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authorStar Rauchenberger <fefferburbia@gmail.com>2022-03-13 13:21:17 -0400
committerStar Rauchenberger <fefferburbia@gmail.com>2022-03-13 13:21:17 -0400
commit016d1cdf036039792f50e1ed0431386c7b9e93d7 (patch)
treee5f773f34b05c4fd8c73247eae9d20514fa450df /src/renderer.cpp
parentb2dfe21775a55e815b2572d844c749c5108671fe (diff)
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refactored game code into the game class (for titles / multiple games)
Diffstat (limited to 'src/renderer.cpp')
-rw-r--r--src/renderer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/renderer.cpp b/src/renderer.cpp index 1858520..90ce03f 100644 --- a/src/renderer.cpp +++ b/src/renderer.cpp
@@ -150,7 +150,7 @@ Renderer::Renderer()
150 SDL_SetTextureBlendMode(lamp_.get(), SDL_BLENDMODE_BLEND); 150 SDL_SetTextureBlendMode(lamp_.get(), SDL_BLENDMODE_BLEND);
151} 151}
152 152
153void Renderer::render( 153void Renderer::renderGame(
154 const Game& game, 154 const Game& game,
155 bool drawDark) 155 bool drawDark)
156{ 156{