISS" }
269 panels { room: "The Orb" name: "DISCUS" }
270 panels { room: "The Orb" name: "SON" }
271 panels { room: "The Orb" name: "CLUTCH (2)" }
272 panels { room: "Through Woman (Obverse)" name: "HUMAN (2)" }
273 panels { room: "Through Woman (Obverse)" name: "COW" }
274 panels { room: "Through Woman (Reverse)" name: "PRINCE" }
275 panels { room: "Through Woman (Reverse)" name: "BASIS (1)" }
276 panels { room: "Trans Rights" name: "SERVANT (1)" }
277 panels { room: "Trans Rights" name: "SERVANT (2)" }
278 panels { room: "Trans Rights Panels" name: "AGENDER" }
279 panels { room: "Trans Rights Panels" name: "HUMAN (3)" }
280 panels { room: "Trans Rights Panels" name: "HUMAN (4)" }
281 panels { room: "Welcome Spine (Obverse)" name: "FISHWIFE" }
282 panels { room: "Welcome Spine (Obverse)" name: "HUMAN (1)" }
283 panels { room: "Welcome Spine (Reverse)" name: "FATHER" }
284 panels { room: "Welcome Spine (Reverse)" name: "TERMITE" }
285 panels { room: "Welcome Spine (Reverse)" name: "SISTER" }
286}
diff --git a/data/maps/icarus/metadata.txtpb b/data/maps/icarus/metadata.txtpb new file mode 100644 index 0000000..8512d8e --- /dev/null +++ b/data/maps/icarus/metadata.txtpb
@@ -0,0 +1,4 @@
1display_name: "Icarus"
2type: ICARUS
3# The map's mastery is created at runtime.
4custom_nodes: "Components/Collectables/collectable"
diff --git a/data/maps/icarus/rooms/Above Trans Rights.txtpb b/data/maps/icarus/rooms/Above Trans Rights.txtpb new file mode 100644 index 0000000..66d8220 --- /dev/null +++ b/data/maps/icarus/rooms/Above Trans Rights.txtpb
@@ -0,0 +1,12 @@
1name: "Above Trans Rights"
2panels {
3 name: "ANT"
4 path: "Panels/Room_1/ant"
5 clue: "ant"
6 answer: "colony"
7 symbols: PLANET
8}
9paintings {
10 name: "SUN"
11 path: "Components/Paintings/sun"
12}
diff --git a/data/maps/icarus/rooms/Banana Belt Door.txtpb b/data/maps/icarus/rooms/Banana Belt Door.txtpb new file mode 100644 index 0000000..62127d7 --- /dev/null +++ b/data/maps/icarus/rooms/Banana Belt Door.txtpb
@@ -0,0 +1,5 @@
1name: "Banana Belt Door"
2paintings {
3 name: "SUN14"
4 path: "Components/Paintings/sun14"
5}
diff --git a/data/maps/icarus/rooms/Behind Welcome Spine.txtpb b/data/maps/icarus/rooms/Behind Welcome Spine.txtpb new file mode 100644 index 0000000..41b56b3 --- /dev/null +++ b/data/maps/icarus/rooms/Behind Welcome Spine.txtpb
@@ -0,0 +1 @@
name: "Behind Welcome Spine"
diff --git a/data/maps/icarus/rooms/Big U.txtpb b/data/maps/icarus/rooms/Big U.txtpb new file mode 100644 index 0000000..ea61640 --- /dev/null +++ b/data/maps/icarus/rooms/Big U.txtpb
@@ -0,0 +1,40 @@
1name: "Big U"
2panels {
3 name: "DECK"
4 path: "Panels/Room_1/deck"
5 clue: "deck"
6 answer: "card"
7 symbols: PLANET
8}
9panels {
10 name: "COLONY"
11 path: "Panels/Room_1/ant2"
12 clue: "colony"
13 answer: "ant"
14 symbols: PLANET
15}
16panels {
17 name: "MANOR"
18 path: "Panels/Room_1/manor"
19 clue: "manor"
20 answer: "mentor"
21 symbols: SPARKLES
22 symbols: PLANET
23}
24paintings {
25 name: "STOP3"
26 path: "Components/Paintings/QuickTravel/stop3"
27}
28paintings {
29 name: "GO3"
30 path: "Components/Paintings/QuickTravel/go3"
31 required_door { name: "Quick Travel 3" }
32}
33paintings {
34 name: "STOP1"
35 path: "Components/Paintings/QuickTravel/stop1"
36}
37paintings {
38 name: "GO1"
39 path: "Components/Paintings/QuickTravel/go1"
40}
diff --git a/data/maps/icarus/rooms/Cow Quicktravel.txtpb b/data/maps/icarus/rooms/Cow Quicktravel.txtpb new file mode 100644 index 0000000..9bb5c82 --- /dev/null +++ b/data/maps/icarus/rooms/Cow Quicktravel.txtpb
@@ -0,0 +1,14 @@
1name: "Cow Quicktravel"
2paintings {
3 name: "SUN4"
4 path: "Components/Paintings/sun4"
5}
6paintings {
7 name: "GO4"
8 path: "Components/Paintings/QuickTravel/go4"
9 required_door { name: "Quick Travel 4" }
10}
11paintings {
12 name: "STOP4"
13 path: "Components/Paintings/QuickTravel/stop4"
14}
diff --git a/data/maps/icarus/rooms/Fatherland Quicktravel.txtpb b/data/maps/icarus/rooms/Fatherland Quicktravel.txtpb new file mode 100644 index 0000000..c4c11b5 --- /dev/null +++ b/data/maps/icarus/rooms/Fatherland Quicktravel.txtpb
@@ -0,0 +1,10 @@
1name: "Fatherland Quicktravel"
2paintings {
3 name: "STOP7"
4 path: "Components/Paintings/QuickTravel/stop7"
5}
6paintings {
7 name: "GO7"
8 path: "Components/Paintings/QuickTravel/go7"
9 required_door { name: "Quick Travel 7" }
10}
diff --git a/data/maps/icarus/rooms/Fatherland.txtpb b/data/maps/icarus/rooms/Fatherland.txtpb new file mode 100644 index 0000000..c04ca75 --- /dev/null +++ b/data/maps/icarus/rooms/Fatherland.txtpb
@@ -0,0 +1,16 @@
1name: "Fatherland"
2panels {
3 name: "FATHERLAND"
4 path: "Panels/Room_1/fatherland"
5 clue: "fatherland"
6 answer: "homeland"
7 symbols: GENDER
8}
9paintings {
10 name: "SUN7"
11 path: "Components/Paintings/sun7"
12}
13paintings {
14 name: "WINGS2"
15 path: "Components/Paintings/wings2"
16}
diff --git a/data/maps/icarus/rooms/Highest Point.txtpb b/data/maps/icarus/rooms/Highest Point.txtpb new file mode 100644 index 0000000..c4e740b --- /dev/null +++ b/data/maps/icarus/rooms/Highest Point.txtpb
@@ -0,0 +1,19 @@
1name: "Highest Point"
2panels {
3 name: "DIAGNOSIS"
4 path: "Panels/Room_1/diagnosis"
5 clue: "diagnosis"
6 answer: "diagnose"
7 symbols: PLANET
8}
9panels {
10 name: "QUEEN"
11 path: "Panels/Room_1/queen"
12 clue: "queen"
13 answer: "ant"
14 symbols: GENDER
15}
16paintings {
17 name: "SUN3"
18 path: "Components/Paintings/sun3"
19}
diff --git a/data/maps/icarus/rooms/Mastery.txtpb b/data/maps/icarus/rooms/Mastery.txtpb new file mode 100644 index 0000000..bbe8742 --- /dev/null +++ b/data/maps/icarus/rooms/Mastery.txtpb
@@ -0,0 +1,5 @@
1name: "Mastery"
2masteries {
3 name: "MASTERY"
4 path: "Components/Collectables/collectable"
5}
diff --git a/data/maps/icarus/rooms/Maze Back.txtpb b/data/maps/icarus/rooms/Maze Back.txtpb new file mode 100644 index 0000000..860d183 --- /dev/null +++ b/data/maps/icarus/rooms/Maze Back.txtpb
@@ -0,0 +1,8 @@
1name: "Maze Back"
2panels {
3 name: "THESE"
4 path: "Panels/30DegreePanels/thesis"
5 clue: "these"
6 answer: "thesis"
7 symbols: PLANET
8}
diff --git a/data/maps/icarus/rooms/Maze King Painting.txtpb b/data/maps/icarus/rooms/Maze King Painting.txtpb new file mode 100644 index 0000000..11e2f11 --- /dev/null +++ b/data/maps/icarus/rooms/Maze King Painting.txtpb
@@ -0,0 +1,8 @@
1name: "Maze King Painting"
2paintings {
3 name: "WINGS13"
4 path: "Components/Paintings/30 degrees/wings13"
5 # There's no other entrance to this region (or any entrance at all in vanilla)
6 # so we can't allow this painting to be an entrance.
7 exit_only: true
8}
diff --git a/data/maps/icarus/rooms/Maze King Panel.txtpb b/data/maps/icarus/rooms/Maze King Panel.txtpb new file mode 100644 index 0000000..0654ea2 --- /dev/null +++ b/data/maps/icarus/rooms/Maze King Panel.txtpb
@@ -0,0 +1,8 @@
1name: "Maze King Panel"
2panels {
3 name: "KING (2)"
4 path: "Panels/Other30degree panels/king2"
5 clue: "king"
6 answer: "royal"
7 symbols: GENDER
8}
diff --git a/data/maps/icarus/rooms/Maze Wings Passage.txtpb b/data/maps/icarus/rooms/Maze Wings Passage.txtpb new file mode 100644 index 0000000..2533251 --- /dev/null +++ b/data/maps/icarus/rooms/Maze Wings Passage.txtpb
@@ -0,0 +1,9 @@
1name: "Maze Wings Passage"
2paintings {
3 name: "WINGS12"
4 path: "Components/Paintings/30 degrees/wings12"
5}
6paintings {
7 name: "WINGS15"
8 path: "Components/Paintings/30 degrees/wings15"
9}
diff --git a/data/maps/icarus/rooms/Maze.txtpb b/data/maps/icarus/rooms/Maze.txtpb new file mode 100644 index 0000000..ee317d9 --- /dev/null +++ b/data/maps/icarus/rooms/Maze.txtpb
@@ -0,0 +1,60 @@
1name: "Maze"
2panels {
3 name: "KING (1)"
4 path: "Panels/Other30degree panels/king"
5 clue: "king"
6 answer: "ruler"
7 symbols: GENDER
8}
9panels {
10 name: "ANALYSIS"
11 path: "Panels/Room_1/princes2"
12 clue: "analysis"
13 answer: "analyse"
14 symbols: PLANET
15}
16panels {
17 name: "MANSLAUGHTER"
18 path: "Panels/Room_1/manslaughter"
19 clue: "manslaughter"
20 answer: "murder"
21 symbols: GENDER
22}
23panels {
24 name: "MEDIUMS"
25 path: "Panels/Room_1/mediums"
26 clue: "mediums"
27 answer: "media"
28 symbols: PLANET
29}
30panels {
31 name: "BOOKS"
32 path: "Panels/Other30degree panels/books"
33 clue: "books"
34 answer: "library"
35 symbols: PLANET
36}
37paintings {
38 name: "SUN14"
39 path: "Components/Paintings/30 degrees/sun14"
40}
41paintings {
42 name: "WINGS14"
43 path: "Components/Paintings/30 degrees/wings14"
44}
45paintings {
46 name: "SUN5"
47 path: "Components/Paintings/30 degrees/sun5"
48}
49paintings {
50 name: "WINGS9"
51 path: "Components/Paintings/30 degrees/wings9"
52}
53paintings {
54 name: "SUN4"
55 path: "Components/Paintings/30 degrees/sun4"
56}
57paintings {
58 name: "WINGS16"
59 path: "Components/Paintings/30 degrees/wings16"
60}
diff --git a/data/maps/icarus/rooms/Mediums Quicktravel.txtpb b/data/maps/icarus/rooms/Mediums Quicktravel.txtpb new file mode 100644 index 0000000..9452450 --- /dev/null +++ b/data/maps/icarus/rooms/Mediums Quicktravel.txtpb
@@ -0,0 +1,10 @@
1name: "Mediums Quicktravel"
2paintings {
3 name: "STOP9"
4 path: "Components/Paintings/QuickTravel/stop9"
5}
6paintings {
7 name: "GO9"
8 path: "Components/Paintings/QuickTravel/go9"
9 required_door { name: "Quick Travel 9" }
10}
diff --git a/data/maps/icarus/rooms/Mini Icarus 2.txtpb b/data/maps/icarus/rooms/Mini Icarus 2.txtpb new file mode 100644 index 0000000..b557500 --- /dev/null +++ b/data/maps/icarus/rooms/Mini Icarus 2.txtpb
@@ -0,0 +1,45 @@
1name: "Mini Icarus 2"
2panels {
3 name: "BATTERY"
4 path: "Panels/Room_1/battery"
5 clue: "battery"
6 answer: "cell"
7 symbols: PLANET
8}
9panels {
10 name: "TROUPE"
11 path: "Panels/Room_1/troupe"
12 clue: "troupe"
13 answer: "actor"
14 symbols: PLANET
15}
16panels {
17 name: "ANIMALS"
18 path: "Panels/Room_1/animals"
19 clue: "animals"
20 answer: "zoo"
21 symbols: PLANET
22 # Intended to be solved upside down.
23}
24panels {
25 name: "ARROWS"
26 path: "Panels/Room_1/arrow"
27 clue: "arrows"
28 answer: "quiver"
29 symbols: PLANET
30}
31panels {
32 name: "SQUAD"
33 path: "Panels/Room_1/ammo"
34 clue: "squad"
35 answer: "soldier"
36 symbols: PLANET
37}
38paintings {
39 name: "SUN10"
40 path: "Components/Paintings/sun10"
41}
42paintings {
43 name: "SUN11"
44 path: "Components/Paintings/sun11"
45}
diff --git a/data/maps/icarus/rooms/Mini Icarus 3.txtpb b/data/maps/icarus/rooms/Mini Icarus 3.txtpb new file mode 100644 index 0000000..633bf79 --- /dev/null +++ b/data/maps/icarus/rooms/Mini Icarus 3.txtpb
@@ -0,0 +1 @@
name: "Mini Icarus 3"
diff --git a/data/maps/icarus/rooms/Mini Icarus Sun Loop.txtpb b/data/maps/icarus/rooms/Mini Icarus Sun Loop.txtpb new file mode 100644 index 0000000..450bfdd --- /dev/null +++ b/data/maps/icarus/rooms/Mini Icarus Sun Loop.txtpb
@@ -0,0 +1,22 @@
1name: "Mini Icarus Sun Loop"
2paintings {
3 name: "GO8"
4 path: "Components/Paintings/QuickTravel/go8"
5 required_door { name: "Quick Travel 8" }
6}
7paintings {
8 name: "STOP8"
9 path: "Components/Paintings/QuickTravel/stop8"
10}
11paintings {
12 name: "TROUBLEDESTINATION"
13 path: "Components/Paintings/TroubleDestination"
14}
15paintings {
16 name: "SUN12"
17 path: "Components/Paintings/sun12"
18}
19paintings {
20 name: "SUN13"
21 path: "Components/Paintings/sun13"
22}
diff --git a/data/maps/icarus/rooms/Mini Icarus Wings Painting.txtpb b/data/maps/icarus/rooms/Mini Icarus Wings Painting.txtpb new file mode 100644 index 0000000..16a597c --- /dev/null +++ b/data/maps/icarus/rooms/Mini Icarus Wings Painting.txtpb
@@ -0,0 +1,5 @@
1name: "Mini Icarus Wings Painting"
2paintings {
3 name: "WINGS4"
4 path: "Components/Paintings/wings4"
5}
diff --git a/data/maps/icarus/rooms/Painting Maze 1.txtpb b/data/maps/icarus/rooms/Painting Maze 1.txtpb new file mode 100644 index 0000000..19a3855 --- /dev/null +++ b/data/maps/icarus/rooms/Painting Maze 1.txtpb
@@ -0,0 +1,13 @@
1name: "Painting Maze 1"
2paintings {
3 name: "SUN9"
4 path: "Components/Paintings/sun9"
5}
6paintings {
7 name: "WINGS3"
8 path: "Components/Paintings/wings3"
9}
10paintings {
11 name: "SUN8"
12 path: "Components/Paintings/sun8"
13}
diff --git a/data/maps/icarus/rooms/Painting Maze 2.txtpb b/data/maps/icarus/rooms/Painting Maze 2.txtpb new file mode 100644 index 0000000..7dc6a79 --- /dev/null +++ b/data/maps/icarus/rooms/Painting Maze 2.txtpb
@@ -0,0 +1,13 @@
1name: "Painting Maze 2"
2paintings {
3 name: "WINGS10"
4 path: "Components/Paintings/30 degrees/wings10"
5}
6paintings {
7 name: "WINGS11"
8 path: "Components/Paintings/30 degrees/wings11"
9}
10paintings {
11 name: "SUN6"
12 path: "Components/Paintings/30 degrees/sun6"
13}
diff --git a/data/maps/icarus/rooms/Patricide Room.txtpb b/data/maps/icarus/rooms/Patricide Room.txtpb new file mode 100644 index 0000000..90945de --- /dev/null +++ b/data/maps/icarus/rooms/Patricide Room.txtpb
@@ -0,0 +1,9 @@
1name: "Patricide Room"
2paintings {
3 name: "WINGS10"
4 path: "Components/Paintings/other 30 degrees/wings10"
5}
6paintings {
7 name: "SUN4"
8 path: "Components/Paintings/other 30 degrees/sun4"
9}
diff --git a/data/maps/icarus/rooms/Pillar Ramp.txtpb b/data/maps/icarus/rooms/Pillar Ramp.txtpb new file mode 100644 index 0000000..9b056f7 --- /dev/null +++ b/data/maps/icarus/rooms/Pillar Ramp.txtpb
@@ -0,0 +1,65 @@
1name: "Pillar Ramp"
2panels {
3 name: "ASTEROID"
4 path: "Panels/Room_1/asteroid"
5 clue: "asteroid"
6 answer: "belt"
7 symbols: PLANET
8}
9panels {
10 name: "BUNCH"
11 path: "Panels/Room_1/bunch"
12 clue: "bunch"
13 answer: "banana"
14 symbols: PLANET
15}
16panels {
17 name: "PRINCES"
18 path: "Panels/Room_1/princes"
19 clue: "princes"
20 answer: "princess"
21 symbols: PLANET
22}
23panels {
24 name: "PATRICIDE"
25 path: "Panels/Room_1/patricide"
26 clue: "patricide"
27 answer: "murder"
28 symbols: GENDER
29}
30panels {
31 name: "DRONE"
32 path: "Panels/Room_1/ant3"
33 clue: "drone"
34 answer: "ant"
35 symbols: GENDER
36}
37panels {
38 name: "PEA (1)"
39 path: "Panels/Room_1/pea"
40 clue: "pea"
41 answer: "pod"
42 symbols: PLANET
43}
44paintings {
45 name: "SUN6"
46 path: "Components/Paintings/sun6"
47}
48paintings {
49 name: "GO10"
50 path: "Components/Paintings/QuickTravel/go10"
51 required_door { name: "Quick Travel 10" }
52}
53paintings {
54 name: "STOP10"
55 path: "Components/Paintings/QuickTravel/stop10"
56}
57paintings {
58 name: "GO6"
59 path: "Components/Paintings/QuickTravel/go6"
60 required_door { name: "Quick Travel 6" }
61}
62paintings {
63 name: "STOP6"
64 path: "Components/Paintings/QuickTravel/stop6"
65}
diff --git a/data/maps/icarus/rooms/Spiral Ramp.txtpb b/data/maps/icarus/rooms/Spiral Ramp.txtpb new file mode 100644 index 0000000..bd2013a --- /dev/null +++ b/data/maps/icarus/rooms/Spiral Ramp.txtpb
@@ -0,0 +1,29 @@
1name: "Spiral Ramp"
2panels {
3 name: "FIREMAN"
4 path: "Panels/Room_1/fireman"
5 clue: "fireman"
6 answer: "firefighter"
7 symbols: GENDER
8}
9paintings {
10 name: "WINGS6"
11 path: "Components/Paintings/oneways/wings6"
12 required_door { name: "Near Fireman Wings Painting" }
13}
14paintings {
15 name: "SUN5"
16 path: "Components/Paintings/sun5"
17 required_door { name: "Sun Painting To Drone" }
18}
19paintings {
20 name: "WINGS7"
21 path: "Components/Paintings/oneways/wings7"
22}
23paintings {
24 name: "WINGS11"
25 path: "Components/Paintings/other 30 degrees/wings11"
26 exit_only: true
27 # There is a ledge near the painting so we might want to turn off exit_only
28 # at some point.
29}
diff --git a/data/maps/icarus/rooms/The Orb.txtpb b/data/maps/icarus/rooms/The Orb.txtpb new file mode 100644 index 0000000..c9284d1 --- /dev/null +++ b/data/maps/icarus/rooms/The Orb.txtpb
@@ -0,0 +1,117 @@
1name: "The Orb"
2panels {
3 name: "ADDERS"
4 path: "Panels/Room_1/needle2"
5 clue: "adders"
6 answer: "sum"
7 symbols: PLANET
8}
9panels {
10 name: "PUPPY"
11 path: "Panels/Room_1/puppy"
12 clue: "puppy"
13 answer: "garbage"
14 symbols: SUN
15 symbols: PLANET
16}
17panels {
18 name: "NEEDLE"
19 path: "Panels/Room_1/needle"
20 clue: "needle"
21 answer: "needless"
22 symbols: PLANET
23}
24panels {
25 name: "US"
26 path: "Panels/Room_1/us"
27 clue: "us"
28 answer: "mess"
29 symbols: PLANET
30}
31panels {
32 name: "FISH"
33 path: "Panels/Room_1/fish"
34 clue: "fish"
35 answer: "student"
36 symbols: BOXES
37 symbols: PLANET
38}
39panels {
40 name: "DEADLINE"
41 path: "Panels/Room_1/deadline"
42 clue: "deadline"
43 answer: "deadliness"
44 symbols: PLANET
45}
46panels {
47 name: "PEA (2)"
48 path: "Panels/Room_1/pea2"
49 clue: "pea"
50 answer: "dolphin"
51 symbols: PLANET
52}
53panels {
54 name: "THESIS"
55 path: "Panels/Room_1/thesis"
56 clue: "thesis"
57 answer: "these"
58 symbols: PLANET
59}
60panels {
61 name: "CLUTCH (1)"
62 path: "Panels/Room_1/clutch"
63 clue: "clutch"
64 answer: "dude"
65 symbols: PLANET
66 symbols: GENDER
67}
68panels {
69 name: "BASIS (2)"
70 path: "Panels/Room_1/basis2"
71 clue: "basis"
72 answer: "base"
73 symbols: PLANET
74}
75panels {
76 name: "AXIS"
77 path: "Panels/Room_1/axis"
78 clue: "axis"
79 answer: "Axe"
80 symbols: PLANET
81}
82panels {
83 name: "STRAIGHT"
84 path: "Panels/Room_1/straight"
85 clue: "straight"
86 answer: "queer"
87 symbols: GENDER
88}
89panels {
90 name: "HISS"
91 path: "Panels/Room_1/hiss"
92 clue: "hiss"
93 answer: "their"
94 symbols: PLANET
95 symbols: GENDER
96}
97panels {
98 name: "DISCUS"
99 path: "Panels/Room_1/discus"
100 clue: "discus"
101 answer: "discuss"
102 symbols: PLANET
103}
104panels {
105 name: "SON"
106 path: "Panels/Room_1/son"
107 clue: "son"
108 answer: "child"
109 symbols: GENDER
110}
111panels {
112 name: "CLUTCH (2)"
113 path: "Panels/Room_1/clutch2"
114 clue: "clutch"
115 answer: "chick"
116 symbols: PLANET
117}
diff --git a/data/maps/icarus/rooms/Through Woman (Obverse).txtpb b/data/maps/icarus/rooms/Through Woman (Obverse).txtpb new file mode 100644 index 0000000..c502d3a --- /dev/null +++ b/data/maps/icarus/rooms/Through Woman (Obverse).txtpb
@@ -0,0 +1,28 @@
1name: "Through Woman (Obverse)"
2panels {
3 name: "HUMAN (2)"
4 path: "Panels/Room_1/human"
5 clue: "human"
6 answer: "man"
7 symbols: GENDER
8}
9panels {
10 name: "COW"
11 path: "Panels/Room_1/cow"
12 clue: "cow"
13 answer: "elephant"
14 symbols: GENDER
15}
16paintings {
17 name: "SUN2"
18 path: "Components/Paintings/sun2"
19}
20paintings {
21 name: "WINGS6"
22 path: "Components/Paintings/wings6"
23}
24paintings {
25 name: "WINGS3"
26 path: "Components/Paintings/oneways/wings3"
27 required_door { name: "Near Fireman Wings Painting" }
28}
diff --git a/data/maps/icarus/rooms/Through Woman (Reverse).txtpb b/data/maps/icarus/rooms/Through Woman (Reverse).txtpb new file mode 100644 index 0000000..661be31 --- /dev/null +++ b/data/maps/icarus/rooms/Through Woman (Reverse).txtpb
@@ -0,0 +1,19 @@
1name: "Through Woman (Reverse)"
2panels {
3 name: "PRINCE"
4 path: "Panels/Room_1/prince"
5 clue: "prince"
6 answer: "princess"
7 symbols: GENDER
8}
9panels {
10 name: "BASIS (1)"
11 path: "Panels/Room_1/basis"
12 clue: "basis"
13 answer: "bases"
14 symbols: PLANET
15}
16paintings {
17 name: "WINGS8"
18 path: "Components/Paintings/oneways/wings8"
19}
diff --git a/data/maps/icarus/rooms/Trans Rights Panels.txtpb b/data/maps/icarus/rooms/Trans Rights Panels.txtpb new file mode 100644 index 0000000..e51d4bc --- /dev/null +++ b/data/maps/icarus/rooms/Trans Rights Panels.txtpb
@@ -0,0 +1,22 @@
1name: "Trans Rights Panels"
2panels {
3 name: "AGENDER"
4 path: "Panels/Room_1/human4"
5 clue: "agender"
6 answer: "human"
7 symbols: GENDER
8}
9panels {
10 name: "HUMAN (3)"
11 path: "Panels/Room_1/human5"
12 clue: "human"
13 answer: "female"
14 symbols: GENDER
15}
16panels {
17 name: "HUMAN (4)"
18 path: "Panels/Room_1/human6"
19 clue: "human"
20 answer: "male"
21 symbols: GENDER
22}
diff --git a/data/maps/icarus/rooms/Trans Rights.txtpb b/data/maps/icarus/rooms/Trans Rights.txtpb new file mode 100644 index 0000000..2ca98dd --- /dev/null +++ b/data/maps/icarus/rooms/Trans Rights.txtpb
@@ -0,0 +1,25 @@
1name: "Trans Rights"
2# slay
3panels {
4 name: "SERVANT (1)"
5 path: "Panels/Room_1/servant"
6 clue: "servant"
7 answer: "butler"
8 symbols: GENDER
9}
10panels {
11 name: "SERVANT (2)"
12 path: "Panels/Room_1/servant2"
13 clue: "servant"
14 answer: "maid"
15 symbols: GENDER
16}
17paintings {
18 name: "GO2"
19 path: "Components/Paintings/QuickTravel/go2"
20 required_door { name: "Quick Travel 2" }
21}
22paintings {
23 name: "STOP2"
24 path: "Components/Paintings/QuickTravel/stop2"
25}
diff --git a/data/maps/icarus/rooms/Welcome Spine (Obverse).txtpb b/data/maps/icarus/rooms/Welcome Spine (Obverse).txtpb new file mode 100644 index 0000000..63477d5 --- /dev/null +++ b/data/maps/icarus/rooms/Welcome Spine (Obverse).txtpb
@@ -0,0 +1,22 @@
1name: "Welcome Spine (Obverse)"
2panels {
3 name: "FISHWIFE"
4 path: "Panels/Room_1/fishwife"
5 clue: "fishwife"
6 answer: "fishmonger"
7 symbols: GENDER
8}
9panels {
10 name: "HUMAN (1)"
11 path: "Panels/Room_1/human3"
12 clue: "human"
13 answer: "woman"
14 symbols: GENDER
15}
16ports {
17 name: "WORLDPORT"
18 display_name: "Entrance"
19 path: "Components/Signs/worldport"
20 destination { x: 55 y: -3.5 z: 7.75 }
21 rotation: 0
22}
diff --git a/data/maps/icarus/rooms/Welcome Spine (Reverse).txtpb b/data/maps/icarus/rooms/Welcome Spine (Reverse).txtpb new file mode 100644 index 0000000..7605141 --- /dev/null +++ b/data/maps/icarus/rooms/Welcome Spine (Reverse).txtpb
@@ -0,0 +1,22 @@
1name: "Welcome Spine (Reverse)"
2panels {
3 name: "FATHER"
4 path: "Panels/Room_1/father"
5 clue: "father"
6 answer: "parent"
7 symbols: GENDER
8}
9panels {
10 name: "TERMITE"
11 path: "Panels/Room_1/bat"
12 clue: "termite"
13 answer: "colony"
14 symbols: PLANET
15}
16panels {
17 name: "SISTER"
18 path: "Panels/Room_1/sister"
19 clue: "sister"
20 answer: "sibling"
21 symbols: GENDER
22}
diff --git a/data/maps/icarus/rooms/Welcome Spine Quicktravel.txtpb b/data/maps/icarus/rooms/Welcome Spine Quicktravel.txtpb new file mode 100644 index 0000000..8890345 --- /dev/null +++ b/data/maps/icarus/rooms/Welcome Spine Quicktravel.txtpb
@@ -0,0 +1,10 @@
1name: "Welcome Spine Quicktravel"
2paintings {
3 name: "STOP5"
4 path: "Components/Paintings/QuickTravel/stop5"
5}
6paintings {
7 name: "GO5"
8 path: "Components/Paintings/QuickTravel/go5"
9 required_door { name: "Quick Travel 5" }
10}
diff --git a/data/maps/the_advanced/connections.txtpb b/data/maps/the_advanced/connections.txtpb new file mode 100644 index 0000000..4425f3d --- /dev/null +++ b/data/maps/the_advanced/connections.txtpb
@@ -0,0 +1,10 @@
1connections {
2 from_room: "Main Area"
3 to_room: "CBA"
4 door { name: "CBA Door" }
5}
6connections {
7 from_room: "CBA"
8 to_room: "Mastery"
9 door { name: "Mastery" }
10}
diff --git a/data/maps/the_advanced/doors.txtpb b/data/maps/the_advanced/doors.txtpb new file mode 100644 index 0000000..fed24a8 --- /dev/null +++ b/data/maps/the_advanced/doors.txtpb
@@ -0,0 +1,50 @@
1doors {
2 name: "Side Room Puzzles"
3 type: LOCATION_ONLY
4 panels { room: "Main Area" name: "Blank (1)" }
5 panels { room: "Main Area" name: "Blank (2)" }
6 panels { room: "Main Area" name: "Blank (3)" }
7 panels { room: "Main Area" name: "Blank (4)" }
8 panels { room: "Main Area" name: "Blank (5)" }
9 location_room: "Main Area"
10}
11doors {
12 name: "CBA Door"
13 type: EVENT
14 panels { room: "Main Area" name: "Blank (1)" }
15 panels { room: "Main Area" name: "Blank (2)" }
16 panels { room: "Main Area" name: "Blank (3)" }
17 panels { room: "Main Area" name: "Blank (4)" }
18 panels { room: "Main Area" name: "Blank (5)" }
19 panels { room: "Main Area" name: "BIRD" }
20 panels { room: "Main Area" name: "UNBOTTLING" }
21 panels { room: "Main Area" name: "ORGANIZATION" }
22 panels { room: "Main Area" name: "ORDER (1)" }
23 panels { room: "Main Area" name: "ORDER (2)" }
24 panels { room: "Main Area" name: "ORDER (3)" }
25 panels { room: "Main Area" name: "DECK (1)" }
26 panels { room: "Main Area" name: "DECK (2)" }
27 panels { room: "Main Area" name: "DECK (3)" }
28 panels { room: "Main Area" name: "OBSERVE" }
29 panels { room: "Main Area" name: "I" }
30 panels { room: "Main Area" name: "REST" }
31 panels { room: "Main Area" name: "THE" }
32 panels { room: "Main Area" name: "LIVES" }
33 panels { room: "Main Area" name: "DAIRY (1)" }
34 panels { room: "Main Area" name: "DAIRY (2)" }
35 panels { room: "Main Area" name: "DAIRY SAUCE" }
36 panels { room: "Main Area" name: "GULLIBLE (1)" }
37 panels { room: "Main Area" name: "GULLIBLE (2)" }
38 panels { room: "Main Area" name: "GULLIBLE (3)" }
39 panels { room: "Main Area" name: "FRUIT (1)" }
40 panels { room: "Main Area" name: "FRUIT (2)" }
41 panels { room: "Main Area" name: "FRUIT FRUIT" }
42 complete_at: 23 # ????
43}
44doors {
45 name: "Mastery"
46 type: EVENT
47 panels { room: "CBA" name: "CBA (1)" }
48 panels { room: "CBA" name: "CBA (2)" }
49 panels { room: "CBA" name: "CBA (3)" }
50}
diff --git a/data/maps/the_advanced/metadata.txtpb b/data/maps/the_advanced/metadata.txtpb new file mode 100644 index 0000000..cee10b6 --- /dev/null +++ b/data/maps/the_advanced/metadata.txtpb
@@ -0,0 +1,4 @@
1display_name: "The Advanced"
2type: GIFT_MAP
3# The map's mastery is created at runtime.
4custom_nodes: "Components/Collectables/collectable"
diff --git a/data/maps/the_advanced/rooms/CBA.txtpb b/data/maps/the_advanced/rooms/CBA.txtpb new file mode 100644 index 0000000..eefa0d4 --- /dev/null +++ b/data/maps/the_advanced/rooms/CBA.txtpb
@@ -0,0 +1,22 @@
1name: "CBA"
2panels {
3 name: "CBA (1)"
4 path: "Panels/Room_1/panel_29"
5 clue: ""
6 answer: "chess"
7 symbols: QUESTION
8}
9panels {
10 name: "CBA (2)"
11 path: "Panels/Room_1/panel_30"
12 clue: ""
13 answer: "battle"
14 symbols: QUESTION
15}
16panels {
17 name: "CBA (3)"
18 path: "Panels/Room_1/panel_31"
19 clue: ""
20 answer: "advanced"
21 symbols: QUESTION
22}
diff --git a/data/maps/the_advanced/rooms/Main Area.txtpb b/data/maps/the_advanced/rooms/Main Area.txtpb new file mode 100644 index 0000000..42e576e --- /dev/null +++ b/data/maps/the_advanced/rooms/Main Area.txtpb
@@ -0,0 +1,200 @@
1name: "Main Area"
2panels {
3 name: "OBSERVE"
4 path: "Panels/Room_1/panel_1"
5 clue: "observe"
6 answer: "watch"
7 symbols: SUN
8}
9panels {
10 name: "I"
11 path: "Panels/Room_1/panel_2"
12 clue: "i"
13 answer: "eye"
14 symbols: ZERO
15}
16panels {
17 name: "REST"
18 path: "Panels/Room_1/panel_3"
19 clue: "rest"
20 answer: "sleep"
21 symbols: SUN
22}
23panels {
24 name: "THE"
25 path: "Panels/Room_1/panel_4"
26 clue: "the"
27 answer: "a"
28 symbols: ZERO
29}
30panels {
31 name: "LIVES"
32 path: "Panels/Room_1/panel_5"
33 clue: "lives"
34 answer: "souls"
35 symbols: SUN
36}
37panels {
38 name: "DAIRY (1)"
39 path: "Panels/Room_1/panel_6"
40 clue: "dairy"
41 answer: "cheese"
42 symbols: EXAMPLE
43}
44panels {
45 name: "DAIRY (2)"
46 path: "Panels/Room_1/panel_7"
47 clue: "dairy"
48 answer: "butter"
49 symbols: EXAMPLE
50}
51panels {
52 name: "DAIRY SAUCE"
53 path: "Panels/Room_1/panel_8"
54 clue: "dairy? sauce."
55 answer: "alfredo"
56 symbols: EXAMPLE
57}
58panels {
59 name: "GULLIBLE (1)"
60 path: "Panels/Room_1/panel_9"
61 clue: "gullible"
62 answer: "credulous"
63 symbols: SUN
64}
65panels {
66 name: "GULLIBLE (2)"
67 path: "Panels/Room_1/panel_10"
68 clue: "gullible"
69 answer: "bird"
70 symbols: SPARKLES
71 symbols: EXAMPLE
72}
73panels {
74 name: "GULLIBLE (3)"
75 path: "Panels/Room_1/panel_11"
76 clue: "gullible"
77 answer: "advice"
78 symbols: QUESTION
79}
80panels {
81 name: "FRUIT (1)"
82 path: "Panels/Room_1/panel_12"
83 clue: "fruit"
84 answer: "cherry"
85 symbols: EXAMPLE
86}
87panels {
88 name: "FRUIT (2)"
89 path: "Panels/Room_1/panel_13"
90 clue: "fruit"
91 answer: "banana"
92 symbols: EXAMPLE
93}
94panels {
95 name: "FRUIT FRUIT"
96 path: "Panels/Room_1/panel_14"
97 clue: "fruit? fruit!"
