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A game about lighting up a dark cave.
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renderer.cpp
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Age
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*
started adding zooming anim, looks weird esp when moving
Star Rauchenberger
2022-03-15
1
-5
/
+31
*
window starts in centre of screen
Star Rauchenberger
2022-03-14
1
-2
/
+5
*
fixed weird shadows while moving
Star Rauchenberger
2022-03-14
1
-24
/
+2
*
slightly offscreen lamp glows are rendered
Star Rauchenberger
2022-03-14
1
-2
/
+2
*
fixed flickering while walking
Star Rauchenberger
2022-03-14
1
-6
/
+17
*
map is now "infinite" using chunks that dynamically load like in diamond&pearl
Star Rauchenberger
2022-03-14
1
-30
/
+53
*
fmod splash screen
Star Rauchenberger
2022-03-14
1
-45
/
+58
*
refactored game code into the game class (for titles / multiple games)
Star Rauchenberger
2022-03-13
1
-1
/
+1
*
16:9 widescreen, and fullscreen is less weird now
Star Rauchenberger
2022-03-12
1
-1
/
+1
*
fullscreen
Star Rauchenberger
2022-03-12
1
-0
/
+2
*
lamp sprite, courtesy of canaripack
Star Rauchenberger
2022-03-12
1
-32
/
+18
*
dynamic wall and floor textures
Star Rauchenberger
2022-03-12
1
-14
/
+66
*
player has a sprite now thanks to world of solaria
Star Rauchenberger
2022-03-12
1
-4
/
+18
*
dust is more of a glow than a solid colour now
Star Rauchenberger
2022-03-12
1
-1
/
+4
*
zooming fixes
Kelly Rauchenberger
2018-06-06
1
-15
/
+26
*
refactored so that the renderer is its own class
Kelly Rauchenberger
2018-06-05
1
-0
/
+309