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-rw-r--r--data/maps/daedalus/doors.txtpb301
1 files changed, 234 insertions, 67 deletions
diff --git a/data/maps/daedalus/doors.txtpb b/data/maps/daedalus/doors.txtpb index d6c33f4..ed7516f 100644 --- a/data/maps/daedalus/doors.txtpb +++ b/data/maps/daedalus/doors.txtpb
@@ -188,17 +188,20 @@ doors {
188} 188}
189doors { 189doors {
190 name: "Welcome Back Secret Door" 190 name: "Welcome Back Secret Door"
191 type: ITEM_ONLY 191 type: STANDARD
192 receivers: "Components/Doors/Entry/entry_13" 192 receivers: "Components/Doors/Entry/entry_13"
193 panels { room: "Welcome Back Area" name: "FAREWELL LITTLE LAMB" } 193 panels { room: "Welcome Back Area" name: "FAREWELL LITTLE LAMB" }
194 panels { room: "West Spire" name: "BYE" } 194 panels { room: "West Spire" name: "BYE" }
195 location_room: "West Spire"
196 location_name: "BYE, FAREWELL LITTLE LAMB"
195} 197}
196doors { 198doors {
197 name: "Welcome Back Door" 199 name: "Welcome Back Door"
198 type: STANDARD 200 type: LOCATION_ONLY
199 receivers: "Components/Doors/Entry/entry_14" 201 #receivers: "Components/Doors/Entry/entry_14"
200 panels { room: "Welcome Back Area" name: "GREETINGS OLD FRIEND" } 202 panels { room: "Welcome Back Area" name: "GREETINGS OLD FRIEND" }
201 location_room: "Welcome Back Area" 203 location_room: "Welcome Back Area"
204 location_name: "GREETINGS OLD FRIEND"
202} 205}
203# entry_3 is the door to SEAL, which we will ignore. 206# entry_3 is the door to SEAL, which we will ignore.
204doors { 207doors {
@@ -224,12 +227,21 @@ doors {
224} 227}
225doors { 228doors {
226 name: "Starting Room East Wall Center Door" 229 name: "Starting Room East Wall Center Door"
227 type: STANDARD 230 type: ITEM_ONLY
231 legacy_location: true
228 receivers: "Components/Doors/Entry/entry_6" 232 receivers: "Components/Doors/Entry/entry_6"
229 panels { room: "Rainbow Color Backside" name: "?" } 233 panels { room: "Rainbow Color Backside" name: "?" }
230 location_room: "Rainbow Color Backside" 234 location_room: "Rainbow Color Backside"
231} 235}
232doors { 236doors {
237 name: "Rainbow Color Backside Panels"
238 type: LOCATION_ONLY
239 panels { room: "Rainbow Color Backside" name: "?" }
240 panels { room: "Rainbow Color Backside" name: "BACKSIDE" }
241 location_room: "Rainbow Color Backside"
242 location_name: "BACKSIDE, ?"
243}
244doors {
233 name: "Starting Room East Wall North Door" 245 name: "Starting Room East Wall North Door"
234 type: ITEM_ONLY 246 type: ITEM_ONLY
235 receivers: "Components/Doors/Entry/entry_7" 247 receivers: "Components/Doors/Entry/entry_7"
@@ -298,8 +310,9 @@ doors {
298 location_name: "Black Hex" 310 location_name: "Black Hex"
299} 311}
300doors { 312doors {
301 name: "Splintering Exit Left Door" 313 name: "Splintering Exit North Door"
302 type: STANDARD 314 type: ITEM_ONLY
315 legacy_location: true
303 receivers: "Components/Doors/Entry/gate_4" 316 receivers: "Components/Doors/Entry/gate_4"
304 panels { room: "West Castle Area" name: "EVER" } 317 panels { room: "West Castle Area" name: "EVER" }
305 panels { room: "West Castle Area" name: "AXES" } 318 panels { room: "West Castle Area" name: "AXES" }
@@ -308,7 +321,7 @@ doors {
308 location_room: "West Castle Area" 321 location_room: "West Castle Area"
309} 322}
310doors { 323doors {
311 name: "Splintering Exit Right Door" 324 name: "Splintering Exit South Door"
312 type: ITEM_ONLY 325 type: ITEM_ONLY