98 answer: "avocado"
99 symbols: EXAMPLE
100}
101panels {
102 name: "BIRD"
103 path: "Panels/Room_1/panel_15"
104 clue: "bird"
105 answer: "canary"
106 symbols: EXAMPLE
107}
108panels {
109 name: "UNBOTTLING"
110 path: "Panels/Room_1/panel_16"
111 clue: "unbottling"
112 answer: "bottling"
113 symbols: SUN
114}
115panels {
116 name: "ORGANIZATION"
117 path: "Panels/Room_1/panel_17"
118 clue: "organization"
119 answer: "association"
120 symbols: SUN
121}
122panels {
123 name: "ORDER (1)"
124 path: "Panels/Room_1/panel_18"
125 clue: "order"
126 answer: "chaos"
127 symbols: SUN
128}
129panels {
130 name: "ORDER (2)"
131 path: "Panels/Room_1/panel_19"
132 clue: "order"
133 answer: "border"
134 symbols: SPARKLES
135}
136panels {
137 name: "ORDER (3)"
138 path: "Panels/Room_1/panel_20"
139 clue: "order"
140 answer: "arrange"
141 symbols: SUN
142}
143panels {
144 name: "DECK (1)"
145 path: "Panels/Room_1/panel_21"
146 clue: "deck"
147 answer: "card"
148 symbols: BOXES
149}
150panels {
151 name: "DECK (2)"
152 path: "Panels/Room_1/panel_22"
153 clue: "deck"
154 answer: "black"
155 symbols: BOXES
156}
157panels {
158 name: "DECK (3)"
159 path: "Panels/Room_1/panel_23"
160 clue: "deck"
161 answer: "ace"
162 symbols: BOXES
163}
164panels {
165 name: "Blank (1)"
166 path: "Panels/Room_1/panel_24"
167 clue: ""
168 answer: "identity"
169}
170panels {
171 name: "Blank (2)"
172 path: "Panels/Room_1/panel_25"
173 clue: ""
174 answer: "theft"
175}
176panels {
177 name: "Blank (3)"
178 path: "Panels/Room_1/panel_26"
179 clue: ""
180 answer: "is"
181}
182panels {
183 name: "Blank (4)"
184 path: "Panels/Room_1/panel_27"
185 clue: ""
186 answer: "a"
187}
188panels {
189 name: "Blank (5)"
190 path: "Panels/Room_1/panel_28"
191 clue: ""
192 answer: "crime"
193}
194ports {
195 name: "WORLDPORT"
196 display_name: "Entrance"
197 path: "Components/Warps/worldport"
198 destination { x: 0 y: 0 z: 9.5 }
199 rotation: 0
200}
diff --git a/data/maps/the_advanced/rooms/Mastery.txtpb b/data/maps/the_advanced/rooms/Mastery.txtpb new file mode 100644 index 0000000..bbe8742 --- /dev/null +++ b/data/maps/the_advanced/rooms/Mastery.txtpb
@@ -0,0 +1,5 @@
1name: "Mastery"
2masteries {
3 name: "MASTERY"
4 path: "Components/Collectables/collectable"
5}
diff --git a/data/maps/the_ancient/doors.txtpb b/data/maps/the_ancient/doors.txtpb index 5dc062e..e550306 100644 --- a/data/maps/the_ancient/doors.txtpb +++ b/data/maps/the_ancient/doors.txtpb
@@ -38,7 +38,8 @@ doors {
38} 38}
39doors { 39doors {
40 name: "Lavender Cubes" 40 name: "Lavender Cubes"
41 type: STANDARD 41 type: LOCATION_ONLY
42 panels { room: "Inside" name: "COLOR" } 42 panels { room: "Inside" name: "COLOR" }
43 location_room: "Inside" 43 location_room: "Inside"
44 location_name: "COLOR"
44} 45}
diff --git a/data/maps/the_ancient/rooms/Inside.txtpb b/data/maps/the_ancient/rooms/Inside.txtpb index d6e8575..3723b2d 100644 --- a/data/maps/the_ancient/rooms/Inside.txtpb +++ b/data/maps/the_ancient/rooms/Inside.txtpb
@@ -5,5 +5,4 @@ panels {
5 clue: "color" 5 clue: "color"
6 answer: "lavender" 6 answer: "lavender"
7 symbols: EXAMPLE 7 symbols: EXAMPLE
8 # TODO: how does this connect to the "lavender_cubes" switch?
9} 8}
diff --git a/data/maps/the_ancient/rooms/Outside.txtpb b/data/maps/the_ancient/rooms/Outside.txtpb index a3372af..1458357 100644 --- a/data/maps/the_ancient/rooms/Outside.txtpb +++ b/data/maps/the_ancient/rooms/Outside.txtpb
@@ -4,4 +4,5 @@ panels {
4 path: "Panels/panel_1" 4 path: "Panels/panel_1"
5 clue: "this" 5 clue: "this"
6 answer: "sphinx" 6 answer: "sphinx"
7 symbols: QUESTION
7} 8}
diff --git a/data/maps/the_bearer/connections.txtpb b/data/maps/the_bearer/connections.txtpb index 23410f0..ba14d83 100644 --- a/data/maps/the_bearer/connections.txtpb +++ b/data/maps/the_bearer/connections.txtpb
@@ -263,3 +263,8 @@ connections {
263 to_room: "Butterfly Room" 263 to_room: "Butterfly Room"
264 door { name: "Butterfly Entrance" } 264 door { name: "Butterfly Entrance" }
265} 265}
266connections {
267 from_room: "Back Area"
268 to_room: "Tree Entrance"
269 door { name: "Control Center Brown Door" }
270}
diff --git a/data/maps/the_bearer/doors.txtpb b/data/maps/the_bearer/doors.txtpb index f1f5a57..acbf86a 100644 --- a/data/maps/the_bearer/doors.txtpb +++ b/data/maps/the_bearer/doors.txtpb
@@ -241,6 +241,7 @@ doors {
241doors { 241doors {
242 name: "Control Center Brown Door" 242 name: "Control Center Brown Door"
243 type: CONTROL_CENTER_COLOR 243 type: CONTROL_CENTER_COLOR
244 latch: true
244 receivers: "Components/Doors/brown_1" 245 receivers: "Components/Doors/brown_1"
245 control_center_color: "brown" 246 control_center_color: "brown"
246} 247}
@@ -250,3 +251,18 @@ doors {
250 receivers: "Components/Doors/brown_2" 251 receivers: "Components/Doors/brown_2"
251 double_letters: true 252 double_letters: true
252} 253}
254doors {
255 name: "Control Center Color Panel"
256 type: LOCATION_ONLY
257 panels { room: "Back Area" name: "COLOR" }
258 location_room: "Back Area"
259 location_name: "COLOR"
260}
261doors {
262 name: "Butterfly Room Panels"
263 type: LOCATION_ONLY
264 panels { room: "Butterfly Room" name: "DARKNESS" }
265 panels { room: "Butterfly Room" name: "VIBRANT" }
266 location_room: "Butterfly Room"
267 location_name: "DARKNESS, VIBRANT"
268}
diff --git a/data/maps/the_bearer/rooms/Back Area.txtpb b/data/maps/the_bearer/rooms/Back Area.txtpb index 27e175c..2be4cb4 100644 --- a/data/maps/the_bearer/rooms/Back Area.txtpb +++ b/data/maps/the_bearer/rooms/Back Area.txtpb
@@ -7,13 +7,9 @@ panels {
7 symbols: EXAMPLE 7 symbols: EXAMPLE
8} 8}
9ports { 9ports {
10 name: "TREE"
11 path: "Components/Warps/worldport3"
12 orientation: "north"
13 required_door { name: "Control Center Brown Door" }
14}
15ports {
16 name: "DAEDALUS" 10 name: "DAEDALUS"
11 display_name: "Dark Hallway"
17 path: "Components/Warps/worldport2" 12 path: "Components/Warps/worldport2"
18 orientation: "north" 13 destination { x: 10 y: 0 z: -84.5 }
14 rotation: 180
19} 15}
diff --git a/data/maps/the_bearer/rooms/Entry.txtpb b/data/maps/the_bearer/rooms/Entry.txtpb index 4300c1f..517088d 100644 --- a/data/maps/the_bearer/rooms/Entry.txtpb +++ b/data/maps/the_bearer/rooms/Entry.txtpb
@@ -57,6 +57,8 @@ panels {
57} 57}
58ports { 58ports {
59 name: "UNYIELDING" 59 name: "UNYIELDING"
60 display_name: "Main Entrance"
60 path: "Components/Warps/worldport" 61 path: "Components/Warps/worldport"
61 orientation: "east" 62 destination { x: 3 y: 4 z: 15 }
63 rotation: 90
62} 64}
diff --git a/data/maps/the_bearer/rooms/Tree Entrance.txtpb b/data/maps/the_bearer/rooms/Tree Entrance.txtpb new file mode 100644 index 0000000..1b50ddd --- /dev/null +++ b/data/maps/the_bearer/rooms/Tree Entrance.txtpb
@@ -0,0 +1,8 @@
1name: "Tree Entrance"
2ports {
3 name: "TREE"
4 display_name: "Brown Hallway"
5 path: "Components/Warps/worldport3"
6 destination { x: -19 y: 0 z: -83.5 }
7 rotation: 180
8}
diff --git a/data/maps/the_between/rooms/Control Center Side.txtpb b/data/maps/the_between/rooms/Control Center Side.txtpb index a6a126a..b308586 100644 --- a/data/maps/the_between/rooms/Control Center Side.txtpb +++ b/data/maps/the_between/rooms/Control Center Side.txtpb
@@ -13,11 +13,15 @@ paintings {
13} 13}
14ports { 14ports {
15 name: "CC" 15 name: "CC"
16 display_name: "Lavender Structure"
16 path: "Components/Warps/worldport3" 17 path: "Components/Warps/worldport3"
17 orientation: "north" 18 destination { x: 36 y: 0 z: 1 }
19 rotation: 180
18} 20}
19ports { 21ports {
20 name: "LIVELY" 22 name: "LIVELY"
23 display_name: "Near Painting Worldport"
21 path: "Components/Warps/worldport2" 24 path: "Components/Warps/worldport2"
22 orientation: "south" 25 destination { x: 24 y: 0 z: 6.5 }
26 rotation: 0
23} 27}
diff --git a/data/maps/the_between/rooms/Main Area.txtpb b/data/maps/the_between/rooms/Main Area.txtpb index a0fc596..898b265 100644 --- a/data/maps/the_between/rooms/Main Area.txtpb +++ b/data/maps/the_between/rooms/Main Area.txtpb
@@ -197,6 +197,8 @@ panels {
197} 197}
198ports { 198ports {
199 name: "GREAT" 199 name: "GREAT"
200 display_name: "Salmon Hallway"
200 path: "Components/Warps/worldport" 201 path: "Components/Warps/worldport"
201 orientation: "east" 202 destination { x: -1 y: 0 z: 20 }
203 rotation: 90
202} 204}
diff --git a/data/maps/the_between/rooms/Plaza Entrance.txtpb b/data/maps/the_between/rooms/Plaza Entrance.txtpb index e4d7b19..894ebae 100644 --- a/data/maps/the_between/rooms/Plaza Entrance.txtpb +++ b/data/maps/the_between/rooms/Plaza Entrance.txtpb
@@ -1,6 +1,8 @@
1name: "Plaza Entrance" 1name: "Plaza Entrance"
2ports { 2ports {
3 name: "PLAZA" 3 name: "PLAZA"
4 display_name: "Trick or Treat Worldport"
4 path: "Components/Warps/worldport4" 5 path: "Components/Warps/worldport4"
5 orientation: "north" 6 destination { x: -38 y: 0 z: 1 }
7 rotation: 180
6} 8}
diff --git a/data/maps/the_butterfly/doors.txtpb b/data/maps/the_butterfly/doors.txtpb index 987c269..1ebc3a2 100644 --- a/data/maps/the_butterfly/doors.txtpb +++ b/data/maps/the_butterfly/doors.txtpb
@@ -1,4 +1,3 @@
1# TODO: The gallery painting
2doors { 1doors {
3 name: "Panels" 2 name: "Panels"
4 type: EVENT 3 type: EVENT
diff --git a/data/maps/the_butterfly/rooms/Main Area.txtpb b/data/maps/the_butterfly/rooms/Main Area.txtpb index 8b441e4..453e64a 100644 --- a/data/maps/the_butterfly/rooms/Main Area.txtpb +++ b/data/maps/the_butterfly/rooms/Main Area.txtpb
@@ -127,6 +127,8 @@ panels {
127} 127}
128ports { 128ports {
129 name: "GALLERY" 129 name: "GALLERY"
130 display_name: "Worldport"
130 path: "Components/Warps/worldport" 131 path: "Components/Warps/worldport"
131 orientation: "southwest" # uhhhh this is new 132 destination { x: -19 y: 0 z: 19 }
133 rotation: 315
132} 134}
diff --git a/data/maps/the_charismatic/connections.txtpb b/data/maps/the_charismatic/connections.txtpb new file mode 100644 index 0000000..6130302 --- /dev/null +++ b/data/maps/the_charismatic/connections.txtpb
@@ -0,0 +1,35 @@
1connections {
2 from_room: "Main Area"
3 to_room: "Latitude South"
4 door { name: "Latitude South Door" }
5}
6connections {
7 from_room: "Main Area"
8 to_room: "Latitude Middle"
9 door { name: "Latitude Middle Door" }
10}
11connections {
12 from_room: "Main Area"
13 to_room: "Latitude North"
14 door { name: "Latitude North Door" }
15}
16connections {
17 from_room: "Main Area"
18 to_room: "Longitude West"
19 door { name: "Longitude West Door" }
20}
21connections {
22 from_room: "Main Area"
23 to_room: "Longitude Middle"
24 door { name: "Longitude Middle Door" }
25}
26connections {
27 from_room: "Main Area"
28 to_room: "Longitude East"
29 door { name: "Longitude East Door" }
30}
31connections {
32 from_room: "Main Area"
33 to_room: "Mastery"
34 door { name: "Mastery Door" }
35}
diff --git a/data/maps/the_charismatic/doors.txtpb b/data/maps/the_charismatic/doors.txtpb new file mode 100644 index 0000000..0c7eb40 --- /dev/null +++ b/data/maps/the_charismatic/doors.txtpb
@@ -0,0 +1,56 @@
1doors {
2 name: "Latitude South Door"
3 type: EVENT
4 panels { room: "Main Area" name: "TIP" }
5 panels { room: "Main Area" name: "KING" }
6 panels { room: "Main Area" name: "ARC" }
7}
8doors {
9 name: "Latitude Middle Door"
10 type: EVENT
11 panels { room: "Main Area" name: "NAIL" }
12 panels { room: "Main Area" name: "TILE" }
13 panels { room: "Main Area" name: "AQUA" }
14}
15doors {
16 name: "Latitude North Door"
17 type: EVENT
18 panels { room: "Main Area" name: "PINS" }
19 panels { room: "Main Area" name: "IT" }
20 panels { room: "Main Area" name: "HERE" }
21}
22doors {
23 name: "Longitude West Door"
24 type: EVENT
25 panels { room: "Main Area" name: "ARC" }
26 panels { room: "Main Area" name: "AQUA" }
27 panels { room: "Main Area" name: "HERE" }
28}
29doors {
30 name: "Longitude Middle Door"
31 type: EVENT
32 panels { room: "Main Area" name: "KING" }
33 panels { room: "Main Area" name: "TILE" }
34 panels { room: "Main Area" name: "IT" }
35}
36doors {
37 name: "Longitude East Door"
38 type: EVENT
39 panels { room: "Main Area" name: "TIP" }
40 panels { room: "Main Area" name: "NAIL" }
41 panels { room: "Main Area" name: "PINS" }
42}
43doors {
44 name: "Mastery Door"
45 type: EVENT
46 panels { room: "Main Area" name: "HERE" }
47 panels { room: "Main Area" name: "TILE" }
48 panels { room: "Main Area" name: "TIP" }
49 panels { room: "Main Area" name: "Blank" }
50 panels { room: "Latitude South" name: "CHARISMA" }
51 panels { room: "Latitude Middle" name: "FUNNY" }
52 panels { room: "Latitude North" name: "DEPENDABLE" }
53 panels { room: "Longitude West" name: "CREATIVE" }
54 panels { room: "Longitude Middle" name: "INTELLIGENT" }
55 panels { room: "Longitude East" name: "FUN" }
56}
diff --git a/data/maps/the_charismatic/metadata.txtpb b/data/maps/the_charismatic/metadata.txtpb new file mode 100644 index 0000000..8d26105 --- /dev/null +++ b/data/maps/the_charismatic/metadata.txtpb
@@ -0,0 +1,4 @@
1display_name: "The Charismatic"
2type: GIFT_MAP
3# The map's mastery is created at runtime.
4custom_nodes: "Components/Collectables/collectable"
diff --git a/data/maps/the_charismatic/rooms/Latitude Middle.txtpb b/data/maps/the_charismatic/rooms/Latitude Middle.txtpb new file mode 100644 index 0000000..7d83dcf --- /dev/null +++ b/data/maps/the_charismatic/rooms/Latitude Middle.txtpb
@@ -0,0 +1,8 @@
1name: "Latitude Middle"
2panels {
3 name: "FUNNY"
4 path: "Panels/Room 2/panel_h"
5 clue: "funny"
6 answer: "hilarious"
7 symbols: PYRAMID
8}
diff --git a/data/maps/the_charismatic/rooms/Latitude North.txtpb b/data/maps/the_charismatic/rooms/Latitude North.txtpb new file mode 100644 index 0000000..50c412b --- /dev/null +++ b/data/maps/the_charismatic/rooms/Latitude North.txtpb
@@ -0,0 +1,8 @@
1name: "Latitude North"
2panels {
3 name: "DEPENDABLE"
4 path: "Panels/Room 2/panel_r"
5 clue: "dependable"
6 answer: "reliable"
7 symbols: SUN
8}
diff --git a/data/maps/the_charismatic/rooms/Latitude South.txtpb b/data/maps/the_charismatic/rooms/Latitude South.txtpb new file mode 100644 index 0000000..472e4a7 --- /dev/null +++ b/data/maps/the_charismatic/rooms/Latitude South.txtpb
@@ -0,0 +1,8 @@
1name: "Latitude South"
2panels {
3 name: "CHARISMA"
4 path: "Panels/Room 2/panel_c"
5 clue: "charisma"
6 answer: "charismatic"
7 symbols: QUESTION
8}
diff --git a/data/maps/the_charismatic/rooms/Longitude East.txtpb b/data/maps/the_charismatic/rooms/Longitude East.txtpb new file mode 100644 index 0000000..75cd6e0 --- /dev/null +++ b/data/maps/the_charismatic/rooms/Longitude East.txtpb
@@ -0,0 +1,8 @@
1name: "Longitude East"
2panels {
3 name: "FUN"
4 path: "Panels/Room 2/panel_s2"
5 clue: "fun"
6 answer: "silly"
7 symbols: SUN
8}
diff --git a/data/maps/the_charismatic/rooms/Longitude Middle.txtpb b/data/maps/the_charismatic/rooms/Longitude Middle.txtpb new file mode 100644 index 0000000..7ee8c11 --- /dev/null +++ b/data/maps/the_charismatic/rooms/Longitude Middle.txtpb
@@ -0,0 +1,8 @@
1name: "Longitude Middle"
2panels {
3 name: "INTELLIGENT"
4 path: "Panels/Room 2/panel_s"
5 clue: "intelligent"
6 answer: "smart"
7 symbols: SUN
8}
diff --git a/data/maps/the_charismatic/rooms/Longitude West.txtpb b/data/maps/the_charismatic/rooms/Longitude West.txtpb new file mode 100644 index 0000000..28fe8c8 --- /dev/null +++ b/data/maps/the_charismatic/rooms/Longitude West.txtpb
@@ -0,0 +1,8 @@
1name: "Longitude West"
2panels {
3 name: "CREATIVE"
4 path: "Panels/Room 2/panel_i"
5 clue: "creative"
6 answer: "imaginative"
7 symbols: SUN
8}
diff --git a/data/maps/the_charismatic/rooms/Main Area.txtpb b/data/maps/the_charismatic/rooms/Main Area.txtpb new file mode 100644 index 0000000..2d84000 --- /dev/null +++ b/data/maps/the_charismatic/rooms/Main Area.txtpb
@@ -0,0 +1,78 @@
1name: "Main Area"
2panels {
3 name: "ARC"
4 path: "Panels/Room_1/panel_1"
5 clue: "arc"
6 answer: "arctic"
7 symbols: QUESTION
8}
9panels {
10 name: "KING"
11 path: "Panels/Room_1/panel_2"
12 clue: "king"
13 answer: "tacking"
14 symbols: QUESTION
15}
16panels {
17 name: "TIP"
18 path: "Panels/Room_1/panel_3"
19 clue: "tip"
20 answer: "tiptoe"
21 symbols: QUESTION
22}
23panels {
24 name: "AQUA"
25 path: "Panels/Room_1/panel_4"
26 clue: "aqua"
27 answer: "aquatic"
28 symbols: QUESTION
29}
30panels {
31 name: "TILE"
32 path: "Panels/Room_1/panel_5"
33 clue: "tile"
34 answer: "tactile"
35 symbols: QUESTION
36}
37panels {
38 name: "NAIL"
39 path: "Panels/Room_1/panel_6"
40 clue: "nail"
41 answer: "toenail"
42 symbols: QUESTION
43}
44panels {
45 name: "HERE"
46 path: "Panels/Room_1/panel_7"
47 clue: "here"
48 answer: "heretic"
49 symbols: QUESTION
50}
51panels {
52 name: "IT"
53 path: "Panels/Room_1/panel_8"
54 clue: "it"
55 answer: "tacit"
56 symbols: QUESTION
57}
58panels {
59 name: "PINS"
60 path: "Panels/Room_1/panel_9"
61 clue: "pins"
62 answer: "pintoes"
63 symbols: QUESTION
64}
65panels {
66 name: "Blank"
67 path: "Panels/Room 3/panel_10"
68 clue: ""
69 answer: "tactic"
70 symbols: QUESTION
71}
72ports {
73 name: "WORLDPORT"
74 display_name: "Entrance"
75 path: "Components/Warps/worldport"
76 destination { x: 0 y: 0 z: 9.5 }
77 rotation: 0
78}
diff --git a/data/maps/the_charismatic/rooms/Mastery.txtpb b/data/maps/the_charismatic/rooms/Mastery.txtpb new file mode 100644 index 0000000..bbe8742 --- /dev/null +++ b/data/maps/the_charismatic/rooms/Mastery.txtpb
@@ -0,0 +1,5 @@
1name: "Mastery"
2masteries {
3 name: "MASTERY"
4 path: "Components/Collectables/collectable"
5}
diff --git a/data/maps/the_colorful/doors.txtpb b/data/maps/the_colorful/doors.txtpb index 003c9a9..3ce5f71 100644 --- a/data/maps/the_colorful/doors.txtpb +++ b/data/maps/the_colorful/doors.txtpb
@@ -1,4 +1,3 @@
1# TODO: gallery painting
2doors { 1doors {
3 name: "White Door" 2 name: "White Door"
4 type: STANDARD 3 type: STANDARD
@@ -104,3 +103,10 @@ doors {
104 panels { room: "Gray Room" name: "MEND" } 103 panels { room: "Gray Room" name: "MEND" }
105 location_room: "Gray Room" 104 location_room: "Gray Room"
106} 105}
106doors {
107 name: "Chaos Panel"
108 type: LOCATION_ONLY
109 panels { room: "Cyan Hallway" name: "CHAOS" }
110 location_room: "Cyan Hallway"
111 location_name: "CHAOS"
112}
diff --git a/data/maps/the_colorful/rooms/Cyan Hallway.txtpb b/data/maps/the_colorful/rooms/Cyan Hallway.txtpb index 97ddb0f..d94a0a6 100644 --- a/data/maps/the_colorful/rooms/Cyan Hallway.txtpb +++ b/data/maps/the_colorful/rooms/Cyan Hallway.txtpb
@@ -23,11 +23,15 @@ panels {
23} 23}
24ports { 24ports {
25 name: "STURDY" 25 name: "STURDY"
26 display_name: "North Cyan Worldport"
26 path: "Components/Warps/worldport3" 27 path: "Components/Warps/worldport3"
27 orientation: "west" 28 destination { x: -17 y: 0 z: -75 }
29 rotation: 270
28} 30}
29ports { 31ports {
30 name: "DARKROOM" 32 name: "DARKROOM"
33 display_name: "South Cyan Worldport"
31 path: "Components/Warps/worldport2" 34 path: "Components/Warps/worldport2"
32 orientation: "west" 35 destination { x: -17 y: 0 z: -51 }
36 rotation: 270
33} 37}
diff --git a/data/maps/the_colorful/rooms/White Room.txtpb b/data/maps/the_colorful/rooms/White Room.txtpb index c2cf33f..73557ed 100644 --- a/data/maps/the_colorful/rooms/White Room.txtpb +++ b/data/maps/the_colorful/rooms/White Room.txtpb
@@ -8,6 +8,8 @@ panels {
8} 8}
9ports { 9ports {
10 name: "GREAT" 10 name: "GREAT"
11 display_name: "Main Entrance"
11 path: "Components/Warps/worldport" 12 path: "Components/Warps/worldport"
12 orientation: "west" 13 destination { x: -3.5 y: 0 z: 19 }
14 rotation: 270
13} 15}
diff --git a/data/maps/the_congruent/doors.txtpb b/data/maps/the_congruent/doors.txtpb index 7c79c00..fab8d95 100644 --- a/data/maps/the_congruent/doors.txtpb +++ b/data/maps/the_congruent/doors.txtpb
@@ -1,12 +1,22 @@
1doors { 1doors {
2 name: "Obverse Magenta Door" 2 name: "Obverse Magenta Door"
3 type: STANDARD 3 type: ITEM_ONLY
4 legacy_location: true
4 receivers: "Components/Doors/magenta_enterer2" 5 receivers: "Components/Doors/magenta_enterer2"
5 panels { room: "Main Area" name: "LAKE" } 6 panels { room: "Main Area" name: "LAKE" }
6 panels { room: "Main Area" name: "DIE" } 7 panels { room: "Main Area" name: "DIE" }
7 location_room: "Main Area" 8 location_room: "Main Area"
8} 9}
9doors { 10doors {
11 name: "Main Area Puzzles"
12 type: LOCATION_ONLY
13 panels { room: "Main Area" name: "LAKE" }
14 panels { room: "Main Area" name: "DIE" }
15 panels { room: "Main Area" name: "LIGHT" }
16 location_room: "Main Area"
17 location_name: "DIE, LAKE, LIGHT"
18}
19doors {
10 name: "Flipped Magenta Door" 20 name: "Flipped Magenta Door"
11 type: STANDARD 21 type: STANDARD
12 receivers: "Components/Doors/magenta_enterer" 22 receivers: "Components/Doors/magenta_enterer"
@@ -119,7 +129,11 @@ doors {
119} 129}
120doors { 130doors {
121 name: "T Keyholder Blocker" 131 name: "T Keyholder Blocker"
122 type: ITEM_ONLY 132 type: EVENT
123 receivers: "Components/Doors/magenta_enterer3" 133 receivers: "Components/Doors/magenta_enterer3"
124 switches: "lavender_cubes" 134 panels {
135 map: "the_ancient"
136 room: "Inside"
137 name: "COLOR"
138 }
125} 139}
diff --git a/data/maps/the_congruent/metadata.txtpb b/data/maps/the_congruent/metadata.txtpb index 16428c4..6260ed4 100644 --- a/data/maps/the_congruent/metadata.txtpb +++ b/data/maps/the_congruent/metadata.txtpb
@@ -1 +1,5 @@
1display_name: "The Congruent" 1display_name: "The Congruent"
2worldport_entrance {
3 room: "Main Area"
4 name: "DARKROOM"
5}
diff --git a/data/maps/the_congruent/rooms/C Keyholder.txtpb b/data/maps/the_congruent/rooms/C Keyholder.txtpb index 75ef920..d9a8cf2 100644 --- a/data/maps/the_congruent/rooms/C Keyholder.txtpb +++ b/data/maps/the_congruent/rooms/C Keyholder.txtpb
@@ -2,5 +2,4 @@ name: "C Keyholder"
2keyholders { 2keyholders {
3 name: "C" 3 name: "C"
4 path: "Components/KeyHolders/keyHolder" 4 path: "Components/KeyHolders/keyHolder"
5 # TODO: This will need to be modified so that it doesn't actually take the letter.
6} 5}
diff --git a/data/maps/the_congruent/rooms/G Keyholder.txtpb b/data/maps/the_congruent/rooms/G Keyholder.txtpb index 8184703..cd12419 100644 --- a/data/maps/the_congruent/rooms/G Keyholder.txtpb +++ b/data/maps/the_congruent/rooms/G Keyholder.txtpb
@@ -2,5 +2,4 @@ name: "G Keyholder"
2keyholders { 2keyholders {
3 name: "G" 3 name: "G"
4 path: "Components/KeyHolders/keyHolder2" 4 path: "Components/KeyHolders/keyHolder2"
5 # TODO: This will need to be modified so that it doesn't actually take the letter.
6} 5}
diff --git a/data/maps/the_congruent/rooms/Main Area.txtpb b/data/maps/the_congruent/rooms/Main Area.txtpb index e91f419..2b3f62e 100644 --- a/data/maps/the_congruent/rooms/Main Area.txtpb +++ b/data/maps/the_congruent/rooms/Main Area.txtpb
@@ -85,8 +85,10 @@ panels {
85} 85}
86ports { 86ports {
87 name: "DARKROOM" 87 name: "DARKROOM"
88 display_name: "Entrance"
88 path: "Components/Warps/worldport2" 89 path: "Components/Warps/worldport2"
89 orientation: "north" 90 destination { x: -19 y: 0 z: 7.5 }
91 rotation: 180
90} 92}
91paintings { 93paintings {
92 name: "P" 94 name: "P"
diff --git a/data/maps/the_crystalline/connections.txtpb b/data/maps/the_crystalline/connections.txtpb new file mode 100644 index 0000000..131335a --- /dev/null +++ b/data/maps/the_crystalline/connections.txtpb
@@ -0,0 +1,26 @@
1connections {
2 from_room: "Main Area"
3 to_room: "Painting Divot"
4 door { name: "Checkpoint Panels" }
5 oneway: true
6}
7connections {
8 from {
9 painting {
10 room: "Painting Divot"
11 name: "SNAKE"
12 }
13 }
14 to {
15 painting {
16 room: "Flip Area"
17 name: "SNAKE2"
18 }
19 }
20 oneway: true
21}
22connections {
23 from_room: "Flip Area"
24 to_room: "Mastery"
25 door { name: "Mastery" }
26}
diff --git a/data/maps/the_crystalline/doors.txtpb b/data/maps/the_crystalline/doors.txtpb new file mode 100644 index 0000000..5930463 --- /dev/null +++ b/data/maps/the_crystalline/doors.txtpb
@@ -0,0 +1,14 @@
1doors {
2 name: "Mastery"
3 type: EVENT
4 panels { room: "Flip Area" name: "SUCCEED" }
5}
6doors {
7 name: "Checkpoint Panels"
8 type: LOCATION_ONLY
9 panels { room: "Main Area" name: "DROP" }
10 panels { room: "Main Area" name: "LEAP" }
11 panels { room: "Main Area" name: "SPIN" }
12 location_room: "Main Area"
13 location_name: "DROP, LEAP, SPIN"
14}
diff --git a/data/maps/the_crystalline/metadata.txtpb b/data/maps/the_crystalline/metadata.txtpb new file mode 100644 index 0000000..09b0f1d --- /dev/null +++ b/data/maps/the_crystalline/metadata.txtpb
@@ -0,0 +1,4 @@
1display_name: "The Crystalline"
2type: GIFT_MAP
3# The map's mastery is created at runtime.
