Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | no longer destroying completely unlit chunks | Star Rauchenberger | 2022-03-20 | 1 | -2/+2 |
* | floor renders change much less when lamp drop | Star Rauchenberger | 2022-03-20 | 1 | -2/+4 |
* | dashes should still happen when game lags | Star Rauchenberger | 2022-03-20 | 1 | -14/+1 |
* | control instructions | Star Rauchenberger | 2022-03-20 | 4 | -1/+62 |
* | windows resource path | Star Rauchenberger | 2022-03-20 | 1 | -0/+4 |
* | fixed fullscreen mode on windows | Star Rauchenberger | 2022-03-20 | 2 | -5/+15 |
* | we can now build a mac bundle! | Star Rauchenberger | 2022-03-20 | 8 | -19/+56 |
* | fixed bug that restarts game & doubles music if you press esc while fading in | Star Rauchenberger | 2022-03-20 | 1 | -1/+3 |
* | added credits title card | Star Rauchenberger | 2022-03-20 | 2 | -2/+5 |
* | added fade in to new game | Star Rauchenberger | 2022-03-19 | 5 | -6/+36 |
* | added title screen | Star Rauchenberger | 2022-03-19 | 2 | -1/+4 |
* | added wasd movement | Star Rauchenberger | 2022-03-19 | 1 | -4/+4 |
* | menu! | Star Rauchenberger | 2022-03-19 | 8 | -21/+334 |
* | game tries to make sure initial cave is not tiny | Star Rauchenberger | 2022-03-19 | 2 | -10/+50 |
* | fixed jitter while moving and zooming | Star Rauchenberger | 2022-03-19 | 3 | -11/+6 |
* | load line lag is better | Star Rauchenberger | 2022-03-19 | 2 | -4/+37 |
* | fixed a lot of the zoom problems | Star Rauchenberger | 2022-03-18 | 3 | -28/+44 |
* | more wall renders | Star Rauchenberger | 2022-03-18 | 2 | -7/+29 |
* | lotta performance improvements | Star Rauchenberger | 2022-03-17 | 4 | -97/+200 |
* | fixed the last word in a line being removed from signs sometimes | Star Rauchenberger | 2022-03-16 | 1 | -0/+5 |
* | signs are more common and also quieter | Star Rauchenberger | 2022-03-16 | 1 | -2/+2 |
* | fade-in before reading a sign | Star Rauchenberger | 2022-03-16 | 1 | -0/+1 |
* | signs can be read now! | Star Rauchenberger | 2022-03-16 | 10 | -14/+381 |
* | added signs (which can't be read yet) | Star Rauchenberger | 2022-03-16 | 7 | -10/+116 |
* | instead of ticking the entire screen every lighting update we only tick a chu... | Star Rauchenberger | 2022-03-15 | 1 | -2/+6 |
* | lit tiles in unloaded chunk should count toward total lit tiles for zooming | Star Rauchenberger | 2022-03-15 | 2 | -5/+11 |
* | fixed chunks not loading correctly when going up and left | Star Rauchenberger | 2022-03-15 | 1 | -10/+2 |
* | maybe made the slowdown when zoomed out much better | Star Rauchenberger | 2022-03-15 | 2 | -6/+7 |
* | started adding zooming anim, looks weird esp when moving | Star Rauchenberger | 2022-03-15 | 3 | -11/+47 |
* | window starts in centre of screen | Star Rauchenberger | 2022-03-14 | 2 | -27/+5 |
* | fixed weird shadows while moving | Star Rauchenberger | 2022-03-14 | 2 | -26/+2 |
* | slightly offscreen lamp glows are rendered | Star Rauchenberger | 2022-03-14 | 1 | -2/+2 |
* | you can quit the game during the titles | Star Rauchenberger | 2022-03-14 | 1 | -1/+5 |
* | fixed flickering while walking | Star Rauchenberger | 2022-03-14 | 2 | -7/+18 |
* | a lot faster now thanks to only ticking on-screen every loop | Star Rauchenberger | 2022-03-14 | 1 | -3/+8 |
* | .at() is slower than operator[] | Star Rauchenberger | 2022-03-14 | 1 | -1/+1 |
* | map is now "infinite" using chunks that dynamically load like in diamond&pearl | Star Rauchenberger | 2022-03-14 | 6 | -180/+256 |
* | fmod splash screen | Star Rauchenberger | 2022-03-14 | 6 | -57/+151 |
* | refactored game code into the game class (for titles / multiple games) | Star Rauchenberger | 2022-03-13 | 6 | -926/+941 |
* | fixed incorrect music levels with widescreen | Star Rauchenberger | 2022-03-12 | 1 | -1/+1 |
* | 16:9 widescreen, and fullscreen is less weird now | Star Rauchenberger | 2022-03-12 | 3 | -7/+7 |
* | fixed some input annoyances | Star Rauchenberger | 2022-03-12 | 1 | -4/+9 |
* | slowed the player down | Star Rauchenberger | 2022-03-12 | 1 | -1/+1 |
* | fullscreen | Star Rauchenberger | 2022-03-12 | 1 | -0/+2 |
* | lamp sprite, courtesy of canaripack | Star Rauchenberger | 2022-03-12 | 2 | -32/+19 |
* | dynamic wall and floor textures | Star Rauchenberger | 2022-03-12 | 5 | -88/+342 |
* | player has a sprite now thanks to world of solaria | Star Rauchenberger | 2022-03-12 | 8 | -4/+221 |
* | dust is more of a glow than a solid colour now | Star Rauchenberger | 2022-03-12 | 1 | -1/+4 |
* | added transition and the world music | Star Rauchenberger | 2022-03-12 | 3 | -2/+76 |
* | added back bump sound (and assets for fuller music) | Star Rauchenberger | 2022-03-12 | 3 | -2/+57 |