313 receivers: "Components/Doors/Entry/gate_5" 326 receivers: "Components/Doors/Entry/gate_5"
314 panels { room: "West Castle Area" name: "EVER" } 327 panels { room: "West Castle Area" name: "EVER" }
@@ -317,6 +330,48 @@ doors {
317 panels { room: "West Castle Area" name: "SLOT" } 330 panels { room: "West Castle Area" name: "SLOT" }
318} 331}
319doors { 332doors {
333 name: "Splintering Area Panels"
334 type: LOCATION_ONLY
335 panels { room: "West Castle Area" name: "EVER" }
336 panels { room: "West Castle Area" name: "AXES" }
337 panels { room: "West Castle Area" name: "FLIP (1)" }
338 panels { room: "West Castle Area" name: "SLOT" }
339 panels { room: "West Castle Area" name: "WICKEDLY" }
340 panels { room: "West Castle Area" name: "CATHOLIC" }
341 panels { room: "West Castle Area" name: "SISTERLY" }
342 panels { room: "West Castle Area" name: "SQUEALED" }
343 panels { room: "West Castle Area" name: "READ" }
344 panels { room: "West Castle Area" name: "WORD" }
345 panels { room: "West Castle Area" name: "EACH" }
346 panels { room: "West Castle Area" name: "RANK" }
347 panels { room: "West Castle Area" name: "TEAR" }
348 panels { room: "West Castle Area" name: "SHUT" }
349 panels { room: "West Castle Area" name: "FLIP (2)" }
350 panels { room: "West Castle Area" name: "STUN" }
351 panels { room: "West Castle Area" name: "CHAT" }
352 panels { room: "West Castle Area" name: "LOST" }
353 panels { room: "West Castle Area" name: "PODS" }
354 panels { room: "West Castle Area" name: "FAME" }
355 location_room: "West Castle Area"
356}
357doors {
358 name: "West Sticks And Stones Panel"
359 type: LOCATION_ONLY
360 panels { room: "West Castle Area" name: "LETTERS" }
361 location_room: "West Castle Area"
362 location_name: "LETTERS"
363}
364doors {
365 name: "Amber Room Panels"
366 type: LOCATION_ONLY
367 panels { room: "West Castle Area" name: "HARMONY" }
368 panels { room: "West Castle Area" name: "MELODY" }
369 panels { room: "West Castle Area" name: "RHYTHM" }
370 panels { room: "West Castle Area" name: "TEXTURE" }
371 location_room: "West Castle Area"
372 location_name: "HARMONY, MELODY, RHYTHM, TEXTURE"
373}
374doors {
320 name: "Z2 Room Back Exit" 375 name: "Z2 Room Back Exit"
321 type: ITEM_ONLY 376 type: ITEM_ONLY
322 receivers: "Components/Doors/Entry/gate_2" 377 receivers: "Components/Doors/Entry/gate_2"
@@ -493,7 +548,6 @@ doors {
493 panels { room: "Outside House" name: "WALLS" } 548 panels { room: "Outside House" name: "WALLS" }
494 panels { room: "Outside House" name: "LOCK" } 549 panels { room: "Outside House" name: "LOCK" }
495 location_room: "Outside House" 550 location_room: "Outside House"
496 location_name: "North Purple Vestibules"
497} 551}
498doors { 552doors {
499 name: "Purple NW Vestibule" 553 name: "Purple NW Vestibule"
@@ -716,7 +770,7 @@ doors {
716 panels { room: "O2 Room" name: "UNBLOCKED" } 770 panels { room: "O2 Room" name: "UNBLOCKED" }
717} 771}
718doors { 772doors {
719 name: "Blue Smiley Entrance" 773 name: "O2 Room Southeast Door"
720 type: STANDARD 774 type: STANDARD
721 receivers: "Components/Doors/Halls/oroom_2" 775 receivers: "Components/Doors/Halls/oroom_2"
722 panels { room: "O2 Room" name: "HONEST" } 776 panels { room: "O2 Room" name: "HONEST" }
@@ -820,9 +874,20 @@ doors {
820} 874}
821doors { 875doors {
822 name: "Composite Room NW Entrance" 876 name: "Composite Room NW Entrance"
823 type: STANDARD 877 type: ITEM_ONLY
878 legacy_location: true