4custom_nodes: "Components/Collectables/collectable"
diff --git a/data/maps/the_crystalline/rooms/Flip Area.txtpb b/data/maps/the_crystalline/rooms/Flip Area.txtpb new file mode 100644 index 0000000..3c6e3fd --- /dev/null +++ b/data/maps/the_crystalline/rooms/Flip Area.txtpb
@@ -0,0 +1,14 @@
1name: "Flip Area"
2panels {
3 name: "SUCCEED"
4 path: "Panels/Room_1/panel_3"
5 clue: "succeed"
6 answer: "win"
7 symbols: SUN
8}
9paintings {
10 name: "SNAKE2"
11 path: "Components/snake2"
12 exit_only: true
13 gravity: Y_PLUS
14}
diff --git a/data/maps/the_crystalline/rooms/Main Area.txtpb b/data/maps/the_crystalline/rooms/Main Area.txtpb new file mode 100644 index 0000000..0b8d26c --- /dev/null +++ b/data/maps/the_crystalline/rooms/Main Area.txtpb
@@ -0,0 +1,29 @@
1name: "Main Area"
2panels {
3 name: "LEAP"
4 path: "Panels/Room_1/panel_1"
5 clue: "leap"
6 answer: "jump"
7 symbols: SUN
8}
9panels {
10 name: "DROP"
11 path: "Panels/Room_1/panel_2"
12 clue: "drop"
13 answer: "fall"
14 symbols: SUN
15}
16panels {
17 name: "SPIN"
18 path: "Panels/Room_1/panel_4"
19 clue: "spin"
20 answer: "flip"
21 symbols: SUN
22}
23ports {
24 name: "WORLDPORT"
25 display_name: "Entrance"
26 path: "Components/Warps/worldport"
27 destination { x: 0 y: 0 z: 9.5 }
28 rotation: 0
29}
diff --git a/data/maps/the_crystalline/rooms/Mastery.txtpb b/data/maps/the_crystalline/rooms/Mastery.txtpb new file mode 100644 index 0000000..bbe8742 --- /dev/null +++ b/data/maps/the_crystalline/rooms/Mastery.txtpb
@@ -0,0 +1,5 @@
1name: "Mastery"
2masteries {
3 name: "MASTERY"
4 path: "Components/Collectables/collectable"
5}
diff --git a/data/maps/the_crystalline/rooms/Painting Divot.txtpb b/data/maps/the_crystalline/rooms/Painting Divot.txtpb new file mode 100644 index 0000000..ab9a132 --- /dev/null +++ b/data/maps/the_crystalline/rooms/Painting Divot.txtpb
@@ -0,0 +1,5 @@
1name: "Painting Divot"
2paintings {
3 name: "SNAKE"
4 path: "Components/snake"
5}
diff --git a/data/maps/the_darkroom/connections.txtpb b/data/maps/the_darkroom/connections.txtpb index 4093585..43bca70 100644 --- a/data/maps/the_darkroom/connections.txtpb +++ b/data/maps/the_darkroom/connections.txtpb
@@ -1,7 +1,12 @@
1connections { 1connections {
2 from_room: "First Room"
3 to_room: "First Room Exit"
4 door { name: "Second Room Entrance" }
5}
6connections {
2 from { 7 from {
3 port { 8 port {
4 room: "First Room" 9 room: "First Room Exit"
5 name: "NEXT" 10 name: "NEXT"
6 } 11 }
7 } 12 }
@@ -14,9 +19,14 @@ connections {
14 oneway: true 19 oneway: true
15} 20}
16connections { 21connections {
22 from_room: "Second Room"
23 to_room: "Second Room Exit"
24 door { name: "Third Room Entrance" }
25}
26connections {
17 from { 27 from {
18 port { 28 port {
19 room: "Second Room" 29 room: "Second Room Exit"
20 name: "NEXT" 30 name: "NEXT"
21 } 31 }
22 } 32 }
@@ -33,3 +43,18 @@ connections {
33 to_room: "S Room" 43 to_room: "S Room"
34 door { name: "S1 Door" } 44 door { name: "S1 Door" }
35} 45}
46connections {
47 from_room: "First Room"
48 to_room: "Cyan Hallway"
49 door { name: "Colorful Entrance" }
50}
51connections {
52 from_room: "Second Room"
53 to_room: "Congruent Entrance"
54 door { name: "Congruent Entrance" }
55}
56connections {
57 from_room: "First Room"
58 to_room: "Double Sided Entrance"
59 door { name: "Double Sided Entrance" }
60}
diff --git a/data/maps/the_darkroom/doors.txtpb b/data/maps/the_darkroom/doors.txtpb index 047c7d0..c4a47a0 100644 --- a/data/maps/the_darkroom/doors.txtpb +++ b/data/maps/the_darkroom/doors.txtpb
@@ -1,4 +1,3 @@
1# TODO: gallery painting
2doors { 1doors {
3 name: "Double Letter Panel Blockers" 2 name: "Double Letter Panel Blockers"
4 type: EVENT 3 type: EVENT
diff --git a/data/maps/the_darkroom/rooms/Congruent Entrance.txtpb b/data/maps/the_darkroom/rooms/Congruent Entrance.txtpb new file mode 100644 index 0000000..e6600a2 --- /dev/null +++ b/data/maps/the_darkroom/rooms/Congruent Entrance.txtpb
@@ -0,0 +1,9 @@
1name: "Congruent Entrance"
2panel_display_name: "Second Room"
3ports {
4 name: "CONGRUENT"
5 display_name: "Second Room Gray Hallway"
6 path: "Components/Warps/worldport7"
7 destination { x: 51.5 y: 0 z: 29 }
8 rotation: 90
9}
diff --git a/data/maps/the_darkroom/rooms/Cyan Hallway.txtpb b/data/maps/the_darkroom/rooms/Cyan Hallway.txtpb new file mode 100644 index 0000000..bce0e5b --- /dev/null +++ b/data/maps/the_darkroom/rooms/Cyan Hallway.txtpb
@@ -0,0 +1,9 @@
1name: "Cyan Hallway"
2panel_display_name: "First Room"
3ports {
4 name: "COLORFUL"
5 display_name: "First Room Cyan Hallway"
6 path: "Components/Warps/worldport8"
7 destination { x: 20 y: 0 z: -12 }
8 rotation: 180
9}
diff --git a/data/maps/the_darkroom/rooms/Double Sided Entrance.txtpb b/data/maps/the_darkroom/rooms/Double Sided Entrance.txtpb new file mode 100644 index 0000000..79ca839 --- /dev/null +++ b/data/maps/the_darkroom/rooms/Double Sided Entrance.txtpb
@@ -0,0 +1,9 @@
1name: "Double Sided Entrance"
2panel_display_name: "First Room"
3ports {
4 name: "DOUBLESIDED"
5 display_name: "First Room White Hallway"
6 path: "Components/Warps/worldport6"
7 destination { x: 15 y: 0 z: 23 }
8 rotation: 90
9}
diff --git a/data/maps/the_darkroom/rooms/First Room Exit.txtpb b/data/maps/the_darkroom/rooms/First Room Exit.txtpb new file mode 100644 index 0000000..4a7ebc2 --- /dev/null +++ b/data/maps/the_darkroom/rooms/First Room Exit.txtpb
@@ -0,0 +1,9 @@
1name: "First Room Exit"
2panel_display_name: "First Room"
3ports {
4 name: "NEXT"
5 display_name: "First Room Exit"
6 path: "Components/Warps/worldport2"
7 destination { x: 0 y: 0 z: -15 }
8 rotation: 180
9}
diff --git a/data/maps/the_darkroom/rooms/First Room.txtpb b/data/maps/the_darkroom/rooms/First Room.txtpb index c93f5b4..1113435 100644 --- a/data/maps/the_darkroom/rooms/First Room.txtpb +++ b/data/maps/the_darkroom/rooms/First Room.txtpb
@@ -33,24 +33,8 @@ panels {
33} 33}
34ports { 34ports {
35 name: "ENTRY" 35 name: "ENTRY"
36 display_name: "First Room Entrance"
36 path: "Components/Warps/worldport" 37 path: "Components/Warps/worldport"
37 orientation: "south" 38 destination { x: -10 y: 0 z: 10 }
38} 39 rotation: 0
39ports {
40 name: "NEXT"
41 path: "Components/Warps/worldport2"
42 orientation: "north"
43 required_door { name: "Second Room Entrance" }
44}
45ports {
46 name: "COLORFUL"
47 path: "Components/Warps/worldport8"
48 orientation: "north"
49 required_door { name: "Colorful Entrance" }
50}
51ports {
52 name: "DOUBLESIDED"
53 path: "Components/Warps/worldport6"
54 orientation: "east"
55 required_door { name: "Double Sided Entrance" }
56} 40}
diff --git a/data/maps/the_darkroom/rooms/Second Room Exit.txtpb b/data/maps/the_darkroom/rooms/Second Room Exit.txtpb new file mode 100644 index 0000000..d500691 --- /dev/null +++ b/data/maps/the_darkroom/rooms/Second Room Exit.txtpb
@@ -0,0 +1,9 @@
1name: "Second Room Exit"
2panel_display_name: "Second Room"
3ports {
4 name: "NEXT"
5 display_name: "Second Room Exit"
6 path: "Components/Warps/worldport4"
7 destination { x: 48 y: 0 z: -15 }
8 rotation: 180
9}
diff --git a/data/maps/the_darkroom/rooms/Second Room.txtpb b/data/maps/the_darkroom/rooms/Second Room.txtpb index baeea12..2219895 100644 --- a/data/maps/the_darkroom/rooms/Second Room.txtpb +++ b/data/maps/the_darkroom/rooms/Second Room.txtpb
@@ -38,18 +38,8 @@ panels {
38} 38}
39ports { 39ports {
40 name: "ENTRY" 40 name: "ENTRY"
41 display_name: "Second Room Entrance"
41 path: "Components/Warps/worldport3" 42 path: "Components/Warps/worldport3"
42 orientation: "south" 43 destination { x: 38 y: 0 z: 10 }
43} 44 rotation: 0
44ports {
45 name: "NEXT"
46 path: "Components/Warps/worldport4"
47 orientation: "north"
48 required_door { name: "Third Room Entrance" }
49}
50ports {
51 name: "CONGRUENT"
52 path: "Components/Warps/worldport7"
53 orientation: "east"
54 required_door { name: "Congruent Entrance" }
55} 45}
diff --git a/data/maps/the_darkroom/rooms/Third Room.txtpb b/data/maps/the_darkroom/rooms/Third Room.txtpb index fc80fa7..0400476 100644 --- a/data/maps/the_darkroom/rooms/Third Room.txtpb +++ b/data/maps/the_darkroom/rooms/Third Room.txtpb
@@ -65,6 +65,8 @@ panels {
65} 65}
66ports { 66ports {
67 name: "ENTRY" 67 name: "ENTRY"
68 display_name: "Third Room Entrance"
68 path: "Components/Warps/worldport5" 69 path: "Components/Warps/worldport5"
69 orientation: "south" 70 destination { x: 97 y: 0 z: 10 }
71 rotation: 0
70} 72}
diff --git a/data/maps/the_digital/connections.txtpb b/data/maps/the_digital/connections.txtpb index 67cd4dc..a4b02a5 100644 --- a/data/maps/the_digital/connections.txtpb +++ b/data/maps/the_digital/connections.txtpb
@@ -24,11 +24,6 @@ connections {
24 door { name: "Gallery Entrance" } 24 door { name: "Gallery Entrance" }
25} 25}
26connections { 26connections {
27 from_room: "Gallery Maze"
28 to_room: "Main Area"
29 oneway: true
30}
31connections {
32 from_room: "Tree Area" 27 from_room: "Tree Area"
33 to_room: "Main Area" 28 to_room: "Main Area"
34 door { name: "Tree Entrance" } 29 door { name: "Tree Entrance" }
diff --git a/data/maps/the_digital/doors.txtpb b/data/maps/the_digital/doors.txtpb index 3a2e381..6c56c86 100644 --- a/data/maps/the_digital/doors.txtpb +++ b/data/maps/the_digital/doors.txtpb
@@ -42,6 +42,7 @@ doors {
42doors { 42doors {
43 name: "Control Center Blue Door" 43 name: "Control Center Blue Door"
44 type: CONTROL_CENTER_COLOR 44 type: CONTROL_CENTER_COLOR
45 latch: true
45 receivers: "Components/Doors/maze2" 46 receivers: "Components/Doors/maze2"
46 control_center_color: "blue" 47 control_center_color: "blue"
47} 48}
@@ -52,3 +53,10 @@ doors {
52 panels { room: "Tree Area" name: "TREE" } 53 panels { room: "Tree Area" name: "TREE" }
53 location_room: "Tree Area" 54 location_room: "Tree Area"
54} 55}
56doors {
57 name: "Control Center Blue Panel"
58 type: LOCATION_ONLY
59 panels { room: "Main Area" name: "COLOR" }
60 location_room: "Main Area"
61 location_name: "COLOR"
62}
diff --git a/data/maps/the_digital/rooms/Gallery Maze.txtpb b/data/maps/the_digital/rooms/Gallery Maze.txtpb index bfdfa41..31fa98d 100644 --- a/data/maps/the_digital/rooms/Gallery Maze.txtpb +++ b/data/maps/the_digital/rooms/Gallery Maze.txtpb
@@ -1,6 +1,8 @@
1name: "Gallery Maze" 1name: "Gallery Maze"
2ports { 2ports {
3 name: "GALLERY" 3 name: "GALLERY"
4 display_name: "Gallery Maze Worldport"
4 path: "Components/Warps/worldport4" 5 path: "Components/Warps/worldport4"
5 orientation: "east" 6 destination { x: -58 y: 0 z: -76 }
7 rotation: 90
6} 8}
diff --git a/data/maps/the_digital/rooms/Main Area.txtpb b/data/maps/the_digital/rooms/Main Area.txtpb index 99bcdcc..26770c2 100644 --- a/data/maps/the_digital/rooms/Main Area.txtpb +++ b/data/maps/the_digital/rooms/Main Area.txtpb
@@ -27,16 +27,22 @@ panels {
27} 27}
28ports { 28ports {
29 name: "ENTRY1" 29 name: "ENTRY1"
30 display_name: "Maze NW Worldport"
30 path: "Components/Worldports/worldport3" 31 path: "Components/Worldports/worldport3"
31 orientation: "west" 32 destination { x: -33 y: 0 z: 28 }
33 rotation: 270
32} 34}
33ports { 35ports {
34 name: "ENTRY2" 36 name: "ENTRY2"
37 display_name: "Maze SW Worldport"
35 path: "Components/Worldports/worldport" 38 path: "Components/Worldports/worldport"
36 orientation: "south" 39 destination { x: -30 y: 0 z: 51 }
40 rotation: 0
37} 41}
38ports { 42ports {
39 name: "ENTRY3" 43 name: "ENTRY3"
44 display_name: "Maze SE Worldport"
40 path: "Components/Worldports/worldport2" 45 path: "Components/Worldports/worldport2"
41 orientation: "south" 46 destination { x: 0 y: 0 z: 51 }
47 rotation: 0
42} 48}
diff --git a/data/maps/the_digital/rooms/Tree Area.txtpb b/data/maps/the_digital/rooms/Tree Area.txtpb index 56301d5..c2dc6b9 100644 --- a/data/maps/the_digital/rooms/Tree Area.txtpb +++ b/data/maps/the_digital/rooms/Tree Area.txtpb
@@ -8,7 +8,8 @@ panels {
8} 8}
9ports { 9ports {
10 name: "TREE" 10 name: "TREE"
11 display_name: "Brown Hallway"
11 path: "Components/Worldports/worldport4" 12 path: "Components/Worldports/worldport4"
12 orientation: "east" 13 destination { x: -16 y: 0 z: -31 }
13 # This is double sided. 14 rotation: 270
14} 15}
diff --git a/data/maps/the_digital/rooms/Unyielding Entrance.txtpb b/data/maps/the_digital/rooms/Unyielding Entrance.txtpb index 0370928..f4bc663 100644 --- a/data/maps/the_digital/rooms/Unyielding Entrance.txtpb +++ b/data/maps/the_digital/rooms/Unyielding Entrance.txtpb
@@ -1,6 +1,8 @@
1name: "Unyielding Entrance" 1name: "Unyielding Entrance"
2ports { 2ports {
3 name: "UNYIELDING" 3 name: "UNYIELDING"
4 display_name: "Blue Door Worldport"
4 path: "Components/Warps/worldport5" 5 path: "Components/Warps/worldport5"
5 orientation: "east" 6 destination { x: 14 y: 0 z: 5 }
7 rotation: 90
6} 8}
diff --git a/data/maps/the_double_sided/doors.txtpb b/data/maps/the_double_sided/doors.txtpb index 02b113a..1ae4324 100644 --- a/data/maps/the_double_sided/doors.txtpb +++ b/data/maps/the_double_sided/doors.txtpb
@@ -113,3 +113,82 @@ doors {
113 # The panel blocks your way; there's no door. 113 # The panel blocks your way; there's no door.
114 panels { room: "Flipped Black Area" name: "SEAPLANE" } 114 panels { room: "Flipped Black Area" name: "SEAPLANE" }
115} 115}
116# These locations are kind of deranged but hey. Welcome to The Double Sided.
117doors {
118 name: "5 Panels"
119 type: LOCATION_ONLY
120 panels { room: "Flipped Black Area" name: "SEAPLANE" }
121 panels { room: "Flipped Blue Area" name: "SKY" }
122 panels { room: "Flipped Blue Area" name: "HEAD" }
123 panels { room: "Flipped Green Area" name: "HIGH" }
124 panels { room: "Flipped Orange Area" name: "HEAVEN" }
125 panels { room: "Flipped Purple Area" name: "CEILING" }
126 panels { room: "Flipped Purple Area" name: "LEAVES" }
127 panels { room: "Flipped Red Area" name: "RAISED" }
128 panels { room: "Flipped Yellow Back Area" name: "ANGELS" }
129 panels { room: "Obverse Black Area" name: "MOUNTAIN" }
130 panels { room: "Obverse Black Area" name: "TRAIN" }
131 panels { room: "Obverse Green Area" name: "UPSIDE" }
132 panels { room: "Obverse Orange Back Area" name: "OVER" }
133 panels { room: "Obverse Orange Front Area" name: "UP" }
134 panels { room: "Obverse Orange Isolated Section" name: "TOP" }
135 panels { room: "Obverse Pink Area" name: "CLOUD" }
136 panels { room: "Obverse Purple Area" name: "DRAGON" }
137 panels { room: "Obverse Purple Area" name: "ABOVE" }
138 panels { room: "Start" name: "ATTIC" }
139 panels { room: "Start" name: "FULL" }
140 location_room: "Start"
141 complete_at: 5
142}
143doors {
144 name: "10 Panels"
145 type: LOCATION_ONLY
146 panels { room: "Flipped Black Area" name: "SEAPLANE" }
147 panels { room: "Flipped Blue Area" name: "SKY" }
148 panels { room: "Flipped Blue Area" name: "HEAD" }
149 panels { room: "Flipped Green Area" name: "HIGH" }
150 panels { room: "Flipped Orange Area" name: "HEAVEN" }
151 panels { room: "Flipped Purple Area" name: "CEILING" }
152 panels { room: "Flipped Purple Area" name: "LEAVES" }
153 panels { room: "Flipped Red Area" name: "RAISED" }
154 panels { room: "Flipped Yellow Back Area" name: "ANGELS" }
155 panels { room: "Obverse Black Area" name: "MOUNTAIN" }
156 panels { room: "Obverse Black Area" name: "TRAIN" }
157 panels { room: "Obverse Green Area" name: "UPSIDE" }
158 panels { room: "Obverse Orange Back Area" name: "OVER" }
159 panels { room: "Obverse Orange Front Area" name: "UP" }
160 panels { room: "Obverse Orange Isolated Section" name: "TOP" }
161 panels { room: "Obverse Pink Area" name: "CLOUD" }
162 panels { room: "Obverse Purple Area" name: "DRAGON" }
163 panels { room: "Obverse Purple Area" name: "ABOVE" }
164 panels { room: "Start" name: "ATTIC" }
165 panels { room: "Start" name: "FULL" }
166 location_room: "Start"
167 complete_at: 10
168}
169doors {
170 name: "15 Panels"
171 type: LOCATION_ONLY
172 panels { room: "Flipped Black Area" name: "SEAPLANE" }
173 panels { room: "Flipped Blue Area" name: "SKY" }
174 panels { room: "Flipped Blue Area" name: "HEAD" }
175 panels { room: "Flipped Green Area" name: "HIGH" }
176 panels { room: "Flipped Orange Area" name: "HEAVEN" }
177 panels { room: "Flipped Purple Area" name: "CEILING" }
178 panels { room: "Flipped Purple Area" name: "LEAVES" }
179 panels { room: "Flipped Red Area" name: "RAISED" }
180 panels { room: "Flipped Yellow Back Area" name: "ANGELS" }
181 panels { room: "Obverse Black Area" name: "MOUNTAIN" }
182 panels { room: "Obverse Black Area" name: "TRAIN" }
183 panels { room: "Obverse Green Area" name: "UPSIDE" }
184 panels { room: "Obverse Orange Back Area" name: "OVER" }
185 panels { room: "Obverse Orange Front Area" name: "UP" }
186 panels { room: "Obverse Orange Isolated Section" name: "TOP" }
187 panels { room: "Obverse Pink Area" name: "CLOUD" }
188 panels { room: "Obverse Purple Area" name: "DRAGON" }
189 panels { room: "Obverse Purple Area" name: "ABOVE" }
190 panels { room: "Start" name: "ATTIC" }
191 panels { room: "Start" name: "FULL" }
192 location_room: "Start"
193 complete_at: 15
194}
diff --git a/data/maps/the_double_sided/metadata.txtpb b/data/maps/the_double_sided/metadata.txtpb index c354fd8..6f56c63 100644 --- a/data/maps/the_double_sided/metadata.txtpb +++ b/data/maps/the_double_sided/metadata.txtpb
@@ -1 +1,5 @@
1display_name: "The Double Sided" 1display_name: "The Double Sided"
2worldport_entrance {
3 room: "Start"
4 name: "DARKROOM"
5}
diff --git a/data/maps/the_double_sided/rooms/Start.txtpb b/data/maps/the_double_sided/rooms/Start.txtpb index b0bfbcd..54efb93 100644 --- a/data/maps/the_double_sided/rooms/Start.txtpb +++ b/data/maps/the_double_sided/rooms/Start.txtpb
@@ -15,6 +15,8 @@ panels {
15} 15}
16ports { 16ports {
17 name: "DARKROOM" 17 name: "DARKROOM"
18 display_name: "Entrance"
18 path: "Components/Warps/worldport" 19 path: "Components/Warps/worldport"
19 orientation: "west" 20 destination { x: -3 y: 0 z: 8 }
21 rotation: 270
20} 22}
diff --git a/data/maps/the_entry/connections.txtpb b/data/maps/the_entry/connections.txtpb index a2e325a..6260665 100644 --- a/data/maps/the_entry/connections.txtpb +++ b/data/maps/the_entry/connections.txtpb
@@ -64,6 +64,16 @@ connections {
64 door { name: "Flipped Pyramid Area Entrance" } 64 door { name: "Flipped Pyramid Area Entrance" }
65} 65}
66connections { 66connections {
67 from_room: "Flipped Pyramid Area"
68 to_room: "Liberated Entrance Panel"
69 oneway: true
70}
71connections {
72 from_room: "Flipped Pyramid Area"
73 to_room: "Literate Entrance Panel"
74 oneway: true
75}
76connections {
67 from_room: "Right Eye" 77 from_room: "Right Eye"
68 to_room: "Least Blue Last" 78 to_room: "Least Blue Last"
69 door { name: "Red Blue Area Left Door" } 79 door { name: "Red Blue Area Left Door" }
@@ -97,6 +107,12 @@ connections {
97 from_room: "Red Blue Halls" 107 from_room: "Red Blue Halls"
98 to_room: "Wrath Room" 108 to_room: "Wrath Room"
99 door { name: "Noon Door" } 109 door { name: "Noon Door" }
110 oneway: true
111}
112connections {
113 from_room: "Wrath Room"
114 to_room: "Least Blue Last"
115 oneway: true
100} 116}
101connections { 117connections {
102 from_room: "Red Blue Halls" 118 from_room: "Red Blue Halls"
@@ -154,6 +170,11 @@ connections {
154 door { name: "Lime Room Entrance" } 170 door { name: "Lime Room Entrance" }
155} 171}
156connections { 172connections {
173 from_room: "Lime Room"
174 to_room: "Revitalized Entrance"
175 door { name: "Revitalized Entrance" }
176}
177connections {
157 from { painting { room: "Link Area" name: "NEAR" } } 178 from { painting { room: "Link Area" name: "NEAR" } }
158 to { painting { room: "Flipped Link Area" name: "NEAR" } } 179 to { painting { room: "Flipped Link Area" name: "NEAR" } }
159 oneway: true 180 oneway: true
@@ -172,12 +193,12 @@ connections {
172 from_room: "Starting Room" 193 from_room: "Starting Room"
173 to_room: "Digital Entrance" 194 to_room: "Digital Entrance"
174 door { name: "Second Room Left Door" } 195 door { name: "Second Room Left Door" }
175 oneway: true
176} 196}
177connections { 197connections {
178 from_room: "Digital Entrance" 198 from_room: "Digital Entrance"
179 to_room: "Starting Room" 199 to_room: "Starting Room"
180 oneway: true 200 oneway: true
201 vanilla_only: true
181} 202}
182connections { 203connections {
183 from_room: "Starting Room" 204 from_room: "Starting Room"
@@ -199,3 +220,28 @@ connections {
199 to_room: "White Hallway To Daedalus" 220 to_room: "White Hallway To Daedalus"
200 door { name: "Control Center White Door" } 221 door { name: "Control Center White Door" }
201} 222}
223connections {
224 from_room: "Flipped Second Room"
225 to_room: "Four Rooms Entrance"
226 door { name: "Flipped Second Room Right Door" }
227}
228connections {
229 from_room: "Link Area"
230 to_room: "Liberated Entrance"
231 door { name: "Liberated Entrance" }
232}
233connections {
234 from_room: "Link Area"
235 to_room: "Literate Entrance"
236 door { name: "Literate Entrance" }
237}
238connections {
239 from_room: "Liberated Entrance"
240 to_room: "Liberated Entrance Panel"
241 oneway: true
242}
243connections {
244 from_room: "Literate Entrance"
245 to_room: "Literate Entrance Panel"
246 oneway: true
247}
diff --git a/data/maps/the_entry/doors.txtpb b/data/maps/the_entry/doors.txtpb index 6bef160..3f62338 100644 --- a/data/maps/the_entry/doors.txtpb +++ b/data/maps/the_entry/doors.txtpb
@@ -69,20 +69,40 @@ doors {
69# second_right is vanilla because it's like LOST door. 69# second_right is vanilla because it's like LOST door.
70doors { 70doors {
71 name: "Noon Door" 71 name: "Noon Door"
72 type: STANDARD 72 type: ITEM_ONLY
73 legacy_location: true
73 receivers: "Components/Doors/second_right5" 74 receivers: "Components/Doors/second_right5"
74 receivers: "Components/Doors/second_right10" 75 receivers: "Components/Doors/second_right10"
75 panels { room: "Red Blue Halls" name: "CENTER DAY" } 76 panels { room: "Red Blue Halls" name: "CENTER DAY" }
76 location_room: "Red Blue Halls" 77 location_room: "Red Blue Halls"
77} 78}
78doors { 79doors {
80 name: "Noon Door Panels"
81 type: LOCATION_ONLY
82 panels { room: "Red Blue Halls" name: "CENTER" }
83 panels { room: "Red Blue Halls" name: "DAY" }
84 panels { room: "Red Blue Halls" name: "CENTER DAY" }
85 location_room: "Red Blue Halls"
86 location_name: "CENTER, DAY, CENTER DAY"
87}
88doors {
79 name: "Scarf Door" 89 name: "Scarf Door"
80 type: STANDARD 90 type: ITEM_ONLY
91 legacy_location: true
81 receivers: "Components/Doors/second_right6" 92 receivers: "Components/Doors/second_right6"
82 panels { room: "Red Blue Halls" name: "RAIN WOMAN" } 93 panels { room: "Red Blue Halls" name: "RAIN WOMAN" }
83 location_room: "Red Blue Halls" 94 location_room: "Red Blue Halls"
84} 95}
85doors { 96doors {
97 name: "Scarf Door Panels"
98 type: LOCATION_ONLY
99 panels { room: "Red Blue Halls" name: "RAIN" }
100 panels { room: "Red Blue Halls" name: "WOMAN" }
101 panels { room: "Red Blue Halls" name: "RAIN WOMAN" }
102 location_room: "Red Blue Halls"
103 location_name: "RAIN, WOMAN, RAIN WOMAN"
104}
105doors {
86 name: "Blue Alcove Entrance" 106 name: "Blue Alcove Entrance"
87 type: STANDARD 107 type: STANDARD
88 receivers: "Components/Doors/second_right9" 108 receivers: "Components/Doors/second_right9"
@@ -119,7 +139,8 @@ doors {
119} 139}
120doors { 140doors {
121 name: "Red Blue Area Left Door" 141 name: "Red Blue Area Left Door"
122 type: STANDARD 142 type: ITEM_ONLY
143 legacy_location: true
123 receivers: "Components/Doors/fourth_right" 144 receivers: "Components/Doors/fourth_right"
124 panels { room: "Right Eye" name: "WANDER" } 145 panels { room: "Right Eye" name: "WANDER" }
125 location_room: "Right Eye" 146 location_room: "Right Eye"
@@ -131,14 +152,41 @@ doors {
131 panels { room: "Right Eye" name: "WANDER" } 152 panels { room: "Right Eye" name: "WANDER" }
132 location_room: "Right Eye" 153 location_room: "Right Eye"
133} 154}
155doors {
156 name: "Wander Panels"
157 type: LOCATION_ONLY
158 panels { room: "Right Eye" name: "WANDER" }
159 panels { room: "Red Blue Halls" name: "WANDER" }
160 panels { room: "Link Area" name: "WANDER" }
161 panels { room: "Flipped Link Area" name: "WANDER" }
162 location_room: "Flipped Link Area"
163}
164doors {
165 name: "Flipped Right Eye Panels"
166 type: LOCATION_ONLY
167 panels { room: "Flipped Right Eye" name: "HERE" }
168 panels { room: "Flipped Right Eye" name: "WHERE" }
169 location_room: "Flipped Right Eye"
170 location_name: "HERE, WHERE"
171}
172doors {
173 name: "Big Eyes"
174 type: LOCATION_ONLY
175 panels { room: "Starting Room" name: "EYE" }
176 panels { room: "Right Eye" name: "EYE" }
177 location_room: "Right Eye"
178 location_name: "EYE"
179}
134# Components/Doors/back_left_1, _3, _4, _6 are vanilla because they're nothing. 180# Components/Doors/back_left_1, _3, _4, _6 are vanilla because they're nothing.
135doors { 181doors {
136 name: "Orange Door Hider" 182 name: "Orange Door Hider"
137 type: STANDARD 183 type: STANDARD
138 receivers: "Components/Doors/back_left_2" 184 receivers: "Components/Doors/back_left_2"
139 panels { room: "Colored Doors Area" name: "OPEN" answer: "orange" } 185 panels { room: "Colored Doors Area" name: "OPEN" answer: "orange" }
140 # "wall" is supposed to also work. idk man 186 panels { room: "Colored Doors Area" name: "OPEN" answer: "wall" }
187 complete_at: 1
141 location_room: "Colored Doors Area" 188 location_room: "Colored Doors Area"
189 location_name: "OPEN"
142} 190}
143doors { 191doors {
144 name: "Lime Room Entrance" 192 name: "Lime Room Entrance"
@@ -159,6 +207,7 @@ doors {
159doors { 207doors {
160 name: "Control Center White Door" 208 name: "Control Center White Door"
161 type: CONTROL_CENTER_COLOR 209 type: CONTROL_CENTER_COLOR
210 latch: true
162 receivers: "Components/Doors/back_left_7" 211 receivers: "Components/Doors/back_left_7"
163 control_center_color: "white" 212 control_center_color: "white"
164} 213}
@@ -209,7 +258,7 @@ doors {
209 name: "Liberated Entrance" 258 name: "Liberated Entrance"
210 type: STANDARD 259 type: STANDARD
211 receivers: "Components/Doors/Entry/entry_proxied_10" 260 receivers: "Components/Doors/Entry/entry_proxied_10"
212 panels { room: "Flipped Pyramid Area" name: "TURN (1)" } 261 panels { room: "Liberated Entrance Panel" name: "TURN (1)" }
213 location_room: "Flipped Pyramid Area" 262 location_room: "Flipped Pyramid Area"
214} 263}
215doors { 264doors {
@@ -222,7 +271,7 @@ doors {
222 name: "Literate Entrance" 271 name: "Literate Entrance"
223 type: STANDARD 272 type: STANDARD
224 receivers: "Components/Doors/Entry/entry_proxied_11" 273 receivers: "Components/Doors/Entry/entry_proxied_11"
225 panels { room: "Flipped Pyramid Area" name: "TURN (2)" } 274 panels { room: "Literate Entrance Panel" name: "TURN (2)" }
226 location_room: "Flipped Pyramid Area" 275 location_room: "Flipped Pyramid Area"
227} 276}
228doors { 277doors {
@@ -301,7 +350,6 @@ doors {
301doors { 350doors {
302 name: "Red Room Painting" 351 name: "Red Room Painting"
303 type: STANDARD 352 type: STANDARD
304 #move_paintings { room: "Right Eye" name: "PSYCHIC" }
305 receivers: "Components/Paintings/psychic/teleportListener" 353 receivers: "Components/Paintings/psychic/teleportListener"
306 panels { room: "Right Eye" name: "FAINT" } 354 panels { room: "Right Eye" name: "FAINT" }
307 location_room: "Right Eye" 355 location_room: "Right Eye"
@@ -309,8 +357,49 @@ doors {
309doors { 357doors {
310 name: "Third Eye Painting" 358 name: "Third Eye Painting"
311 type: LOCATION_ONLY 359 type: LOCATION_ONLY
312 # move_paintings { room: "Eye Room" name: "GALLERY" }
313 # TODO: ummmm 360 # TODO: ummmm
314 panels { room: "Eye Room" name: "I" } 361 panels { room: "Eye Room" name: "I" }
315 location_room: "Eye Room" 362 location_room: "Eye Room"
316} \ No newline at end of file 363}
364doors {
365 name: "Gift Maps Entrance"
366 type: EVENT
367 receivers: "Components/GiftMapEntrance/PanelTeleporter"
368 double_letters: true
369}
370doors {
371 name: "Least Blue Last"
372 type: LOCATION_ONLY
373 panels { room: "Least Blue Last" name: "CAPABLE (1)" }
374 panels { room: "Least Blue Last" name: "CAPABLE (2)" }
375 panels { room: "Least Blue Last" name: "LUSTRE" }
376 panels { room: "Least Blue Last" name: "WANT" }
377 panels { room: "Least Blue Last" name: "STEALER" }
378 panels { room: "Least Blue Last" name: "OLD" }
379 panels { room: "Least Blue Last" name: "TRUST" }
380 panels { room: "Least Blue Last" name: "LABEL" }
381 panels { room: "Least Blue Last" name: "AIL" }
382 location_room: "Least Blue Last"
383}
384doors {
385 name: "Control Center White Panel"
386 type: LOCATION_ONLY
387 panels { room: "Lime Room" name: "COLOR" }
388 location_room: "Lime Room"
389 location_name: "COLOR"
390}
391doors {
392 name: "Rabbit Hole Blank Puzzle"
393 type: LOCATION_ONLY
394 panels { room: "Rabbit Hole" name: "Blank" }
395 location_room: "Rabbit Hole"
396 location_name: "Blank Puzzle"
397}
398doors {
399 name: "Wrath Room Puzzles"
400 type: LOCATION_ONLY
401 panels { room: "Wrath Room" name: "DICE" }
402 panels { room: "Wrath Room" name: "WREATH" }
403 location_room: "Wrath Room"
404 location_name: "DICE, WRATH"
405}
diff --git a/data/maps/the_entry/metadata.txtpb b/data/maps/the_entry/metadata.txtpb index 0eeb29a..da2194b 100644 --- a/data/maps/the_entry/metadata.txtpb +++ b/data/maps/the_entry/metadata.txtpb
@@ -11,3 +11,13 @@ excluded_nodes: "Panels/Back Left/backleft_4_proxied_1"
11excluded_nodes: "Panels/Back Left/backleft_4_proxied_2" 11excluded_nodes: "Panels/Back Left/backleft_4_proxied_2"
12# This is a proxy related to the first panel and it doesn't seem useful. 12# This is a proxy related to the first panel and it doesn't seem useful.
13excluded_nodes: "Panels/Entry/entry_proxied_fake" 13excluded_nodes: "Panels/Entry/entry_proxied_fake"
14# The gift map entrance is created by the mod.
15custom_nodes: "Components/GiftMapEntrance/GongusPanel"
16custom_nodes: "Components/GiftMapEntrance/HatkirbyPanel"
17custom_nodes: "Components/GiftMapEntrance/IcelyPanel"
18custom_nodes: "Components/GiftMapEntrance/KirbyPanel"
19custom_nodes: "Components/GiftMapEntrance/KiwiPanel"
20custom_nodes: "Components/GiftMapEntrance/Panel"
21custom_nodes: "Components/GiftMapEntrance/QPanel"
22custom_nodes: "Components/GiftMapEntrance/SouveyPanel"
23custom_nodes: "Components/GiftMapEntrance/StarPanel"
diff --git a/data/maps/the_entry/rooms/Composite Room Entrance.txtpb b/data/maps/the_entry/rooms/Composite Room Entrance.txtpb index b9a8098..ca9e7f4 100644 --- a/data/maps/the_entry/rooms/Composite Room Entrance.txtpb +++ b/data/maps/the_entry/rooms/Composite Room Entrance.txtpb
@@ -2,6 +2,8 @@ name: "Composite Room Entrance"
2panel_display_name: "Starting Room" 2panel_display_name: "Starting Room"
3ports { 3ports {
4 name: "COMPOSITE" 4 name: "COMPOSITE"
5 display_name: "Starting Room NE Worldport"
5 path: "Components/Warps/worldport12" 6 path: "Components/Warps/worldport12"
6 orientation: "east" 7 destination { x: 16 y: 0 z: -20 }
8 rotation: 90
7} 9}
diff --git a/data/maps/the_entry/rooms/Daedalus Entrance.txtpb b/data/maps/the_entry/rooms/Daedalus Entrance.txtpb index db9b78a..76dc278 100644 --- a/data/maps/the_entry/rooms/Daedalus Entrance.txtpb +++ b/data/maps/the_entry/rooms/Daedalus Entrance.txtpb
@@ -2,6 +2,8 @@ name: "Daedalus Entrance"
2panel_display_name: "Starting Room" 2panel_display_name: "Starting Room"
3ports { 3ports {
4 name: "DAEDALUS" 4 name: "DAEDALUS"
5 display_name: "Starting Room North Wall West Worldport"
5 path: "Components/Warps/worldport6" 6 path: "Components/Warps/worldport6"
6 orientation: "west" 7 destination { x: -16 y: 0 z: -20 }
8 rotation: 270
7} 9}
diff --git a/data/maps/the_entry/rooms/Digital Entrance.txtpb b/data/maps/the_entry/rooms/Digital Entrance.txtpb index dd8b5f4..b7689bd 100644 --- a/data/maps/the_entry/rooms/Digital Entrance.txtpb +++ b/data/maps/the_entry/rooms/Digital Entrance.txtpb
@@ -2,6 +2,8 @@ name: "Digital Entrance"
2panel_display_name: "Starting Room" 2panel_display_name: "Starting Room"
3ports { 3ports {
4 name: "DIGITAL" 4 name: "DIGITAL"
5 display_name: "Second Room Left Worldport"
5 path: "Components/Warps/worldport" 6 path: "Components/Warps/worldport"
6 orientation: "west" 7 destination { x: -78 y: 0 z: -24 }
8 rotation: 270
7} 9}
diff --git a/data/maps/the_entry/rooms/Entry Exit.txtpb b/data/maps/the_entry/rooms/Entry Exit.txtpb index b5d75aa..e270bf8 100644 --- a/data/maps/the_entry/rooms/Entry Exit.txtpb +++ b/data/maps/the_entry/rooms/Entry Exit.txtpb
@@ -2,6 +2,8 @@ name: "Entry Exit"
2panel_display_name: "Starting Room" 2panel_display_name: "Starting Room"
3ports { 3ports {
4 name: "GREAT" 4 name: "GREAT"
5 display_name: "Second Room Right Worldport"
5 path: "Components/Warps/worldport2" 6 path: "Components/Warps/worldport2"
6 orientation: "north" 7 destination { x: 18 y: 0 z: -36 }
8 rotation: 180
7} 9}
diff --git a/data/maps/the_entry/rooms/Eye Room.txtpb b/data/maps/the_entry/rooms/Eye Room.txtpb index da17163..00f2534 100644 --- a/data/maps/the_entry/rooms/Eye Room.txtpb +++ b/data/maps/the_entry/rooms/Eye Room.txtpb
@@ -31,6 +31,8 @@ paintings {
31} 31}
32ports { 32ports {
33 name: "LIONIZED" 33 name: "LIONIZED"
34 display_name: "Eye Room Worldport"
34 path: "Components/Warps/worldport10" 35 path: "Components/Warps/worldport10"
35 orientation: "north" 36 destination { x: 18 y: 0 z: -88.5 }
37 rotation: 180
36} 38}
diff --git a/data/maps/the_entry/rooms/Flipped Pyramid Area.txtpb b/data/maps/the_entry/rooms/Flipped Pyramid Area.txtpb index c0be783..30e737f 100644 --- a/data/maps/the_entry/rooms/Flipped Pyramid Area.txtpb +++ b/data/maps/the_entry/rooms/Flipped Pyramid Area.txtpb
@@ -1,16 +1,6 @@
1name: "Flipped Pyramid Area" 1name: "Flipped Pyramid Area"
2panel_display_name: "Pyramid Area" 2panel_display_name: "Pyramid Area"
3panels { 3# The fact that the doors here cover up the panels once they open is a problem
4 name: "TURN (1)" 4# since you're not guaranteed to have access to the lower area if painting
5 path: "Panels/Entry/l_opener_3" 5# shuffle is a thing. So we need to edit these doors so that they don't cover up
6 clue: "turn" 6# the panels.
7 answer: "flip"
8 symbols: SUN
9}
10panels {
11 name: "TURN (2)"
12 path: "Panels/Entry/l_opener_4"
13 clue: "turn"
14 answer: "spin"
15 symbols: SUN
16} \ No newline at end of file
diff --git a/data/maps/the_entry/rooms/Flipped Second Room.txtpb b/data/maps/the_entry/rooms/Flipped Second Room.txtpb index 5841ca1..0d518bb 100644 --- a/data/maps/the_entry/rooms/Flipped Second Room.txtpb +++ b/data/maps/the_entry/rooms/Flipped Second Room.txtpb
@@ -21,10 +21,3 @@ paintings {
21 gravity: Y_PLUS 21 gravity: Y_PLUS
22 display_name: "Eye Painting" 22 display_name: "Eye Painting"
23} 23}
24ports {
25 name: "FOUR"
26 path: "Components/Warps/worldport9"
27 orientation: "south"
28 gravity: Y_PLUS
29 required_door { name: "Flipped Second Room Right Door" }
30} \ No newline at end of file
diff --git a/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb b/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb new file mode 100644 index 0000000..d4650f0 --- /dev/null +++ b/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb
@@ -0,0 +1,9 @@
1name: "Four Rooms Entrance"
2ports {
3 name: "FOUR"
4 display_name: "Flipped Second Room Right Worldport"
5 path: "Components/Warps/worldport9"
6 destination { x: -41 y: 6 z: -17.5 }
7 rotation: 0
8 # This isn't actually Y_PLUS gravity! A nearby warp sneakily flips you.
