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author | Star Rauchenberger <fefferburbia@gmail.com> | 2022-03-16 20:23:40 -0400 |
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committer | Star Rauchenberger <fefferburbia@gmail.com> | 2022-03-16 20:23:40 -0400 |
commit | c75c9a7170eee423d4b8c654867e1f3d7e1e84bc (patch) | |
tree | 534b2afe390776dc71a759c54d0c78246e163520 /src | |
parent | 8e430782771d1f2980b367daf17d809d5805b7e4 (diff) | |
download | ether-c75c9a7170eee423d4b8c654867e1f3d7e1e84bc.tar.gz ether-c75c9a7170eee423d4b8c654867e1f3d7e1e84bc.tar.bz2 ether-c75c9a7170eee423d4b8c654867e1f3d7e1e84bc.zip |
signs are more common and also quieter
Diffstat (limited to 'src')
-rw-r--r-- | src/game.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp index 5838528..088ab4d 100644 --- a/src/game.cpp +++ b/src/game.cpp | |||
@@ -276,7 +276,7 @@ void Game::recalculateRender() { | |||
276 | if (isTileSetOrNotLit(map, x-1, y+1)) renderDesc |= (1 << 1); | 276 | if (isTileSetOrNotLit(map, x-1, y+1)) renderDesc |= (1 << 1); |
277 | if (isTileSetOrNotLit(map, x-1, y )) renderDesc |= (1 << 0); | 277 | if (isTileSetOrNotLit(map, x-1, y )) renderDesc |= (1 << 0); |
278 | 278 | ||
279 | if (renderDesc == 0 && map.at(x,y).sign) { | 279 | if (/*renderDesc == 0 && */map.at(x,y).sign) { |
280 | map.at(x,y).renderId = TilesetIndex(24, 13); | 280 | map.at(x,y).renderId = TilesetIndex(24, 13); |
281 | } else if (std::bernoulli_distribution(0.05)(rng)) { | 281 | } else if (std::bernoulli_distribution(0.05)(rng)) { |
282 | static const std::vector<int> furnishings { | 282 | static const std::vector<int> furnishings { |
@@ -286,7 +286,7 @@ void Game::recalculateRender() { | |||
286 | TilesetIndex(21, 3), | 286 | TilesetIndex(21, 3), |
287 | TilesetIndex(22, 3)}; | 287 | TilesetIndex(22, 3)}; |
288 | 288 | ||
289 | if (renderDesc == 0 && !(x == player_x && y == player_y) && std::bernoulli_distribution(0.2)(rng)) { | 289 | if (/*renderDesc == 0 &&*/ !(x == player_x && y == player_y) && std::bernoulli_distribution(0.005)(rng)) { |
290 | map.at(x,y).renderId = TilesetIndex(24, 13); | 290 | map.at(x,y).renderId = TilesetIndex(24, 13); |
291 | map.at(x,y).sign = true; | 291 | map.at(x,y).sign = true; |
292 | } else { | 292 | } else { |