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author | Starla Insigna <hatkirby@fourisland.com> | 2012-06-03 15:39:03 -0400 |
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committer | Starla Insigna <hatkirby@fourisland.com> | 2012-06-03 15:39:03 -0400 |
commit | 2cbe14faf609baee282f3fe82d4d841a24ff7e51 (patch) | |
tree | d67f03eaa19d75a9e963637fcf0a82bf9ce05f97 /src | |
parent | a87eb8f0548206c0c9a7ff180774d48b97447418 (diff) | |
download | frigidearth-2cbe14faf609baee282f3fe82d4d841a24ff7e51.tar.gz frigidearth-2cbe14faf609baee282f3fe82d4d841a24ff7e51.tar.bz2 frigidearth-2cbe14faf609baee282f3fe82d4d841a24ff7e51.zip |
Changed tile size to 12x12
Characters (both in the message window and in the game, like the player and the mobs) look better now because the images themselves are 12x12, not 16x16.
Diffstat (limited to 'src')
-rw-r--r-- | src/com/fourisland/frigidearth/Main.java | 2 | ||||
-rw-r--r-- | src/com/fourisland/frigidearth/MapViewGameState.java | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/com/fourisland/frigidearth/Main.java b/src/com/fourisland/frigidearth/Main.java index 2b3f5ee..ca805df 100644 --- a/src/com/fourisland/frigidearth/Main.java +++ b/src/com/fourisland/frigidearth/Main.java | |||
@@ -28,7 +28,7 @@ import javax.swing.JFrame; | |||
28 | */ | 28 | */ |
29 | public class Main extends Canvas | 29 | public class Main extends Canvas |
30 | { | 30 | { |
31 | public static final int GAME_WIDTH = 640; | 31 | public static final int GAME_WIDTH = 636; |
32 | public static final int GAME_HEIGHT = 480; | 32 | public static final int GAME_HEIGHT = 480; |
33 | public static final int FPS = (1000 / 60); // 60 fps | 33 | public static final int FPS = (1000 / 60); // 60 fps |
34 | 34 | ||
diff --git a/src/com/fourisland/frigidearth/MapViewGameState.java b/src/com/fourisland/frigidearth/MapViewGameState.java index 3b2cce2..b425f2b 100644 --- a/src/com/fourisland/frigidearth/MapViewGameState.java +++ b/src/com/fourisland/frigidearth/MapViewGameState.java | |||
@@ -18,8 +18,8 @@ import java.util.List; | |||
18 | */ | 18 | */ |
19 | public class MapViewGameState implements GameState | 19 | public class MapViewGameState implements GameState |
20 | { | 20 | { |
21 | private final int TILE_WIDTH = 16; | 21 | private final int TILE_WIDTH = 12; |
22 | private final int TILE_HEIGHT = 16; | 22 | private final int TILE_HEIGHT = 12; |
23 | private final int GAME_WIDTH = 100; | 23 | private final int GAME_WIDTH = 100; |
24 | private final int GAME_HEIGHT = 100; | 24 | private final int GAME_HEIGHT = 100; |
25 | private final int MESSAGE_HEIGHT = 5; | 25 | private final int MESSAGE_HEIGHT = 5; |