9}
diff --git a/data/maps/the_entry/rooms/Gallery Return.txtpb b/data/maps/the_entry/rooms/Gallery Return.txtpb index 987a3ca..7235d80 100644 --- a/data/maps/the_entry/rooms/Gallery Return.txtpb +++ b/data/maps/the_entry/rooms/Gallery Return.txtpb
@@ -9,6 +9,8 @@ panels {
9} 9}
10ports { 10ports {
11 name: "GALLERY" 11 name: "GALLERY"
12 display_name: "Gallery Return"
12 path: "Components/Warps/worldport4" 13 path: "Components/Warps/worldport4"
13 orientation: "north" 14 destination { x: -38 y: 0 z: 8.5 }
15 rotation: 180
14} \ No newline at end of file 16} \ No newline at end of file
diff --git a/data/maps/the_entry/rooms/Least Blue Last.txtpb b/data/maps/the_entry/rooms/Least Blue Last.txtpb index adbe545..dde203a 100644 --- a/data/maps/the_entry/rooms/Least Blue Last.txtpb +++ b/data/maps/the_entry/rooms/Least Blue Last.txtpb
@@ -72,8 +72,10 @@ panels {
72} 72}
73ports { 73ports {
74 name: "DARKROOM" 74 name: "DARKROOM"
75 display_name: "Near L1 Worldport"
75 path: "Components/Warps/worldport5" 76 path: "Components/Warps/worldport5"
76 orientation: "south" 77 destination { x: 43 y: 0 z: -10 }
78 rotation: 0
77} 79}
78paintings { 80paintings {
79 name: "PAINS" 81 name: "PAINS"
diff --git a/data/maps/the_entry/rooms/Liberated Entrance Panel.txtpb b/data/maps/the_entry/rooms/Liberated Entrance Panel.txtpb new file mode 100644 index 0000000..7c5ef71 --- /dev/null +++ b/data/maps/the_entry/rooms/Liberated Entrance Panel.txtpb
@@ -0,0 +1,9 @@
1name: "Liberated Entrance Panel"
2panel_display_name: "Pyramid Area"
3panels {
4 name: "TURN (1)"
5 path: "Panels/Entry/l_opener_3"
6 clue: "turn"
7 answer: "flip"
8 symbols: SUN
9}
diff --git a/data/maps/the_entry/rooms/Liberated Entrance.txtpb b/data/maps/the_entry/rooms/Liberated Entrance.txtpb new file mode 100644 index 0000000..56cc597 --- /dev/null +++ b/data/maps/the_entry/rooms/Liberated Entrance.txtpb
@@ -0,0 +1,8 @@
1name: "Liberated Entrance"
2ports {
3 name: "BLUE"
4 display_name: "Pyramid Area Blue Worldport"
5 path: "worldport8"
6 destination { x: 18 y: 0 z: 55 }
7 rotation: 270
8}
diff --git a/data/maps/the_entry/rooms/Lime Room.txtpb b/data/maps/the_entry/rooms/Lime Room.txtpb index e94f775..603fbdc 100644 --- a/data/maps/the_entry/rooms/Lime Room.txtpb +++ b/data/maps/the_entry/rooms/Lime Room.txtpb
@@ -19,9 +19,3 @@ panels {
19 answer: "white" 19 answer: "white"
20 symbols: EXAMPLE 20 symbols: EXAMPLE
21} 21}
22ports {
23 name: "REVITALIZED"
24 path: "worldport7"
25 orientation: "north"
26 required_door { name: "Revitalized Entrance" }
27} \ No newline at end of file
diff --git a/data/maps/the_entry/rooms/Link Area.txtpb b/data/maps/the_entry/rooms/Link Area.txtpb index 689f57a..5b68279 100644 --- a/data/maps/the_entry/rooms/Link Area.txtpb +++ b/data/maps/the_entry/rooms/Link Area.txtpb
@@ -26,15 +26,3 @@ paintings {
26 orientation: "south" 26 orientation: "south"
27 display_name: "Center Painting" 27 display_name: "Center Painting"
28} 28}
29ports {
30 name: "BLUE"
31 path: "worldport8"
32 orientation: "west"
33 required_door { name: "Liberated Entrance" }
34}
35ports {
36 name: "BROWN"
37 path: "worldport9"
38 orientation: "east"
39 required_door { name: "Literate Entrance" }
40} \ No newline at end of file
diff --git a/data/maps/the_entry/rooms/Literate Entrance Panel.txtpb b/data/maps/the_entry/rooms/Literate Entrance Panel.txtpb new file mode 100644 index 0000000..676598b --- /dev/null +++ b/data/maps/the_entry/rooms/Literate Entrance Panel.txtpb
@@ -0,0 +1,9 @@
1name: "Literate Entrance Panel"
2panel_display_name: "Pyramid Area"
3panels {
4 name: "TURN (2)"
5 path: "Panels/Entry/l_opener_4"
6 clue: "turn"
7 answer: "spin"
8 symbols: SUN
9}
diff --git a/data/maps/the_entry/rooms/Literate Entrance.txtpb b/data/maps/the_entry/rooms/Literate Entrance.txtpb new file mode 100644 index 0000000..b86ac80 --- /dev/null +++ b/data/maps/the_entry/rooms/Literate Entrance.txtpb
@@ -0,0 +1,8 @@
1name: "Literate Entrance"
2ports {
3 name: "BROWN"
4 display_name: "Pyramid Area Brown Worldport"
5 path: "worldport9"
6 destination { x: 39 y: 0 z: 55 }
7 rotation: 90
8}
diff --git a/data/maps/the_entry/rooms/Parthenon Return.txtpb b/data/maps/the_entry/rooms/Parthenon Return.txtpb index 4776d11..bb12964 100644 --- a/data/maps/the_entry/rooms/Parthenon Return.txtpb +++ b/data/maps/the_entry/rooms/Parthenon Return.txtpb
@@ -9,6 +9,8 @@ panels {
9} 9}
10ports { 10ports {
11 name: "PARTHENON" 11 name: "PARTHENON"
12 display_name: "Parthenon Return"
12 path: "Components/Warps/worldport8" 13 path: "Components/Warps/worldport8"
13 orientation: "north" 14 destination { x: -5.5 y: 0 z: 18 }
14} \ No newline at end of file 15 rotation: 180
16}
diff --git a/data/maps/the_entry/rooms/Rabbit Hole.txtpb b/data/maps/the_entry/rooms/Rabbit Hole.txtpb index 520d513..4799fde 100644 --- a/data/maps/the_entry/rooms/Rabbit Hole.txtpb +++ b/data/maps/the_entry/rooms/Rabbit Hole.txtpb
@@ -1,13 +1,15 @@
1name: "Rabbit Hole" 1name: "Rabbit Hole"
2panel_display_name: "Red Blue Area" 2panel_display_name: "Red Blue Area"
3panels { 3panels {
4 name: "PUZZLE" 4 name: "Blank"
5 path: "Panels/Back Right/br_6" 5 path: "Panels/Back Right/br_6"
6 clue: "" 6 clue: ""
7 answer: "down" 7 answer: "down"
8} 8}
9ports { 9ports {
10 name: "HOLE" 10 name: "HOLE"
11 display_name: "Rabbit Hole"
11 path: "worldport4" 12 path: "worldport4"
12 orientation: "down" 13 destination { x: 74 y: 0 z: -43 }
13} \ No newline at end of file 14 rotation: 0
15}
diff --git a/data/maps/the_entry/rooms/Repetitive Entrance.txtpb b/data/maps/the_entry/rooms/Repetitive Entrance.txtpb index 04ddcf3..a83eea4 100644 --- a/data/maps/the_entry/rooms/Repetitive Entrance.txtpb +++ b/data/maps/the_entry/rooms/Repetitive Entrance.txtpb
@@ -2,6 +2,8 @@ name: "Repetitive Entrance"
2panel_display_name: "Starting Room" 2panel_display_name: "Starting Room"
3ports { 3ports {
4 name: "REPETITIVE" 4 name: "REPETITIVE"
5 display_name: "Starting Room West Wall North Worldport"
5 path: "Components/Warps/worldport7" 6 path: "Components/Warps/worldport7"
6 orientation: "north" 7 destination { x: -20 y: 0 z: -16 }
8 rotation: 180
7} 9}
diff --git a/data/maps/the_entry/rooms/Revitalized Entrance.txtpb b/data/maps/the_entry/rooms/Revitalized Entrance.txtpb new file mode 100644 index 0000000..fb5e7e0 --- /dev/null +++ b/data/maps/the_entry/rooms/Revitalized Entrance.txtpb
@@ -0,0 +1,9 @@
1name: "Revitalized Entrance"
2panel_display_name: "Colored Doors Area"
3ports {
4 name: "REVITALIZED"
5 display_name: "Plum Hallway"
6 path: "worldport7"
7 destination { x: -58 y: 0 z: 31.5 }
8 rotation: 180
9}
diff --git a/data/maps/the_entry/rooms/Shop Entrance.txtpb b/data/maps/the_entry/rooms/Shop Entrance.txtpb index f793da3..4a99efa 100644 --- a/data/maps/the_entry/rooms/Shop Entrance.txtpb +++ b/data/maps/the_entry/rooms/Shop Entrance.txtpb
@@ -1,5 +1,5 @@
1name: "Shop Entrance" 1name: "Shop Entrance"
2panel_display_name: "Starting Room" 2panel_display_name: "Shop Entrance"
3panels { 3panels {
4 name: "TURN" 4 name: "TURN"
5 path: "Panels/Entry/l_opener_2" 5 path: "Panels/Entry/l_opener_2"
@@ -9,6 +9,8 @@ panels {
9} 9}
10ports { 10ports {
11 name: "SHOP" 11 name: "SHOP"
12 display_name: "Shop Entrance"
12 path: "Components/Warps/worldport13" 13 path: "Components/Warps/worldport13"
13 orientation: "east" 14 destination { x: 18 y: 0 z: 49 }
15 rotation: 90
14} \ No newline at end of file 16} \ No newline at end of file
diff --git a/data/maps/the_entry/rooms/Starting Room.txtpb b/data/maps/the_entry/rooms/Starting Room.txtpb index bc77e6d..d01d807 100644 --- a/data/maps/the_entry/rooms/Starting Room.txtpb +++ b/data/maps/the_entry/rooms/Starting Room.txtpb
@@ -24,7 +24,9 @@ panels {
24 path: "Panels/Entry/front_1" 24 path: "Panels/Entry/front_1"
25 clue: "eye" 25 clue: "eye"
26 answer: "i" 26 answer: "i"
27 symbols: ZERO 27 #symbols: ZERO
28 # This panel blocks getting N1 and T1. We will mod it to be I/I with no symbol
29 # when symbol shuffle is on.
28} 30}
29panels { 31panels {
30 name: "HINT" 32 name: "HINT"
@@ -44,6 +46,25 @@ panels {
44 clue: "than" 46 clue: "than"
45 answer: "than" 47 answer: "than"
46} 48}
49panels {
50 name: "Gift Maps"
51 # TODO: exclude from panelsanity
52 path: "Components/GiftMapEntrance/Panel"
53 clue: "player"
54 answer: ""
55 # The puzzle solution doesn't matter. We'll change it to the player's name
56 # for fun.
57 symbols: QUESTION
58 proxies { answer: "gongus" path: "Components/GiftMapEntrance/GongusPanel" }
59 proxies { answer: "hatkirby" path: "Components/GiftMapEntrance/HatkirbyPanel" }
60 proxies { answer: "icely" path: "Components/GiftMapEntrance/IcelyPanel" }
61 proxies { answer: "kirby" path: "Components/GiftMapEntrance/KirbyPanel" }
62 proxies { answer: "kiwi" path: "Components/GiftMapEntrance/KiwiPanel" }
63 proxies { answer: "q" path: "Components/GiftMapEntrance/QPanel" }
64 proxies { answer: "souvey" path: "Components/GiftMapEntrance/SouveyPanel" }
65 proxies { answer: "star" path: "Components/GiftMapEntrance/StarPanel" }
66 required_door { name: "Gift Maps Entrance" }
67}
47letters { 68letters {
48 key: "h" 69 key: "h"
49 path: "Components/Collectables/h" 70 path: "Components/Collectables/h"
diff --git a/data/maps/the_entry/rooms/White Hallway To Daedalus.txtpb b/data/maps/the_entry/rooms/White Hallway To Daedalus.txtpb index ce35e5b..de0cec2 100644 --- a/data/maps/the_entry/rooms/White Hallway To Daedalus.txtpb +++ b/data/maps/the_entry/rooms/White Hallway To Daedalus.txtpb
@@ -2,6 +2,8 @@ name: "White Hallway To Daedalus"
2panel_display_name: "Colored Doors Area" 2panel_display_name: "Colored Doors Area"
3ports { 3ports {
4 name: "DAEDALUS" 4 name: "DAEDALUS"
5 display_name: "White Control Center Hallway"
5 path: "Components/Warps/worldport11" 6 path: "Components/Warps/worldport11"
6 orientation: "west" 7 destination { x: -45 y: 0 z: 24 }
8 rotation: 270
7} 9}
diff --git a/data/maps/the_entry/rooms/X Area.txtpb b/data/maps/the_entry/rooms/X Area.txtpb index 3f61c26..8388b4e 100644 --- a/data/maps/the_entry/rooms/X Area.txtpb +++ b/data/maps/the_entry/rooms/X Area.txtpb
@@ -6,6 +6,8 @@ letters {
6} 6}
7ports { 7ports {
8 name: "CC" 8 name: "CC"
9 display_name: "Near X1 Worldport"
9 path: "Components/Warps/worldport3" 10 path: "Components/Warps/worldport3"
10 orientation: "west" 11 destination { x: -12.5 y: 0 z: 60 }
12 rotation: 270
11} 13}
diff --git a/data/maps/the_extravagant/rooms/Engine Room.txtpb b/data/maps/the_extravagant/rooms/Engine Room.txtpb index 3dcc437..18dfcad 100644 --- a/data/maps/the_extravagant/rooms/Engine Room.txtpb +++ b/data/maps/the_extravagant/rooms/Engine Room.txtpb
@@ -22,7 +22,9 @@ paintings {
22} 22}
23ports { 23ports {
24 name: "GALLERY" 24 name: "GALLERY"
25 display_name: "Engine Room Worldport"
25 path: "Components/Warps/worldport2" 26 path: "Components/Warps/worldport2"
26 gravity: Z_PLUS 27 gravity: Z_PLUS
27 # TODO: orientation is not well defined with Z-axis gravity 28 # TODO: entrance shuffling for non Y_MINUS gravity
29 no_shuffle: true
28} 30}
diff --git a/data/maps/the_fuzzy/connections.txtpb b/data/maps/the_fuzzy/connections.txtpb new file mode 100644 index 0000000..ea39f34 --- /dev/null +++ b/data/maps/the_fuzzy/connections.txtpb
@@ -0,0 +1,5 @@
1connections {
2 from_room: "Main Area"
3 to_room: "Mastery"
4 door { name: "Mastery Door" }
5}
diff --git a/data/maps/the_fuzzy/doors.txtpb b/data/maps/the_fuzzy/doors.txtpb new file mode 100644 index 0000000..9c481c9 --- /dev/null +++ b/data/maps/the_fuzzy/doors.txtpb
@@ -0,0 +1,29 @@
1doors {
2 name: "Black Panels"
3 type: LOCATION_ONLY
4 panels { room: "Main Area" name: "WHERETO" }
5 panels { room: "Main Area" name: "COMBINED" }
6 location_room: "Main Area"
7}
8doors {
9 name: "Green Panels"
10 type: LOCATION_ONLY
11 panels { room: "Main Area" name: "ACHIEVES" }
12 panels { room: "Main Area" name: "BEFORE" }
13 panels { room: "Main Area" name: "Blank" }
14 panels { room: "Main Area" name: "BOTH" }
15 panels { room: "Main Area" name: "CAGED" }
16 panels { room: "Main Area" name: "DICE" }
17 panels { room: "Main Area" name: "FIRST" }
18 panels { room: "Main Area" name: "FORGED" }
19 panels { room: "Main Area" name: "LOTTO" }
20 panels { room: "Main Area" name: "TOED" }
21 panels { room: "Main Area" name: "TUTU" }
22 panels { room: "Main Area" name: "UNVEILED" }
23 location_room: "Main Area"
24}
25doors {
26 name: "Mastery Door"
27 type: EVENT
28 panels { room: "Main Area" name: "OTHERS" }
29}
diff --git a/data/maps/the_fuzzy/metadata.txtpb b/data/maps/the_fuzzy/metadata.txtpb new file mode 100644 index 0000000..b4178c7 --- /dev/null +++ b/data/maps/the_fuzzy/metadata.txtpb
@@ -0,0 +1,4 @@
1display_name: "The Fuzzy"
2type: GIFT_MAP
3# The map's mastery is created at runtime.
4custom_nodes: "Components/Collectables/collectable"
diff --git a/data/maps/the_fuzzy/rooms/Main Area.txtpb b/data/maps/the_fuzzy/rooms/Main Area.txtpb new file mode 100644 index 0000000..9c06df8 --- /dev/null +++ b/data/maps/the_fuzzy/rooms/Main Area.txtpb
@@ -0,0 +1,119 @@
1name: "Main Area"
2panels {
3 name: "Blank"
4 path: "Panels/Room_1/panel_1"
5 clue: ""
6 answer: "2475"
7 symbols: LINGO
8 symbols: QUESTION
9}
10panels {
11 name: "TUTU"
12 path: "Panels/Room_1/panel_2"
13 clue: "tutu"
14 answer: "22"
15 symbols: ZERO
16 symbols: EVAL
17}
18panels {
19 name: "LOTTO"
20 path: "Panels/Room_1/panel_3"
21 clue: "lotto"
22 answer: "22222222"
23 symbols: ZERO
24 symbols: EVAL
25}
26panels {
27 name: "WHERETO"
28 path: "Panels/Room_1/panel_10"
29 clue: "whereto"
30 answer: "sides"
31 symbols: QUESTION
32}
33panels {
34 name: "DICE"
35 path: "Panels/Room_1/panel_11"
36 clue: "dice"
37 answer: "4935"
38 symbols: QUESTION
39}
40panels {
41 name: "CAGED"
42 path: "Panels/Room_1/panel_12"
43 clue: "caged"
44 answer: "31754"
45 symbols: QUESTION
46}
47panels {
48 name: "BEFORE"
49 path: "Panels/Room_1/panel_13"
50 clue: "before"
51 answer: "100"
52 symbols: ZERO
53 symbols: EVAL
54}
55panels {
56 name: "TOED"
57 path: "Panels/Room_1/panel_14"
58 clue: "toed"
59 answer: "108"
60 symbols: ZERO
61 symbols: EVAL
62}
63panels {
64 name: "FORGED"
65 path: "Panels/Room_1/panel_15"
66 clue: "forged"
67 answer: "3016"
68 symbols: ZERO
69 symbols: EVAL
70}
71panels {
72 name: "OTHERS"
73 path: "Panels/Room_1/panel_4"
74 clue: "others"
75 answer: "34390869"
76 symbols: QUESTION
77}
78panels {
79 name: "COMBINED"
80 path: "Panels/Room_1/panel_9"
81 clue: "combined"
82 answer: "added"
83 symbols: SUN
84}
85panels {
86 name: "ACHIEVES"
87 path: "Panels/Room_1/panel_5"
88 clue: "achieves"
89 answer: "4214"
90 symbols: QUESTION
91}
92panels {
93 name: "UNVEILED"
94 path: "Panels/Room_1/panel_6"
95 clue: "unveiled"
96 answer: "12122021"
97 symbols: QUESTION
98}
99panels {
100 name: "FIRST"
101 path: "Panels/Room_1/panel_8"
102 clue: "first"
103 answer: "1"
104 symbols: QUESTION
105}
106panels {
107 name: "BOTH"
108 path: "Panels/Room_1/panel_7"
109 clue: "both"
110 answer: "2"
111 symbols: QUESTION
112}
113ports {
114 name: "WORLDPORT"
115 display_name: "Entrance"
116 path: "Components/Warps/worldport"
117 destination { x: 0 y: 0 z: 9 }
118 rotation: 0
119}
diff --git a/data/maps/the_fuzzy/rooms/Mastery.txtpb b/data/maps/the_fuzzy/rooms/Mastery.txtpb new file mode 100644 index 0000000..bbe8742 --- /dev/null +++ b/data/maps/the_fuzzy/rooms/Mastery.txtpb
@@ -0,0 +1,5 @@
1name: "Mastery"
2masteries {
3 name: "MASTERY"
4 path: "Components/Collectables/collectable"
5}
diff --git a/data/maps/the_gallery/doors.txtpb b/data/maps/the_gallery/doors.txtpb index a7a5d85..9bbc016 100644 --- a/data/maps/the_gallery/doors.txtpb +++ b/data/maps/the_gallery/doors.txtpb
@@ -1,9 +1,9 @@
1# The Gallery is interesting because there's so many cross-map requirements. 1# The Gallery is interesting because there's so many cross-map requirements.
2doors { 2doors {
3 name: "Darkroom Painting" 3 name: "Darkroom Painting"
4 type: ITEM_ONLY 4 type: GALLERY_PAINTING
5 #move_paintings { room: "Main Area" name: "DARKROOM" } 5 #move_paintings { room: "Main Area" name: "DARKROOM" }
6 receivers: "Components/Paintings/darkroom/teleportListener" 6 receivers: "Components/Listeners/Hint Room/unlockReaderListenerDarkroom"
7 panels { map: "the_darkroom" room: "First Room" name: "BISON" } 7 panels { map: "the_darkroom" room: "First Room" name: "BISON" }
8 panels { map: "the_darkroom" room: "First Room" name: "FISH" } 8 panels { map: "the_darkroom" room: "First Room" name: "FISH" }
9 panels { map: "the_darkroom" room: "First Room" name: "SHEEP" } 9 panels { map: "the_darkroom" room: "First Room" name: "SHEEP" }
@@ -27,16 +27,16 @@ doors {
27} 27}
28doors { 28doors {
29 name: "Butterfly Painting" 29 name: "Butterfly Painting"
30 type: ITEM_ONLY 30 type: GALLERY_PAINTING
31 #move_paintings { room: "Main Area" name: "BUTTERFLY" } 31 #move_paintings { room: "Main Area" name: "BUTTERFLY" }
32 receivers: "Components/Paintings/butterfly/teleportListener" 32 receivers: "Components/Listeners/Hint Room/unlockReaderListenerButterfly"
33 rooms { map: "the_butterfly" name: "Main Area" } 33 rooms { map: "the_butterfly" name: "Main Area" }
34} 34}
35doors { 35doors {
36 name: "Between Painting" 36 name: "Between Painting"
37 type: ITEM_ONLY 37 type: GALLERY_PAINTING
38 #move_paintings { room: "Main Area" name: "BETWEEN" } 38 #move_paintings { room: "Main Area" name: "BETWEEN" }
39 receivers: "Components/Paintings/between/teleportListener" 39 receivers: "Components/Listeners/Hint Room/unlockReaderListenerBetween"
40 panels { map: "the_between" room: "Main Area" name: "SUN" } 40 panels { map: "the_between" room: "Main Area" name: "SUN" }
41 panels { map: "the_between" room: "Main Area" name: "KOI" } 41 panels { map: "the_between" room: "Main Area" name: "KOI" }
42 panels { map: "the_between" room: "Main Area" name: "SUN KOI" } 42 panels { map: "the_between" room: "Main Area" name: "SUN KOI" }
@@ -70,16 +70,16 @@ doors {
70} 70}
71doors { 71doors {
72 name: "Entry Painting" 72 name: "Entry Painting"
73 type: ITEM_ONLY 73 type: GALLERY_PAINTING
74 #move_paintings { room: "Main Area" name: "ENTRY" } 74 #move_paintings { room: "Main Area" name: "ENTRY" }
75 receivers: "Components/Paintings/eyes/teleportListener" 75 receivers: "Components/Listeners/Hint Room/unlockReaderListenerEyes"
76 panels { map: "the_entry" room: "Eye Room" name: "I" } 76 panels { map: "the_entry" room: "Eye Room" name: "I" }
77} 77}
78doors { 78doors {
79 name: "Wise Painting" 79 name: "Wise Painting"
80 type: ITEM_ONLY 80 type: GALLERY_PAINTING
81 #move_paintings { room: "Main Area" name: "WISE" } 81 #move_paintings { room: "Main Area" name: "WISE" }
82 receivers: "Components/Paintings/triangle/teleportListener" 82 receivers: "Components/Listeners/Hint Room/unlockReaderListenerTriangle"
83 panels { map: "the_wise" room: "Entry" name: "INK" } 83 panels { map: "the_wise" room: "Entry" name: "INK" }
84 panels { map: "the_wise" room: "Puzzles" name: "STORY" } 84 panels { map: "the_wise" room: "Puzzles" name: "STORY" }
85 panels { map: "the_wise" room: "Puzzles" name: "VENTURE" } 85 panels { map: "the_wise" room: "Puzzles" name: "VENTURE" }
@@ -105,9 +105,9 @@ doors {
105} 105}
106doors { 106doors {
107 name: "Tree Painting" 107 name: "Tree Painting"
108 type: ITEM_ONLY 108 type: GALLERY_PAINTING
109 #move_paintings { room: "Main Area" name: "TREE" } 109 #move_paintings { room: "Main Area" name: "TREE" }
110 receivers: "Components/Paintings/Clue Maps/tree/teleportListener" 110 receivers: "Components/Listeners/Hint Room/unlockReaderListenerTree"
111 panels { map: "the_tree" room: "Main Area" name: "COLOR" } 111 panels { map: "the_tree" room: "Main Area" name: "COLOR" }
112 panels { map: "the_tree" room: "Main Area" name: "DAMAGE (1)" } 112 panels { map: "the_tree" room: "Main Area" name: "DAMAGE (1)" }
113 panels { map: "the_tree" room: "Main Area" name: "DAMAGE (2)" } 113 panels { map: "the_tree" room: "Main Area" name: "DAMAGE (2)" }
@@ -142,37 +142,37 @@ doors {
142} 142}
143doors { 143doors {
144 name: "Unyielding Painting" 144 name: "Unyielding Painting"
145 type: ITEM_ONLY 145 type: GALLERY_PAINTING
146 #move_paintings { room: "Main Area" name: "UNYIELDING" } 146 #move_paintings { room: "Main Area" name: "UNYIELDING" }
147 receivers: "Components/Paintings/Clue Maps/unyielding/teleportListener" 147 receivers: "Components/Listeners/Hint Room/unlockReaderListenerUnyielding"
148 rooms { map: "the_unyielding" name: "Digital Entrance" } 148 rooms { map: "the_unyielding" name: "Digital Entrance" }
149} 149}
150doors { 150doors {
151 name: "Graveyard Painting" 151 name: "Graveyard Painting"
152 type: ITEM_ONLY 152 type: GALLERY_PAINTING
153 #move_paintings { room: "Main Area" name: "GRAVEYARD" } 153 #move_paintings { room: "Main Area" name: "GRAVEYARD" }
154 receivers: "Components/Paintings/Endings/grave/teleportListener" 154 receivers: "Components/Listeners/Endings/unlockReaderListenerGraveyard"
155 rooms { map: "the_graveyard" name: "Outside" } 155 rooms { map: "the_graveyard" name: "Outside" }
156} 156}
157doors { 157doors {
158 name: "Control Center Painting" 158 name: "Control Center Painting"
159 type: ITEM_ONLY 159 type: GALLERY_PAINTING
160 #move_paintings { room: "Main Area" name: "CC" } 160 #move_paintings { room: "Main Area" name: "CC" }
161 receivers: "Components/Paintings/Endings/desert/teleportListener" 161 receivers: "Components/Listeners/Endings/unlockReaderListenerDesert"
162 rooms { map: "the_impressive" name: "M2 Room" } 162 rooms { map: "the_impressive" name: "M2 Room" }
163} 163}
164doors { 164doors {
165 name: "Tower Painting" 165 name: "Tower Painting"
166 type: ITEM_ONLY 166 type: GALLERY_PAINTING
167 #move_paintings { room: "Main Area" name: "TOWER" } 167 #move_paintings { room: "Main Area" name: "TOWER" }
168 receivers: "Components/Paintings/Endings/red/teleportListener" 168 receivers: "Components/Listeners/Endings/unlockReaderListenerTower"
169 rooms { map: "the_tower" name: "First Floor" } 169 rooms { map: "the_tower" name: "First Floor" }
170} 170}
171doors { 171doors {
172 name: "Wondrous Painting" 172 name: "Wondrous Painting"
173 type: ITEM_ONLY 173 type: GALLERY_PAINTING
174 #move_paintings { room: "Main Area" name: "WONDROUS" } 174 #move_paintings { room: "Main Area" name: "WONDROUS" }
175 receivers: "Components/Paintings/Endings/window/teleportListener" 175 receivers: "Components/Listeners/Endings/unlockReaderListenerWonderland"
176 panels { map: "the_wondrous" room: "Entry" name: "WONDER" } 176 panels { map: "the_wondrous" room: "Entry" name: "WONDER" }
177 panels { map: "the_wondrous" room: "Regular" name: "SHRINK" } 177 panels { map: "the_wondrous" room: "Regular" name: "SHRINK" }
178 panels { map: "the_wondrous" room: "Huge" name: "SHRINK" } 178 panels { map: "the_wondrous" room: "Huge" name: "SHRINK" }
@@ -187,44 +187,44 @@ doors {
187} 187}
188doors { 188doors {
189 name: "Rainbow Painting" 189 name: "Rainbow Painting"
190 type: ITEM_ONLY 190 type: GALLERY_PAINTING
191 #move_paintings { room: "Main Area" name: "RAINBOW" } 191 #move_paintings { room: "Main Area" name: "RAINBOW" }
192 receivers: "Components/Paintings/Endings/rainbow/teleportListener" 192 receivers: "Components/Listeners/Endings/unlockReaderListenerRainbow"
193 rooms { map: "daedalus" name: "Rainbow Start" } 193 rooms { map: "daedalus" name: "Rainbow Start" }
194} 194}
195doors { 195doors {
196 name: "Words Painting" 196 name: "Words Painting"
197 type: ITEM_ONLY 197 type: GALLERY_PAINTING
198 #move_paintings { room: "Main Area" name: "WORDS" } 198 #move_paintings { room: "Main Area" name: "WORDS" }
199 receivers: "Components/Paintings/Endings/words/teleportListener" 199 receivers: "Components/Listeners/Endings/unlockReaderListenerWords"
200 rooms { map: "the_words" name: "Main Area" } 200 rooms { map: "the_words" name: "Main Area" }
201} 201}
202doors { 202doors {
203 name: "Colorful Painting" 203 name: "Colorful Painting"
204 type: ITEM_ONLY 204 type: GALLERY_PAINTING
205 #move_paintings { room: "Main Area" name: "COLORFUL" } 205 #move_paintings { room: "Main Area" name: "COLORFUL" }
206 receivers: "Components/Paintings/Endings/colorful/teleportListener" 206 receivers: "Components/Listeners/Endings/unlockReaderListenerColorful"
207 rooms { map: "the_colorful" name: "White Room" } 207 rooms { map: "the_colorful" name: "White Room" }
208} 208}
209doors { 209doors {
210 name: "Castle Painting" 210 name: "Castle Painting"
211 type: ITEM_ONLY 211 type: GALLERY_PAINTING
212 #move_paintings { room: "Main Area" name: "CASTLE" } 212 #move_paintings { room: "Main Area" name: "CASTLE" }
213 receivers: "Components/Paintings/Endings/castle/teleportListener" 213 receivers: "Components/Listeners/Endings/unlockReaderListenerCastle"
214 rooms { map: "daedalus" name: "Castle" } 214 rooms { map: "daedalus" name: "Castle" }
215} 215}
216doors { 216doors {
217 name: "Sun Temple Painting" 217 name: "Sun Temple Painting"
218 type: ITEM_ONLY 218 type: GALLERY_PAINTING
219 #move_paintings { room: "Main Area" name: "SUNTEMPLE" } 219 #move_paintings { room: "Main Area" name: "SUNTEMPLE" }
220 receivers: "Components/Paintings/Endings/temple/teleportListener" 220 receivers: "Components/Listeners/Endings/unlockReaderListenerTemple"
221 rooms { map: "the_sun_temple" name: "Entrance" } 221 rooms { map: "the_sun_temple" name: "Entrance" }
222} 222}
223doors { 223doors {
224 name: "Ancient Painting" 224 name: "Ancient Painting"
225 type: ITEM_ONLY 225 type: GALLERY_PAINTING
226 #move_paintings { room: "Main Area" name: "ANCIENT" } 226 #move_paintings { room: "Main Area" name: "ANCIENT" }
227 receivers: "Components/Paintings/Endings/cubes/teleportListener" 227 receivers: "Components/Listeners/Endings/unlockReaderListenerQuartz"
228 rooms { map: "the_ancient" name: "Outside" } 228 rooms { map: "the_ancient" name: "Outside" }
229} 229}
230doors { 230doors {
@@ -255,7 +255,8 @@ doors {
255 doors { name: "Castle Painting" } 255 doors { name: "Castle Painting" }
256 doors { name: "Sun Temple Painting" } 256 doors { name: "Sun Temple Painting" }
257 doors { name: "Ancient Painting" } 257 doors { name: "Ancient Painting" }
258 doors { name: "Gallery Extension" } 258 panels { room: "Daedalus Extension" name: "WHERE" }
259 double_letters: true
259} 260}
260doors { 261doors {
261 name: "Ending Door" 262 name: "Ending Door"
diff --git a/data/maps/the_gallery/rooms/Main Area.txtpb b/data/maps/the_gallery/rooms/Main Area.txtpb index bc1606d..e88dc48 100644 --- a/data/maps/the_gallery/rooms/Main Area.txtpb +++ b/data/maps/the_gallery/rooms/Main Area.txtpb
@@ -162,6 +162,8 @@ paintings {
162} 162}
163ports { 163ports {
164 name: "ENTRY" 164 name: "ENTRY"
165 display_name: "Entrance"
165 path: "Components/Warps/worldport" 166 path: "Components/Warps/worldport"
166 orientation: "west" 167 destination { x: -3.5 y: 0 z: 16 }
168 rotation: 270
167} 169}
diff --git a/data/maps/the_gold/doors.txtpb b/data/maps/the_gold/doors.txtpb new file mode 100644 index 0000000..d3329cb --- /dev/null +++ b/data/maps/the_gold/doors.txtpb
@@ -0,0 +1,7 @@
1doors {
2 name: "The Panel"
3 type: LOCATION_ONLY
4 panels { room: "The Whole Thing" name: "PANEL" }
5 location_room: "The Whole Thing"
6 location_name: "Panel"
7}
diff --git a/data/maps/the_graveyard/doors.txtpb b/data/maps/the_graveyard/doors.txtpb index a10d8f6..20e7fcf 100644 --- a/data/maps/the_graveyard/doors.txtpb +++ b/data/maps/the_graveyard/doors.txtpb
@@ -23,3 +23,10 @@ doors {
23 receivers: "Components/Paintings/omrt/teleportListener" 23 receivers: "Components/Paintings/omrt/teleportListener"
24 double_letters: true 24 double_letters: true
25} 25}
26doors {
27 name: "Remember Panel"
28 type: LOCATION_ONLY
29 panels { room: "Inside" name: "REMEMBER" }
30 location_room: "Inside"
31 location_name: "REMEMBER"
32}
diff --git a/data/maps/the_great/connections.txtpb b/data/maps/the_great/connections.txtpb index f1a7e25..171e809 100644 --- a/data/maps/the_great/connections.txtpb +++ b/data/maps/the_great/connections.txtpb
@@ -256,3 +256,7 @@ connections {
256 to_room: "Zero Room" 256 to_room: "Zero Room"
257 door { name: "Lavender Cube" } 257 door { name: "Lavender Cube" }
258} 258}
259connections {
260 from_room: "Back Area"
261 to_room: "The Landscapes"
262}
diff --git a/data/maps/the_great/doors.txtpb b/data/maps/the_great/doors.txtpb index 992b4fa..98d9859 100644 --- a/data/maps/the_great/doors.txtpb +++ b/data/maps/the_great/doors.txtpb
@@ -29,6 +29,15 @@ doors {
29 location_room: "Main Area" 29 location_room: "Main Area"
30} 30}
31doors { 31doors {
32 name: "Near Linear Panels"
33 type: LOCATION_ONLY
34 panels { room: "Main Area" name: "DEW" }
35 panels { room: "Main Area" name: "EWE" }
36 panels { room: "Main Area" name: "NO" }
37 location_room: "Main Area"
38 location_name: "DEW, EWE, NO"
39}
40doors {
32 name: "Courtyard Entrance" 41 name: "Courtyard Entrance"
33 type: STANDARD 42 type: STANDARD
34 receivers: "Components/Doors/entry_1" 43 receivers: "Components/Doors/entry_1"
@@ -54,19 +63,22 @@ doors {
54doors { 63doors {
55 name: "Control Center Purple Door" 64 name: "Control Center Purple Door"
56 type: CONTROL_CENTER_COLOR 65 type: CONTROL_CENTER_COLOR
66 latch: true
57 receivers: "Components/Doors/entry_23" 67 receivers: "Components/Doors/entry_23"
58 control_center_color: "purple" 68 control_center_color: "purple"
59} 69}
60doors { 70doors {
61 name: "Control Center Gray Door" 71 name: "Control Center Gray Door"
62 type: CONTROL_CENTER_COLOR 72 type: CONTROL_CENTER_COLOR
63 receivers: "Components/Doors/Gates/Gate" 73 latch: true
74 receivers: "Components/Doors/Gates/Gate/animationListener"
64 control_center_color: "gray" 75 control_center_color: "gray"
65} 76}
66doors { 77doors {
67 name: "Control Center Red Door" 78 name: "Control Center Red Door"
68 type: CONTROL_CENTER_COLOR 79 type: CONTROL_CENTER_COLOR
69 receivers: "Components/Doors/Gates/Gate" 80 latch: true