824 receivers: "Components/Doors/Halls/oroom_10" 879 receivers: "Components/Doors/Halls/oroom_10"
825 panels { room: "Red Color Door" name: "Left" } 880 panels { room: "Red Color Door" name: "Near Obscured Puzzles" }
881 location_room: "Red Color Door"
882}
883doors {
884 name: "Yellow Roof Puzzles"
885 type: LOCATION_ONLY
886 panels { room: "Red Color Door" name: "BACKSIDE" }
887 panels { room: "Red Color Door" name: "WALK BACK" }
888 panels { room: "Red Color Door" name: "Back (1)" }
889 panels { room: "Red Color Door" name: "Back (2)" }
890 panels { room: "Red Color Door" name: "Near Obscured Puzzles" }
826 location_room: "Red Color Door" 891 location_room: "Red Color Door"
827} 892}
828doors { 893doors {
@@ -857,7 +922,7 @@ doors {
857 location_name: "South Rooms" 922 location_name: "South Rooms"
858} 923}
859doors { 924doors {
860 name: "O2 Room Back Door" 925 name: "O2 Room Northeast Door"
861 type: STANDARD 926 type: STANDARD
862 receivers: "Components/Doors/Halls/oroom_4" 927 receivers: "Components/Doors/Halls/oroom_4"
863 panels { room: "O2 Room" name: "UNBLOCKED" } 928 panels { room: "O2 Room" name: "UNBLOCKED" }
@@ -866,6 +931,7 @@ doors {
866doors { 931doors {
867 name: "Control Center Orange Door" 932 name: "Control Center Orange Door"
868 type: CONTROL_CENTER_COLOR 933 type: CONTROL_CENTER_COLOR
934 latch: true
869 receivers: "Components/Doors/Halls/oroom_6" 935 receivers: "Components/Doors/Halls/oroom_6"
870 control_center_color: "orange" 936 control_center_color: "orange"
871} 937}
@@ -884,8 +950,9 @@ doors {
884 panels { room: "F2 Room" name: "SHAPE" } 950 panels { room: "F2 Room" name: "SHAPE" }
885} 951}
886doors { 952doors {
887 name: "F2 Room Entrance" 953 name: "F2 Room Southeast Door"
888 type: STANDARD 954 type: ITEM_ONLY
955 legacy_location: true
889 receivers: "Components/Doors/Halls/froom_2" 956 receivers: "Components/Doors/Halls/froom_2"
890 panels { room: "Sweet Foyer" name: "RENT (1)" } 957 panels { room: "Sweet Foyer" name: "RENT (1)" }
891 location_room: "Sweet Foyer" 958 location_room: "Sweet Foyer"
@@ -893,31 +960,33 @@ doors {
893doors { 960doors {
894 name: "White Hallway From Entry" 961 name: "White Hallway From Entry"
895 type: CONTROL_CENTER_COLOR 962 type: CONTROL_CENTER_COLOR
963 latch: true
896 receivers: "Components/Doors/Halls/froom_6" 964 receivers: "Components/Doors/Halls/froom_6"
897 control_center_color: "white" 965 control_center_color: "white"
898} 966}
899doors { 967doors {
900 name: "Purple Hallway From Great" 968 name: "Purple Hallway From Great"
901 type: CONTROL_CENTER_COLOR 969 type: CONTROL_CENTER_COLOR
970 latch: true
902 receivers: "Components/Doors/Halls/froom_7" 971 receivers: "Components/Doors/Halls/froom_7"
903 control_center_color: "purple" 972 control_center_color: "purple"
904} 973}
905doors { 974doors {
906 name: "F2 Room Back Right Door" 975 name: "F2 Room Southwest Door"
907 type: STANDARD 976 type: STANDARD
908 receivers: "Components/Doors/Halls/froom_3" 977 receivers: "Components/Doors/Halls/froom_3"
909 panels { room: "F2 Room" name: "RISKY" } 978 panels { room: "F2 Room" name: "RISKY" }
910 location_room: "F2 Room" 979 location_room: "F2 Room"
911} 980}
912doors { 981doors {
913 name: "F2 Room Back Left Door" 982 name: "F2 Room Northwest Door"
914 type: STANDARD 983 type: STANDARD
915 receivers: "Components/Doors/Halls/froom_4" 984 receivers: "Components/Doors/Halls/froom_4"
