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2012 seven day rougelike entry
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Age
Files
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*
Removed unused instance variables from Main
Starla Insigna
2012-06-06
1
-3
/
+0
*
Added two mobs for second floor and added power counter to status bar
Starla Insigna
2012-06-06
3
-1
/
+123
*
Added effect to ring of regeneration
Starla Insigna
2012-06-06
2
-6
/
+6
*
Removed doors when picking up key
Starla Insigna
2012-06-06
1
-0
/
+3
*
Doors now start closed and can be opened or closed
Starla Insigna
2012-06-06
2
-121
/
+183
*
Added some worthless equippable items
Starla Insigna
2012-06-06
1
-0
/
+120
*
Fixed the map out of bounds bug AGAIN
Starla Insigna
2012-06-06
1
-1
/
+1
*
Gave clothing attack and defense values
Starla Insigna
2012-06-05
4
-5
/
+39
*
Monsters now drop items when you kill them
Starla Insigna
2012-06-05
1
-1
/
+11
*
Added basic equipping system (though equipped items have no worth yet) and ad...
Starla Insigna
2012-06-05
6
-9
/
+326
*
Added item Wooden Helmet (no use yet) and added ability to drop items
Starla Insigna
2012-06-05
4
-3
/
+58
*
Added inventory overlay
Starla Insigna
2012-06-04
4
-1
/
+142
*
Integrated key into item system
Starla Insigna
2012-06-04
3
-41
/
+64
*
Started to add items
Starla Insigna
2012-06-04
5
-0
/
+183
*
Allowed for multiple floors
Starla Insigna
2012-06-04
4
-63
/
+96
*
Fixed bug where mice would move onto positions in use by other mobs
Starla Insigna
2012-06-04
1
-2
/
+15
*
Tweaked battle system
Starla Insigna
2012-06-04
1
-7
/
+10
*
Added HP gain for growing a level
Starla Insigna
2012-06-04
1
-6
/
+13
*
Fixed bug where mobs would move onto each other
Starla Insigna
2012-06-04
1
-1
/
+15
*
Fixed experience bug
Starla Insigna
2012-06-04
1
-1
/
+1
*
Added experience/levelling
Starla Insigna
2012-06-04
6
-11
/
+134
*
Added real monster spawning
Starla Insigna
2012-06-04
2
-23
/
+77
*
Added wait command
Starla Insigna
2012-06-04
1
-0
/
+4
*
Added key and heartbeat
Starla Insigna
2012-06-04
2
-0
/
+110
*
Created key rooms
Starla Insigna
2012-06-04
1
-5
/
+142
*
Added death condition
Starla Insigna
2012-06-03
2
-1
/
+60
*
Changed color scheme to give game more of a "cold" feeling
Starla Insigna
2012-06-03
1
-3
/
+13
*
Actually fixed the first out of bounds map bug mentioned earlier
Starla Insigna
2012-06-03
1
-1
/
+1
*
Added basic melee combat
Starla Insigna
2012-06-03
4
-1
/
+38
*
Added health counter
Starla Insigna
2012-06-03
1
-0
/
+10
*
Fixed a couple of out of bounds map bugs
Starla Insigna
2012-06-03
2
-5
/
+4
*
Added Rat mob
Starla Insigna
2012-06-03
4
-10
/
+249
*
Added colored characters
Starla Insigna
2012-06-03
5
-14
/
+28
*
Added ability to kill mice
Starla Insigna
2012-06-03
3
-20
/
+49
*
Made game center itself upon start
Starla Insigna
2012-06-03
1
-1
/
+1
*
Made screen initially smaller
Starla Insigna
2012-06-03
1
-1
/
+2
*
Renamed GAME_WIDTH/GAME_HEIGHT constants
Starla Insigna
2012-06-03
2
-43
/
+42
*
Changed tile size to 12x12
Starla Insigna
2012-06-03
2
-3
/
+3
*
Added message window
Starla Insigna
2012-06-03
1
-1
/
+54
*
Started player next to down staircase
Starla Insigna
2012-06-03
1
-2
/
+5
*
Added staircases and updated readme
Starla Insigna
2012-06-03
1
-0
/
+41
*
Started work on mobs
Starla Insigna
2012-06-03
5
-26
/
+188
*
Consolidated makeRoom method
Starla Insigna
2012-06-03
3
-202
/
+159
*
Removed screen refresh loop
Starla Insigna
2012-06-03
1
-12
/
+12
*
Added field of view (using recursive shadowcasting)
Starla Insigna
2012-06-03
1
-11
/
+98
*
Added background colors for tiles
Starla Insigna
2012-06-03
2
-16
/
+40
*
Replaced basic dungeon generator with a much cooler one
Starla Insigna
2012-06-02
3
-81
/
+537
*
Added basic random dungeon generator and moving viewport
Starla Insigna
2012-06-02
2
-25
/
+147
*
Fixed wonky characters
Starla Insigna
2012-06-02
7
-23
/
+104
*
Added movable player
Starla Insigna
2012-06-02
6
-67
/
+188
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