81 receivers: "Components/Doors/entry_18"
70 control_center_color: "red" 82 control_center_color: "red"
71} 83}
72doors { 84doors {
@@ -124,6 +136,7 @@ doors {
124 panels { room: "Magnet Room" name: "SAW" } 136 panels { room: "Magnet Room" name: "SAW" }
125 panels { room: "Magnet Room" name: "BLENDER" } 137 panels { room: "Magnet Room" name: "BLENDER" }
126 location_room: "Magnet Room" 138 location_room: "Magnet Room"
139 location_name: "Gravestone"
127} 140}
128doors { 141doors {
129 name: "Hive Entrance" 142 name: "Hive Entrance"
@@ -205,23 +218,25 @@ doors {
205 panels { room: "Jail Part 2" name: "GRIMACE" } 218 panels { room: "Jail Part 2" name: "GRIMACE" }
206 panels { room: "Jail Part 2" name: "COMMENCE" } 219 panels { room: "Jail Part 2" name: "COMMENCE" }
207 location_room: "Jail Part 2" 220 location_room: "Jail Part 2"
221 location_name: "Gravestone"
208} 222}
209doors { 223doors {
210 name: "The Landscapes Gravestone" 224 name: "The Landscapes Gravestone"
211 type: GRAVESTONE 225 type: GRAVESTONE
212 panels { room: "Back Area" name: "Top Landscape Top" } 226 panels { room: "The Landscapes" name: "Top Landscape Top" }
213 panels { room: "Back Area" name: "Top Landscape Right" } 227 panels { room: "The Landscapes" name: "Top Landscape Right" }
214 panels { room: "Back Area" name: "Top Landscape Bottom" } 228 panels { room: "The Landscapes" name: "Top Landscape Bottom" }
215 panels { room: "Back Area" name: "Top Landscape Left" } 229 panels { room: "The Landscapes" name: "Top Landscape Left" }
216 panels { room: "Back Area" name: "Left Landscape Top" } 230 panels { room: "The Landscapes" name: "Left Landscape Top" }
217 panels { room: "Back Area" name: "Left Landscape Right" } 231 panels { room: "The Landscapes" name: "Left Landscape Right" }
218 panels { room: "Back Area" name: "Left Landscape Bottom" } 232 panels { room: "The Landscapes" name: "Left Landscape Bottom" }
219 panels { room: "Back Area" name: "Left Landscape Left" } 233 panels { room: "The Landscapes" name: "Left Landscape Left" }
220 panels { room: "Back Area" name: "Right Landscape Top" } 234 panels { room: "The Landscapes" name: "Right Landscape Top" }
221 panels { room: "Back Area" name: "Right Landscape Right" } 235 panels { room: "The Landscapes" name: "Right Landscape Right" }
222 panels { room: "Back Area" name: "Right Landscape Bottom" } 236 panels { room: "The Landscapes" name: "Right Landscape Bottom" }
223 panels { room: "Back Area" name: "Right Landscape Left" } 237 panels { room: "The Landscapes" name: "Right Landscape Left" }
224 location_room: "Back Area" 238 location_room: "The Landscapes"
239 location_name: "Gravestone"
225} 240}
226doors { 241doors {
227 name: "Tower Entrance" 242 name: "Tower Entrance"
@@ -318,6 +333,7 @@ doors {
318 panels { room: "Maze Up Area" name: "UP" } 333 panels { room: "Maze Up Area" name: "UP" }
319 panels { room: "Maze Wreck Area" name: "WRECK" } 334 panels { room: "Maze Wreck Area" name: "WRECK" }
320 location_room: "Maze Slice Area" 335 location_room: "Maze Slice Area"
336 location_name: "Gravestone"
321} 337}
322doors { 338doors {
323 name: "Courtyard Side Door" 339 name: "Courtyard Side Door"
@@ -410,7 +426,8 @@ doors {
410} 426}
411doors { 427doors {
412 name: "Question Room Back Door" 428 name: "Question Room Back Door"
413 type: STANDARD 429 type: ITEM_ONLY
430 legacy_location: true
414 receivers: "Components/Doors/question_11" 431 receivers: "Components/Doors/question_11"
415 panels { room: "Behind Question Area" name: "YEW" answer: "ewe" } 432 panels { room: "Behind Question Area" name: "YEW" answer: "ewe" }
416 location_room: "Behind Question Area" 433 location_room: "Behind Question Area"
@@ -419,10 +436,10 @@ doors {
419 name: "Invisible Entrance" 436 name: "Invisible Entrance"
420 type: STANDARD 437 type: STANDARD
421 receivers: "Components/Doors/entry_36" 438 receivers: "Components/Doors/entry_36"
422 panels { room: "Back Area" name: "Right Landscape Top" answer: "tell" } 439 panels { room: "The Landscapes" name: "Right Landscape Top" answer: "tell" }
423 panels { room: "Back Area" name: "Right Landscape Left" answer: "eyes" } 440 panels { room: "The Landscapes" name: "Right Landscape Left" answer: "eyes" }
424 location_room: "Back Area" 441 location_room: "The Landscapes"
425 location_name: "Landscapes Room Alternate Answers" 442 location_name: "Alternate Answers"
426} 443}
427doors { 444doors {
428 name: "Nature Room Door" 445 name: "Nature Room Door"
@@ -468,12 +485,17 @@ doors {
468 panels { room: "Whole Room" name: "CHIPS" } 485 panels { room: "Whole Room" name: "CHIPS" }
469 panels { room: "Whole Room" name: "TOWER" } 486 panels { room: "Whole Room" name: "TOWER" }
470 location_room: "Whole Room" 487 location_room: "Whole Room"
488 location_name: "Gravestone"
471} 489}
472doors { 490doors {
473 name: "Lavender Cube" 491 name: "Lavender Cube"
474 type: ITEM_ONLY 492 type: EVENT
475 receivers: "Components/Doors/entry_28" 493 receivers: "Components/Doors/entry_28"
476 switches: "lavender_cubes" 494 panels {
495 map: "the_ancient"
496 room: "Inside"
497 name: "COLOR"
498 }
477} 499}
478doors { 500doors {
479 name: "Zero Entrance" 501 name: "Zero Entrance"
@@ -490,6 +512,7 @@ doors {
490 panels { room: "Zero Room" name: "MANY" } 512 panels { room: "Zero Room" name: "MANY" }
491 panels { room: "Zero Room" name: "REMAINING" } 513 panels { room: "Zero Room" name: "REMAINING" }
492 location_room: "Zero Room" 514 location_room: "Zero Room"
515 location_name: "Panels"
493} 516}
494doors { 517doors {
495 name: "Spiral Painting" 518 name: "Spiral Painting"
@@ -498,3 +521,110 @@ doors {
498 panels { room: "Back Area" name: "PAINTING" } 521 panels { room: "Back Area" name: "PAINTING" }
499 location_room: "Back Area" 522 location_room: "Back Area"
500} 523}
524doors {
525 name: "Cyan Doors"
526 type: EVENT
527 receivers: "Panels/General/entry_7/teleportListener"
528 double_letters: true
529}
530doors {
531 name: "Partial Entrance"
532 type: EVENT
533 panels { room: "West Side" name: "CLUE" }
534}
535doors {
536 name: "Why Is It Not Red"
537 type: LOCATION_ONLY
538 panels { room: "Main Area" name: "WHY" }
539 panels { room: "Main Area" name: "IS" }
540 panels { room: "Main Area" name: "IT" }
541 panels { room: "Main Area" name: "NOT" }
542 panels { room: "Main Area" name: "RED" }
543 location_room: "Main Area"
544 location_name: "WHY, IS, IT, NOT, RED"
545}
546doors {
547 name: "Control Center Gray Panel"
548 type: LOCATION_ONLY
549 panels { room: "Main Area" name: "COLOR" }
550 location_room: "Main Area"
551 location_name: "COLOR"
552}
553doors {
554 name: "Control Center Purple Panel"
555 type: LOCATION_ONLY
556 panels { room: "East Landscape" name: "COLOR" }
557 location_room: "East Landscape"
558 location_name: "COLOR"
559}
560doors {
561 name: "Control Center Red Panel"
562 type: LOCATION_ONLY
563 panels { room: "West Side" name: "COLOR" }
564 location_room: "West Side"
565 location_name: "COLOR"
566}
567doors {
568 name: "Mistreat Panel"
569 type: LOCATION_ONLY
570 panels { room: "East Landscape" name: "MISTREAT" }
571 location_room: "East Landscape"
572 location_name: "MISTREAT"
573}
574doors {
575 name: "Tower Panels"
576 type: LOCATION_ONLY
577 panels { room: "Back Area" name: "TOWEL" }
578 panels { room: "Maze Tower" name: "SPIRE" }
579 location_room: "Maze Tower"
580 location_name: "SPIRE, TOWEL"
581}
582doors {
583 name: "Tree Panels"
584 type: LOCATION_ONLY
585 panels { room: "Back Area" name: "PLANT" }
586 panels { room: "Back Area" name: "TREE" }
587 location_room: "Back Area"
588 location_name: "PLANT, TREE"
589}
590doors {
591 name: "Behind Question Room Panels"
592 type: LOCATION_ONLY
593 panels { room: "Behind Question Area" name: "DEW" }
594 panels { room: "Behind Question Area" name: "YEW" answer: "ewe" }
595 panels { room: "Behind Question Area" name: "NO" }
596 location_room: "Behind Question Area"
597 location_name: "DEW, YEW/EWE, NO"
598}
599doors {
600 name: "Broken Shed Panels"
601 type: LOCATION_ONLY
602 panels { room: "North Landscape" name: "LAUGH" }
603 panels { room: "North Landscape" name: "FINISHED" }
604 panels { room: "North Landscape" name: "LAUGH FINISHED" }
605 location_room: "North Landscape"
606 location_name: "LAUGH, FINISHED, LAUGH FINISHED"
607}
608doors {
609 name: "Nature Panels"
610 type: LOCATION_ONLY
611 panels { room: "North Landscape" name: "WEATHER" }
612 panels { room: "North Landscape" name: "ANIMALS" }
613 panels { room: "North Landscape" name: "PLANTS" }
614 location_room: "North Landscape"
615 location_name: "ANIMALS, PLANTS, WEATHER"
616}
617doors {
618 name: "Teal Panel"
619 type: LOCATION_ONLY
620 panels { room: "Maze Wreck Area" name: "MAROON" }
621 location_room: "Maze Wreck Area"
622 location_name: "MAROON"
623}
624doors {
625 name: "Behind Orb Panel"
626 type: LOCATION_ONLY
627 panels { room: "Main Area" name: "BROWN RED ORANGE" }
628 location_room: "Main Area"
629 location_name: "Brown Red Orange"
630}
diff --git a/data/maps/the_great/rooms/Back Area.txtpb b/data/maps/the_great/rooms/Back Area.txtpb index c1b8ab3..33da394 100644 --- a/data/maps/the_great/rooms/Back Area.txtpb +++ b/data/maps/the_great/rooms/Back Area.txtpb
@@ -28,92 +28,6 @@ panels {
28 answer: "tower" 28 answer: "tower"
29 symbols: SPARKLES 29 symbols: SPARKLES
30} 30}
31panels {
32 name: "Top Landscape Top"
33 path: "Panels/Kiwi Room/kiwi_1"
34 clue: ""
35 answer: "one"
36 symbols: QUESTION
37}
38panels {
39 name: "Top Landscape Right"
40 path: "Panels/Kiwi Room/kiwi_2"
41 clue: ""
42 answer: "road"
43 symbols: QUESTION
44}
45panels {
46 name: "Top Landscape Bottom"
47 path: "Panels/Kiwi Room/kiwi_3"
48 clue: ""
49 answer: "many"
50 symbols: QUESTION
51}
52panels {
53 name: "Top Landscape Left"
54 path: "Panels/Kiwi Room/kiwi_4"
55 clue: ""
56 answer: "turns"
57 symbols: QUESTION
58}
59panels {
60 name: "Left Landscape Top"
61 path: "Panels/Kiwi Room/kiwi_5"
62 clue: ""
63 answer: "find"
64 symbols: QUESTION
65}
66panels {
67 name: "Left Landscape Right"
68 path: "Panels/Kiwi Room/kiwi_6"
69 clue: ""
70 answer: "keys"
71 symbols: QUESTION
72}
73panels {
74 name: "Left Landscape Bottom"
75 path: "Panels/Kiwi Room/kiwi_7"
76 clue: ""
77 answer: "write"
78 symbols: QUESTION
79}
80panels {
81 name: "Left Landscape Left"
82 path: "Panels/Kiwi Room/kiwi_8"
83 clue: ""
84 answer: "words"
85 symbols: QUESTION
86}
87panels {
88 name: "Right Landscape Top"
89 path: "Panels/Kiwi Room/kiwi_9"
90 clue: ""
91 answer: "hear"
92 symbols: QUESTION
93 proxies { answer: "tell" path: "Panels/Kiwi Proxies/kiwi_9_proxy_1" }
94}
95panels {
96 name: "Right Landscape Right"
97 path: "Panels/Kiwi Room/kiwi_10"
98 clue: ""
99 answer: "lies"
100 symbols: QUESTION
101}
102panels {
103 name: "Right Landscape Bottom"
104 path: "Panels/Kiwi Room/kiwi_11"
105 clue: ""
106 answer: "the"
107 symbols: QUESTION
108}
109panels {
110 name: "Right Landscape Left"
111 path: "Panels/Kiwi Room/kiwi_12"
112 clue: ""
113 answer: "ears"
114 symbols: QUESTION
115 proxies { answer: "eyes" path: "Panels/Kiwi Proxies/kiwi_12_proxy_1" }
116}
117paintings { 31paintings {
118 name: "SPIRAL" 32 name: "SPIRAL"
119 path: "Components/Paintings/spiral" 33 path: "Components/Paintings/spiral"
@@ -124,23 +38,31 @@ paintings {
124} 38}
125ports { 39ports {
126 name: "UNKEMPT" 40 name: "UNKEMPT"
41 display_name: "Unkempt Entrance"
127 path: "Meshes/Blocks/Warps/worldport5" 42 path: "Meshes/Blocks/Warps/worldport5"
128 orientation: "north" 43 destination { x: 72 y: 0 z: 10.5 }
44 rotation: 180
129} 45}
130ports { 46ports {
131 name: "THREEDOORS" 47 name: "THREEDOORS"
48 display_name: "Three Doors Entrance"
132 path: "Meshes/Blocks/Warps/worldport16" 49 path: "Meshes/Blocks/Warps/worldport16"
133 orientation: "south" 50 destination { x: 77 y: 0 z: 33.5 }
51 rotation: 0
134} 52}
135ports { 53ports {
136 name: "TOWER" 54 name: "TOWER"
55 display_name: "Tower Entrance"
137 path: "Meshes/Blocks/Warps/worldport10" 56 path: "Meshes/Blocks/Warps/worldport10"
138 orientation: "south" 57 destination { x: 0 y: 0 z: 52 }
58 rotation: 0
139 required_door { name: "Tower Entrance" } 59 required_door { name: "Tower Entrance" }
140 # The reverse warp bypasses the door, so there needs to be two oneway connections. 60 # The reverse warp bypasses the door, so there needs to be two oneway connections.
141} 61}
142ports { 62ports {
143 name: "TREE" 63 name: "TREE"
64 display_name: "Tree Entrance"
144 path: "Meshes/Blocks/Warps/worldport17" 65 path: "Meshes/Blocks/Warps/worldport17"
145 orientation: "north" 66 destination { x: 26 y: 0 z: 58 }
67 rotation: 180
146} 68}
diff --git a/data/maps/the_great/rooms/Colorful Entrance.txtpb b/data/maps/the_great/rooms/Colorful Entrance.txtpb index cb7eb25..5464698 100644 --- a/data/maps/the_great/rooms/Colorful Entrance.txtpb +++ b/data/maps/the_great/rooms/Colorful Entrance.txtpb
@@ -2,6 +2,8 @@ name: "Colorful Entrance"
2panel_display_name: "Pillar Room" 2panel_display_name: "Pillar Room"
3ports { 3ports {
4 name: "COLORFUL" 4 name: "COLORFUL"
5 display_name: "Pillar Room Worldport"
5 path: "Meshes/Blocks/Warps/worldport13" 6 path: "Meshes/Blocks/Warps/worldport13"
6 orientation: "west" 7 destination { x: -37.5 y: 0 z: 74 }
8 rotation: 270
7} 9}
diff --git a/data/maps/the_great/rooms/Daedalus Entrance.txtpb b/data/maps/the_great/rooms/Daedalus Entrance.txtpb index 003a8a3..abfab99 100644 --- a/data/maps/the_great/rooms/Daedalus Entrance.txtpb +++ b/data/maps/the_great/rooms/Daedalus Entrance.txtpb
@@ -9,8 +9,10 @@ panels {
9} 9}
10ports { 10ports {
11 name: "DAEDALUS" 11 name: "DAEDALUS"
12 display_name: "Daedalus Entrance"
12 path: "Meshes/Blocks/Warps/worldport8" 13 path: "Meshes/Blocks/Warps/worldport8"
13 orientation: "south" 14 destination { x: 98 y: 2 z: 27.5 }
15 rotation: 0
14 required_door { name: "Daedalus Entrance" } 16 required_door { name: "Daedalus Entrance" }
15 # The reverse warp bypasses the door, so there needs to be two oneway connections. 17 # The reverse warp bypasses the door, so there needs to be two oneway connections.
16} 18}
diff --git a/data/maps/the_great/rooms/Hive Entrance.txtpb b/data/maps/the_great/rooms/Hive Entrance.txtpb index cd6ba68..56acc22 100644 --- a/data/maps/the_great/rooms/Hive Entrance.txtpb +++ b/data/maps/the_great/rooms/Hive Entrance.txtpb
@@ -9,6 +9,8 @@ panels {
9} 9}
10ports { 10ports {
11 name: "HIVE" 11 name: "HIVE"
12 display_name: "Hive Entrance"
12 path: "Meshes/Blocks/Warps/worldport19" 13 path: "Meshes/Blocks/Warps/worldport19"
13 orientation: "east" 14 destination { x: -91.5 y: 0 z: 37 }
15 rotation: 90
14} 16}
diff --git a/data/maps/the_great/rooms/Jubilant Entrance.txtpb b/data/maps/the_great/rooms/Jubilant Entrance.txtpb index 0700a6b..b254cc0 100644 --- a/data/maps/the_great/rooms/Jubilant Entrance.txtpb +++ b/data/maps/the_great/rooms/Jubilant Entrance.txtpb
@@ -2,6 +2,8 @@ name: "Jubilant Entrance"
2panel_display_name: "West Side" 2panel_display_name: "West Side"
3ports { 3ports {
4 name: "JUBILANT" 4 name: "JUBILANT"
5 display_name: "Jubilant Entrance"
5 path: "Meshes/Blocks/Warps/worldport12" 6 path: "Meshes/Blocks/Warps/worldport12"
6 orientation: "east" 7 destination { x: -62 y: 0 z: -19 }
8 rotation: 90
7} 9}
diff --git a/data/maps/the_great/rooms/Main Area.txtpb b/data/maps/the_great/rooms/Main Area.txtpb index 18bcf9b..a5ed9f3 100644 --- a/data/maps/the_great/rooms/Main Area.txtpb +++ b/data/maps/the_great/rooms/Main Area.txtpb
@@ -111,6 +111,7 @@ panels {
111 answer: "high" 111 answer: "high"
112 symbols: SUN 112 symbols: SUN
113 symbols: ZERO 113 symbols: ZERO
114 required_door { name: "Cyan Doors" }
114} 115}
115panels { 116panels {
116 name: "CURT" 117 name: "CURT"
@@ -121,27 +122,37 @@ panels {
121} 122}
122ports { 123ports {
123 name: "ENTRY" 124 name: "ENTRY"
125 display_name: "Entry Building"
124 path: "Meshes/Blocks/Warps/worldport" 126 path: "Meshes/Blocks/Warps/worldport"
125 orientation: "south" 127 destination { x: 33 y: 0 z: 15 }
128 rotation: 0
126} 129}
127ports { 130ports {
128 name: "KEEN" 131 name: "KEEN"
132 display_name: "Keen Building Front"
129 path: "Meshes/Blocks/Warps/worldport6" 133 path: "Meshes/Blocks/Warps/worldport6"
130 orientation: "north" 134 destination { x: 33 y: 0 z: -21 }
135 rotation: 180
131} 136}
132ports { 137ports {
133 name: "ORB" 138 name: "ORB"
139 display_name: "Orb Building"
134 path: "Meshes/Blocks/Warps/worldport3" 140 path: "Meshes/Blocks/Warps/worldport3"
135 orientation: "north" 141 destination { x: 62 y: 0 z: -13 }
142 rotation: 180
136} 143}
137ports { 144ports {
138 name: "LINEAR" 145 name: "LINEAR"
146 display_name: "Keen Building Back"
139 path: "Meshes/Blocks/Warps/worldport15" 147 path: "Meshes/Blocks/Warps/worldport15"
140 orientation: "south" 148 destination { x: 33 y: 0 z: -42.5 }
149 rotation: 0
141} 150}
142ports { 151ports {
143 name: "DIGITAL" 152 name: "DIGITAL"
153 display_name: "Digital Hole"
144 path: "Meshes/Blocks/Warps/worldport4" 154 path: "Meshes/Blocks/Warps/worldport4"
145 orientation: "down" 155 destination { x: -6.5 y: 0 z: 7.5 }
156 rotation: 0
146 required_door { name: "Digital Entrance" } 157 required_door { name: "Digital Entrance" }
147} 158}
diff --git a/data/maps/the_great/rooms/Maze Tower.txtpb b/data/maps/the_great/rooms/Maze Tower.txtpb index 44c30d7..3b1e5fc 100644 --- a/data/maps/the_great/rooms/Maze Tower.txtpb +++ b/data/maps/the_great/rooms/Maze Tower.txtpb
@@ -1,5 +1,4 @@
1name: "Maze Tower" 1name: "Maze Tower"
2panel_display_name: "Courtyard"
3panels { 2panels {
4 name: "FEEL" 3 name: "FEEL"
5 path: "Panels/Maze/maze_12" 4 path: "Panels/Maze/maze_12"
diff --git a/data/maps/the_great/rooms/North Landscape.txtpb b/data/maps/the_great/rooms/North Landscape.txtpb index fb11c42..f738ed3 100644 --- a/data/maps/the_great/rooms/North Landscape.txtpb +++ b/data/maps/the_great/rooms/North Landscape.txtpb
@@ -56,8 +56,9 @@ keyholders {
56} 56}
57ports { 57ports {
58 name: "INVISIBLE" 58 name: "INVISIBLE"
59 display_name: "Eye Worldport"
59 path: "Meshes/Blocks/Warps/worldport20" 60 path: "Meshes/Blocks/Warps/worldport20"
60 orientation: "north" 61 destination { x: 33 y: 0 z: -66.5 }
61 # Note that this can be easily entered from the other side. 62 rotation: 0
62 required_door { name: "Invisible Entrance" } 63 required_door { name: "Invisible Entrance" }
63} 64}
diff --git a/data/maps/the_great/rooms/Purple Room.txtpb b/data/maps/the_great/rooms/Purple Room.txtpb index e505ca0..12e79e7 100644 --- a/data/maps/the_great/rooms/Purple Room.txtpb +++ b/data/maps/the_great/rooms/Purple Room.txtpb
@@ -2,6 +2,8 @@ name: "Purple Room"
2panel_display_name: "Main Area" 2panel_display_name: "Main Area"
3ports { 3ports {
4 name: "DAEDALUS" 4 name: "DAEDALUS"
5 display_name: "Purple Hallway"
5 path: "Meshes/Blocks/Warps/worldport18" 6 path: "Meshes/Blocks/Warps/worldport18"
6 orientation: "north" 7 destination { x: 158 y: 0 z: 14 }
8 rotation: 180
7} 9}
diff --git a/data/maps/the_great/rooms/Salmon Room.txtpb b/data/maps/the_great/rooms/Salmon Room.txtpb index ecdef75..8458829 100644 --- a/data/maps/the_great/rooms/Salmon Room.txtpb +++ b/data/maps/the_great/rooms/Salmon Room.txtpb
@@ -2,6 +2,8 @@ name: "Salmon Room"
2panel_display_name: "Main Area" 2panel_display_name: "Main Area"
3ports { 3ports {
4 name: "BETWEEN" 4 name: "BETWEEN"
5 display_name: "Salmon Hallway"
5 path: "Meshes/Blocks/Warps/worldport11" 6 path: "Meshes/Blocks/Warps/worldport11"
6 orientation: "east" 7 destination { x: 83 y: 0 z: -21 }
8 rotation: 90
7} 9}
diff --git a/data/maps/the_great/rooms/Talented Entrance.txtpb b/data/maps/the_great/rooms/Talented Entrance.txtpb index 7329853..53c27dc 100644 --- a/data/maps/the_great/rooms/Talented Entrance.txtpb +++ b/data/maps/the_great/rooms/Talented Entrance.txtpb
@@ -2,6 +2,8 @@ name: "Talented Entrance"
2panel_display_name: "Question Room" 2panel_display_name: "Question Room"
3ports { 3ports {
4 name: "TALENTED" 4 name: "TALENTED"
5 display_name: "Under Question Room Worldport"
5 path: "Meshes/Blocks/Warps/worldport14" 6 path: "Meshes/Blocks/Warps/worldport14"
6 orientation: "south" 7 destination { x: 109 y: -6 z: -26.5 }
8 rotation: 0
7} 9}
diff --git a/data/maps/the_great/rooms/The Landscapes.txtpb b/data/maps/the_great/rooms/The Landscapes.txtpb new file mode 100644 index 0000000..2912843 --- /dev/null +++ b/data/maps/the_great/rooms/The Landscapes.txtpb
@@ -0,0 +1,88 @@
1name: "The Landscapes"
2panel_display_name: "The Landscapes"
3panels {
4 name: "Top Landscape Top"
5 path: "Panels/Kiwi Room/kiwi_1"
6 clue: ""
7 answer: "one"
8 symbols: QUESTION
9}
10panels {
11 name: "Top Landscape Right"
12 path: "Panels/Kiwi Room/kiwi_2"
13 clue: ""
14 answer: "road"
15 symbols: QUESTION
16}
17panels {
18 name: "Top Landscape Bottom"
19 path: "Panels/Kiwi Room/kiwi_3"
20 clue: ""
21 answer: "many"
22 symbols: QUESTION
23}
24panels {
25 name: "Top Landscape Left"
26 path: "Panels/Kiwi Room/kiwi_4"
27 clue: ""
28 answer: "turns"
29 symbols: QUESTION
30}
31panels {
32 name: "Left Landscape Top"
33 path: "Panels/Kiwi Room/kiwi_5"
34 clue: ""
35 answer: "find"
36 symbols: QUESTION
37}
38panels {
39 name: "Left Landscape Right"
40 path: "Panels/Kiwi Room/kiwi_6"
41 clue: ""
42 answer: "keys"
43 symbols: QUESTION
44}
45panels {
46 name: "Left Landscape Bottom"
47 path: "Panels/Kiwi Room/kiwi_7"
48 clue: ""
49 answer: "write"
50 symbols: QUESTION
51}
52panels {
53 name: "Left Landscape Left"
54 path: "Panels/Kiwi Room/kiwi_8"
55 clue: ""
56 answer: "words"
57 symbols: QUESTION
58}
59panels {
60 name: "Right Landscape Top"
61 path: "Panels/Kiwi Room/kiwi_9"
62 clue: ""
63 answer: "hear"
64 symbols: QUESTION
65 proxies { answer: "tell" path: "Panels/Kiwi Proxies/kiwi_9_proxy_1" }
66}
67panels {
68 name: "Right Landscape Right"
69 path: "Panels/Kiwi Room/kiwi_10"
70 clue: ""
71 answer: "lies"
72 symbols: QUESTION
73}
74panels {
75 name: "Right Landscape Bottom"
76 path: "Panels/Kiwi Room/kiwi_11"
77 clue: ""
78 answer: "the"
79 symbols: QUESTION
80}
81panels {
82 name: "Right Landscape Left"
83 path: "Panels/Kiwi Room/kiwi_12"
84 clue: ""
85 answer: "ears"
86 symbols: QUESTION
87 proxies { answer: "eyes" path: "Panels/Kiwi Proxies/kiwi_12_proxy_1" }
88}
diff --git a/data/maps/the_great/rooms/West Side.txtpb b/data/maps/the_great/rooms/West Side.txtpb index daf1718..9f098ee 100644 --- a/data/maps/the_great/rooms/West Side.txtpb +++ b/data/maps/the_great/rooms/West Side.txtpb
@@ -63,17 +63,24 @@ paintings {
63} 63}
64ports { 64ports {
65 name: "IMPRESSIVE" 65 name: "IMPRESSIVE"
66 display_name: "Impressive Entrance"
66 path: "Meshes/Blocks/Warps/worldport2" 67 path: "Meshes/Blocks/Warps/worldport2"
67 orientation: "south" 68 destination { x: -34 y: 0 z: 22.5 }
69 rotation: 0
68} 70}
69ports { 71ports {
70 name: "CC" 72 name: "CC"
73 display_name: "Control Center"
71 path: "Meshes/Blocks/Warps/worldport9" 74 path: "Meshes/Blocks/Warps/worldport9"
72 orientation: "north" 75 destination { x: -59 y: 0 z: -50.5 }
76 rotation: 180
73} 77}
74ports { 78ports {
75 name: "PARTIAL" 79 name: "PARTIAL"
80 display_name: "Red Hallway"
76 path: "Meshes/Blocks/Warps/worldport7" 81 path: "Meshes/Blocks/Warps/worldport7"
77 orientation: "east" 82 destination { x: -62 y: 0 z: 11 }
83 rotation: 90
78 # ER with this is weird; make sure to place on the surface 84 # ER with this is weird; make sure to place on the surface
85 required_door { name: "Partial Entrance" }
79} 86}
diff --git a/data/maps/the_great/rooms/Whole Room.txtpb b/data/maps/the_great/rooms/Whole Room.txtpb index daa174c..989241a 100644 --- a/data/maps/the_great/rooms/Whole Room.txtpb +++ b/data/maps/the_great/rooms/Whole Room.txtpb
@@ -1,5 +1,5 @@
1name: "Whole Room" 1name: "Whole Room"
2panel_display_name: "North Landscape" 2panel_display_name: "Building Building"
3panels { 3panels {
4 name: "VAULT" 4 name: "VAULT"
5 path: "Panels/Whole Room/whole_1" 5 path: "Panels/Whole Room/whole_1"
diff --git a/data/maps/the_hinterlands/rooms/Main Area.txtpb b/data/maps/the_hinterlands/rooms/Main Area.txtpb index 8daac05..5cd626b 100644 --- a/data/maps/the_hinterlands/rooms/Main Area.txtpb +++ b/data/maps/the_hinterlands/rooms/Main Area.txtpb
@@ -2,11 +2,15 @@ name: "Main Area"
2# I'm probably not going to include any of the panels in here. 2# I'm probably not going to include any of the panels in here.
3ports { 3ports {
4 name: "RIGHT" 4 name: "RIGHT"
5 display_name: "South Worldport"
5 path: "Components/Warps/worldport" 6 path: "Components/Warps/worldport"
6 orientation: "east" 7 destination { x: 30 y: 0 z: 19 }
8 rotation: 270
7} 9}
8ports { 10ports {
9 name: "LEFT" 11 name: "LEFT"
12 display_name: "North Worldport"
10 path: "Components/Warps/worldport2" 13 path: "Components/Warps/worldport2"
11 orientation: "east" 14 destination { x: 30 y: 0 z: -76 }
15 rotation: 270
12} 16}
diff --git a/data/maps/the_hive/rooms/Main Area.txtpb b/data/maps/the_hive/rooms/Main Area.txtpb index 013390a..aaf8e2a 100644 --- a/data/maps/the_hive/rooms/Main Area.txtpb +++ b/data/maps/the_hive/rooms/Main Area.txtpb
@@ -272,21 +272,29 @@ keyholders {
272} 272}
273ports { 273ports {
274 name: "DAED1" 274 name: "DAED1"
275 display_name: "Blue Area Worldport"
275 path: "Components/Warps/worldport" 276 path: "Components/Warps/worldport"
276 orientation: "west" 277 destination { x: -1.5 y: 0 z: 24 }
278 rotation: 270
277} 279}
278ports { 280ports {
279 name: "DAED2" 281 name: "DAED2"
282 display_name: "Pink Area South Worldport"
280 path: "Components/Warps/worldport2" 283 path: "Components/Warps/worldport2"
281 orientation: "west" 284 destination { x: -26.5 y: 0 z: -22 }
285 rotation: 270
282} 286}
283ports { 287ports {
284 name: "DAED3" 288 name: "DAED3"
289 display_name: "Lime Area Worldport"
285 path: "Components/Warps/worldport3" 290 path: "Components/Warps/worldport3"
286 orientation: "east" 291 destination { x: -44.5 y: 0 z: -13 }
292 rotation: 90
287} 293}
288ports { 294ports {
289 name: "GREAT" 295 name: "GREAT"
296 display_name: "Pink Area North Worldport"
290 path: "Components/Warps/worldport4" 297 path: "Components/Warps/worldport4"
291 orientation: "west" 298 destination { x: -29.5 y: 0 z: -62 }
299 rotation: 270
292} 300}
diff --git a/data/maps/the_impressive/doors.txtpb b/data/maps/the_impressive/doors.txtpb index e27d531..9ab6845 100644 --- a/data/maps/the_impressive/doors.txtpb +++ b/data/maps/the_impressive/doors.txtpb
@@ -30,8 +30,25 @@ doors {
30 panels { room: "Green Eye" name: "LEFT" } 30 panels { room: "Green Eye" name: "LEFT" }
31} 31}
32doors { 32doors {
33 name: "Green Eye Panels"
34 type: LOCATION_ONLY
35 panels { room: "Green Eye" name: "RETURN" }
36 panels { room: "Green Eye" name: "TO" }
37 panels { room: "Green Eye" name: "LEFT" }
38 location_room: "Green Eye"
39 location_name: "RETURN, TO, LEFT"
40}
41doors {
33 name: "Control Center Green Door" 42 name: "Control Center Green Door"
34 type: CONTROL_CENTER_COLOR 43 type: CONTROL_CENTER_COLOR
44 latch: true
35 receivers: "Components/Doors/entry_2" 45 receivers: "Components/Doors/entry_2"
36 control_center_color: "green" 46 control_center_color: "green"
37} 47}
48doors {
49 name: "Control Center Green Panel"
50 type: LOCATION_ONLY
51 panels { room: "Side Area" name: "COLOR" }
52 location_room: "Side Area"
53 location_name: "COLOR"
54}
diff --git a/data/maps/the_impressive/rooms/Green Eye.txtpb b/data/maps/the_impressive/rooms/Green Eye.txtpb index b4a115b..aa31b07 100644 --- a/data/maps/the_impressive/rooms/Green Eye.txtpb +++ b/data/maps/the_impressive/rooms/Green Eye.txtpb
@@ -22,6 +22,8 @@ panels {
22} 22}
23ports { 23ports {
24 name: "PLAZA" 24 name: "PLAZA"
25 display_name: "Green Hallway"
25 path: "Components/Warps/worldport3" 26 path: "Components/Warps/worldport3"
26 orientation: "east" 27 destination { x: -33 y: 0 z: 1 }
28 rotation: 90
27} 29}
diff --git a/data/maps/the_impressive/rooms/Lobby.txtpb b/data/maps/the_impressive/rooms/Lobby.txtpb index 3c565fe..577a051 100644 --- a/data/maps/the_impressive/rooms/Lobby.txtpb +++ b/data/maps/the_impressive/rooms/Lobby.txtpb
@@ -9,6 +9,8 @@ panels {
9} 9}
10ports { 10ports {
11 name: "GREAT" 11 name: "GREAT"
12 display_name: "Main Entrance"
12 path: "Components/Warps/worldport" 13 path: "Components/Warps/worldport"
13 orientation: "south" 14 destination { x: 0 y: 0 z: 11.5 }
15 rotation: 0
14} 16}
diff --git a/data/maps/the_impressive/rooms/Side Area.txtpb b/data/maps/the_impressive/rooms/Side Area.txtpb index 1dfb12b..d1b28a3 100644 --- a/data/maps/the_impressive/rooms/Side Area.txtpb +++ b/data/maps/the_impressive/rooms/Side Area.txtpb
@@ -9,6 +9,8 @@ panels {
9} 9}
10ports { 10ports {
11 name: "FOURROOMS" 11 name: "FOURROOMS"
12 display_name: "Four Rooms Entrance"
12 path: "Components/Warps/worldport2" 13 path: "Components/Warps/worldport2"
13 orientation: "south" 14 destination { x: -27 y: 0 z: 25.5 }
15 rotation: 0
14} 16}
diff --git a/data/maps/the_invisible/rooms/Entrance.txtpb b/data/maps/the_invisible/rooms/Entrance.txtpb index bfc7223..c74b968 100644 --- a/data/maps/the_invisible/rooms/Entrance.txtpb +++ b/data/maps/the_invisible/rooms/Entrance.txtpb
@@ -8,6 +8,8 @@ panels {
8} 8}
9ports { 9ports {
10 name: "ENTRY" 10 name: "ENTRY"
11 display_name: "Entrance"
11 path: "Components/Warps/worldport2" 12 path: "Components/Warps/worldport2"
12 orientation: "north" 13 destination { x: 0 y: 0 z: -57 }
14 rotation: 180
13} 15}
diff --git a/data/maps/the_invisible/rooms/Maze.txtpb b/data/maps/the_invisible/rooms/Maze.txtpb index 895817a..46f3fbc 100644 --- a/data/maps/the_invisible/rooms/Maze.txtpb +++ b/data/maps/the_invisible/rooms/Maze.txtpb
@@ -5,6 +5,9 @@ masteries {
5} 5}
6ports { 6ports {
7 name: "ENTRY" 7 name: "ENTRY"
8 display_name: "Exit"
8 path: "Components/Warps/worldport" 9 path: "Components/Warps/worldport"
9 orientation: "south" 10 # Should this be shuffleable? It skips the maze lol.