916 panels { room: "F2 Room" name: "SHAPE" } 985 panels { room: "F2 Room" name: "SHAPE" }
917 location_room: "F2 Room" 986 location_room: "F2 Room"
918} 987}
919doors { 988doors {
920 name: "F2 Room Back Middle Door" 989 name: "F2 Room West Door"
921 type: STANDARD 990 type: STANDARD
922 receivers: "Components/Doors/Halls/froom_5" 991 receivers: "Components/Doors/Halls/froom_5"
923 panels { room: "F2 Room" name: "DIRT" } 992 panels { room: "F2 Room" name: "DIRT" }
@@ -938,7 +1007,7 @@ doors {
938 panels { room: "U2 Room" name: "HEAVEN" } 1007 panels { room: "U2 Room" name: "HEAVEN" }
939} 1008}
940doors { 1009doors {
941 name: "U2 Room Shortcut" 1010 name: "U2 Room Southeast Door"
942 type: STANDARD 1011 type: STANDARD
943 receivers: "Components/Doors/Halls/uroom_2" 1012 receivers: "Components/Doors/Halls/uroom_2"
944 panels { room: "U2 Room" name: "WICKED" } 1013 panels { room: "U2 Room" name: "WICKED" }
@@ -959,21 +1028,21 @@ doors {
959 location_room: "House Entrance" 1028 location_room: "House Entrance"
960} 1029}
961doors { 1030doors {
962 name: "U2 Room Back Right Door" 1031 name: "U2 Room Southwest Door"
963 type: STANDARD 1032 type: STANDARD
964 receivers: "Components/Doors/Halls/uroom_3" 1033 receivers: "Components/Doors/Halls/uroom_3"
965 panels { room: "U2 Room" name: "HEAVEN" } 1034 panels { room: "U2 Room" name: "HEAVEN" }
966 location_room: "U2 Room" 1035 location_room: "U2 Room"
967} 1036}
968doors { 1037doors {
969 name: "U2 Room Back Door" 1038 name: "U2 Room West Door"
970 type: ITEM_ONLY 1039 type: ITEM_ONLY
971 receivers: "Components/Doors/Halls/uroom_5" 1040 receivers: "Components/Doors/Halls/uroom_5"
972 panels { room: "Purple Room South" name: "ANY" } 1041 panels { room: "Purple Room South" name: "ANY" }
973 panels { room: "Outside House" name: "A" } 1042 panels { room: "Outside House" name: "A" }
974} 1043}
975doors { 1044doors {
976 name: "U2 Room Entrance" 1045 name: "U2 Room East Door"
977 type: ITEM_ONLY 1046 type: ITEM_ONLY
978 receivers: "Components/Doors/Halls/uroom_4" 1047 receivers: "Components/Doors/Halls/uroom_4"
979 panels { room: "Outside Magic Room" name: "WIZARD" } 1048 panels { room: "Outside Magic Room" name: "WIZARD" }
@@ -1017,7 +1086,7 @@ doors {
1017 panels { room: "Outside Magic Room" name: "WIZARD" } 1086 panels { room: "Outside Magic Room" name: "WIZARD" }
1018} 1087}
1019doors { 1088doors {
1020 name: "Wonderland Right Door" 1089 name: "Wonderland South Door"
1021 type: STANDARD 1090 type: STANDARD
1022 receivers: "Components/Doors/Halls/wonderland_1" 1091 receivers: "Components/Doors/Halls/wonderland_1"
1023 panels { room: "Wonderland" name: "APRIL" } 1092 panels { room: "Wonderland" name: "APRIL" }
@@ -1208,70 +1277,37 @@ doors {
1208 type: ITEM_ONLY 1277 type: ITEM_ONLY
1209 receivers: "Components/Doors/Halls/connections_1" 1278 receivers: "Components/Doors/Halls/connections_1"
1210 receivers: "Components/Doors/Halls/connections_3" 1279 receivers: "Components/Doors/Halls/connections_3"
1280 # These have the same effect as the above, but including them here prevents
1281 # them from opening in door shuffle when the J2 door opens.
1282 receivers: "Components/Triggers/teleportListenerConnections3"
1283 receivers: "Components/Triggers/teleportListenerConnections4"
1284 # This door can open from either solving all panels, or just the smiley ones,
1285 # and the latter is obviously a subset of the former so let's just check for
1286 # that.
