| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | we can now build a mac bundle! | Star Rauchenberger | 2022-03-20 | 8 | -19/+56 |
| * | fixed bug that restarts game & doubles music if you press esc while fading in | Star Rauchenberger | 2022-03-20 | 1 | -1/+3 |
| * | added credits title card | Star Rauchenberger | 2022-03-20 | 2 | -2/+5 |
| * | added fade in to new game | Star Rauchenberger | 2022-03-19 | 5 | -6/+36 |
| * | added title screen | Star Rauchenberger | 2022-03-19 | 2 | -1/+4 |
| * | added wasd movement | Star Rauchenberger | 2022-03-19 | 1 | -4/+4 |
| * | menu! | Star Rauchenberger | 2022-03-19 | 8 | -21/+334 |
| * | game tries to make sure initial cave is not tiny | Star Rauchenberger | 2022-03-19 | 2 | -10/+50 |
| * | fixed jitter while moving and zooming | Star Rauchenberger | 2022-03-19 | 3 | -11/+6 |
| * | load line lag is better | Star Rauchenberger | 2022-03-19 | 2 | -4/+37 |
| * | fixed a lot of the zoom problems | Star Rauchenberger | 2022-03-18 | 3 | -28/+44 |
| * | more wall renders | Star Rauchenberger | 2022-03-18 | 2 | -7/+29 |
| * | lotta performance improvements | Star Rauchenberger | 2022-03-17 | 4 | -97/+200 |
| * | fixed the last word in a line being removed from signs sometimes | Star Rauchenberger | 2022-03-16 | 1 | -0/+5 |
| * | signs are more common and also quieter | Star Rauchenberger | 2022-03-16 | 1 | -2/+2 |
| * | fade-in before reading a sign | Star Rauchenberger | 2022-03-16 | 1 | -0/+1 |
| * | signs can be read now! | Star Rauchenberger | 2022-03-16 | 10 | -14/+381 |
| * | added signs (which can't be read yet) | Star Rauchenberger | 2022-03-16 | 7 | -10/+116 |
| * | instead of ticking the entire screen every lighting update we only tick a chu... | Star Rauchenberger | 2022-03-15 | 1 | -2/+6 |
| * | lit tiles in unloaded chunk should count toward total lit tiles for zooming | Star Rauchenberger | 2022-03-15 | 2 | -5/+11 |
| * | fixed chunks not loading correctly when going up and left | Star Rauchenberger | 2022-03-15 | 1 | -10/+2 |
| * | maybe made the slowdown when zoomed out much better | Star Rauchenberger | 2022-03-15 | 2 | -6/+7 |
| * | started adding zooming anim, looks weird esp when moving | Star Rauchenberger | 2022-03-15 | 3 | -11/+47 |
| * | window starts in centre of screen | Star Rauchenberger | 2022-03-14 | 2 | -27/+5 |
| * | fixed weird shadows while moving | Star Rauchenberger | 2022-03-14 | 2 | -26/+2 |
| * | slightly offscreen lamp glows are rendered | Star Rauchenberger | 2022-03-14 | 1 | -2/+2 |
| * | you can quit the game during the titles | Star Rauchenberger | 2022-03-14 | 1 | -1/+5 |
| * | fixed flickering while walking | Star Rauchenberger | 2022-03-14 | 2 | -7/+18 |
| * | a lot faster now thanks to only ticking on-screen every loop | Star Rauchenberger | 2022-03-14 | 1 | -3/+8 |
| * | .at() is slower than operator[] | Star Rauchenberger | 2022-03-14 | 1 | -1/+1 |
| * | map is now "infinite" using chunks that dynamically load like in diamond&pearl | Star Rauchenberger | 2022-03-14 | 6 | -180/+256 |
| * | fmod splash screen | Star Rauchenberger | 2022-03-14 | 6 | -57/+151 |
| * | refactored game code into the game class (for titles / multiple games) | Star Rauchenberger | 2022-03-13 | 6 | -926/+941 |
| * | fixed incorrect music levels with widescreen | Star Rauchenberger | 2022-03-12 | 1 | -1/+1 |
| * | 16:9 widescreen, and fullscreen is less weird now | Star Rauchenberger | 2022-03-12 | 3 | -7/+7 |
| * | fixed some input annoyances | Star Rauchenberger | 2022-03-12 | 1 | -4/+9 |
| * | slowed the player down | Star Rauchenberger | 2022-03-12 | 1 | -1/+1 |
| * | fullscreen | Star Rauchenberger | 2022-03-12 | 1 | -0/+2 |
| * | lamp sprite, courtesy of canaripack | Star Rauchenberger | 2022-03-12 | 2 | -32/+19 |
| * | dynamic wall and floor textures | Star Rauchenberger | 2022-03-12 | 5 | -88/+342 |
| * | player has a sprite now thanks to world of solaria | Star Rauchenberger | 2022-03-12 | 8 | -4/+221 |
| * | dust is more of a glow than a solid colour now | Star Rauchenberger | 2022-03-12 | 1 | -1/+4 |
| * | added transition and the world music | Star Rauchenberger | 2022-03-12 | 3 | -2/+76 |
| * | added back bump sound (and assets for fuller music) | Star Rauchenberger | 2022-03-12 | 3 | -2/+57 |
| * | Added music and lamp popping sound | Star Rauchenberger | 2022-03-11 | 4 | -0/+126 |
| * | zooming fixes | Kelly Rauchenberger | 2018-06-06 | 4 | -29/+72 |
| * | players must move when dropping lamps | Kelly Rauchenberger | 2018-06-05 | 2 | -17/+80 |
| * | refactored so that the renderer is its own class | Kelly Rauchenberger | 2018-06-05 | 4 | -507/+560 |
| * | improved overlapping lights | Kelly Rauchenberger | 2018-06-05 | 1 | -24/+39 |
| * | merge master into colorfade and improved it | Kelly Rauchenberger | 2018-06-05 | 4 | -256/+858 |
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