11 destination { x: 0 y: 0 z: 9.5 }
12 rotation: 0
10} 13}
diff --git a/data/maps/the_jubilant/doors.txtpb b/data/maps/the_jubilant/doors.txtpb index 02db1ff..90bfd0f 100644 --- a/data/maps/the_jubilant/doors.txtpb +++ b/data/maps/the_jubilant/doors.txtpb
@@ -31,3 +31,14 @@ doors {
31 panels { room: "Main Area" name: "QUEEN" answer: "jack" } 31 panels { room: "Main Area" name: "QUEEN" answer: "jack" }
32 location_room: "Main Area" 32 location_room: "Main Area"
33} 33}
34doors {
35 name: "Side Room Puzzles"
36 type: LOCATION_ONLY
37 panels { room: "Side Area" name: "CALLBACK" }
38 panels { room: "Side Area" name: "CALL" }
39 panels { room: "Side Area" name: "PUSHBACK" }
40 panels { room: "Side Area" name: "PUSH" }
41 panels { room: "Side Area" name: "FLASHBACK" }
42 panels { room: "Side Area" name: "FLASH" }
43 location_room: "Side Area"
44}
diff --git a/data/maps/the_jubilant/metadata.txtpb b/data/maps/the_jubilant/metadata.txtpb index 7de7b85..4af1874 100644 --- a/data/maps/the_jubilant/metadata.txtpb +++ b/data/maps/the_jubilant/metadata.txtpb
@@ -1 +1,5 @@
1display_name: "The Jubilant" 1display_name: "The Jubilant"
2worldport_entrance {
3 room: "Main Area"
4 name: "GREAT"
5}
diff --git a/data/maps/the_jubilant/rooms/Main Area.txtpb b/data/maps/the_jubilant/rooms/Main Area.txtpb index 3b91f6d..b38fafd 100644 --- a/data/maps/the_jubilant/rooms/Main Area.txtpb +++ b/data/maps/the_jubilant/rooms/Main Area.txtpb
@@ -97,6 +97,8 @@ panels {
97} 97}
98ports { 98ports {
99 name: "GREAT" 99 name: "GREAT"
100 display_name: "Entrance"
100 path: "Components/Warps/worldport" 101 path: "Components/Warps/worldport"
101 orientation: "west" 102 destination { x: -3 y: 0 z: 9 }
103 rotation: 270
102} 104}
diff --git a/data/maps/the_keen/metadata.txtpb b/data/maps/the_keen/metadata.txtpb index 669f608..909f420 100644 --- a/data/maps/the_keen/metadata.txtpb +++ b/data/maps/the_keen/metadata.txtpb
@@ -1 +1,5 @@
1display_name: "The Keen" 1display_name: "The Keen"
2worldport_entrance {
3 room: "Main Area"
4 name: "GREAT"
5}
diff --git a/data/maps/the_keen/rooms/Main Area.txtpb b/data/maps/the_keen/rooms/Main Area.txtpb index eacd131..32d399a 100644 --- a/data/maps/the_keen/rooms/Main Area.txtpb +++ b/data/maps/the_keen/rooms/Main Area.txtpb
@@ -69,6 +69,8 @@ panels {
69} 69}
70ports { 70ports {
71 name: "GREAT" 71 name: "GREAT"
72 display_name: "Entrance"
72 path: "Components/Warps/worldport" 73 path: "Components/Warps/worldport"
73 orientation: "south" 74 destination { x: 0 y: 0 z: 7.5 }
75 rotation: 0
74} 76}
diff --git a/data/maps/the_liberated/metadata.txtpb b/data/maps/the_liberated/metadata.txtpb index a92d7e5..b9b4321 100644 --- a/data/maps/the_liberated/metadata.txtpb +++ b/data/maps/the_liberated/metadata.txtpb
@@ -1 +1,5 @@
1display_name: "The Liberated" 1display_name: "The Liberated"
2worldport_entrance {
3 room: "Puzzle Room"
4 name: "ENTRY"
5}
diff --git a/data/maps/the_liberated/rooms/Puzzle Room.txtpb b/data/maps/the_liberated/rooms/Puzzle Room.txtpb index 0223b44..2103bfa 100644 --- a/data/maps/the_liberated/rooms/Puzzle Room.txtpb +++ b/data/maps/the_liberated/rooms/Puzzle Room.txtpb
@@ -57,6 +57,8 @@ panels {
57} 57}
58ports { 58ports {
59 name: "ENTRY" 59 name: "ENTRY"
60 display_name: "Entrance"
60 path: "Components/Warps/worldport" 61 path: "Components/Warps/worldport"
61 orientation: "south" 62 destination { x: 0 y: 0 z: 7.5 }
63 rotation: 0
62} 64}
diff --git a/data/maps/the_linear/metadata.txtpb b/data/maps/the_linear/metadata.txtpb index 989463d..838bb2b 100644 --- a/data/maps/the_linear/metadata.txtpb +++ b/data/maps/the_linear/metadata.txtpb
@@ -1 +1,5 @@
1display_name: "The Linear" 1display_name: "The Linear"
2worldport_entrance {
3 room: "Room"
4 name: "GREAT"
5}
diff --git a/data/maps/the_linear/rooms/Room.txtpb b/data/maps/the_linear/rooms/Room.txtpb index c47ce0c..ac03fd9 100644 --- a/data/maps/the_linear/rooms/Room.txtpb +++ b/data/maps/the_linear/rooms/Room.txtpb
@@ -57,6 +57,8 @@ panels {
57} 57}
58ports { 58ports {
59 name: "GREAT" 59 name: "GREAT"
60 display_name: "Entrance"
60 path: "Components/Warps/worldport" 61 path: "Components/Warps/worldport"
61 orientation: "south" 62 destination { x: 0 y: 0 z: 7.5 }
63 rotation: 0
62} 64}
diff --git a/data/maps/the_lionized/metadata.txtpb b/data/maps/the_lionized/metadata.txtpb index 38fd5c2..8d6168d 100644 --- a/data/maps/the_lionized/metadata.txtpb +++ b/data/maps/the_lionized/metadata.txtpb
@@ -1 +1,5 @@
1display_name: "The Lionized" 1display_name: "The Lionized"
2worldport_entrance {
3 room: "Puzzle Room"
4 name: "ENTRY"
5}
diff --git a/data/maps/the_lionized/rooms/Puzzle Room.txtpb b/data/maps/the_lionized/rooms/Puzzle Room.txtpb index 22b72ac..3a5e267 100644 --- a/data/maps/the_lionized/rooms/Puzzle Room.txtpb +++ b/data/maps/the_lionized/rooms/Puzzle Room.txtpb
@@ -57,6 +57,8 @@ panels {
57} 57}
58ports { 58ports {
59 name: "ENTRY" 59 name: "ENTRY"
60 display_name: "Entrance"
60 path: "Components/Warps/worldport" 61 path: "Components/Warps/worldport"
61 orientation: "south" 62 destination { x: 0 y: 0 z: 6.5 }
63 rotation: 0
62} 64}
diff --git a/data/maps/the_literate/metadata.txtpb b/data/maps/the_literate/metadata.txtpb index 76d1df6..0e04306 100644 --- a/data/maps/the_literate/metadata.txtpb +++ b/data/maps/the_literate/metadata.txtpb
@@ -1 +1,5 @@
1display_name: "The Literate" 1display_name: "The Literate"
2worldport_entrance {
3 room: "Puzzle Room"
4 name: "ENTRY"
5}
diff --git a/data/maps/the_literate/rooms/Puzzle Room.txtpb b/data/maps/the_literate/rooms/Puzzle Room.txtpb index 3927702..c65d408 100644 --- a/data/maps/the_literate/rooms/Puzzle Room.txtpb +++ b/data/maps/the_literate/rooms/Puzzle Room.txtpb
@@ -57,6 +57,8 @@ panels {
57} 57}
58ports { 58ports {
59 name: "ENTRY" 59 name: "ENTRY"
60 display_name: "Entrance"
60 path: "Components/Warps/worldport" 61 path: "Components/Warps/worldport"
61 orientation: "south" 62 destination { x: 0 y: 0 z: 7.5 }
63 rotation: 0
62} 64}
diff --git a/data/maps/the_lively/metadata.txtpb b/data/maps/the_lively/metadata.txtpb index cbf11c2..acd1177 100644 --- a/data/maps/the_lively/metadata.txtpb +++ b/data/maps/the_lively/metadata.txtpb
@@ -1 +1,5 @@
1display_name: "The Lively" 1display_name: "The Lively"
2worldport_entrance {
3 room: "Puzzle Room"
4 name: "BETWEEN"
5}
diff --git a/data/maps/the_lively/rooms/Puzzle Room.txtpb b/data/maps/the_lively/rooms/Puzzle Room.txtpb index b33a122..4918476 100644 --- a/data/maps/the_lively/rooms/Puzzle Room.txtpb +++ b/data/maps/the_lively/rooms/Puzzle Room.txtpb
@@ -57,5 +57,8 @@ panels {
57} 57}
58ports { 58ports {
59 name: "BETWEEN" 59 name: "BETWEEN"
60 display_name: "Entrance"
60 path: "Components/Warps/worldport" 61 path: "Components/Warps/worldport"
62 destination { x: 0 y: 0 z: 6.5 }
63 rotation: 0
61} 64}
diff --git a/data/maps/the_nuanced/doors.txtpb b/data/maps/the_nuanced/doors.txtpb index 9b58001..300524b 100644 --- a/data/maps/the_nuanced/doors.txtpb +++ b/data/maps/the_nuanced/doors.txtpb
@@ -1,5 +1,5 @@
1doors { 1doors {
2 name: "Left Room Puzzles" 2 name: "Blue Side Puzzles"
3 type: LOCATION_ONLY 3 type: LOCATION_ONLY
4 panels { room: "Main Room" name: "HOARSE" } 4 panels { room: "Main Room" name: "HOARSE" }
5 panels { room: "Main Room" name: "NAY" } 5 panels { room: "Main Room" name: "NAY" }
@@ -11,7 +11,7 @@ doors {
11 location_room: "Main Room" 11 location_room: "Main Room"
12} 12}
13doors { 13doors {
14 name: "Right Room Puzzles" 14 name: "Green Side Puzzles"
15 type: LOCATION_ONLY 15 type: LOCATION_ONLY
16 panels { room: "Main Room" name: "HOSE" } 16 panels { room: "Main Room" name: "HOSE" }
17 panels { room: "Main Room" name: "NIGH" } 17 panels { room: "Main Room" name: "NIGH" }
@@ -52,3 +52,10 @@ doors {
52 panels { room: "Back Room" name: "LIMB" } 52 panels { room: "Back Room" name: "LIMB" }
53 panels { room: "Back Room" name: "SPARE" } 53 panels { room: "Back Room" name: "SPARE" }
54} 54}
55doors {
56 name: "Stores Panel"
57 type: LOCATION_ONLY
58 panels { room: "Main Room" name: "TORE" }
59 location_room: "Main Room"
60 location_name: "TORE"
61}
diff --git a/data/maps/the_nuanced/metadata.txtpb b/data/maps/the_nuanced/metadata.txtpb index 9c39826..4ac9b13 100644 --- a/data/maps/the_nuanced/metadata.txtpb +++ b/data/maps/the_nuanced/metadata.txtpb
@@ -1 +1,5 @@
1display_name: "The Nuanced" 1display_name: "The Nuanced"
2worldport_entrance {
3 room: "Main Room"
4 name: "UNYIELDING"
5}
diff --git a/data/maps/the_nuanced/rooms/Main Room.txtpb b/data/maps/the_nuanced/rooms/Main Room.txtpb index da89bd8..ce4310e 100644 --- a/data/maps/the_nuanced/rooms/Main Room.txtpb +++ b/data/maps/the_nuanced/rooms/Main Room.txtpb
@@ -106,8 +106,10 @@ panels {
106} 106}
107ports { 107ports {
108 name: "UNYIELDING" 108 name: "UNYIELDING"
109 display_name: "Entrance"
109 path: "Components/Warps/worldport" 110 path: "Components/Warps/worldport"
110 orientation: "west" 111 destination { x: -3.5 y: 0 z: 21 }
112 rotation: 270
111} 113}
112keyholders { 114keyholders {
113 name: "S" 115 name: "S"
diff --git a/data/maps/the_orb/connections.txtpb b/data/maps/the_orb/connections.txtpb index 62a7643..b902711 100644 --- a/data/maps/the_orb/connections.txtpb +++ b/data/maps/the_orb/connections.txtpb
@@ -10,10 +10,20 @@ connections {
10} 10}
11connections { 11connections {
12 from_room: "Main Area" 12 from_room: "Main Area"
13 to_room: "B Room" 13 to_room: "Middle Room"
14 door { name: "B Puzzles" } 14 door { name: "B Puzzles" }
15} 15}
16connections { 16connections {
17 from_room: "Middle Room"
18 to_room: "B Room"
19 oneway: true
20}
21connections {
22 from_room: "Middle Room"
23 to_room: "Main Area"
24 oneway: true
25}
26connections {
17 from_room: "B Room" 27 from_room: "B Room"
18 to_room: "Main Area" 28 to_room: "Main Area"
19 oneway: true 29 oneway: true
diff --git a/data/maps/the_orb/rooms/B Room.txtpb b/data/maps/the_orb/rooms/B Room.txtpb index 0324647..633232f 100644 --- a/data/maps/the_orb/rooms/B Room.txtpb +++ b/data/maps/the_orb/rooms/B Room.txtpb
@@ -9,19 +9,10 @@ paintings {
9 # TODO: This is too high up to enter. It's also a hint painting. 9 # TODO: This is too high up to enter. It's also a hint painting.
10 exit_only: true 10 exit_only: true
11} 11}
12# TODO: Should these two be independent for shuffling purposes, or always tied
13# to the Main Area's port?
14ports {
15 name: "MID"
16 path: "Components/Warps/worldport4"
17 orientation: "south"
18 # This port is in the room immediately after solving the B puzzles, which
19 # means it seems like it would be inaccessible if you enter the map from the
20 # painting or from the final port, but entering the O or R areas brings you
21 # back to the beginning.
22}
23ports { 12ports {
24 name: "FINAL" 13 name: "FINAL"
14 display_name: "Final Worldport"
25 path: "Components/Warps/worldport5" 15 path: "Components/Warps/worldport5"
26 orientation: "south" 16 destination { x: -69 y: 0 z: 87 }
17 rotation: 90
27} 18}
diff --git a/data/maps/the_orb/rooms/Main Area.txtpb b/data/maps/the_orb/rooms/Main Area.txtpb index 4fcac29..976c489 100644 --- a/data/maps/the_orb/rooms/Main Area.txtpb +++ b/data/maps/the_orb/rooms/Main Area.txtpb
@@ -85,6 +85,8 @@ panels {
85} 85}
86ports { 86ports {
87 name: "GREAT" 87 name: "GREAT"
88 display_name: "Main Entrance"
88 path: "Components/Warps/worldport" 89 path: "Components/Warps/worldport"
89 orientation: "south" 90 destination { x: 38 y: 0 z: 39 }
91 rotation: 90
90} 92}
diff --git a/data/maps/the_orb/rooms/Middle Room.txtpb b/data/maps/the_orb/rooms/Middle Room.txtpb new file mode 100644 index 0000000..ed1a00c --- /dev/null +++ b/data/maps/the_orb/rooms/Middle Room.txtpb
@@ -0,0 +1,12 @@
1name: "Middle Room"
2# This is the room after solving the B puzzles but before getting to B1 itself.
3# It has to be a separate region because if you are shuffling worldports and you
4# warp to the B1 room port, you can't access this port if you're not able to
5# solve the B puzzles.
6ports {
7 name: "MID"
8 display_name: "Middle Worldport"
9 path: "Components/Warps/worldport4"
10 destination { x: -69 y: 0 z: 43 }
11 rotation: 90
12}
diff --git a/data/maps/the_owl/connections.txtpb b/data/maps/the_owl/connections.txtpb index 2bd2380..cb4bee3 100644 --- a/data/maps/the_owl/connections.txtpb +++ b/data/maps/the_owl/connections.txtpb
@@ -10,10 +10,20 @@ connections {
10} 10}
11connections { 11connections {
12 from_room: "R2C2 Bottom" 12 from_room: "R2C2 Bottom"
13 to_room: "R2C2 Top"
14 door { name: "Sky Owl" }
15}
16connections {
17 from_room: "R2C2 Bottom"
13 to_room: "Connected Area" 18 to_room: "Connected Area"
14 door { name: "Gray Owl" } 19 door { name: "Gray Owl" }
15} 20}
16connections { 21connections {
22 from_room: "R2C2 Bottom"
23 to_room: "Connected Area"
24 door { name: "Sky Owl" }
25}
26connections {
17 from_room: "R2C3 Bottom" 27 from_room: "R2C3 Bottom"
18 to_room: "Connected Area" 28 to_room: "Connected Area"
19 oneway: true 29 oneway: true
@@ -45,6 +55,11 @@ connections {
45} 55}
46connections { 56connections {
47 from_room: "Connected Area" 57 from_room: "Connected Area"
58 to_room: "R2C3 Bottom"
59 door { name: "Sky Owl" }
60}
61connections {
62 from_room: "Connected Area"
48 to_room: "Magenta Hallway" 63 to_room: "Magenta Hallway"
49 door { name: "Control Center Magenta Door" } 64 door { name: "Control Center Magenta Door" }
50} 65}
@@ -70,6 +85,11 @@ connections {
70} 85}
71connections { 86connections {
72 from_room: "Connected Area" 87 from_room: "Connected Area"
88 to_room: "R1C4 Left"
89 door { name: "Sky Owl" }
90}
91connections {
92 from_room: "Connected Area"
73 to_room: "R2C1 Left" 93 to_room: "R2C1 Left"
74 door { name: "Sky Top Doors" } 94 door { name: "Sky Top Doors" }
75} 95}
@@ -84,6 +104,11 @@ connections {
84 door { name: "Gray Owl" } 104 door { name: "Gray Owl" }
85} 105}
86connections { 106connections {
107 from_room: "Connected Area"
108 to_room: "R2C1 Left"
109 door { name: "Sky Owl" }
110}
111connections {
87 from { 112 from {
88 painting { 113 painting {
89 room: "Connected Area" 114 room: "Connected Area"
diff --git a/data/maps/the_owl/doors.txtpb b/data/maps/the_owl/doors.txtpb index 3d2d055..2d1c851 100644 --- a/data/maps/the_owl/doors.txtpb +++ b/data/maps/the_owl/doors.txtpb
@@ -1,13 +1,15 @@
1doors { 1doors {
2 name: "Brush Door" 2 name: "Brush Door"
3 type: STANDARD 3 type: ITEM_ONLY
4 legacy_location: true
4 receivers: "Components/Doors/entry_1" 5 receivers: "Components/Doors/entry_1"
5 panels { room: "R2C2 Top" name: "CRUSH" } 6 panels { room: "R2C2 Top" name: "CRUSH" }
6 location_room: "R2C2 Top" 7 location_room: "R2C2 Top"
7} 8}
8doors { 9doors {
9 name: "Sky Top Doors" 10 name: "Sky Top Doors"
10 type: STANDARD 11 type: ITEM_ONLY
12 legacy_location: true
11 receivers: "Components/Doors/entry_2" 13 receivers: "Components/Doors/entry_2"
12 receivers: "Components/Doors/entry_4" 14 receivers: "Components/Doors/entry_4"
13 panels { room: "R2C1 Left" name: "VERB" } 15 panels { room: "R2C1 Left" name: "VERB" }
@@ -15,7 +17,8 @@ doors {
15} 17}
16doors { 18doors {
17 name: "Sky Bottom Doors" 19 name: "Sky Bottom Doors"
18 type: STANDARD 20 type: ITEM_ONLY
21 legacy_location: true
19 receivers: "Components/Doors/entry_3" 22 receivers: "Components/Doors/entry_3"
20 receivers: "Components/Doors/entry_5" 23 receivers: "Components/Doors/entry_5"
21 panels { room: "R2C1 Left" name: "FOIL" } 24 panels { room: "R2C1 Left" name: "FOIL" }
@@ -23,21 +26,24 @@ doors {
23} 26}
24doors { 27doors {
25 name: "First Room Shortcut" 28 name: "First Room Shortcut"
26 type: STANDARD 29 type: ITEM_ONLY
30 legacy_location: true
27 receivers: "Components/Doors/entry_6" 31 receivers: "Components/Doors/entry_6"
28 panels { room: "Connected Area" name: "FIZZLE" } 32 panels { room: "Connected Area" name: "FIZZLE" }
29 location_room: "Connected Area" 33 location_room: "Connected Area"
30} 34}
31doors { 35doors {
32 name: "First Door" 36 name: "First Door"
33 type: STANDARD 37 type: ITEM_ONLY
38 legacy_location: true
34 receivers: "Components/Doors/entry_7" 39 receivers: "Components/Doors/entry_7"
35 panels { room: "R2C2 Bottom" name: "FOUL" } 40 panels { room: "R2C2 Bottom" name: "FOUL" }
36 location_room: "R2C2 Bottom" 41 location_room: "R2C2 Bottom"
37} 42}
38doors { 43doors {
39 name: "Blue Door" 44 name: "Blue Door"
40 type: STANDARD 45 type: ITEM_ONLY
46 legacy_location: true
41 receivers: "Components/Doors/entry_8" 47 receivers: "Components/Doors/entry_8"
42 panels { room: "Connected Area" name: "PAST" } 48 panels { room: "Connected Area" name: "PAST" }
43 panels { room: "Connected Area" name: "LAY" } 49 panels { room: "Connected Area" name: "LAY" }
@@ -59,12 +65,14 @@ doors {
59doors { 65doors {
60 name: "Control Center Magenta Door" 66 name: "Control Center Magenta Door"
61 type: CONTROL_CENTER_COLOR 67 type: CONTROL_CENTER_COLOR
68 latch: true
62 receivers: "Components/Doors/entry_18" 69 receivers: "Components/Doors/entry_18"
63 control_center_color: "magenta" 70 control_center_color: "magenta"
64} 71}
65doors { 72doors {
66 name: "Sky Owl" 73 name: "Sky Owl"
67 type: STANDARD 74 type: ITEM_ONLY
75 legacy_location: true
68 receivers: "Components/Owl/Room 1/LB" 76 receivers: "Components/Owl/Room 1/LB"
69 receivers: "Components/Owl/Room 1/LBG" 77 receivers: "Components/Owl/Room 1/LBG"
70 receivers: "Components/Owl/Room 2/LB" 78 receivers: "Components/Owl/Room 2/LB"
@@ -92,7 +100,8 @@ doors {
92} 100}
93doors { 101doors {
94 name: "Gray Owl" 102 name: "Gray Owl"
95 type: STANDARD 103 type: ITEM_ONLY
104 legacy_location: true
96 receivers: "Components/Owl/Room 1/G" 105 receivers: "Components/Owl/Room 1/G"
97 receivers: "Components/Owl/Room 1/GG" 106 receivers: "Components/Owl/Room 1/GG"
98 receivers: "Components/Owl/Room 2/G" 107 receivers: "Components/Owl/Room 2/G"
@@ -120,7 +129,8 @@ doors {
120} 129}
121doors { 130doors {
122 name: "Orange Owl" 131 name: "Orange Owl"
123 type: STANDARD 132 type: ITEM_ONLY
133 legacy_location: true
124 receivers: "Components/Owl/Room 1/O" 134 receivers: "Components/Owl/Room 1/O"
125 receivers: "Components/Owl/Room 1/OG" 135 receivers: "Components/Owl/Room 1/OG"
126 receivers: "Components/Owl/Room 2/O" 136 receivers: "Components/Owl/Room 2/O"
@@ -148,7 +158,8 @@ doors {
148} 158}
149doors { 159doors {
150 name: "White Owl" 160 name: "White Owl"
151 type: STANDARD 161 type: ITEM_ONLY
162 legacy_location: true
152 receivers: "Components/Owl/Room 1/W" 163 receivers: "Components/Owl/Room 1/W"
153 receivers: "Components/Owl/Room 1/WG" 164 receivers: "Components/Owl/Room 1/WG"
154 receivers: "Components/Owl/Room 2/W" 165 receivers: "Components/Owl/Room 2/W"
@@ -176,7 +187,8 @@ doors {
176} 187}
177doors { 188doors {
178 name: "Black Owl" 189 name: "Black Owl"
179 type: STANDARD 190 type: ITEM_ONLY
191 legacy_location: true
180 receivers: "Components/Owl/Room 1/BK" 192 receivers: "Components/Owl/Room 1/BK"
181 receivers: "Components/Owl/Room 1/BKG" 193 receivers: "Components/Owl/Room 1/BKG"
182 receivers: "Components/Owl/Room 2/BK" 194 receivers: "Components/Owl/Room 2/BK"
@@ -204,7 +216,8 @@ doors {
204} 216}
205doors { 217doors {
206 name: "Blue Owl" 218 name: "Blue Owl"
207 type: STANDARD 219 type: ITEM_ONLY
220 legacy_location: true
208 receivers: "Components/Owl/Room 1/BL" 221 receivers: "Components/Owl/Room 1/BL"
209 receivers: "Components/Owl/Room 1/BLG" 222 receivers: "Components/Owl/Room 1/BLG"
210 receivers: "Components/Owl/Room 2/BL" 223 receivers: "Components/Owl/Room 2/BL"
@@ -233,20 +246,112 @@ doors {
233doors { 246doors {
234 name: "Gray Panel" 247 name: "Gray Panel"
235 type: EVENT 248 type: EVENT
236 # TODO: Is it okay to have an event with an in-game effect? 249 #receivers: "Panels/Colors/owl_2/animationListener2"
237 receivers: "Panels/Colors/owl_2/animationListener2" 250 panels { room: "Connected Area" name: "RANGE" }
238 doors { name: "Orange Owl" } 251 panels { room: "Connected Area" name: "WHITE" }
239 doors { name: "Black Owl" } 252 panels { room: "Blue Room" name: "SKY" }
240 doors { name: "Blue Owl" }
241} 253}
242doors { 254doors {
243 name: "Owl Painting" 255 name: "Owl Painting"
244 type: EVENT 256 type: EVENT
245 #move_paintings { room: "Connected Area" name: "OWL" } 257 #move_paintings { room: "Connected Area" name: "OWL" }
246 #receivers: "Components/Paintings/owl/teleportListener" 258 #receivers: "Components/Paintings/owl/teleportListener"
247 doors { name: "Orange Owl" } 259 panels { room: "R2C1 Left" name: "DUSKY" }
248 doors { name: "Black Owl" } 260 panels { room: "R2C2 Top" name: "RAY" }
249 doors { name: "Blue Owl" } 261 panels { room: "Connected Area" name: "RANGE" }
250 doors { name: "White Owl" } 262 panels { room: "R2C3 Bottom" name: "BLACK" }
251 doors { name: "Sky Owl" } 263 panels { room: "Connected Area" name: "WHITE" }
264 panels { room: "Blue Room" name: "SKY" }
265}
266doors {
267 name: "R1C1 Panels"
268 type: LOCATION_ONLY
269 panels { room: "Connected Area" name: "ETCH" }
270 panels { room: "Connected Area" name: "SHOE" }
271 panels { room: "Connected Area" name: "MARKER" }
272 location_room: "Connected Area"
273 location_name: "ETCH, MARKER, SHOE"
274}
275doors {
276 name: "R1C2 Panels"
277 type: LOCATION_ONLY
278 panels { room: "Connected Area" name: "FAINT" }
279 panels { room: "Connected Area" name: "PURE" }
280 panels { room: "Connected Area" name: "MODE" }
281 location_room: "Connected Area"
282 location_name: "FAINT, MODE, PURE"
283}
284doors {
285 name: "Control Center Magenta Panel"
286 type: LOCATION_ONLY
287 panels { room: "Connected Area" name: "COLOR" }
288 location_room: "Connected Area"
289 location_name: "COLOR"
290}
291doors {
292 name: "R1C3 Panels"
293 type: LOCATION_ONLY
294 panels { room: "Connected Area" name: "PENCIL" }
295 panels { room: "Connected Area" name: "WING" }
296 location_room: "Connected Area"
297 location_name: "PENCIL, WING"
298}
299doors {
300 name: "R1C4 Panels"
301 type: LOCATION_ONLY
302 panels { room: "Connected Area" name: "SKETCH" }
303 panels { room: "Connected Area" name: "PHOTO" }
304 panels { room: "R1C4 Left" name: "WALK" }
305 panels { room: "R1C4 Left" name: "STENCIL" }
306 location_room: "R1C4 Left"
307 location_name: "PHOTO, SKETCH, STENCIL, WALK"
308}
309doors {
310 name: "R2C1 Panels"
311 type: LOCATION_ONLY
312 panels { room: "Connected Area" name: "LAY" }
313 panels { room: "Connected Area" name: "PAST" }
314 panels { room: "R2C1 Left" name: "VERB" }
315 panels { room: "R2C1 Left" name: "FOIL" }
316 location_room: "R2C1 Left"
317 location_name: "FOIL, LAY, PAST, VERB"
318}
319doors {
320 name: "R2C2 Panels"
321 type: LOCATION_ONLY
322 panels { room: "R2C2 Bottom" name: "FOUL" }
323 panels { room: "R2C2 Top" name: "CRUSH" }
324 panels { room: "Connected Area" name: "FIZZLE" }
325 location_room: "R2C2 Top"
326 location_name: "CRUSH, FOUL, FIZZLE"
327}
328doors {
329 name: "R2C3 Panels"
330 type: LOCATION_ONLY
331 panels { room: "Connected Area" name: "PRIMARY" }
332 panels { room: "R2C3 Bottom" name: "FIGMENT" }
333 location_room: "R2C3 Bottom"
334 location_name: "FIGMENT, PRIMARY"
335}
336doors {
337 name: "R2C4 Panels"
338 type: LOCATION_ONLY
339 panels { room: "Connected Area" name: "SHOW" }
340 panels { room: "Connected Area" name: "HAD" }
341 panels { room: "Connected Area" name: "HEAVY" }
342 location_room: "Connected Area"
343 location_name: "HAD, HEAVY, SHOW"
344}
345doors {
346 name: "Near Z1 Panel"
347 type: LOCATION_ONLY
348 panels { room: "Z Room" name: "MAZE" }
349 location_room: "Z Room"
350 location_name: "MAZE"
351}
352doors {
353 name: "Double Letters"
354 type: EVENT
355 receivers: "Panels/Warps/magenta/visibilityListener"
356 double_letters: true
252} 357}
diff --git a/data/maps/the_owl/rooms/Connected Area.txtpb b/data/maps/the_owl/rooms/Connected Area.txtpb index cf5ea1f..b604cba 100644 --- a/data/maps/the_owl/rooms/Connected Area.txtpb +++ b/data/maps/the_owl/rooms/Connected Area.txtpb
@@ -26,6 +26,7 @@ panels {
26 clue: "color" 26 clue: "color"
27 answer: "magenta" 27 answer: "magenta"
28 symbols: EXAMPLE 28 symbols: EXAMPLE
29 required_door { name: "Double Letters" }
29} 30}
30panels { 31panels {
31 name: "WHITE" 32 name: "WHITE"
@@ -149,7 +150,9 @@ paintings {
149} 150}
150ports { 151ports {
151 name: "FOURROOMS" 152 name: "FOURROOMS"
153 display_name: "Four Rooms Entrance"
152 path: "Components/Warps/worldport2" 154 path: "Components/Warps/worldport2"
153 orientation: "east" 155 destination { x: 71.5 y: 0 z: -9 }
156 rotation: 90
154 # Note that this is behind teal walls. 157 # Note that this is behind teal walls.
155} 158}
diff --git a/data/maps/the_owl/rooms/Magenta Hallway.txtpb b/data/maps/the_owl/rooms/Magenta Hallway.txtpb index ccbdc1c..14d6f0d 100644 --- a/data/maps/the_owl/rooms/Magenta Hallway.txtpb +++ b/data/maps/the_owl/rooms/Magenta Hallway.txtpb
@@ -1,6 +1,8 @@
1name: "Magenta Hallway" 1name: "Magenta Hallway"
2ports { 2ports {
3 name: "STURDY" 3 name: "STURDY"
4 display_name: "Magenta Hallway"
4 path: "Components/Warps/worldport3" 5 path: "Components/Warps/worldport3"
5 orientation: "west" 6 destination { x: 17 y: 0 z: -46 }
7 rotation: 270
6} 8}
diff --git a/data/maps/the_owl/rooms/R2C2 Bottom.txtpb b/data/maps/the_owl/rooms/R2C2 Bottom.txtpb index 604a1cc..2cfd340 100644 --- a/data/maps/the_owl/rooms/R2C2 Bottom.txtpb +++ b/data/maps/the_owl/rooms/R2C2 Bottom.txtpb
@@ -8,8 +8,10 @@ panels {
8} 8}
9ports { 9ports {
10 name: "GALLERY" 10 name: "GALLERY"
11 display_name: "Gallery Worldport"
11 path: "Components/Warps/worldport" 12 path: "Components/Warps/worldport"
12 orientation: "south" 13 destination { x: 0 y: 0 z: 9 }
14 rotation: 0
13 # TODO: Note that this port is accessible from the other side in the Z1 15 # TODO: Note that this port is accessible from the other side in the Z1
14 # room. Hmm. 16 # room. Hmm.
15} 17}
diff --git a/data/maps/the_parthenon/connections.txtpb b/data/maps/the_parthenon/connections.txtpb index a07d858..331ac66 100644 --- a/data/maps/the_parthenon/connections.txtpb +++ b/data/maps/the_parthenon/connections.txtpb
@@ -7,6 +7,7 @@ connections {
7 from_room: "Main Area" 7 from_room: "Main Area"
8 to_room: "Ending" 8 to_room: "Ending"
9 door { name: "Ending Door" } 9 door { name: "Ending Door" }
10 cyan_ending: true
10} 11}
11connections { 12connections {
12 from_room: "Main Area" 13 from_room: "Main Area"
diff --git a/data/maps/the_parthenon/doors.txtpb b/data/maps/the_parthenon/doors.txtpb index 5187aea..05d2e63 100644 --- a/data/maps/the_parthenon/doors.txtpb +++ b/data/maps/the_parthenon/doors.txtpb
@@ -13,7 +13,12 @@ doors {
13doors { 13doors {
14 name: "Lavender Cubes" 14 name: "Lavender Cubes"
15 type: EVENT 15 type: EVENT
16 switches: "lavender_cubes" 16 receivers: "Components/Doors/entry_3"
17 panels {
18 map: "the_ancient"
19 room: "Inside"
20 name: "COLOR"
21 }
17} 22}
18doors { 23doors {
19 name: "K2 Door" 24 name: "K2 Door"
@@ -38,3 +43,12 @@ doors {
38 panels { room: "Main Area" name: "ALEXANDER" answer: "alexander" } 43 panels { room: "Main Area" name: "ALEXANDER" answer: "alexander" }
39 panels { room: "Main Area" name: "CAESAR" answer: "caesar" } 44 panels { room: "Main Area" name: "CAESAR" answer: "caesar" }
40} 45}
46doors {
47 name: "Lavender Area Puzzles"
48 type: LOCATION_ONLY
49 panels { room: "Lavender Area" name: "ME" }
50 panels { room: "Lavender Area" name: "SHEEP" }
51 panels { room: "Lavender Area" name: "WOOD" }
52 location_room: "Lavender Area"
53 location_name: "ME, SHEEP, WOOD"
54}
diff --git a/data/maps/the_parthenon/rooms/Main Area.txtpb b/data/maps/the_parthenon/rooms/Main Area.txtpb index 85188d1..2d989f8 100644 --- a/data/maps/the_parthenon/rooms/Main Area.txtpb +++ b/data/maps/the_parthenon/rooms/Main Area.txtpb
@@ -55,16 +55,22 @@ panels {
55} 55}
56ports { 56ports {
57 name: "GALLERY" 57 name: "GALLERY"
58 display_name: "Columns Worldport"
58 path: "Components/Warps/worldport" 59 path: "Components/Warps/worldport"
59 orientation: "south" 60 destination { x: 0 y: 0 z: 0 }
61 rotation: 0
60} 62}
61ports { 63ports {
62 name: "ENTRY" 64 name: "ENTRY"
65 display_name: "Building Worldport"
63 path: "Components/Warps/worldport2" 66 path: "Components/Warps/worldport2"
64 orientation: "south" 67 destination { x: 0 y: 0 z: -21 }
68 rotation: 0
65} 69}
66ports { 70ports {
67 name: "REVITALIZED" 71 name: "REVITALIZED"
72 display_name: "Plum Hallway"
68 path: "Components/Warps/worldport3" 73 path: "Components/Warps/worldport3"
69 orientation: "north" 74 destination { x: -24 y: 0 z: -39 }
75 rotation: 180
70} 76}
diff --git a/data/maps/the_partial/doors.txtpb b/data/maps/the_partial/doors.txtpb index c51062a..e37d077 100644 --- a/data/maps/the_partial/doors.txtpb +++ b/data/maps/the_partial/doors.txtpb
@@ -43,14 +43,14 @@ doors {
43doors { 43doors {
44 name: "L Entered" 44 name: "L Entered"
45 type: EVENT 45 type: EVENT
46 # It does this in vanilla, but I'm specifying it so that the Control Center 46 latch: true
47 # Entrance door doesn't override it.