1211 panels { room: "Hotel" name: "PARKA" } 1287 panels { room: "Hotel" name: "PARKA" }
1212 panels { room: "Hotel" name: "MARLIN" }
1213 panels { room: "Hotel" name: "WHO" }
1214 panels { room: "Hotel" name: "CLOAK" } 1288 panels { room: "Hotel" name: "CLOAK" }
1215 panels { room: "Hotel" name: "MANE" }
1216 panels { room: "Hotel" name: "WHAT" }
1217 panels { room: "Hotel" name: "BLAZER" }
1218 panels { room: "Hotel" name: "WHERE" }
1219 panels { room: "Hotel" name: "DOROTHY" } 1289 panels { room: "Hotel" name: "DOROTHY" }
1220 panels { room: "Hotel" name: "JACKET" }
1221 panels { room: "Hotel" name: "TAIL" }
1222 panels { room: "Hotel" name: "JAWS" } 1290 panels { room: "Hotel" name: "JAWS" }
1223 panels { room: "Hotel" name: "FLOUNDER" }
1224 panels { room: "Hotel" name: "WHEN" } 1291 panels { room: "Hotel" name: "WHEN" }
1225 panels { room: "Hotel" name: "CLAWS" } 1292 panels { room: "Hotel" name: "CLAWS" }
1226 panels { room: "Hotel" name: "BRUCE" }
1227 panels { room: "Hotel" name: "POTATO" } 1293 panels { room: "Hotel" name: "POTATO" }
1228 panels { room: "Hotel" name: "SALAD" }
1229 panels { room: "Hotel" name: "BATHING" }
1230 panels { room: "Hotel" name: "MICRO" } 1294 panels { room: "Hotel" name: "MICRO" }
1231 panels { room: "Hotel" name: "BUSINESS" }
1232 panels { room: "Hotel" name: "WEDDING" }
1233 panels { room: "Hotel" name: "TREE" }
1234 panels { room: "Hotel" name: "RIVER" }
1235 panels { room: "Hotel" name: "TUNING" } 1295 panels { room: "Hotel" name: "TUNING" }
1236 panels { room: "Hotel" name: "BOXING" }
1237 panels { room: "Hotel" name: "TELEPHONE" }
1238 panels { room: "Hotel" name: "LAW" } 1296 panels { room: "Hotel" name: "LAW" }
1239 panels { room: "Hotel" name: "POKER" }
1240 panels { room: "Hotel" name: "CARD" } 1297 panels { room: "Hotel" name: "CARD" }
1241 panels { room: "Hotel" name: "ROAD" } 1298 panels { room: "Hotel" name: "ROAD" }
1242 panels { room: "Hotel" name: "CHOCOLATE" }
1243 panels { room: "Hotel" name: "DEPART" } 1299 panels { room: "Hotel" name: "DEPART" }
1244 panels { room: "Hotel" name: "WITHDRAW" }
1245 panels { room: "Hotel" name: "QUIT" }
1246 panels { room: "Hotel" name: "LEAVE" } 1300 panels { room: "Hotel" name: "LEAVE" }
1247 panels { room: "Hotel" name: "PALE" }
1248 panels { room: "Hotel" name: "JUST" }
1249 panels { room: "Hotel" name: "NEW" }
1250 panels { room: "Hotel" name: "UNTALENTED" }
1251 panels { room: "Hotel" name: "SERVICE" } 1301 panels { room: "Hotel" name: "SERVICE" }
1252 panels { room: "Hotel" name: "FULL" }
1253 panels { room: "Hotel" name: "EVIL" }
1254 panels { room: "Hotel" name: "HONEY" } 1302 panels { room: "Hotel" name: "HONEY" }
1255 panels { room: "Hotel" name: "CRESCENT" }
1256 panels { room: "Hotel" name: "INVALID" } 1303 panels { room: "Hotel" name: "INVALID" }
1257 panels { room: "Hotel" name: "FESTIVAL" } 1304 panels { room: "Hotel" name: "FESTIVAL" }
1258 panels { room: "Hotel" name: "BEAUTIFUL" }
1259 panels { room: "Hotel" name: "WILTED" } 1305 panels { room: "Hotel" name: "WILTED" }
1260 panels { room: "Hotel" name: "DROOPED" }
1261 panels { room: "Hotel" name: "FADED" }
1262 panels { room: "Hotel" name: "WANED" } 1306 panels { room: "Hotel" name: "WANED" }
1263 panels { room: "Hotel" name: "TALL" }
1264 panels { room: "Hotel" name: "CANVAS" }
1265 panels { room: "Hotel" name: "LEVER" }
1266 panels { room: "Hotel" name: "SCULPTURE" }
1267 panels { room: "Hotel" name: "RAGE" } 1307 panels { room: "Hotel" name: "RAGE" }
1268 panels { room: "Hotel" name: "BALL" }
1269 panels { room: "Hotel" name: "FOOL" }
