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-rw-r--r--src/game.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp index 5838528..088ab4d 100644 --- a/src/game.cpp +++ b/src/game.cpp
@@ -276,7 +276,7 @@ void Game::recalculateRender() {
276 if (isTileSetOrNotLit(map, x-1, y+1)) renderDesc |= (1 << 1); 276 if (isTileSetOrNotLit(map, x-1, y+1)) renderDesc |= (1 << 1);
277 if (isTileSetOrNotLit(map, x-1, y )) renderDesc |= (1 << 0); 277 if (isTileSetOrNotLit(map, x-1, y )) renderDesc |= (1 << 0);
278 278
279 if (renderDesc == 0 && map.at(x,y).sign) { 279 if (/*renderDesc == 0 && */map.at(x,y).sign) {
280 map.at(x,y).renderId = TilesetIndex(24, 13); 280 map.at(x,y).renderId = TilesetIndex(24, 13);
281 } else if (std::bernoulli_distribution(0.05)(rng)) { 281 } else if (std::bernoulli_distribution(0.05)(rng)) {
282 static const std::vector<int> furnishings { 282 static const std::vector<int> furnishings {
@@ -286,7 +286,7 @@ void Game::recalculateRender() {
286 TilesetIndex(21, 3), 286 TilesetIndex(21, 3),
287 TilesetIndex(22, 3)}; 287 TilesetIndex(22, 3)};
288 288
289 if (renderDesc == 0 && !(x == player_x && y == player_y) && std::bernoulli_distribution(0.2)(rng)) { 289 if (/*renderDesc == 0 &&*/ !(x == player_x && y == player_y) && std::bernoulli_distribution(0.005)(rng)) {
290 map.at(x,y).renderId = TilesetIndex(24, 13); 290 map.at(x,y).renderId = TilesetIndex(24, 13);
291 map.at(x,y).sign = true; 291 map.at(x,y).sign = true;
292 } else { 292 } else {