48 receivers: "Components/Doors/controlDoor" 47 receivers: "Components/Doors/controlDoor"
49 keyholders { room: "Obverse Side" name: "L" key: "l" } 48 keyholders { room: "Obverse Side" name: "L" key: "l" }
50} 49}
51doors { 50doors {
52 name: "Control Center Entrance" 51 name: "Control Center Entrance"
53 type: LOCATION_ONLY 52 type: EVENT
53 legacy_location: true
54 #receivers: "Components/Doors/controlDoor" 54 #receivers: "Components/Doors/controlDoor"
55 panels { room: "Control Center Entrance" name: "RETURN" } 55 panels { room: "Control Center Entrance" name: "RETURN" }
56 location_room: "Control Center Entrance" 56 location_room: "Control Center Entrance"
diff --git a/data/maps/the_partial/rooms/Control Center Entrance.txtpb b/data/maps/the_partial/rooms/Control Center Entrance.txtpb index e685822..faccd50 100644 --- a/data/maps/the_partial/rooms/Control Center Entrance.txtpb +++ b/data/maps/the_partial/rooms/Control Center Entrance.txtpb
@@ -8,6 +8,8 @@ panels {
8} 8}
9ports { 9ports {
10 name: "CC" 10 name: "CC"
11 display_name: "Control Center Connector"
11 path: "Components/Warps/worldport2" 12 path: "Components/Warps/worldport2"
12 orientation: "north" 13 destination { x: -19 y: 0 z: 8 }
14 rotation: 180
13} 15}
diff --git a/data/maps/the_partial/rooms/Obverse Side.txtpb b/data/maps/the_partial/rooms/Obverse Side.txtpb index c0ce04b..462888c 100644 --- a/data/maps/the_partial/rooms/Obverse Side.txtpb +++ b/data/maps/the_partial/rooms/Obverse Side.txtpb
@@ -99,8 +99,10 @@ panels {
99} 99}
100ports { 100ports {
101 name: "GREAT" 101 name: "GREAT"
102 display_name: "Main Entrance"
102 path: "Components/Warps/worldport" 103 path: "Components/Warps/worldport"
103 orientation: "west" 104 destination { x: -3 y: 0 z: 20 }
105 rotation: 270
104} 106}
105keyholders { 107keyholders {
106 # This is one of the ones that's misnamed within the game. 108 # This is one of the ones that's misnamed within the game.
diff --git a/data/maps/the_perceptive/metadata.txtpb b/data/maps/the_perceptive/metadata.txtpb index e0c64fb..6942cab 100644 --- a/data/maps/the_perceptive/metadata.txtpb +++ b/data/maps/the_perceptive/metadata.txtpb
@@ -1 +1,5 @@
1display_name: "The Perceptive" 1display_name: "The Perceptive"
2worldport_entrance {
3 room: "Main Area"
4 name: "CC"
5}
diff --git a/data/maps/the_perceptive/rooms/Main Area.txtpb b/data/maps/the_perceptive/rooms/Main Area.txtpb index 449bd4d..ebf511d 100644 --- a/data/maps/the_perceptive/rooms/Main Area.txtpb +++ b/data/maps/the_perceptive/rooms/Main Area.txtpb
@@ -1,6 +1,8 @@
1name: "Main Area" 1name: "Main Area"
2ports { 2ports {
3 name: "CC" 3 name: "CC"
4 display_name: "Entrance"
4 path: "Components/Warps/worldport" 5 path: "Components/Warps/worldport"
5 orientation: "east" 6 destination { x: 3 y: 0 z: 13 }
7 rotation: 90
6} 8}
diff --git a/data/maps/the_plaza/connections.txtpb b/data/maps/the_plaza/connections.txtpb index 44586be..6da201c 100644 --- a/data/maps/the_plaza/connections.txtpb +++ b/data/maps/the_plaza/connections.txtpb
@@ -21,22 +21,22 @@ connections {
21connections { 21connections {
22 from_room: "Center Room" 22 from_room: "Center Room"
23 to_room: "Top Left Room" 23 to_room: "Top Left Room"
24 door { name: "Top Left Door" } 24 door { name: "Northwest Door" }
25} 25}
26connections { 26connections {
27 from_room: "Center Room" 27 from_room: "Center Room"
28 to_room: "Top Right Room" 28 to_room: "Top Right Room"
29 door { name: "Top Right Door" } 29 door { name: "Northeast Door" }
30} 30}
31connections { 31connections {
32 from_room: "Center Room" 32 from_room: "Center Room"
33 to_room: "Bottom Left Room" 33 to_room: "Bottom Left Room"
34 door { name: "Bottom Left Door" } 34 door { name: "Southwest Door" }
35} 35}
36connections { 36connections {
37 from_room: "Center Room" 37 from_room: "Center Room"
38 to_room: "Bottom Right Room" 38 to_room: "Bottom Right Room"
39 door { name: "Bottom Right Door" } 39 door { name: "Southeast Door" }
40} 40}
41connections { 41connections {
42 from_room: "Center Room" 42 from_room: "Center Room"
diff --git a/data/maps/the_plaza/doors.txtpb b/data/maps/the_plaza/doors.txtpb index 322fe39..fef8954 100644 --- a/data/maps/the_plaza/doors.txtpb +++ b/data/maps/the_plaza/doors.txtpb
@@ -31,7 +31,7 @@ doors {
31 location_room: "Main Area" 31 location_room: "Main Area"
32} 32}
33doors { 33doors {
34 name: "Top Left Door" 34 name: "Northwest Door"
35 type: STANDARD 35 type: STANDARD
36 receivers: "Components/Doors/entry_6" 36 receivers: "Components/Doors/entry_6"
37 panels { room: "Center Room" name: "REPORTER" } 37 panels { room: "Center Room" name: "REPORTER" }
@@ -44,7 +44,7 @@ doors {
44 location_name: "First Room" 44 location_name: "First Room"
45} 45}
46doors { 46doors {
47 name: "Top Right Door" 47 name: "Northeast Door"
48 type: ITEM_ONLY 48 type: ITEM_ONLY
49 receivers: "Components/Doors/entry_7" 49 receivers: "Components/Doors/entry_7"
50 panels { room: "Center Room" name: "REPORTER" } 50 panels { room: "Center Room" name: "REPORTER" }
@@ -55,7 +55,7 @@ doors {
55 panels { room: "Center Room" name: "SQUIRREL" } 55 panels { room: "Center Room" name: "SQUIRREL" }
56} 56}
57doors { 57doors {
58 name: "Bottom Left Door" 58 name: "Southwest Door"
59 type: ITEM_ONLY 59 type: ITEM_ONLY
60 receivers: "Components/Doors/entry_5" 60 receivers: "Components/Doors/entry_5"
61 panels { room: "Center Room" name: "REPORTER" } 61 panels { room: "Center Room" name: "REPORTER" }
@@ -66,7 +66,7 @@ doors {
66 panels { room: "Center Room" name: "SQUIRREL" } 66 panels { room: "Center Room" name: "SQUIRREL" }
67} 67}
68doors { 68doors {
69 name: "Bottom Right Door" 69 name: "Southeast Door"
70 type: ITEM_ONLY 70 type: ITEM_ONLY
71 receivers: "Components/Doors/entry_4" 71 receivers: "Components/Doors/entry_4"
72 panels { room: "Center Room" name: "REPORTER" } 72 panels { room: "Center Room" name: "REPORTER" }
@@ -77,7 +77,7 @@ doors {
77 panels { room: "Center Room" name: "SQUIRREL" } 77 panels { room: "Center Room" name: "SQUIRREL" }
78} 78}
79doors { 79doors {
80 name: "Top Left Puzzles" 80 name: "Northwest Puzzles"
81 type: LOCATION_ONLY 81 type: LOCATION_ONLY
82 panels { room: "Top Left Room" name: "BARE SOD" } 82 panels { room: "Top Left Room" name: "BARE SOD" }
83 panels { room: "Top Left Room" name: "SOD" } 83 panels { room: "Top Left Room" name: "SOD" }
@@ -104,7 +104,7 @@ doors {
104 location_room: "Top Left Room" 104 location_room: "Top Left Room"
105} 105}
106doors { 106doors {
107 name: "Top Right Puzzles" 107 name: "Northeast Puzzles"
108 type: LOCATION_ONLY 108 type: LOCATION_ONLY
109 panels { room: "Top Right Room" name: "RIGHT WING" } 109 panels { room: "Top Right Room" name: "RIGHT WING" }
110 panels { room: "Top Right Room" name: "WING" } 110 panels { room: "Top Right Room" name: "WING" }
@@ -130,7 +130,7 @@ doors {
130 location_room: "Top Right Room" 130 location_room: "Top Right Room"
131} 131}
132doors { 132doors {
133 name: "Bottom Left Puzzles" 133 name: "Southwest Puzzles"
134 type: LOCATION_ONLY 134 type: LOCATION_ONLY
135 panels { room: "Bottom Left Room" name: "SHELL (1)" } 135 panels { room: "Bottom Left Room" name: "SHELL (1)" }
136 panels { room: "Bottom Left Room" name: "SHELL (2)" } 136 panels { room: "Bottom Left Room" name: "SHELL (2)" }
@@ -141,7 +141,7 @@ doors {
141 location_room: "Bottom Left Room" 141 location_room: "Bottom Left Room"
142} 142}
143doors { 143doors {
144 name: "Bottom Right Puzzles" 144 name: "Southeast Puzzles"
145 type: LOCATION_ONLY 145 type: LOCATION_ONLY
146 panels { room: "Bottom Right Room" name: "FLY" } 146 panels { room: "Bottom Right Room" name: "FLY" }
147 panels { room: "Bottom Right Room" name: "DECLOG" } 147 panels { room: "Bottom Right Room" name: "DECLOG" }
@@ -210,3 +210,31 @@ doors {
210 panels { room: "Bottom Right Room" name: "HONEY" } 210 panels { room: "Bottom Right Room" name: "HONEY" }
211 panels { room: "Bottom Right Room" name: "INJECT" } 211 panels { room: "Bottom Right Room" name: "INJECT" }
212} 212}
213doors {
214 name: "Near Sirenic Panel"
215 type: LOCATION_ONLY
216 panels { room: "Sirenic Entrance" name: "SIREN" }
217 location_room: "Sirenic Entrance"
218 location_name: "SIREN"
219}
220doors {
221 name: "Near Symbolic Panel"
222 type: LOCATION_ONLY
223 panels { room: "Symbolic Entrance" name: "FIGURATIVE" }
224 location_room: "Symbolic Entrance"
225 location_name: "FIGURATIVE"
226}
227doors {
228 name: "Near Repetitive Panel"
229 type: LOCATION_ONLY
230 panels { room: "Repetitive Entrance" name: "TEDIOUS" }
231 location_room: "Repetitive Entrance"
232 location_name: "TEDIOUS"
233}
234doors {
235 name: "Near Broken Portal Panel"
236 type: LOCATION_ONLY
237 panels { room: "Main Area" name: "AFFABLE" }
238 location_room: "Main Area"
239 location_name: "AFFABLE"
240}
diff --git a/data/maps/the_plaza/rooms/Main Area.txtpb b/data/maps/the_plaza/rooms/Main Area.txtpb index 521b974..c2fca13 100644 --- a/data/maps/the_plaza/rooms/Main Area.txtpb +++ b/data/maps/the_plaza/rooms/Main Area.txtpb
@@ -36,16 +36,22 @@ panels {
36} 36}
37ports { 37ports {
38 name: "UNYIELDING" 38 name: "UNYIELDING"
39 display_name: "Unyielding Hallway"
39 path: "Components/Warps/worldport" 40 path: "Components/Warps/worldport"
40 orientation: "west" 41 destination { x: 1 y: 0 z: 10 }
42 rotation: 270
41} 43}
42ports { 44ports {
43 name: "IMPRESSIVE" 45 name: "IMPRESSIVE"
46 display_name: "Impressive Hallway"
44 path: "Components/Warps/worldport2" 47 path: "Components/Warps/worldport2"
45 orientation: "west" 48 destination { x: 11 y: 0 z: 10 }
49 rotation: 270
46} 50}
47ports { 51ports {
48 name: "BETWEEN" 52 name: "BETWEEN"
53 display_name: "Between Hallway"
49 path: "Components/Warps/worldport3" 54 path: "Components/Warps/worldport3"
50 orientation: "west" 55 destination { x: -9 y: 0 z: 10 }
56 rotation: 270
51} 57}
diff --git a/data/maps/the_plaza/rooms/Repetitive Entrance.txtpb b/data/maps/the_plaza/rooms/Repetitive Entrance.txtpb index 3857d5f..59faaa8 100644 --- a/data/maps/the_plaza/rooms/Repetitive Entrance.txtpb +++ b/data/maps/the_plaza/rooms/Repetitive Entrance.txtpb
@@ -8,6 +8,8 @@ panels {
8} 8}
9ports { 9ports {
10 name: "REPETITIVE" 10 name: "REPETITIVE"
11 display_name: "Repetitive Entrance"
11 path: "Components/Warps/worldport5" 12 path: "Components/Warps/worldport5"
12 orientation: "north" 13 destination { x: -19 y: 0 z: 16 }
14 rotation: 180
13} 15}
diff --git a/data/maps/the_plaza/rooms/Sirenic Entrance.txtpb b/data/maps/the_plaza/rooms/Sirenic Entrance.txtpb index 3c60ca8..524de2b 100644 --- a/data/maps/the_plaza/rooms/Sirenic Entrance.txtpb +++ b/data/maps/the_plaza/rooms/Sirenic Entrance.txtpb
@@ -8,6 +8,8 @@ panels {
8} 8}
9ports { 9ports {
10 name: "SIRENIC" 10 name: "SIRENIC"
11 display_name: "Sirenic Entrance"
11 path: "Components/Warps/worldport6" 12 path: "Components/Warps/worldport6"
12 orientation: "west" 13 destination { x: -51 y: 0 z: -43 }
14 rotation: 270
13} 15}
diff --git a/data/maps/the_plaza/rooms/Symbolic Entrance.txtpb b/data/maps/the_plaza/rooms/Symbolic Entrance.txtpb index ce5982c..e2719b8 100644 --- a/data/maps/the_plaza/rooms/Symbolic Entrance.txtpb +++ b/data/maps/the_plaza/rooms/Symbolic Entrance.txtpb
@@ -8,6 +8,8 @@ panels {
8} 8}
9ports { 9ports {
10 name: "SYMBOLIC" 10 name: "SYMBOLIC"
11 display_name: "Symbolic Entrance"
11 path: "Components/Warps/worldport4" 12 path: "Components/Warps/worldport4"
12 orientation: "south" 13 destination { x: 28 y: 0 z: 4 }
14 rotation: 0
13} 15}
diff --git a/data/maps/the_quiet/metadata.txtpb b/data/maps/the_quiet/metadata.txtpb index 1fa2c46..d7fd0eb 100644 --- a/data/maps/the_quiet/metadata.txtpb +++ b/data/maps/the_quiet/metadata.txtpb
@@ -1 +1,5 @@
1display_name: "The Quiet" 1display_name: "The Quiet"
2worldport_entrance {
3 room: "Main Area"
4 name: "DAEDALUS"
5}
diff --git a/data/maps/the_quiet/rooms/Main Area.txtpb b/data/maps/the_quiet/rooms/Main Area.txtpb index 180e0bc..72c0a1e 100644 --- a/data/maps/the_quiet/rooms/Main Area.txtpb +++ b/data/maps/the_quiet/rooms/Main Area.txtpb
@@ -97,6 +97,8 @@ panels {
97} 97}
98ports { 98ports {
99 name: "DAEDALUS" 99 name: "DAEDALUS"
100 display_name: "Entrance"
100 path: "Components/Warps/worldport" 101 path: "Components/Warps/worldport"
101 orientation: "east" 102 destination { x: 3 y: 0 z: 8 }
103 rotation: 90
102} 104}
diff --git a/data/maps/the_relentless/doors.txtpb b/data/maps/the_relentless/doors.txtpb index 11f6369..e755d0b 100644 --- a/data/maps/the_relentless/doors.txtpb +++ b/data/maps/the_relentless/doors.txtpb
@@ -1,6 +1,33 @@
1doors { 1doors {
2 name: "Left/Turn Door" 2 name: "Turn Only Puzzles"
3 type: LOCATION_ONLY 3 type: LOCATION_ONLY
4 panels { room: "Turn Room" name: "HIDE (1)" }
5 panels { room: "Turn Room" name: "HIDE (2)" }
6 panels { room: "Turn Room" name: "MORE" }
7 location_room: "Turn Room"
8}
9doors {
10 name: "Shop Only Puzzles"
11 type: LOCATION_ONLY
12 panels { room: "Shop Room" name: "LEFT (1)" }
13 panels { room: "Shop Room" name: "LEFT (2)" }
14 panels { room: "Shop Room" name: "EXIT (1)" }
15 panels { room: "Shop Room" name: "EXIT (2)" }
16 panels { room: "Shop Room" name: "EXIT (3)" }
17 location_room: "Shop Room"
18}
19doors {
20 name: "Left Only Puzzles"
21 type: LOCATION_ONLY
22 panels { room: "Left Room" name: "HIDE" }
23 panels { room: "Left Room" name: "LEFT" }
24 panels { room: "Left Room" name: "MORE" }
25 location_room: "Left Room"
26}
27doors {
28 name: "Left/Turn Door"
29 type: EVENT
30 legacy_location: true
4 panels { room: "Left Room" name: "HIDE" } 31 panels { room: "Left Room" name: "HIDE" }
5 panels { room: "Left Room" name: "LEFT" } 32 panels { room: "Left Room" name: "LEFT" }
6 panels { room: "Left Room" name: "MORE" } 33 panels { room: "Left Room" name: "MORE" }
@@ -11,7 +38,8 @@ doors {
11} 38}
12doors { 39doors {
13 name: "Turn/Shop Door" 40 name: "Turn/Shop Door"
14 type: LOCATION_ONLY 41 type: EVENT
42 legacy_location: true
15 panels { room: "Turn Room" name: "HIDE (1)" } 43 panels { room: "Turn Room" name: "HIDE (1)" }
16 panels { room: "Turn Room" name: "HIDE (2)" } 44 panels { room: "Turn Room" name: "HIDE (2)" }
17 panels { room: "Turn Room" name: "MORE" } 45 panels { room: "Turn Room" name: "MORE" }
diff --git a/data/maps/the_repetitive/connections.txtpb b/data/maps/the_repetitive/connections.txtpb index 0afe72d..f4c06f2 100644 --- a/data/maps/the_repetitive/connections.txtpb +++ b/data/maps/the_repetitive/connections.txtpb
@@ -7,12 +7,12 @@ connections {
7 from_room: "Main Room" 7 from_room: "Main Room"
8 to_room: "Plaza Connector" 8 to_room: "Plaza Connector"
9 door { name: "Black Hallway" } 9 door { name: "Black Hallway" }
10 oneway: true
11} 10}
12connections { 11connections {
13 from_room: "Plaza Connector" 12 from_room: "Plaza Connector"
14 to_room: "Main Room" 13 to_room: "Main Room"
15 oneway: true 14 oneway: true
15 vanilla_only: true
16} 16}
17connections { 17connections {
18 from_room: "Main Room" 18 from_room: "Main Room"
diff --git a/data/maps/the_repetitive/doors.txtpb b/data/maps/the_repetitive/doors.txtpb index 8171dc4..95d189f 100644 --- a/data/maps/the_repetitive/doors.txtpb +++ b/data/maps/the_repetitive/doors.txtpb
@@ -20,12 +20,21 @@ doors {
20} 20}
21doors { 21doors {
22 name: "Dot Area Entrance" 22 name: "Dot Area Entrance"
23 type: STANDARD 23 type: ITEM_ONLY
24 legacy_location: true
24 receivers: "Components/Doors/Door8" 25 receivers: "Components/Doors/Door8"
25 panels { room: "Main Room" name: "HOTS (2)" } 26 panels { room: "Main Room" name: "HOTS (2)" }
26 location_room: "Main Room" 27 location_room: "Main Room"
27} 28}
28doors { 29doors {
30 name: "Hots Panels"
31 type: LOCATION_ONLY
32 panels { room: "Main Room" name: "HOTS (1)" }
33 panels { room: "Main Room" name: "HOTS (2)" }
34 location_room: "Main Room"
35 location_name: "HOTS (1), HOTS (2)"
36}
37doors {
29 name: "Lime Door" 38 name: "Lime Door"
30 type: STANDARD 39 type: STANDARD
31 receivers: "Components/Doors/Door9" 40 receivers: "Components/Doors/Door9"
@@ -194,3 +203,41 @@ doors {
194 panels { room: "Yellow Room" name: "ASSESSES" } 203 panels { room: "Yellow Room" name: "ASSESSES" }
195 panels { room: "Yellow Room" name: "TINTING" } 204 panels { room: "Yellow Room" name: "TINTING" }
196} 205}
206doors {
207 name: "Anti-Collectable"
208 type: LOCATION_ONLY
209 senders: "Components/Collectables/anticollectable"
210 location_room: "Anti Room"
211}
212doors {
213 name: "H2 Room Puzzles"
214 type: LOCATION_ONLY
215 panels { room: "Main Room" name: "HEIGHT (1)" }
216 panels { room: "Main Room" name: "HEIGHT (2)" }
217 panels { room: "Main Room" name: "HEIGHT (3)" }
218 panels { room: "Main Room" name: "HEIGHT (4)" }
219 panels { room: "Main Room" name: "HEIGHT (5)" }
220 panels { room: "Main Room" name: "HEIGHT (6)" }
221 panels { room: "Main Room" name: "QUESTION" }
222 panels { room: "Main Room" name: "INTUITION" }
223 panels { room: "Main Room" name: "?" }
224 panels { room: "Main Room" name: "HAND" }
225 panels { room: "Main Room" name: "? HAND" }
226 panels { room: "Main Room" name: "RICHES" }
227 panels { room: "Main Room" name: "? RICHES" }
228 panels { room: "Main Room" name: "MISHMASH" }
229 location_room: "Main Room"
230}
231doors {
232 name: "Anti-Collectable Room Panels"
233 type: LOCATION_ONLY
234 panels { room: "Anti Room" name: "EYE (1)" }
235 panels { room: "Anti Room" name: "EYE (2)" }
236 panels { room: "Anti Room" name: "HA (1)" }
237 panels { room: "Anti Room" name: "HA (2)" }
238 panels { room: "Anti Room" name: "HA (3)" }
239 panels { room: "Anti Room" name: "HA (4)" }
240 panels { room: "Anti Room" name: "HA (5)" }
241 panels { room: "Anti Room" name: "TWO" }
242 location_room: "Anti Room"
243}
diff --git a/data/maps/the_repetitive/metadata.txtpb b/data/maps/the_repetitive/metadata.txtpb index 6f5c459..76a0f50 100644 --- a/data/maps/the_repetitive/metadata.txtpb +++ b/data/maps/the_repetitive/metadata.txtpb
@@ -1,10 +1,6 @@
1display_name: "The Repetitive" 1display_name: "The Repetitive"
2# The anti-collectable doesn't fit into our system right now so let's ignore it.
3excluded_nodes: "Components/Collectables/anticollectable"
4# These paintings are directly above/behind panels and thus can't be entered. 2# These paintings are directly above/behind panels and thus can't be entered.
5excluded_nodes: "Meshes/eyeRed3" 3excluded_nodes: "Meshes/eyeRed3"
6excluded_nodes: "Meshes/eyeRed4" 4excluded_nodes: "Meshes/eyeRed4"
7# I do not know what this is.
8excluded_nodes: "Components/Doors/Door3/Hinge/panel_i"
9# This has something to do with the magenta room entrance proxy panel. 5# This has something to do with the magenta room entrance proxy panel.
10excluded_nodes: "Panels/Eval/panel_26_proxyied_fake" 6excluded_nodes: "Panels/Eval/panel_26_proxyied_fake"
diff --git a/data/maps/the_repetitive/rooms/Anti Room.txtpb b/data/maps/the_repetitive/rooms/Anti Room.txtpb index 641fede..65a99ff 100644 --- a/data/maps/the_repetitive/rooms/Anti Room.txtpb +++ b/data/maps/the_repetitive/rooms/Anti Room.txtpb
@@ -1,5 +1,4 @@
1name: "Anti Room" 1name: "Anti Room"
2# Ignore the collectible. The mod should remove it and the back wall too.
3panels { 2panels {
4 name: "HA (1)" 3 name: "HA (1)"
5 path: "Panels/Entry/panel_7" 4 path: "Panels/Entry/panel_7"
@@ -38,9 +37,17 @@ panels {
38 symbols: EXAMPLE 37 symbols: EXAMPLE
39} 38}
40panels { 39panels {
41 name: "EYE" 40 name: "EYE (1)"
42 path: "Panels/Entry/panel4" 41 path: "Panels/Entry/panel4"
43 clue: "eye" 42 clue: "eye"
44 answer: "iris" 43 answer: "iris"
45 symbols: BOXES 44 symbols: BOXES
46} 45}
46panels {
47 # This appears after grabbing the anti-collectable.
48 name: "EYE (2)"
49 path: "Components/Doors/Door3/Hinge/panel_i"
50 clue: "eye"
51 answer: "i"
52 symbols: ZERO
53}
diff --git a/data/maps/the_repetitive/rooms/Entry Connector.txtpb b/data/maps/the_repetitive/rooms/Entry Connector.txtpb index b6795c2..1508145 100644 --- a/data/maps/the_repetitive/rooms/Entry Connector.txtpb +++ b/data/maps/the_repetitive/rooms/Entry Connector.txtpb
@@ -1,6 +1,8 @@
1name: "Entry Connector" 1name: "Entry Connector"
2ports { 2ports {
3 name: "ENTRY" 3 name: "ENTRY"
4 display_name: "Northwest Worldport"
4 path: "Components/Warps/worldport2" 5 path: "Components/Warps/worldport2"
5 orientation: "south" 6 destination { x: -11 y: 0 z: 13 }
7 rotation: 90
6} 8}
diff --git a/data/maps/the_repetitive/rooms/Main Room.txtpb b/data/maps/the_repetitive/rooms/Main Room.txtpb index 8a2feb0..623204c 100644 --- a/data/maps/the_repetitive/rooms/Main Room.txtpb +++ b/data/maps/the_repetitive/rooms/Main Room.txtpb
@@ -138,6 +138,8 @@ paintings {
138} 138}
139ports { 139ports {
140 name: "CC" 140 name: "CC"
141 display_name: "Southwest Worldport"
141 path: "Components/Warps/worldport3" 142 path: "Components/Warps/worldport3"
142 orientation: "east" 143 destination { x: -5.5 y: 0 z: 56 }
144 rotation: 90
143} 145}
diff --git a/data/maps/the_repetitive/rooms/Plaza Connector.txtpb b/data/maps/the_repetitive/rooms/Plaza Connector.txtpb index 1ed66b4..b26fdb0 100644 --- a/data/maps/the_repetitive/rooms/Plaza Connector.txtpb +++ b/data/maps/the_repetitive/rooms/Plaza Connector.txtpb
@@ -1,6 +1,8 @@
1name: "Plaza Connector" 1name: "Plaza Connector"
2ports { 2ports {
3 name: "PLAZA" 3 name: "PLAZA"
4 display_name: "Northeast Worldport"
4 path: "Components/Warps/worldport" 5 path: "Components/Warps/worldport"
5 orientation: "north" 6 destination { x: 15 y: 0 z: 13 }
7 rotation: 0
6} 8}
diff --git a/data/maps/the_revitalized/rooms/Bye Room.txtpb b/data/maps/the_revitalized/rooms/Bye Room.txtpb index 6cefe70..52d8c42 100644 --- a/data/maps/the_revitalized/rooms/Bye Room.txtpb +++ b/data/maps/the_revitalized/rooms/Bye Room.txtpb
@@ -8,6 +8,8 @@ panels {
8} 8}
9ports { 9ports {
10 name: "PARTHENON" 10 name: "PARTHENON"
11 display_name: "Entrance"
11 path: "Components/Warps/worldport" 12 path: "Components/Warps/worldport"
12 orientation: "south" 13 destination { x: 30 y: 0 z: 16 }
14 rotation: 0
13} 15}
diff --git a/data/maps/the_shop/doors.txtpb b/data/maps/the_shop/doors.txtpb index 5362614..2ce7c71 100644 --- a/data/maps/the_shop/doors.txtpb +++ b/data/maps/the_shop/doors.txtpb
@@ -33,5 +33,8 @@ doors {
33doors { 33doors {
34 name: "N Entered" 34 name: "N Entered"
35 type: EVENT 35 type: EVENT
36 latch: true
37 receivers: "Components/Doors/entry_1"
38 receivers: "Components/Doors/entry_2"
36 keyholders { room: "Main Area" name: "N" key: "n" } 39 keyholders { room: "Main Area" name: "N" key: "n" }
37} 40}
diff --git a/data/maps/the_shop/rooms/Main Area.txtpb b/data/maps/the_shop/rooms/Main Area.txtpb index db93fe1..df1cb14 100644 --- a/data/maps/the_shop/rooms/Main Area.txtpb +++ b/data/maps/the_shop/rooms/Main Area.txtpb
@@ -155,7 +155,10 @@ panels {
155} 155}
156ports { 156ports {
157 name: "ENTRY" 157 name: "ENTRY"
158 display_name: "Entrance"
158 path: "Components/Warps/worldport" 159 path: "Components/Warps/worldport"
160 destination { x: 4 y: 0 z: 12 }
161 rotation: 90
159} 162}
160keyholders { 163keyholders {
161 name: "N" 164 name: "N"
diff --git a/data/maps/the_sirenic/metadata.txtpb b/data/maps/the_sirenic/metadata.txtpb index 19e26a3..80b1783 100644 --- a/data/maps/the_sirenic/metadata.txtpb +++ b/data/maps/the_sirenic/metadata.txtpb
@@ -1 +1,5 @@
1display_name: "The Sirenic" 1display_name: "The Sirenic"
2worldport_entrance {
3 room: "Start"
4 name: "PLAZA"
5}
diff --git a/data/maps/the_sirenic/rooms/Start.txtpb b/data/maps/the_sirenic/rooms/Start.txtpb index 9014e6d..532d951 100644 --- a/data/maps/the_sirenic/rooms/Start.txtpb +++ b/data/maps/the_sirenic/rooms/Start.txtpb
@@ -15,6 +15,8 @@ panels {
15} 15}
16ports { 16ports {
17 name: "PLAZA" 17 name: "PLAZA"
18 display_name: "Entrance"
18 path: "Components/Warps/worldport" 19 path: "Components/Warps/worldport"
19 orientation: "south" 20 destination { x: 0 y: 0 z: 26 }
21 rotation: 0
20} 22}
diff --git a/data/maps/the_stellar/connections.txtpb b/data/maps/the_stellar/connections.txtpb new file mode 100644 index 0000000..3bfea31 --- /dev/null +++ b/data/maps/the_stellar/connections.txtpb
@@ -0,0 +1,70 @@
1connections {
2 from_room: "Starting Room"
3 to_room: "Connected Area"
4 door { name: "Entrance" }
5}
6connections {
7 from_room: "Connected Area"
8 to_room: "Mastery"
9 door { name: "Mastery Door" }
10}
11connections {
12 from_room: "Connected Area"
13 to_room: "Hi Room"
14 door { name: "Hi Room Front Door" }
15}
16connections {
17 from_room: "Connected Area"
18 to_room: "Hi Room"
19 door { name: "Hi Room Back Door" }
20}
21connections {
22 from_room: "Green Area"
23 to_room: "Connected Area"
24 door { name: "Green Area Door" }
25}
26connections {
27 from_room: "Connected Area"
28 to_room: "Old Crossroads"
29 door { name: "Crossroads Shortcut" }
30}
31connections {
32 from_room: "Connected Area"
33 to_room: "Old Crossroads"
34 oneway: true
35}
36connections {
37 from_room: "Old Crossroads"
38 to_room: "Green Area"
39 oneway: true
40}
41connections {
42 from_room: "Connected Area"
43 to_room: "Red Panel"
44 door { name: "Red Panel" }
45}
46connections {
47 from_room: "Connected Area"
48 to_room: "Orange Panel"
49 door { name: "Orange Panel" }
50}
51connections {
52 from_room: "Connected Area"
53 to_room: "Yellow Panel"
54 door { name: "Yellow Panel" }
55}
56connections {
57 from_room: "Green Area"
58 to_room: "Green Panel"
59 door { name: "Green Panel" }
60}
61connections {
62 from_room: "Connected Area"
63 to_room: "Blue Panel"
64 door { name: "Blue Panel" }
65}
66connections {
67 from_room: "Connected Area"
68 to_room: "Purple Panel"
69 door { name: "Purple Panel" }
70}
diff --git a/data/maps/the_stellar/doors.txtpb b/data/maps/the_stellar/doors.txtpb new file mode 100644 index 0000000..1359189 --- /dev/null +++ b/data/maps/the_stellar/doors.txtpb
@@ -0,0 +1,104 @@
1# Shortcuts from Connected Area -> Starting Room:
2# - Components/Doors/entry_3
3# - Components/Doors/entry_11
4# - Components/Doors/entry_12
5# Unopenable door:
6# - Components/Doors/entry_4
7# - Components/Doors/entry_6
8# - Components/Doors/entry_7
9# This opens and closes automatically:
10# - Components/Doors/entry_5
11doors {
12 name: "Entrance"
13 type: STANDARD
14 receivers: "Components/Doors/entry_1"
15 receivers: "Components/Doors/entry_2"
16 panels { room: "Starting Room" name: "STARLIKE" }
17 location_room: "Starting Room"
18}
19doors {
20 name: "Mastery Door"
21 type: EVENT
22 receivers: "Components/Doors/entry_18"
23 panels { room: "Purple Panel" name: "PURPLE" }
24}
25doors {
26 name: "Hi Room Front Door"
27 type: EVENT
28 receivers: "Components/Doors/entry_21"
29 panels { room: "Connected Area" name: "HI" }
30}
31doors {
32 name: "Hi Room Back Door"
33 type: EVENT
34 receivers: "Components/Doors/entry_20"
35 panels { room: "Hi Room" name: "HI" }
36}
37doors {
38 name: "Green Area Door"
39 type: EVENT
40 receivers: "Components/Doors/entry_15"
41 panels { room: "Green Area" name: "STRAYS" }
42}
43doors {
44 name: "Crossroads Shortcut"
45 type: EVENT
46 receivers: "Components/Doors/entry_14"
47 panels { room: "Old Crossroads" name: "DOORWAY" }
48}
49doors {
50 name: "Red Panel"
51 type: EVENT
52 receivers: "Components/Doors/entry_8"
53 panels { room: "Connected Area" name: "START" }
54}
55doors {
56 name: "Orange Panel"
57 type: EVENT
58 receivers: "Components/Doors/entry_19"
59 panels { room: "Red Panel" name: "RED" }
60}
61doors {
62 name: "Yellow Panel"
63 type: EVENT
64 receivers: "Components/Doors/entry_10"
65 receivers: "Components/Doors/entry_17"
66 panels { room: "Connected Area" name: "START" }
67 panels { room: "Orange Panel" name: "ORANGE" }
68}
69doors {
70 name: "Green Panel"
71 type: EVENT
72 receivers: "Components/Doors/entry_16"
73 panels { room: "Yellow Panel" name: "YELLOW" }
74}
75doors {
76 name: "Blue Panel"
77 type: EVENT
78 receivers: "Components/Doors/entry_9"
79 panels { room: "Green Panel" name: "GREEN" }
80}
81doors {
82 name: "Purple Panel"
83 type: EVENT
84 receivers: "Components/Doors/entry_13"
85 panels { room: "Blue Panel" name: "BLUE" }
86}
87doors {
88 name: "Question Panels"
89 type: LOCATION_ONLY
90 panels { room: "Connected Area" name: "HERE" }
91 panels { room: "Connected Area" name: "WHERE" }
92 panels { room: "Connected Area" name: "QUESTION (1)" }
93 panels { room: "Connected Area" name: "QUESTION (2)" }
94 location_room: "Connected Area"
95}
96doors {
97 name: "Welcome Back Panels"
98 type: LOCATION_ONLY
99 panels { room: "Connected Area" name: "GREETINGS" }
100 panels { room: "Connected Area" name: "BEHIND" }
101 panels { room: "Connected Area" name: "Blank" }
102 location_room: "Connected Area"
103 location_name: "BEHIND, GREETINGS, Blank"
104}
diff --git a/data/maps/the_stellar/metadata.txtpb b/data/maps/the_stellar/metadata.txtpb new file mode 100644 index 0000000..aaf6631 --- /dev/null +++ b/data/maps/the_stellar/metadata.txtpb
@@ -0,0 +1,6 @@
1display_name: "The Stellar"
2type: GIFT_MAP
3# This panel does not appear to be accessible without sniping.
4excluded_nodes: "Panels/Room_1/panel_2"
5# The map's mastery is created at runtime.