1270 panels { room: "Hotel" name: "VERGE" } 1308 panels { room: "Hotel" name: "VERGE" }
1271 panels { room: "Hotel" name: "ART" }
1272 panels { room: "Hotel" name: "EVER" } 1309 panels { room: "Hotel" name: "EVER" }
1273 panels { room: "Hotel" name: "PAIN" } 1310 panels { room: "Hotel" name: "PAIN" }
1274 panels { room: "Hotel" name: "FOOT" }
1275} 1311}
1276doors { 1312doors {
1277 name: "J2 Door 1" 1313 name: "J2 Door 1"
@@ -1307,7 +1343,7 @@ doors {
1307 panels { room: "J2 Vestibule" name: "COLORFUL" } 1343 panels { room: "J2 Vestibule" name: "COLORFUL" }
1308} 1344}
1309doors { 1345doors {
1310 name: "Wonderland Left Door" 1346 name: "Wonderland North Door"
1311 type: ITEM_ONLY 1347 type: ITEM_ONLY
1312 receivers: "Components/Doors/Halls/wonderland_2" 1348 receivers: "Components/Doors/Halls/wonderland_2"
1313 panels { room: "Wonderland" name: "APRIL" } 1349 panels { room: "Wonderland" name: "APRIL" }
@@ -1421,6 +1457,9 @@ doors {
1421 receivers: "Meshes/Stairs/staircase31/teleportListener" 1457 receivers: "Meshes/Stairs/staircase31/teleportListener"
1422 receivers: "Meshes/Stairs/staircase32/teleportListener2" 1458 receivers: "Meshes/Stairs/staircase32/teleportListener2"
1423 receivers: "Meshes/Stairs/staircase33/teleportListener3" 1459 receivers: "Meshes/Stairs/staircase33/teleportListener3"
1460 receivers: "Panels/Castle Entrance/castle_direction_1/teleportListener"
1461 receivers: "Panels/Castle Entrance/castle_direction_2/teleportListener"
1462 receivers: "Panels/Castle Entrance/castle_direction_3/teleportListener"
1424 panels { room: "North Castle Area" name: "A SUMMER PLACE" } 1463 panels { room: "North Castle Area" name: "A SUMMER PLACE" }
1425 panels { room: "West Castle Area" name: "SONG FACE" } 1464 panels { room: "West Castle Area" name: "SONG FACE" }
1426 panels { room: "South Castle Area" name: "AN OFFER VILLAGE BEFORE LAIR" } 1465 panels { room: "South Castle Area" name: "AN OFFER VILLAGE BEFORE LAIR" }
@@ -1613,6 +1652,7 @@ doors {
1613 panels { room: "Salt Room" name: "SEASONING" } 1652 panels { room: "Salt Room" name: "SEASONING" }
1614 panels { room: "Pepper Room" name: "SEASONING" } 1653 panels { room: "Pepper Room" name: "SEASONING" }
1615 location_room: "Pepper Room" 1654 location_room: "Pepper Room"
1655 location_name: "Seasonings"
1616} 1656}
1617doors { 1657doors {
1618 name: "Bow Side" 1658 name: "Bow Side"
@@ -1648,6 +1688,7 @@ doors {
1648 # Components/Doors/Smileys/blue_1 1688 # Components/Doors/Smileys/blue_1
1649 panels { room: "Blue Smiley" name: "SMILE" } 1689 panels { room: "Blue Smiley" name: "SMILE" }
1650 location_room: "Blue Smiley" 1690 location_room: "Blue Smiley"
1691 location_name: "Blue SMILE"
1651} 1692}
1652doors { 1693doors {
1653 name: "Blue Smiley Annex" 1694 name: "Blue Smiley Annex"
@@ -1679,6 +1720,7 @@ doors {
1679 receivers: "Components/Doors/Smileys/yellow_2" 1720 receivers: "Components/Doors/Smileys/yellow_2"
1680 panels { room: "Hedges" name: "SMILE" } 1721 panels { room: "Hedges" name: "SMILE" }
1681 location_room: "Hedges" 1722 location_room: "Hedges"
1723 location_name: "Yellow SMILE"
1682} 1724}
1683doors { 1725doors {
1684 name: "Green Smiley" 1726 name: "Green Smiley"
@@ -1687,6 +1729,7 @@ doors {
1687 receivers: "Components/Doors/Smileys/green_2" 1729 receivers: "Components/Doors/Smileys/green_2"
1688 panels { room: "Green Smiley" name: "SMILE" } 1730 panels { room: "Green Smiley" name: "SMILE" }
1689 location_room: "Green Smiley" 1731 location_room: "Green Smiley"
1732 location_name: "Green SMILE"
1690} 1733}
1691doors { 1734doors {
1692 name: "Orange Smiley Exit" 1735 name: "Orange Smiley Exit"