6custom_nodes: "Components/Collectables/collectable"
diff --git a/data/maps/the_stellar/rooms/Blue Panel.txtpb b/data/maps/the_stellar/rooms/Blue Panel.txtpb new file mode 100644 index 0000000..cba885f --- /dev/null +++ b/data/maps/the_stellar/rooms/Blue Panel.txtpb
@@ -0,0 +1,8 @@
1name: "Blue Panel"
2panels {
3 name: "BLUE"
4 path: "Panels/Colors/blue"
5 clue: "blue"
6 answer: "purple"
7 symbols: BOXES
8}
diff --git a/data/maps/the_stellar/rooms/Connected Area.txtpb b/data/maps/the_stellar/rooms/Connected Area.txtpb new file mode 100644 index 0000000..90d9693 --- /dev/null +++ b/data/maps/the_stellar/rooms/Connected Area.txtpb
@@ -0,0 +1,63 @@
1name: "Connected Area"
2panels {
3 name: "HERE"
4 path: "Panels/Room_1/panel_3"
5 clue: "here"
6 answer: "where"
7 symbols: SPARKLES
8}
9panels {
10 name: "QUESTION (1)"
11 path: "Panels/Room_1/panel_4"
12 clue: "question"
13 answer: "what"
14 symbols: EXAMPLE
15}
16panels {
17 name: "QUESTION (2)"
18 path: "Panels/Room_1/panel_5"
19 clue: "question"
20 answer: "how"
21 symbols: EXAMPLE
22}
23panels {
24 name: "HI"
25 path: "Panels/Room_1/panel_12"
26 clue: "hi"
27 answer: "hi"
28 symbols: QUESTION
29}
30panels {
31 name: "WHERE"
32 path: "Panels/Room_1/panel_6"
33 clue: "where"
34 answer: "there"
35 symbols: SPARKLES
36}
37panels {
38 name: "GREETINGS"
39 path: "Panels/Room_1/panel_7"
40 clue: "greetings"
41 answer: "welcome"
42 symbols: SUN
43}
44panels {
45 name: "BEHIND"
46 path: "Panels/Room_1/panel_8"
47 clue: "behind"
48 answer: "back"
49 symbols: SUN
50}
51panels {
52 name: "Blank"
53 path: "Panels/Room_1/panel_9"
54 clue: ""
55 answer: "behind"
56}
57panels {
58 name: "START"
59 path: "Panels/Colors/start"
60 clue: "start"
61 answer: "red"
62 symbols: QUESTION
63}
diff --git a/data/maps/the_stellar/rooms/Green Area.txtpb b/data/maps/the_stellar/rooms/Green Area.txtpb new file mode 100644 index 0000000..366b5c4 --- /dev/null +++ b/data/maps/the_stellar/rooms/Green Area.txtpb
@@ -0,0 +1,8 @@
1name: "Green Area"
2panels {
3 name: "STRAYS"
4 path: "Panels/Room_1/panel_11"
5 clue: "strays"
6 answer: "maze"
7 symbols: ZERO
8}
diff --git a/data/maps/the_stellar/rooms/Green Panel.txtpb b/data/maps/the_stellar/rooms/Green Panel.txtpb new file mode 100644 index 0000000..5b2f561 --- /dev/null +++ b/data/maps/the_stellar/rooms/Green Panel.txtpb
@@ -0,0 +1,8 @@
1name: "Green Panel"
2panels {
3 name: "GREEN"
4 path: "Panels/Colors/green"
5 clue: "green"
6 answer: "blue"
7 symbols: BOXES
8}
diff --git a/data/maps/the_stellar/rooms/Hi Room.txtpb b/data/maps/the_stellar/rooms/Hi Room.txtpb new file mode 100644 index 0000000..4da7462 --- /dev/null +++ b/data/maps/the_stellar/rooms/Hi Room.txtpb
@@ -0,0 +1,8 @@
1name: "Hi Room"
2panels {
3 name: "HI"
4 path: "Panels/Room_1/panel_13"
5 clue: "hi"
6 answer: "hi"
7 symbols: QUESTION
8}
diff --git a/data/maps/the_stellar/rooms/Mastery.txtpb b/data/maps/the_stellar/rooms/Mastery.txtpb new file mode 100644 index 0000000..bbe8742 --- /dev/null +++ b/data/maps/the_stellar/rooms/Mastery.txtpb
@@ -0,0 +1,5 @@
1name: "Mastery"
2masteries {
3 name: "MASTERY"
4 path: "Components/Collectables/collectable"
5}
diff --git a/data/maps/the_stellar/rooms/Old Crossroads.txtpb b/data/maps/the_stellar/rooms/Old Crossroads.txtpb new file mode 100644 index 0000000..47f1550 --- /dev/null +++ b/data/maps/the_stellar/rooms/Old Crossroads.txtpb
@@ -0,0 +1,8 @@
1name: "Old Crossroads"
2panels {
3 name: "DOORWAY"
4 path: "Panels/Room_1/panel_10"
5 clue: "doorway"
6 answer: "hallway"
7 symbols: BOXES
8}
diff --git a/data/maps/the_stellar/rooms/Orange Panel.txtpb b/data/maps/the_stellar/rooms/Orange Panel.txtpb new file mode 100644 index 0000000..84bfa92 --- /dev/null +++ b/data/maps/the_stellar/rooms/Orange Panel.txtpb
@@ -0,0 +1,8 @@
1name: "Orange Panel"
2panels {
3 name: "ORANGE"
4 path: "Panels/Colors/orange"
5 clue: "orange"
6 answer: "yellow"
7 symbols: BOXES
8}
diff --git a/data/maps/the_stellar/rooms/Purple Panel.txtpb b/data/maps/the_stellar/rooms/Purple Panel.txtpb new file mode 100644 index 0000000..3607679 --- /dev/null +++ b/data/maps/the_stellar/rooms/Purple Panel.txtpb
@@ -0,0 +1,8 @@
1name: "Purple Panel"
2panels {
3 name: "PURPLE"
4 path: "Panels/Colors/purple"
5 clue: "purple"
6 answer: "end"
7 symbols: QUESTION
8}
diff --git a/data/maps/the_stellar/rooms/Red Panel.txtpb b/data/maps/the_stellar/rooms/Red Panel.txtpb new file mode 100644 index 0000000..9d70f03 --- /dev/null +++ b/data/maps/the_stellar/rooms/Red Panel.txtpb
@@ -0,0 +1,8 @@
1name: "Red Panel"
2panels {
3 name: "RED"
4 path: "Panels/Colors/red"
5 clue: "red"
6 answer: "orange"
7 symbols: BOXES
8}
diff --git a/data/maps/the_stellar/rooms/Starting Room.txtpb b/data/maps/the_stellar/rooms/Starting Room.txtpb new file mode 100644 index 0000000..5937509 --- /dev/null +++ b/data/maps/the_stellar/rooms/Starting Room.txtpb
@@ -0,0 +1,15 @@
1name: "Starting Room"
2panels {
3 name: "STARLIKE"
4 path: "Panels/Room_1/panel_1"
5 clue: "starlike"
6 answer: "stellar"
7 symbols: SUN
8}
9ports {
10 name: "WORLDPORT"
11 display_name: "Entrance"
12 path: "Components/Warps/worldport"
13 destination { x: 0 y: 0 z: 0 }
14 rotation: 0
15}
diff --git a/data/maps/the_stellar/rooms/Yellow Panel.txtpb b/data/maps/the_stellar/rooms/Yellow Panel.txtpb new file mode 100644 index 0000000..9d2b0c2 --- /dev/null +++ b/data/maps/the_stellar/rooms/Yellow Panel.txtpb
@@ -0,0 +1,8 @@
1name: "Yellow Panel"
2panels {
3 name: "YELLOW"
4 path: "Panels/Colors/yellow"
5 clue: "yellow"
6 answer: "green"
7 symbols: BOXES
8}
diff --git a/data/maps/the_stormy/rooms/Center.txtpb b/data/maps/the_stormy/rooms/Center.txtpb index f0e3e39..6a929a7 100644 --- a/data/maps/the_stormy/rooms/Center.txtpb +++ b/data/maps/the_stormy/rooms/Center.txtpb
@@ -31,6 +31,8 @@ panels {
31} 31}
32ports { 32ports {
33 name: "ENTRY" 33 name: "ENTRY"
34 display_name: "Worldport"
34 path: "Components/Warps/worldport" 35 path: "Components/Warps/worldport"
35 orientation: "west" 36 destination { x: -8.5 y: 0 z: 6 }
37 rotation: 270
36} 38}
diff --git a/data/maps/the_sturdy/connections.txtpb b/data/maps/the_sturdy/connections.txtpb index efa67c2..341d99e 100644 --- a/data/maps/the_sturdy/connections.txtpb +++ b/data/maps/the_sturdy/connections.txtpb
@@ -3,3 +3,8 @@ connections {
3 to_room: "S2 Area" 3 to_room: "S2 Area"
4 door { name: "Color Puzzle" } 4 door { name: "Color Puzzle" }
5} 5}
6connections {
7 from_room: "Main Area"
8 to_room: "Hidden Rainbow"
9 door { name: "Hidden Rainbow" }
10}
diff --git a/data/maps/the_sturdy/doors.txtpb b/data/maps/the_sturdy/doors.txtpb index 9d37064..819f568 100644 --- a/data/maps/the_sturdy/doors.txtpb +++ b/data/maps/the_sturdy/doors.txtpb
@@ -10,3 +10,9 @@ doors {
10 panels { room: "Main Area" name: "MOVE (7)" answer: "back" } 10 panels { room: "Main Area" name: "MOVE (7)" answer: "back" }
11 panels { room: "Main Area" name: "MOVE (8)" answer: "down" } 11 panels { room: "Main Area" name: "MOVE (8)" answer: "down" }
12} 12}
13doors {
14 name: "Hidden Rainbow"
15 type: EVENT
16 panels { room: "Main Area" name: "MOVE (2)" answer: "move" }
17 panels { room: "Main Area" name: "MOVE (4)" answer: "move" }
18}
diff --git a/data/maps/the_sturdy/metadata.txtpb b/data/maps/the_sturdy/metadata.txtpb index 9f42137..bdc5a94 100644 --- a/data/maps/the_sturdy/metadata.txtpb +++ b/data/maps/the_sturdy/metadata.txtpb
@@ -1,6 +1,8 @@
1display_name: "The Sturdy" 1display_name: "The Sturdy"
2# Let's ignore the second half of the rainbow for now. 2# Let's ignore the second half of the rainbows for now.
3#excluded_nodes: "Components/Doors/Rainbow2/Hinge/rainbowMirrored" 3#excluded_nodes: "Components/Doors/Rainbow2/Hinge/rainbowMirrored"
4# I don't know why there's a second copy of the rainbow.
5#excluded_nodes: "Components/Doors/Rainbow/Hinge/rainbow"
6#excluded_nodes: "Components/Doors/Rainbow/Hinge/rainbowMirrored" 4#excluded_nodes: "Components/Doors/Rainbow/Hinge/rainbowMirrored"
5# The validator doesn't know that these node exist because they are part of a
6# sub-scene.
7custom_nodes: "Components/Doors/Rainbow/Hinge/rainbow"
8custom_nodes: "Components/Doors/Rainbow2/Hinge/rainbow"
diff --git a/data/maps/the_sturdy/rooms/Hidden Rainbow.txtpb b/data/maps/the_sturdy/rooms/Hidden Rainbow.txtpb new file mode 100644 index 0000000..215def8 --- /dev/null +++ b/data/maps/the_sturdy/rooms/Hidden Rainbow.txtpb
@@ -0,0 +1,6 @@
1name: "Hidden Rainbow"
2paintings {
3 name: "RAINBOW"
4 path: "Components/Doors/Rainbow/Hinge/rainbow"
5 enter_only: true
6}
diff --git a/data/maps/the_sturdy/rooms/Main Area.txtpb b/data/maps/the_sturdy/rooms/Main Area.txtpb index c437ceb..8c81a1e 100644 --- a/data/maps/the_sturdy/rooms/Main Area.txtpb +++ b/data/maps/the_sturdy/rooms/Main Area.txtpb
@@ -105,9 +105,15 @@ panels {
105} 105}
106ports { 106ports {
107 name: "OWL" 107 name: "OWL"
108 display_name: "Magenta Hallway"
108 path: "Components/Warps/worldport" 109 path: "Components/Warps/worldport"
110 destination { x: 17 y: 0 z: 41 }
111 rotation: 90
109} 112}
110ports { 113ports {
111 name: "COLORFUL" 114 name: "COLORFUL"
115 display_name: "Cyan Hallway"
112 path: "Components/Warps/worldport2" 116 path: "Components/Warps/worldport2"
117 destination { x: 17 y: 0 z: -33 }
118 rotation: 90
113} 119}
diff --git a/data/maps/the_sturdy/rooms/S2 Area.txtpb b/data/maps/the_sturdy/rooms/S2 Area.txtpb index 38fad5e..745f78f 100644 --- a/data/maps/the_sturdy/rooms/S2 Area.txtpb +++ b/data/maps/the_sturdy/rooms/S2 Area.txtpb
@@ -12,9 +12,7 @@ letters {
12 path: "Components/Collectables/collectable" 12 path: "Components/Collectables/collectable"
13} 13}
14paintings { 14paintings {
15 name: "RAINBOW" 15 name: "RAINBOW2"
16 # The validator is wrong about this node not existing, because it's in a
17 # sub-scene.
18 path: "Components/Doors/Rainbow2/Hinge/rainbow" 16 path: "Components/Doors/Rainbow2/Hinge/rainbow"
19 enter_only: true 17 enter_only: true
20} 18}
diff --git a/data/maps/the_sun_temple/connections.txtpb b/data/maps/the_sun_temple/connections.txtpb index b0b3a0a..ffe4d5d 100644 --- a/data/maps/the_sun_temple/connections.txtpb +++ b/data/maps/the_sun_temple/connections.txtpb
@@ -7,6 +7,7 @@ connections {
7 from_room: "Temple" 7 from_room: "Temple"
8 to_room: "Ending" 8 to_room: "Ending"
9 door { name: "Ending" } 9 door { name: "Ending" }
10 purple_ending: true
10} 11}
11connections { 12connections {
12 from_room: "Temple" 13 from_room: "Temple"
diff --git a/data/maps/the_sun_temple/metadata.txtpb b/data/maps/the_sun_temple/metadata.txtpb index 97f9290..25ed636 100644 --- a/data/maps/the_sun_temple/metadata.txtpb +++ b/data/maps/the_sun_temple/metadata.txtpb
@@ -1 +1,5 @@
1display_name: "The Sun Temple" 1display_name: "The Sun Temple"
2worldport_entrance {
3 room: "Entrance"
4 name: "UNKEMPT"
5}
diff --git a/data/maps/the_sun_temple/rooms/Entrance.txtpb b/data/maps/the_sun_temple/rooms/Entrance.txtpb index f9da822..07d6e38 100644 --- a/data/maps/the_sun_temple/rooms/Entrance.txtpb +++ b/data/maps/the_sun_temple/rooms/Entrance.txtpb
@@ -9,5 +9,8 @@ panels {
9} 9}
10ports { 10ports {
11 name: "UNKEMPT" 11 name: "UNKEMPT"
12 display_name: "Entrance"
12 path: "Components/Warps/worldport" 13 path: "Components/Warps/worldport"
14 destination { x: 0 y: 0 z: 13 }
15 rotation: 0
13} 16}
diff --git a/data/maps/the_sweet/rooms/Main Area.txtpb b/data/maps/the_sweet/rooms/Main Area.txtpb index d4e6fda..a8976f7 100644 --- a/data/maps/the_sweet/rooms/Main Area.txtpb +++ b/data/maps/the_sweet/rooms/Main Area.txtpb
@@ -200,9 +200,15 @@ panels {
200} 200}
201ports { 201ports {
202 name: "EXIT1" 202 name: "EXIT1"
203 display_name: "South Worldport"
203 path: "Components/Warps/worldport" 204 path: "Components/Warps/worldport"
205 destination { x: 0 y: 0 z: -11.5 }
206 rotation: 180
204} 207}
205ports { 208ports {
206 name: "EXIT2" 209 name: "EXIT2"
210 display_name: "North Worldport"
207 path: "Components/Warps/worldport2" 211 path: "Components/Warps/worldport2"
212 destination { x: 0 y: 0 z: -17.5 }
213 rotation: 0
208} 214}
diff --git a/data/maps/the_symbolic/metadata.txtpb b/data/maps/the_symbolic/metadata.txtpb index 311dead..2b37985 100644 --- a/data/maps/the_symbolic/metadata.txtpb +++ b/data/maps/the_symbolic/metadata.txtpb
@@ -1 +1,5 @@
1display_name: "The Symbolic" 1display_name: "The Symbolic"
2worldport_entrance {
3 room: "White Room"
4 name: "PLAZA"
5}
diff --git a/data/maps/the_symbolic/rooms/White Room.txtpb b/data/maps/the_symbolic/rooms/White Room.txtpb index 808588e..d3509cb 100644 --- a/data/maps/the_symbolic/rooms/White Room.txtpb +++ b/data/maps/the_symbolic/rooms/White Room.txtpb
@@ -7,5 +7,8 @@ panels {
7} 7}
8ports { 8ports {
9 name: "PLAZA" 9 name: "PLAZA"
10 display_name: "Entrance"
10 path: "Components/Warps/worldport" 11 path: "Components/Warps/worldport"
12 destination { x: 0 y: 0 z: 2.5 }
13 rotation: 0
11} 14}
diff --git a/data/maps/the_talented/doors.txtpb b/data/maps/the_talented/doors.txtpb index d4d3148..766e003 100644 --- a/data/maps/the_talented/doors.txtpb +++ b/data/maps/the_talented/doors.txtpb
@@ -52,3 +52,10 @@ doors {
52 panels { room: "Back Room" name: "RELEVANT" } 52 panels { room: "Back Room" name: "RELEVANT" }
53 panels { room: "Back Room" name: "LONE" } 53 panels { room: "Back Room" name: "LONE" }
54} 54}
55doors {
56 name: "Keyholder Hint Panel"
57 type: LOCATION_ONLY
58 panels { room: "Main Area" name: "EARL" }
59 location_room: "Main Area"
60 location_name: "EARL"
61}
diff --git a/data/maps/the_talented/metadata.txtpb b/data/maps/the_talented/metadata.txtpb index 16aa221..943bc69 100644 --- a/data/maps/the_talented/metadata.txtpb +++ b/data/maps/the_talented/metadata.txtpb
@@ -1 +1,5 @@
1display_name: "The Talented" 1display_name: "The Talented"
2worldport_entrance {
3 room: "Main Area"
4 name: "GREAT"
5}
diff --git a/data/maps/the_talented/rooms/Main Area.txtpb b/data/maps/the_talented/rooms/Main Area.txtpb index f99be48..a0dac7b 100644 --- a/data/maps/the_talented/rooms/Main Area.txtpb +++ b/data/maps/the_talented/rooms/Main Area.txtpb
@@ -111,5 +111,8 @@ keyholders {
111} 111}
112ports { 112ports {
113 name: "GREAT" 113 name: "GREAT"
114 display_name: "Entrance"
114 path: "Components/Warps/worldport" 115 path: "Components/Warps/worldport"
116 destination { x: -3.5 y: 0 z: 21 }
117 rotation: 270
115} 118}
diff --git a/data/maps/the_tenacious/doors.txtpb b/data/maps/the_tenacious/doors.txtpb index 8fe8bd5..4c454c1 100644 --- a/data/maps/the_tenacious/doors.txtpb +++ b/data/maps/the_tenacious/doors.txtpb
@@ -6,6 +6,8 @@ doors {
6doors { 6doors {
7 name: "K Entered" 7 name: "K Entered"
8 type: EVENT 8 type: EVENT
9 latch: true
10 receivers: "Components/Doors/entry_6"
9 keyholders { room: "Main Area" name: "K" key: "k" } 11 keyholders { room: "Main Area" name: "K" key: "k" }
10} 12}
11doors { 13doors {
diff --git a/data/maps/the_tenacious/rooms/Control Center Entrance.txtpb b/data/maps/the_tenacious/rooms/Control Center Entrance.txtpb index 45a0d12..05a3af3 100644 --- a/data/maps/the_tenacious/rooms/Control Center Entrance.txtpb +++ b/data/maps/the_tenacious/rooms/Control Center Entrance.txtpb
@@ -8,5 +8,8 @@ panels {
8} 8}
9ports { 9ports {
10 name: "CC" 10 name: "CC"
11 display_name: "Control Center Connector"
11 path: "Components/Warps/worldport" 12 path: "Components/Warps/worldport"
13 destination { x: 0 y: 0 z: 10 }
14 rotation: 0
12} 15}
diff --git a/data/maps/the_three_doors/rooms/Dead End Room.txtpb b/data/maps/the_three_doors/rooms/Dead End Room.txtpb index c752368..8bfe193 100644 --- a/data/maps/the_three_doors/rooms/Dead End Room.txtpb +++ b/data/maps/the_three_doors/rooms/Dead End Room.txtpb
@@ -29,9 +29,15 @@ panels {
29} 29}
30ports { 30ports {
31 name: "BEGIN" 31 name: "BEGIN"
32 display_name: "Door Ways Worldport"
32 path: "Components/Warps/worldport6" 33 path: "Components/Warps/worldport6"
34 destination { x: -38 y: 0 z: 41.5 }
35 rotation: 0
33} 36}
34ports { 37ports {
35 name: "BEGIN2" 38 name: "BEGIN2"
39 display_name: "Dead End Worldport"
36 path: "Components/Warps/worldport5" 40 path: "Components/Warps/worldport5"
41 destination { x: -38 y: 0 z: 27.5 }
42 rotation: 180
37} 43}
diff --git a/data/maps/the_three_doors/rooms/First Second Room.txtpb b/data/maps/the_three_doors/rooms/First Second Room.txtpb index 1bee8c7..bdf5b49 100644 --- a/data/maps/the_three_doors/rooms/First Second Room.txtpb +++ b/data/maps/the_three_doors/rooms/First Second Room.txtpb
@@ -29,9 +29,15 @@ panels {
29} 29}
30ports { 30ports {
31 name: "GREAT" 31 name: "GREAT"
32 display_name: "First Worldport"
32 path: "Components/Warps/worldport" 33 path: "Components/Warps/worldport"
34 destination { x: -16 y: 0 z: 0.5 }
35 rotation: 180
33} 36}
34ports { 37ports {
35 name: "TTD" 38 name: "TTD"
39 display_name: "Second Worldport"
36 path: "Components/Warps/worldport2" 40 path: "Components/Warps/worldport2"
41 destination { x: -16 y: 0 z: 14.5 }
42 rotation: 0
37} 43}
diff --git a/data/maps/the_three_doors/rooms/Loose Strings Room.txtpb b/data/maps/the_three_doors/rooms/Loose Strings Room.txtpb index 9d4430f..21e3c64 100644 --- a/data/maps/the_three_doors/rooms/Loose Strings Room.txtpb +++ b/data/maps/the_three_doors/rooms/Loose Strings Room.txtpb
@@ -15,5 +15,8 @@ panels {
15} 15}
16ports { 16ports {
17 name: "BEGIN" 17 name: "BEGIN"
18 display_name: "Loose Strings Worldport"
18 path: "Components/Warps/worldport7" 19 path: "Components/Warps/worldport7"
20 destination { x: -16 y: 0 z: 41.5 }
21 rotation: 0
19} 22}
diff --git a/data/maps/the_three_doors/rooms/One Luck Room.txtpb b/data/maps/the_three_doors/rooms/One Luck Room.txtpb index 816b4e3..f5053be 100644 --- a/data/maps/the_three_doors/rooms/One Luck Room.txtpb +++ b/data/maps/the_three_doors/rooms/One Luck Room.txtpb
@@ -15,5 +15,8 @@ panels {
15} 15}
16ports { 16ports {
17 name: "BEGIN" 17 name: "BEGIN"
18 display_name: "Lone Chance Worldport"
18 path: "Components/Warps/worldport8" 19 path: "Components/Warps/worldport8"
20 destination { x: -16 y: 0 z: 27.5 }
21 rotation: 180
19} 22}
diff --git a/data/maps/the_three_doors/rooms/Silver Portal Room.txtpb b/data/maps/the_three_doors/rooms/Silver Portal Room.txtpb index aeab9da..1c00045 100644 --- a/data/maps/the_three_doors/rooms/Silver Portal Room.txtpb +++ b/data/maps/the_three_doors/rooms/Silver Portal Room.txtpb
@@ -27,9 +27,15 @@ panels {
27} 27}
28ports { 28ports {
29 name: "BEGIN" 29 name: "BEGIN"
30 display_name: "Third Fourth Worldport"
30 path: "Components/Warps/worldport3" 31 path: "Components/Warps/worldport3"
32 destination { x: -38 y: 0 z: 14.5 }
33 rotation: 0
31} 34}
32ports { 35ports {
33 name: "NEXT" 36 name: "NEXT"
37 display_name: "Silver Portal Worldport"
34 path: "Components/Warps/worldport4" 38 path: "Components/Warps/worldport4"
39 destination { x: -38 y: 0 z: 0.5 }
40 rotation: 180
35} 41}
diff --git a/data/maps/the_tower/metadata.txtpb b/data/maps/the_tower/metadata.txtpb index dc185e0..3876206 100644 --- a/data/maps/the_tower/metadata.txtpb +++ b/data/maps/the_tower/metadata.txtpb
@@ -1 +1,5 @@
1display_name: "The Tower" 1display_name: "The Tower"
2worldport_entrance {
3 room: "First Floor"
4 name: "GREAT"
5}
diff --git a/data/maps/the_tower/rooms/First Floor.txtpb b/data/maps/the_tower/rooms/First Floor.txtpb index 33398a3..7a811bf 100644 --- a/data/maps/the_tower/rooms/First Floor.txtpb +++ b/data/maps/the_tower/rooms/First Floor.txtpb
@@ -97,5 +97,8 @@ panels {
97} 97}
98ports { 98ports {
99 name: "GREAT" 99 name: "GREAT"
100 display_name: "Entrance"
100 path: "Components/Warps/worldport" 101 path: "Components/Warps/worldport"
102 destination { x: -0 y: 0 z: 13 }
103 rotation: 0
101} 104}
diff --git a/data/maps/the_tree/doors.txtpb b/data/maps/the_tree/doors.txtpb index 6cb4086..1932aa7 100644 --- a/data/maps/the_tree/doors.txtpb +++ b/data/maps/the_tree/doors.txtpb
@@ -1,6 +1,7 @@
1doors { 1doors {
2 name: "Control Center Brown Door" 2 name: "Control Center Brown Door"
3 type: CONTROL_CENTER_COLOR 3 type: CONTROL_CENTER_COLOR
4 latch: true
4 receivers: "Components/Doors/entry_1" 5 receivers: "Components/Doors/entry_1"
5 control_center_color: "brown" 6 control_center_color: "brown"
6} 7}
diff --git a/data/maps/the_tree/rooms/Bearer Entrance.txtpb b/data/maps/the_tree/rooms/Bearer Entrance.txtpb index 797e5d0..263a8e8 100644 --- a/data/maps/the_tree/rooms/Bearer Entrance.txtpb +++ b/data/maps/the_tree/rooms/Bearer Entrance.txtpb
@@ -1,5 +1,8 @@
1name: "Bearer Entrance" 1name: "Bearer Entrance"
2ports { 2ports {
3 name: "BEARER" 3 name: "BEARER"
4 display_name: "Brown Control Center Hallway"
4 path: "Components/Warps/worldport" 5 path: "Components/Warps/worldport"
6 destination { x: -15.5 y: 0 z: 20 }
7 rotation: 270
5} 8}
diff --git a/data/maps/the_tree/rooms/Main Area.txtpb b/data/maps/the_tree/rooms/Main Area.txtpb index b232d1e..bd22c2b 100644 --- a/data/maps/the_tree/rooms/Main Area.txtpb +++ b/data/maps/the_tree/rooms/Main Area.txtpb
@@ -211,19 +211,33 @@ panels {
211} 211}
212ports { 212ports {
213 name: "UNKEMPT" 213 name: "UNKEMPT"
214 display_name: "SW Worldport"
214 path: "Components/Warps/worldport4" 215 path: "Components/Warps/worldport4"
216 destination { x: -21 y: 0 z: 7 }
217 rotation: 0
218 # enterable from either side
215} 219}
216ports { 220ports {
217 name: "DIGITAL" 221 name: "DIGITAL"
222 display_name: "NW Worldport"
218 path: "Components/Warps/worldport5" 223 path: "Components/Warps/worldport5"
224 destination { x: -21 y: 0 z: -7 }
225 rotation: 180
226 # enterable from either side
219} 227}
220ports { 228ports {
221 name: "GREAT" 229 name: "GREAT"
230 display_name: "E Worldport"
222 path: "Components/Warps/worldport2" 231 path: "Components/Warps/worldport2"
232 destination { x: 21 y: 0 z: -4 }
233 rotation: 180
223} 234}
224ports { 235ports {
225 name: "DAEDALUS" 236 name: "DAEDALUS"
237 display_name: "NE Worldport"
226 path: "Components/Warps/worldport3" 238 path: "Components/Warps/worldport3"
239 destination { x: 15.5 y: 0 z: -19 }
240 rotation: 90
227} 241}
228paintings { 242paintings {
229 name: "SEA" 243 name: "SEA"
diff --git a/data/maps/the_unkempt/connections.txtpb b/data/maps/the_unkempt/connections.txtpb index a9e30db..d4a046c 100644 --- a/data/maps/the_unkempt/connections.txtpb +++ b/data/maps/the_unkempt/connections.txtpb
@@ -1,7 +1,7 @@
1connections { 1connections {
2 from_room: "Main Area" 2 from_room: "Main Area"
3 to_room: "Right Area" 3 to_room: "Right Area"
4 door { name: "Right Door" } 4 door { name: "East Door" }
5} 5}
6connections { 6connections {
7 from_room: "Middle Room" 7 from_room: "Middle Room"
diff --git a/data/maps/the_unkempt/doors.txtpb b/data/maps/the_unkempt/doors.txtpb index 2349913..f758369 100644 --- a/data/maps/the_unkempt/doors.txtpb +++ b/data/maps/the_unkempt/doors.txtpb
@@ -1,5 +1,5 @@
1doors { 1doors {
2 name: "Right Door" 2 name: "East Door"
3 type: STANDARD 3 type: STANDARD
4 receivers: "Components/Doors/entry_2" 4 receivers: "Components/Doors/entry_2"
5 panels { room: "Main Area" name: "EYE" } 5 panels { room: "Main Area" name: "EYE" }
@@ -48,6 +48,8 @@ doors {
48doors { 48doors {
49 name: "I Entered" 49 name: "I Entered"
50 type: EVENT 50 type: EVENT
51 latch: true
52 receivers: "Components/Doors/entry_4"
51 keyholders { room: "Main Area" name: "I" key: "i" } 53 keyholders { room: "Main Area" name: "I" key: "i" }
52} 54}
53doors { 55doors {
@@ -66,9 +68,9 @@ doors {
66doors { 68doors {
67 name: "Control Center Orange Door" 69 name: "Control Center Orange Door"
68 type: CONTROL_CENTER_COLOR 70 type: CONTROL_CENTER_COLOR
71 latch: true
69 receivers: "Components/Doors/entry_6" 72 receivers: "Components/Doors/entry_6"
70 receivers: "Components/Doors/entry_13" 73 receivers: "Components/Doors/entry_13"
71 receivers: "Panels/Assorted/panel_1/teleportListener"
72 control_center_color: "orange" 74 control_center_color: "orange"
73 double_letters: true 75 double_letters: true
74} 76}
@@ -182,3 +184,20 @@ doors {
182 panels { room: "Right Area" name: "TOUGH" } 184 panels { room: "Right Area" name: "TOUGH" }
183 location_room: "Right Area" 185 location_room: "Right Area"
184} 186}
187doors {
188 name: "Near Teal Door Panels"
189 type: LOCATION_ONLY
190 panels { room: "Main Area" name: "I" }
191 panels { room: "Main Area" name: "SPY" }
192 panels { room: "Main Area" name: "HEFT" }
193 panels { room: "Main Area" name: "THEFT" }
194 location_room: "Main Area"
195 location_name: "HEFT, I, SPY, THEFT"
196}
197doors {
198 name: "Control Center Orange Panel"
199 type: LOCATION_ONLY
200 panels { room: "Right Area" name: "COLOR" }
201 location_room: "Right Area"
202 location_name: "COLOR"
203}
diff --git a/data/maps/the_unkempt/rooms/Control Center Entrance.txtpb b/data/maps/the_unkempt/rooms/Control Center Entrance.txtpb index e8fa13a..7971cf7 100644 --- a/data/maps/the_unkempt/rooms/Control Center Entrance.txtpb +++ b/data/maps/the_unkempt/rooms/Control Center Entrance.txtpb
@@ -8,5 +8,8 @@ panels {
8} 8}
9ports { 9ports {
10 name: "CC" 10 name: "CC"
11 display_name: "Control Center Connector"
11 path: "Components/Warps/worldport2" 12 path: "Components/Warps/worldport2"
13 destination { x: -4.5 y: 0 z: 7 }
14 rotation: 0
12} 15}
diff --git a/data/maps/the_unkempt/rooms/Daedalus Entrance.txtpb b/data/maps/the_unkempt/rooms/Daedalus Entrance.txtpb index 851c863..f20d2cf 100644 --- a/data/maps/the_unkempt/rooms/Daedalus Entrance.txtpb +++ b/data/maps/the_unkempt/rooms/Daedalus Entrance.txtpb
@@ -1,5 +1,8 @@
1name: "Daedalus Entrance" 1name: "Daedalus Entrance"
2ports { 2ports {
3 name: "DAEDALUS" 3 name: "DAEDALUS"
4 display_name: "Orange Hallway"
4 path: "Components/Warps/worldport4" 5 path: "Components/Warps/worldport4"
6 destination { x: 33 y: 0 z: -10 }
7 rotation: 90
5} 8}
diff --git a/data/maps/the_unkempt/rooms/Main Area.txtpb b/data/maps/the_unkempt/rooms/Main Area.txtpb index b5d29c4..f98220d 100644 --- a/data/maps/the_unkempt/rooms/Main Area.txtpb +++ b/data/maps/the_unkempt/rooms/Main Area.txtpb
@@ -216,14 +216,23 @@ keyholders {
216} 216}
217ports { 217ports {
218 name: "GREAT" 218 name: "GREAT"
219 display_name: "Main Entrance"
219 path: "Components/Warps/worldport" 220 path: "Components/Warps/worldport"
221 destination { x: -3 y: 0 z: 11 }
222 rotation: 270
220} 223}
221ports { 224ports {
222 name: "TREE" 225 name: "TREE"
226 display_name: "Brown Hallway"
223 path: "Components/Warps/worldport5" 227 path: "Components/Warps/worldport5"
228 destination { x: -34 y: 0 z: 7 }
229 rotation: 270
224} 230}
225ports { 231ports {
226 name: "SUNTEMPLE" 232 name: "SUNTEMPLE"
233 display_name: "Sun Temple Entrance"
227 path: "Components/Warps/worldport3" 234 path: "Components/Warps/worldport3"
235 destination { x: -42 y: 0 z: -2 }
236 rotation: 270
228 required_door { name: "Sun Temple Entrance" } 237 required_door { name: "Sun Temple Entrance" }
229} 238}
diff --git a/data/maps/the_unkempt/rooms/Right Area.txtpb b/data/maps/the_unkempt/rooms/Right Area.txtpb index 03d7cea..313c276 100644 --- a/data/maps/the_unkempt/rooms/Right Area.txtpb +++ b/data/maps/the_unkempt/rooms/Right Area.txtpb
@@ -159,5 +159,4 @@ panels {
159 clue: "color" 159 clue: "color"
160 answer: "orange" 160 answer: "orange"
161 symbols: EXAMPLE 161 symbols: EXAMPLE
162 required_door { name: "Control Center Orange Door" }
163} 162}
diff --git a/data/maps/the_unyielding/doors.txtpb b/data/maps/the_unyielding/doors.txtpb index a3c3999..265442c 100644 --- a/data/maps/the_unyielding/doors.txtpb +++ b/data/maps/the_unyielding/doors.txtpb
@@ -504,3 +504,42 @@ doors {
504 receivers: "Panels/Miscellaneous/entry_3/teleportListener" 504 receivers: "Panels/Miscellaneous/entry_3/teleportListener"
505 double_letters: true 505 double_letters: true
506} 506}
507doors {
508 name: "Blue D Room Puzzles"
509 type: LOCATION_ONLY
510 panels { room: "Central Connected Area" name: "FOX" }
511 panels { room: "Central Connected Area" name: "LOCKS" }
512 panels { room: "Central Connected Area" name: "BOX" }
513 panels { room: "Central Connected Area" name: "SQUAWKS" }
514 panels { room: "Central Connected Area" name: "HAWKS" }
515 panels { room: "Central Connected Area" name: "TALKS" }
516 location_room: "Central Connected Area"
517}
518doors {
519 name: "Color Hallway Panels"
520 type: LOCATION_ONLY
521 panels { room: "Brown Alcove" name: "BROW" }
522 panels { room: "Central Connected Area" name: "RANGE" }
523 panels { room: "Central Connected Area" name: "WHIT" }
524 panels { room: "Central Connected Area" name: "ALMOND" }
525 panels { room: "Central Connected Area" name: "DAY" }
526 panels { room: "Central Connected Area" name: "REAM" }
527 panels { room: "Central Connected Area" name: "SON (2)" }
528 panels { room: "Central Connected Area" name: "RAY" }
529 panels { room: "Central Connected Area" name: "BURROWING" }
530 panels { room: "Orange Alcove" name: "ON" }
531 panels { room: "Plaza Entrance" name: "GEE" }
532 panels { room: "Plaza Entrance" name: "SEA" }
533 panels { room: "Gray Alcove" name: "GRAVELY" }
534 panels { room: "Cyan Alcove" name: "CAN" }
535 panels { room: "Star Rooms" name: "CYANIDE" }
536 panels { room: "Star Rooms" name: "BACK" }
537 panels { room: "Black Alcove" name: "LACK" }
538 panels { room: "White Corners" name: "ARCH" }
539 panels { room: "White Corners" name: "ZERO" }
540 panels { room: "White Corners" name: "DAM" }
541 panels { room: "White Corners" name: "WHEN" }
542 panels { room: "Hero Room" name: "HER" }
543 panels { room: "Daisy Alcove" name: "CYANIDES" }
544 location_room: "Central Connected Area"
545}
diff --git a/data/maps/the_unyielding/rooms/Bearer Entrance.txtpb b/data/maps/the_unyielding/rooms/Bearer Entrance.txtpb index 4c1440f..6ce69da 100644 --- a/data/maps/the_unyielding/rooms/Bearer Entrance.txtpb +++ b/data/maps/the_unyielding/rooms/Bearer Entrance.txtpb
@@ -1,5 +1,8 @@
1name: "Bearer Entrance" 1name: "Bearer Entrance"
2ports { 2ports {
3 name: "BEARER" 3 name: "BEARER"
4 display_name: "East of Yellow Worldport"
4 path: "Components/Warps/worldport4" 5 path: "Components/Warps/worldport4"
6 destination { x: 23 y: 0 z: -29 }
7 rotation: 90
5} 8}
diff --git a/data/maps/the_unyielding/rooms/Digital Entrance.txtpb b/data/maps/the_unyielding/rooms/Digital Entrance.txtpb index 74665a2..853c5f0 100644 --- a/data/maps/the_unyielding/rooms/Digital Entrance.txtpb +++ b/data/maps/the_unyielding/rooms/Digital Entrance.txtpb
@@ -8,5 +8,8 @@ panels {
8} 8}
9ports { 9ports {
10 name: "DIGITAL" 10 name: "DIGITAL"
11 display_name: "South of Yellow Worldport"
11 path: "Components/Warps/worldport" 12 path: "Components/Warps/worldport"
13 destination { x: 0 y: 0 z: 0 }
14 rotation: 0
12} 15}
diff --git a/data/maps/the_unyielding/rooms/Nuanced Entrance.txtpb b/data/maps/the_unyielding/rooms/Nuanced Entrance.txtpb index f011b32..454dc3f 100644 --- a/data/maps/the_unyielding/rooms/Nuanced Entrance.txtpb +++ b/data/maps/the_unyielding/rooms/Nuanced Entrance.txtpb
@@ -1,5 +1,8 @@
1name: "Nuanced Entrance" 1name: "Nuanced Entrance"
2ports { 2ports {
3 name: "NUANCED" 3 name: "NUANCED"
4 display_name: "West of Yellow Worldport"
4 path: "Components/Warps/worldport3" 5 path: "Components/Warps/worldport3"
6 destination { x: -23 y: 0 z: -29 }
7 rotation: 270
5} 8}
diff --git a/data/maps/the_unyielding/rooms/Plaza Entrance.txtpb b/data/maps/the_unyielding/rooms/Plaza Entrance.txtpb index 0bc60a7..f866d87 100644 --- a/data/maps/the_unyielding/rooms/Plaza Entrance.txtpb +++ b/data/maps/the_unyielding/rooms/Plaza Entrance.txtpb
@@ -15,5 +15,8 @@ panels {
15} 15}
16ports { 16ports {
17 name: "PLAZA" 17 name: "PLAZA"
18 display_name: "Dark Hallway"
18 path: "Components/Warps/worldport5" 19 path: "Components/Warps/worldport5"
20 destination { x: 35 y: 0 z: 44 }
21 rotation: 270
19} 22}
diff --git a/data/maps/the_wondrous/metadata.txtpb b/data/maps/the_wondrous/metadata.txtpb index 0b96cf2..1c8e04c 100644 --- a/data/maps/the_wondrous/metadata.txtpb +++ b/data/maps/the_wondrous/metadata.txtpb
@@ -1 +1,5 @@
1display_name: "The Wondrous" 1display_name: "The Wondrous"
2worldport_entrance {
3 room: "Entry"
4 name: "DAEDALUS"
5}
diff --git a/data/maps/the_wondrous/rooms/Entry.txtpb b/data/maps/the_wondrous/rooms/Entry.txtpb index e15f75c..543d193 100644 --- a/data/maps/the_wondrous/rooms/Entry.txtpb +++ b/data/maps/the_wondrous/rooms/Entry.txtpb
@@ -7,5 +7,8 @@ panels {
7} 7}
8ports { 8ports {
9 name: "DAEDALUS" 9 name: "DAEDALUS"
10 display_name: "Entrance"
10 path: "Components/Warps/worldport" 11 path: "Components/Warps/worldport"
12 destination { x: 18 y: 0 z: 41 }
13 rotation: 180
11} 14}
diff --git a/data/maps/the_words/rooms/Main Area.txtpb b/data/maps/the_words/rooms/Main Area.txtpb index 503408c..ae57252 100644 --- a/data/maps/the_words/rooms/Main Area.txtpb +++ b/data/maps/the_words/rooms/Main Area.txtpb
@@ -57,5 +57,8 @@ panels {
57} 57}
58ports { 58ports {
59 name: "ENTRY" 59 name: "ENTRY"
60 display_name: "Worldport"
60 path: "Components/Warps/worldport" 61 path: "Components/Warps/worldport"
62 destination { x: 0 y: 0 z: 9.5 }
63 rotation: 0
61} 64}