@@ -1694,6 +1737,7 @@ doors {
1694 receivers: "Components/Doors/Smileys/orange_1" 1737 receivers: "Components/Doors/Smileys/orange_1"
1695 panels { room: "Outside Orange Room" name: "SMILE" } 1738 panels { room: "Outside Orange Room" name: "SMILE" }
1696 location_room: "Outside Orange Room" 1739 location_room: "Outside Orange Room"
1740 location_name: "Orange SMILE"
1697} 1741}
1698doors { 1742doors {
1699 name: "F Keyholder Door" 1743 name: "F Keyholder Door"
@@ -1718,6 +1762,7 @@ doors {
1718 type: LOCATION_ONLY 1762 type: LOCATION_ONLY
1719 panels { room: "Red Smiley" name: "SMILE" } 1763 panels { room: "Red Smiley" name: "SMILE" }
1720 location_room: "Red Smiley" 1764 location_room: "Red Smiley"
1765 location_name: "Red SMILE"
1721} 1766}
1722doors { 1767doors {
1723 name: "Pink Hallway" 1768 name: "Pink Hallway"
@@ -1792,12 +1837,37 @@ doors {
1792} 1837}
1793doors { 1838doors {
1794 name: "Near Sweet Brown Door" 1839 name: "Near Sweet Brown Door"
1795 type: STANDARD 1840 type: ITEM_ONLY
1841 legacy_location: true
1796 receivers: "Components/Doors/Halls 2/halls_2" 1842 receivers: "Components/Doors/Halls 2/halls_2"
1797 panels { room: "Sweet Foyer" name: "RENT (4)" } 1843 panels { room: "Sweet Foyer" name: "RENT (4)" }
1798 location_room: "Sweet Foyer" 1844 location_room: "Sweet Foyer"
1799} 1845}
1800doors { 1846doors {
1847 name: "Rent Panels"
1848 type: LOCATION_ONLY
1849 panels { room: "Sweet Foyer" name: "RENT (1)" }
1850 panels { room: "Sweet Foyer" name: "RENT (2)" }
1851 panels { room: "Sweet Foyer" name: "RENT (3)" }
1852 panels { room: "Sweet Foyer" name: "RENT (4)" }
1853 location_room: "Sweet Foyer"
1854}
1855doors {
1856 name: "Equality Panels"
1857 type: LOCATION_ONLY
1858 panels { room: "Sweet Foyer" name: "EQUAL" }
1859 panels { room: "Sweet Foyer" name: "QUALITY" }
1860 location_room: "Sweet Foyer"
1861 location_name: "EQUAL, QUALITY"
1862}
1863doors {
1864 name: "Orange Panels"
1865 type: LOCATION_ONLY
1866 panels { room: "Blue Smiley Annex" name: "ORANGE (1)" }
1867 panels { room: "Blue Smiley Annex" name: "ORANGE (2)" }
1868 location_room: "Blue Smiley Annex"
1869}
1870doors {
1801 name: "Red Room Entrance" 1871 name: "Red Room Entrance"
1802 type: STANDARD 1872 type: STANDARD
1803 receivers: "Components/Doors/Halls 2/halls_3" 1873 receivers: "Components/Doors/Halls 2/halls_3"
@@ -1952,7 +2022,7 @@ doors {
1952 panels { room: "Gray Color Backside" name: "LAST" } 2022 panels { room: "Gray Color Backside" name: "LAST" }
1953 panels { room: "Gray Color Backside" name: "RISE" } 2023 panels { room: "Gray Color Backside" name: "RISE" }
1954 location_room: "Gray Color Backside" 2024 location_room: "Gray Color Backside"
1955 location_name: "Light Green Hex" 2025 location_name: "Pale Green Hex"
1956} 2026}
1957doors { 2027doors {
1958 name: "South Castle Area Back Door" 2028 name: "South Castle Area Back Door"
@@ -2112,8 +2182,12 @@ doors {
2112doors { 2182doors {
2113 name: "C Keyholder Blocker" 2183 name: "C Keyholder Blocker"
2114 type: EVENT 2184 type: EVENT
2115 # Components/Doors/Unincorporated/temple_foyer_7 2185 receivers: "Components/Doors/Unincorporated/temple_foyer_7"
2116 switches: "lavender_cubes" 2186 panels {
2187 map: "the_ancient"
2188 room: "Inside"
2189 name: "COLOR"
2190 }
2117} 2191}
2118doors { 2192doors {
2119 name: "Computer Room Back Door" 2193 name: "Computer Room Back Door"
@@ -2183,6 +2257,7 @@ doors {
2183 receivers: "Components/Doors/Unincorporated/temple_foyer_6" 2257 receivers: "Components/Doors/Unincorporated/temple_foyer_6"
2184 panels { room: "Globe Room" name: "WORD" } 2258 panels { room: "Globe Room" name: "WORD" }
2185 location_room: "Globe Room" 2259 location_room: "Globe Room"
2260 location_name: "Sticks and Stones"
2186} 2261}
2187doors { 2262doors {
2188 name: "Castle Numbers Puzzle" 2263 name: "Castle Numbers Puzzle"
@@ -2302,3 +2377,95 @@ doors {
2302 receivers: "Components/Paintings/Temple of the Eyes/eyeRedStart/teleportListener" 2377 receivers: "Components/Paintings/Temple of the Eyes/eyeRedStart/teleportListener"
2303 double_letters: true 2378 double_letters: true
2304} 2379}
2380doors {
2381 name: "Lime Hexes"
2382 type: LOCATION_ONLY
2383 panels { room: "Tree Entrance" name: "RAT" }
2384 panels { room: "Tree Entrance" name: "DIFFERENCE" }
2385 panels { room: "Tree Entrance" name: "LEANS" }
2386 panels { room: "Tree Entrance" name: "QUESTION" }
2387 panels { room: "Tree Entrance" name: "WHERE" }
2388 panels { room: "Tree Entrance" name: "SUNDER" }
2389 location_room: "Tree Entrance"
2390}
2391doors {
2392 name: "Theo Panels"
2393 type: LOCATION_ONLY
2394 panels { room: "House" name: "GOAT" }
2395 panels { room: "House" name: "AMAZE" }
2396 panels { room: "House" name: "SKINNYHIM" }
2397 panels { room: "House" name: "THEO" }
2398 location_room: "House"
2399 location_name: "All Puzzles"
2400}
2401doors {
2402 name: "West Spire Panel"
2403 type: LOCATION_ONLY
2404 panels { room: "West Spire" name: "MISSING" }
2405 location_room: "West Spire"
2406 location_name: "MISSING"
2407}
2408doors {
2409 name: "Tree Panels"
2410 type: LOCATION_ONLY
2411 panels { room: "Red Color Door" name: "FIR" }
2412 panels { room: "Red Color Door" name: "OAK" }
2413 panels { room: "Red Color Door" name: "PINE" }
2414 panels { room: "Red Color Door" name: "ASH" }
2415 location_room: "Red Color Door"
2416 location_name: "ASH, FIR, OAK, PINE"
2417}
2418doors {
2419 name: "Teal Panel"
2420 type: LOCATION_ONLY
2421 panels { room: "Outside Book Room" name: "TEAL" }
2422 location_room: "Outside Book Room"
2423 location_name: "TEAL"
2424}
2425doors {
2426 name: "Direction Panels"
2427 type: LOCATION_ONLY
2428 panels { room: "Rainbow Color Doors" name: "DIRECTION (1)" }
2429 panels { room: "Rainbow Color Doors" name: "DIRECTION (2)" }
2430 panels { room: "Rainbow Color Doors" name: "DIRECTION (3)" }
2431 location_room: "Rainbow Color Doors"
2432}
2433doors {
2434 name: "Nursery Panels"
2435 type: LOCATION_ONLY
2436 panels { room: "Nursery" name: "Paintings" }
2437 panels { room: "Nursery" name: "?" }
2438 location_room: "Nursery"
2439 location_name: "Paintings, ?"
2440}
2441doors {
2442 name: "Near H Keyholder Panel"
2443 type: LOCATION_ONLY
2444 panels { room: "Outside House" name: "SILENCE" }
2445 location_room: "Outside House"
2446 location_name: "SILENCE"
2447}
2448doors {
2449 name: "Plum Panels"
2450 type: LOCATION_ONLY
2451 panels { room: "Outside Hedges" name: "PLUM (1)" }
2452 panels { room: "Outside Hedges" name: "PLUM (2)" }
2453 location_room: "Outside Hedges"
2454}
2455doors {
2456 name: "Yellow Smiley Annex Panels"
2457 type: LOCATION_ONLY
2458 panels { room: "Yellow Smiley Annex" name: "BELL" }
2459 panels { room: "Yellow Smiley Annex" name: "COW" }
2460 location_room: "Yellow Smiley Annex"
2461 location_name: "BELL, COW"
2462}
2463doors {
2464 name: "Farewell Little Lamb Panels"
2465 type: LOCATION_ONLY
2466 panels { room: "Purple Room South" name: "FAREWELL" }
2467 panels { room: "Purple Room South" name: "LITTLE" }
2468 panels { room: "Purple Room South" name: "LAMB" }
2469 location_room: "Purple Room South"
2470 location_name: "FAREWELL, LITTLE, LAMB"
2471}